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- /*
- * Copyright 1984-1991, 1992, 1993, 1994, Silicon Graphics, Inc.
- * All Rights Reserved.
- *
- * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.;
- * the contents of this file may not be disclosed to third parties, copied or
- * duplicated in any form, in whole or in part, without the prior written
- * permission of Silicon Graphics, Inc.
- *
- * RESTRICTED RIGHTS LEGEND:
- * Use, duplication or disclosure by the Government is subject to restrictions
- * as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
- * and Computer Software clause at DFARS 252.227-7013, and/or in similar or
- * successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
- * rights reserved under the Copyright Laws of the United States.
- */
-
- /*
- * objects.h $Revision: 1.8 $
- */
-
-
- /*
- * plane types
- */
- #define C150 0
- #define B747 1
- #define F15 2
- #define F16 3
- #define F18 4
- #define P38 5
- #define F14 6
- #define B727 7
- #define STEALTH 8
-
- /*
- * plane names
- */
- #define C150_NAME "C-150"
- #define B747_NAME "B-747"
- #define F15_NAME "F-15"
- #define F16_NAME "F-16"
- #define F18_NAME "F-18"
- #define P38_NAME "P-38"
- #define F14_NAME "F-14"
- #define B727_NAME "B-727"
- #define STEALTH_NAME "F-117A Stealth"
-
- /*
- * plane state bits
- */
- #define PS_MAINBODY 0x0001
- #define PS_LANDINGGEAR 0x0002
- #define PS_FAR 0x0004
- #define PS_SHADOW 0x0008
- #define PS_FARSHADOW 0x0010
- #define PS_THRUST 0x0020
- #define PS_SW1 0x0100
- #define PS_SW2 0x0200
- #define PS_SW3 0x0400
- #define PS_SW4 0x0800
- #define PS_RK1 0x1000
- #define PS_RK2 0x2000
- #define PS_RK3 0x4000
- #define PS_RK4 0x8000
- #define PS_WEAPONS 0xff00
- #define PS_W_SHIFT 8
-
- /*
- * building state bits
- */
- #define BUILDING_NEAR 0x01
- #define BUILDING_FAR 0x02
-