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Text File  |  1999-10-27  |  2KB  |  35 lines

  1. Bind JoyLeft TurnLeft 0.000000:1.000000 [0.000000] TurnLeft
  2. Bind JoyRight TurnRight 0.000000:1.000000 [0.000000] TurnRight
  3. Bind JoyDown TurnUp 0.000000:1.000000 [0.000000] TurnUp
  4. Bind JoyUp TurnDown 0.000000:1.000000 [0.000000] TurnDown
  5. Bind RudderRight RollRight 0.000000:1.000000 [0.000000] RollRight
  6. Bind RudderLeft RollLeft 0.000000:1.000000 [0.000000] RollLeft
  7. Bind JoyThrottle Throttle 1.000000:-1.000000 [0.000000] Throttle
  8. Bind JoyBut1 EnergyFire 0.000000:1.000000 [0.000000] EnergyFire
  9. Bind JoyBut2 ImpactFire 0.000000:1.000000 [0.000000] ImpactFire
  10. Bind JoyBut3 Target 0.000000:1.000000 [0.000000] Target
  11. Bind JoyBut4 Turbo 0.000000:1.000000 [0.000000] Turbo
  12. Bind NumpadMultiply DisDisDes 0.000000 [2.000000] Guns to Disable
  13. Bind NumpadAdd DisDisDes 2.000000 [2.000000] Guns to Destroy
  14. Bind F FlightModel 1.000000 [1.000000] Flight Model
  15. Bind D FlightModel 0.000000 [1.000000] Drift Model
  16. Bind Q HUDopacity 0.000000:-1.000000 [0.000000] Dim HUD
  17. Bind W HUDopacity 0.000000:1.000000 [0.000000] Brighten HUD
  18. Bind A HUDdetail 0.000000:-1.000000 [0.000000] Reduce HUD
  19. Bind S HUDdetail 0.000000:1.000000 [0.000000] Increase HUD
  20. Bind U Throttle 0.000000 [0.000000] Full Stop
  21. Bind I Throttle 0.330000 [0.000000] 1/3 Throttle
  22. Bind O Throttle 0.660000 [0.000000] 2/3 Throttle
  23. Bind P Throttle 1.000000 [0.000000] Full Throttle
  24. Bind Tab Fire 0.000000:1.000000 [0.000000] Fire
  25. Bind Z ScannerSplit 0.000000 [1.000000] Merge Scanners
  26. Bind X ScannerSplit 1.000000 [1.000000] Split Scanners
  27. Bind (1,2,3,4,5,6,7,8,9,0) Activate 0.000000:1.000000 [0.000000] Activate
  28. Bind Numpad4 ThrustLeft 0.000000:1.000000 [0.000000] ThrustLeft
  29. Bind Numpad6 ThrustRight 0.000000:1.000000 [0.000000] ThrustRight
  30. Bind Numpad8 ThrustUp 0.000000:1.000000 [0.000000] ThrustUp
  31. Bind Numpad2 ThrustDown 0.000000:1.000000 [0.000000] ThrustDown
  32. Bind Home ThrustForwards 0.000000:1.000000 [0.000000] ThrustForwards
  33. Bind End ThrustBackwards 0.000000:1.000000 [0.000000] ThrustBackwards
  34. Bind Y CycleTarget 0.000000:1.000000 [0.000000] Next Target
  35.