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Fun Online 1996 July
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FOL0796.iso
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MORTDE
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RESOURCE
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DATA
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W95LNH.TRS
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Text File
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1996-01-19
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11KB
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390 lines
#define FOO_VER 1
//====================================================================== System/Version Stuff
#define TRS_SAVE_NAME 2
//MORTIMER.CFG
#define TRS_ESAVE_NAME 3
//MORTIMER.CUS
#define TRS_TITLE_WIN95 900
//^f01Mortimer Demo^f02^c240$
//
//^f02^c010Version WF1.0 03-Jan-96, ~1995 Lucasfilm Ltd.
#define TRS_MSG_NODISK 905
//Mortimer Demo CD not found
#define TRS_MSG_INSERTDISK 910
//Please insert the Mortimer Demo CD
#define TRS_DIALOG_TITLE 915
//Mortimer Demo
#define FOO_STUB 1
//=========================================== Stub program strings
#define TRS_UNINSTALL_DISPLAY_STR 950
//MORTIMER DEMO (Mortimer Demo CD must be in drive)
#define TRS_VERSION_DISPLAY_STR 951
//Mortimer Demo Version WF1.0
#define TRS_INSTALL_REBOOT_MSG 5
//Windows will need to be restarted for the changes to take effect.
#define TRS_INSTALL_REBOOT_YES 6
//&Reboot Now
#define TRS_INSTALL_REBOOT_NO 7
//Return to &Launcher
#define TRS_INSTALL_1STTIME_MSG 8
//The Mortimer Demo will need to install the special Windows (DIRECTX) drivers before the game can be run the first time.
#define TRS_INSTALL_WAIT_MSG 9
//Installing drivers now. Please wait...
#define TRS_REBOOT_WAIT_MSG 10
//Windows is restarting. Please wait...
#define TRS_INSTALL_YES 11
//&Install Now
#define TRS_INSTALL_EXIT_WIN 12
//E&xit to Windows
#define TRS_INSTALL_EXIT_LNCH 13
//&Return to Launcher
#define TRS_INSTALL_FORCE_MSG 14
//The Mortimer Demo will now install the special Windows (DIRECTX) drivers as requested.
#define TRS_SPLASH_RUNWIN95 16
//&Play Mortimer Demo
#define TRS_SAVE_TITLE 17
//Mortimer Demo
#define TRS_SPLASH_CONTINUE 960
//&Continue
#define TRS_SPLASH_486WARNING 961
//The Mortimer Demo requires a Pentium computer. It will not run on a 486 or lower.
#define TRS_SPLASH_NO486WARN 962
//Do not display this warning again.
#define FOO_MAIN 1
//=========================================== Main Launcher Menu Titles
#define TRS_MAIN_TITLE 18
//Mortimer Demo Launcher
#define TRS_MENU0 19
//^f01* Launcher Main Menu *
#define TRS_MENU_KEYS 20
//psmetiq
#define TRS_MENU1 21
//Play Mortimer Demo
#define TRS_MENU2 22
//Setup
#define TRS_MENU3 23
//Manual
#define TRS_MENU4 24
//Difficulty Editor
#define TRS_MENU5 25
//Troubleshooting Guide
#define TRS_MENU6 26
//Show System Info
#define TRS_MENU7 27
//Make Boot Disk
#define TRS_MENU8 28
//Quit Mortimer Demo
#define FOO_SETUP 1
//=========================================== Setup Text
#define TRS_SET_REQUEST 30
//Current Settings
#define TRS_SET_KEYS 31
//kmjnrc
#define TRS_SET_TAB 32
//General
#define TRS_CONTROL_GROUP 34
//Controller Type
#define TRS_CONTROLLER1 35
//Joystick
#define TRS_CONTROLLER2 36
//Mouse
#define TRS_CONTROLLER3 37
//Keyboard
#define TRS_DETAIL_GROUP 38
//Detail Level
#define TRS_DETAIL_VALUE 39
//Low
#define TRS_DETAIL_VALUE_M 40
//Medium
#define TRS_DETAIL_VALUE_H 41
//High
#define TRS_RESOLUTION_GROUP 42
//Resolution
#define TRS_SET_RESOLUTION 43
//Low (320x200)
#define TRS_SET_RESOLUTION2 44
//High (640x400)
#define TRS_SET_RESOLUTION3 45
//High (640x480)
#define TRS_SET_CHANGE_RA2DIR 46
//Change Mortimer Demo Directory
#define TRS_SPEAKER_GROUP 48
//Speaker Orientation
#define TRS_SPEAKER_NORMAL 49
//Normal
#define TRS_SPEAKER_FLIPPED 50
//Reversed
#define TRS_RA2DIR_TITLE 51
//Mortimer Demo Directory
#define TRS_RA2DIR_CRNT 52
//Current Directory
#define TRS_RA2DIR_NEW 54
//New Directory
#define TRS_RA2DIR_CONFIRM 55
//Please confirm that you wish to create the %s directory.
