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- This is a SMALL readme.doc file (see the other help files for specific info
- on specific program.)
-
- Before using this program, make sure you have backups of the following files:
- scenario.pak
- and any saved games that you will edit.
-
- These are the files that you may edit with this program so this is your
- warning. If you screw up your files, it AINT my fault. If you need someone
- to blame it on, blame it on apple. I blame them for everything.... :}
-
- Here is a list of the files included in this zip file.
-
- BUILDING HLP 4222 8-22-93 16:57 Dune 2, Save Game Editor, Help File
- DUNE2ED CFG 57 8-23-93 1:17 Dune 2, Save Game Editor, Configuration File
- EDSAVE EXE 160446 8-23-93 1:17 Dune 2, Save Game Editor, Program File
- EDSCEN EXE 149816 8-23-93 0:42 Dune 2, Scenario Editor, Program File
- EDSCEN00 HLP 2830 8-23-93 0:46 Dune 2, Scenario Editor, Help File
- EDSCEN01 HLP 12127 8-23-93 0:03 Dune 2, Scenario Editor, Help File
- EDSCEN02 HLP 2023 8-23-93 0:24 Dune 2, Scenario Editor, Help File
- EDSCEN03 HLP 1648 8-22-93 22:33 Dune 2, Scenario Editor, Help File
- FIXED ZIP 89984 8-23-93 1:31 Zip file containing Fixed Scenario Files
- MENU HLP 5876 8-22-93 16:49 Dune 2, Save Game Editor, Help File
- PAKWEST EXE 48676 1-06-93 19:34 Pakwest, use this to unpak the scenario.pak file
- README DOC XXX 8-23-93 1:26 This file!
- SAVEEDIT DOC 2561 7-27-93 21:37 Dune 2, Save Game Editor, Help File
- UNIT HLP 5527 8-22-93 16:43 Dune 2, Save Game Editor, Help File
- 485,926 bytes in 16 file(s) 499,712 bytes allocated
-
- The FIXED.ZIP file is a file containing the FIXED SCENARIO files.
- I fixed some of them because, for some reason (and I triple checked the
- original files), the scenario.pak file contains some extra wierd characters
- in some files and I have no idea why. Therefore, I just fixed them and
- put em in that zip. If the people that made dune2 get pissed at me for
- releasing part of their program than they can suck my ****. Nose that is!
-
- They should've fixed that 'thopter problem in the first place! Oh, that's
- also fixed in these. One thing, there was only entries for the original
- scenario files for the thopter in #20 through #22 for EACH of the houses.
- That doesn't make sense, unless they planned to make thopter's available
- and then changed their mind completely. Oh well.........
-
- I spent quite some time this time around to get the help files etc. ready,
- so if there's STILL a deluge of "GIMME INFO", then I think I'll need an
- assistant. Writing is NOT for me..... :}
-
- The files for the scenario editor can be put into a different directory,
- but the save game editor and it's files MUST be in the directory with
- the save games. What I do is create a directory from \dune2 and keep
- my scenario editor there. Then, whenever I want to change the scenario
- file, I just cd into that directory, make my edits (cause I never del the
- last edited *.ini files), then run the batch file shown for example here:
-
- DS ne - Sorts the directory by name (norton's util)
- pakwest -a ..\scenario.pak *.ini
- cd ..
- dune2.exe
-
- and that's it...
- To start the process, I just go into that directory and do:
- pakwest -e ..\scenario.pak
-
- A note: When I wrote the pakwest program, I never included any sort
- algorithms, so I suggest that you use a directory sorting program before
- you pack the files. I know this is a nuisance, but I didn't feel like
- going back and fixing the source. I don't even know if it matters, but
- if the files originally came sorted by name/extension.
-
- Hope you have fun.
- L8r
- C.k.
- wolvy@netcom.com
-
-