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- /*
- * Copyright 1992, 1993, 1994, Silicon Graphics, Inc.
- * All Rights Reserved.
- *
- * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.;
- * the contents of this file may not be disclosed to third parties, copied or
- * duplicated in any form, in whole or in part, without the prior written
- * permission of Silicon Graphics, Inc.
- *
- * RESTRICTED RIGHTS LEGEND:
- * Use, duplication or disclosure by the Government is subject to restrictions
- * as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
- * and Computer Software clause at DFARS 252.227-7013, and/or in similar or
- * successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
- * rights reserved under the Copyright Laws of the United States.
- */
-
- #define MAT_LOGO 1
-
- #define MAT_PENCIL_ERASER 2
- #define MAT_PENCIL_END 3
- #define MAT_PENCIL_PAINT 4
- #define MAT_PENCIL_WOOD 5
- #define MAT_PENCIL_TIP 6
-
- #define MAT_HOLDER_BASE 7
- #define MAT_HOLDER_RINGS 8
-
- #define MAT_HEMISPHERE 9
-
-
- extern float idmat[4][4];
- extern float light1[];
- extern float light2[];
- extern float light3[];
- extern float lmodel[];
- extern float mat_logo[];
- extern float mat_holder_base[];
- extern float mat_holder_rings[];
- extern float mat_hemisphere[];
-