#define TRS_RA2DIR_FAIL 56
//Unable to create %s.
#define TRS_RA2DIR_FAILTITLE 57
//Directory invalid
#define TRS_RA2DIR_NOMOREPATH 59
//The game path list already contains the maximum number allowed. Quit Mortimer Demo and delete unwanted paths using Mortimer Demo Uninstall.
#define FOO_ADV 1
//=========================================== Advanced Menu Titles
#define TRS_ADVANCED_KEYS 70
//pcx
#define TRS_ADVANCED_TAB 71
//Advanced
#define TRS_ADVANCED_FRAME 72
//Frame Rate
#define TRS_ADVANCED_FPS 73
//frames per second
#define TRS_ADVANCED_SAMPLE 74
//Sound Sample Rate
#define TRS_ADVANCED_HZ 75
//Hz
#define TRS_ADVANCED_MTOPTIONS 76
//Multitasking Options
#define TRS_ADVANCED_SEQUENTIAL 77
//Cooperative Multitasking
#define TRS_ADVANCED_PREEMPTIVE 78
//Preemptive Multitasking
#define TRS_SET_INSTALL_DIRECTX 79
//Reinstall DirectX drivers
#define FOO_MISC 1
//=========================================== Manual Titles
#define TRS_MANUAL_DELETE_PTS 90
//%s has been deleted.
#define FOO_EDIT 1
//=========================================== Editor Text
#define TRS_EDITOR_TITLE0 149
//Difficulty Editor
#define TRS_EDITOR_TITLE 150
//^f01^c001Difficulty Editor -^c000 %s %s
#define TRS_EDITOR_NOEDIT 151
//(Not Editable)
#define TRS_EDITOR_OKAY 152
//^f01Exit
#define TRS_EDITOR_OKAY_KEY 153
//x
#define TRS_EDITOR_COPY 154
//^f01Copy
#define TRS_EDITOR_COPY_KEY 155
//c
#define TRS_EDITOR_HELP 156
//^f01Help
#define TRS_EDITOR_HELP_KEY 157
//h
#define TRS_ESAVE_REQUEST 158
//^f02Save Skill Changes to %s%s ?
#define TRS_EDITOR_DIFF_KEYS 159
//bnseut
#define TRS_EDITOR_DIFF1 160
//^f02^c006Beginner
#define TRS_EDITOR_DIFF2 161
//^f02^c006Novice
#define TRS_EDITOR_DIFF3 162
//^f02^c006Standard
#define TRS_EDITOR_DIFF4 163
//^f02^c006Expert
#define TRS_EDITOR_DIFF5 164
//^f02^c006Custom1
#define TRS_EDITOR_DIFF6 165
//^f02^c006Custom2
#define TRS_EDITOR_CANCEL 166
//^f02CANCEL
#define TRS_EDITOR_REQCOPY 167
//^f01Copy From Difficulty...
#define TRS_EDITOR_REQCOPY_KEYS 168
//bnseutc
#define TRS_EDITOR_PARAM1 170
//^c001Num1/Roll Rate
#define TRS_EDITOR_PARAM2 171
//^c001Num2/Lift Rate
#define TRS_EDITOR_PARAM3 172
//^c001Num3/Slide Rate
#define TRS_EDITOR_PARAM4 173
//^c001Num4/Drift Rate
#define TRS_EDITOR_PARAM5 174
//^c001Laser Delay
#define TRS_EDITOR_PARAM6 175
//^c001Snap Distance
#define TRS_EDITOR_PARAM7 176
//^c001Miss Damage
#define TRS_EDITOR_PARAM8 177
//^c001Dodge Damage
#define TRS_EDITOR_PARAM9 178
//^c001Shot Damage
#define TRS_EDITOR_PARAM10 179
//^c001Special Damage
#define TRS_EDITOR_PARAM11 180
//^c001Shot Accuracy
#define TRS_EDITOR_PARAM12 181
//^c001Hit Points
#define TRS_EDITOR_PARAM13 182
//^c001Dodge Points
#define TRS_EDITOR_PARAM14 183
//^c001Time Points
#define TRS_EDITOR_PARAM15 184
//^c001Level Points
#define TRS_EDITOR_PARAM16 185
//^c001Special Points
#define TRS_EDITOR_PARAM17 186
//^c001Explosions
#define TRS_EDITOR_PARAM18 187
//^c001Target Lock
#define TRS_EDITOR_PARAM19 188
//^c001Target HUDs
#define TRS_EDITOR_PARAM20 189
//^c001Hint Arrows
#define TRS_EDITOR_PARAM21 190
//^c001Warnings
#define FOO_SYSINFO 1
//====================================================================== SysInfo Text
#define TRS_SYSINFO_TITLE 197
//System Information
#define TRS_SYSINFO_TEST 198
//^f02Testing...
#define TRS_SYSINFO_DATA 199
//4000000 2500000 40 33 225000 25000 18 17 ; mem_min, mem_inc, proc_min, proc_inc, cd_min, cd_inc, video_min, video_inc
#define TRS_SYSINFO_TITLE_V 200
//^f01Video
#define TRS_SYSINFO_TITLE_M 201
//^f01Memory
#define TRS_SYSINFO_TITLE_P 202
//^f01Processor
#define TRS_SYSINFO_TITLE_C 203
//^f01CD-ROM Drive
#define TRS_SYSINFO_TITLE_S 204
//^f01Sound
#define TRS_SYSINFO_TEXT_W95_INTRO 205
//^f01DirectX Technology^c001^f00
//
//The Mortimer Demo uses DirectDraw and DirectSound, known collectively as DirectX, the latest in
//Microsoft video and sound technology to provide the best possible game performance.
//
//The information below will help you determine what features of the Mortimer Demo are supported by DirectX
//for the hardware currently installed in your system.
#define TRS_SYSINFO_V_1 210
//^c001DirectDraw is functioning normally for the video card on your system.
//
//DRIVER IN USE:
//%s
//
//VIDEO MODES USED:
//%s
//%s
//%s
#define TRS_SYSINFO_V_0 211
//^c001DirectDraw seems to be functioning for the video card on your system,
//but the driver has not passed Microsoft's certication program.
//
//
//DRIVER IN USE:
//%s
//
//VIDEO MODES USED:
//%s
//%s
//%s
#define TRS_SYSINFO_V_FAIL 212
// NOT supported by video driver.
#define TRS_SYSINFO_S_2 215
//^c001DirectSound is functioning normally for the sound card on your system.
//
//DRIVER IN USE:
//%s
//
#define TRS_SYSINFO_S_1 216
//^c001DirectSound seems to be functioning normally
//for the sound card on your system, but the driver
//has not passed Microsoft's certication program.
#define TRS_SYSINFO_S_0 217
//^c001DirectSound is emulating its functionality through
//the Windows 95 waveform functions because a
//DirectSound driver for your sound card was not
//available at the time the Mortimer Demo released.
//
//This will result in serious sound degradation,
//including choppy sound and delayed sound effects
//(high latency).
//
//Contact Microsoft or your sound card manufacturer
//for a DirectSound driver that supports your make
//and model.
//
//DRIVER IN USE:
//%s
//