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INTRO.TXT
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1992-08-27
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==============================================================================
CYBERDROME HOVERJET SIMULATOR - DEMO VERSION FOR ATARI-ST,MEGA-ST,STE,TT
REQUIRES: MINIMUM 1-MEGABYTE RAM, COLOR MONITOR, AND DS DISK DRIVE
OPTIONAL: RS-232 NULL MODEM CABLE OR 1200-9600 BAUD MODEM FOR 2-PLAYER MODE
==============================================================================
Copyright (c) 1992 RHEA-FX
CYBERDROME is a Registered Trademark of RHEA-FX
CYBERFORCE and HOVERJET are Trademarks of RHEA-FX
==============================================================================
Created By:
W. Joseph Rhea and David J. Rhea
RHEA-FX
==============================================================================
Published exclusively by:
Fair Dinkum Technologies
P.O. Box 2
Los Alamos, NM USA 87544
(505) 662-7236
==============================================================================
This is a Demo-Version of the CYBERDROME Hoverjet Simulator, for
the Atari line of personal computers. It is designed to introduce you to
the world of CyberDrome, and to help you determine whether or not you have
"what it takes" to become a Cybernaut. This Demo may be freely distributed
as long as all text files accompany it unchanged.
==============================================================================
FILES THAT SHOULD BE SUPPLIED
==============================================================================
PRINTABLE TEXT FILES:
INTRO.TXT Introduction to CyberDrome Demo (this file)
KEYS.TXT Keyboard layout for Atari Computers
COMM.TXT Communications listing for 2-player mode
README.TXT General information
BINARY FILES:
CBD_DEMO.ACC CyberDrome Hoverjet Simulator Demo
CBD_DEMO.A11 CyberDrome file
CBD_DEMO.A12 CyberDrome file
CBD_DEMO.A13 CyberDrome file
CBD_DEMO.A14 CyberDrome file
CBD_DEMO.A15 CyberDrome file
CBD_DEMO.A16 CyberDrome file
CBD_DEMO.B11 CyberDrome file
CBD_DEMO.B12 CyberDrome file
CBD_DEMO.B13 CyberDrome file
CBD_DEMO.B14 CyberDrome file
CBD_DEMO.B15 CyberDrome file
CBD_DEMO.B16 CyberDrome file
==============================================================================
LOADING INSTRUCTIONS
==============================================================================
Copy all supplied binary files on to one 720-K diskette.
Insert diskette into drive A and turn on computer or perform a cold-boot.
Leave diskette in drive for duration of game, it will be accessed periodically.
==============================================================================
INTRODUCTION
==============================================================================
WELCOME TO CYBERDROME
CYBERDROME is the name of a Virtual Universe existing inside a permanent
Memory-Matrix that houses thousands of growing and evolving "Artificial Life"
programs. It was designed to be a place where humans could interact directly
with these intelligent programs using Virtual Reality (VR) Simulators. This
once peaceful space is now under attack by rogue programs built by a virus-
infected Supervisor Program called the CyberDrome Jurisdictional Enforcement
Routine, or CJER (pronounced "SEE-jer"). All of CJER's army of mutated
programs have been contained within a small area of protected Memory that is
now designated as the Infected-Program Zone (IPZ). The mission of the
CyberForce has been to prevent these programs from escaping the IPZ, and if
possible, delete all programs controlled by CJER. You can help us do this by
running the program CYBERDROME Hoverjet Simulator on your personal computer.
This program will build a realistic scale-model of CyberDrome's IPZ inside
your computer's RAM, and allow you to "enter it" using a 3-dimensional program
construct called the Hoverjet. Your Hoverjet Construct is modeled after a
light-armored magnetic-lift vehicle. It is equipped with the latest in
program-deletion weaponry, as well as some of the most advanced defensive
subroutines ever made. It is can alter its physical configuration between
Armor Mode (double shielding) and Hyper Mode (maximum speed of 400 mph!).
CYBERDROME Hoverjet Simulator is a real-time interactive training simulation
that is based on the computer-war training techniques developed by the
CyberForce Academy. The CYBERDROME Hoverjet Simulator was designed to develop
team strategies between two pilots. To achieve this, this simulator will link
with any other computer running CyberDrome, using either direct-connection
(with an RS-232 cable) or by 1200-9600 baud modem. This will allow both you
and another person to enter the same sector of CyberDrome, and take on CJER's
program army as a TEAM. Since most of you will not be able to find a Team-
partner right away, we have provided a computer-controlled Hoverjet Pilot
(designated "Cyber-3") who will "keep you company" when you are in SOLO Mode,
by cruising around the main Memory-Grid serving as your Power re-supply ship.
Today the Academy is in desperate need of skilled computer pilots. Patrolling
the growing boundaries of the IPZ will require hundreds of Cybernauts, and the
skills required to operate a Hoverjet, as well as fight intelligent attack
programs for extended periods, are not found in everyone. It is hoped that
by giving away free Demo simulators like this one, future pilots will be
incouraged to purchase the full CYBERDROME Hoverjet simulator so that they can
begin their training early, and perhaps one day be selected to join the ranks
of the CyberForce.
==============================================================================
==============================================================================
MISSION PROFILE
==============================================================================
You have been assigned one "Training" Cluster along the Eastern Boundary of
the Infected-Program Zone. CJER has modified the IPZ Clusters to operate on
a Charge/Attack Cycle. During the Attack Cycle, large Predator-Class Programs
will be attacking your CommPort Base. The Charge Cycles are used to recharge
the Predators, and this is when you will be able to go after the Memory-Mine
which has been established in one of the outer Sectors. This Memory-Mine will
contain a Transmitter which must be deleted in order to complete your Mission.
As you are digitized into the Base of your CommPort, you will see another
Hoverjet transport in, directly in front of you. If you are in SOLO Mode
(single player), this other pilot will be Cyber-3; a computer-controlled Power
re-supply ship. If you are in 2-Player Mode, this will be your partner.
To exit the CommPort, head "south" down the central passage to the flashing
blue-white wall; this is an Exit-Gate which will take you up to the main Grid.
Right now this Cluster is in its "Charge" cycle, which means that you have
about 30 minutes before a Predator Program begins it's attack on your Base,
so use this time to go out and locate CJER's Memory-Mine. The entrance to the
Memory-Mine will be located in one of the outer Sectors; look for it's bright
RED Data-Beam and follow it to the source. To enter the Memory-Mine, just
pass into it's Data-Beam and you will be dropped down into the Sub-Grid mining
tunnels. During the Charge Cycle the Mine entrance will be protected by
Seekers Missile Programs and Raider Pursuit Programs, so make sure your
shields are on and try using your Cannon Pulsars to delete them.
In this Training Level, the Transmitter will be located very close to your
beam-down location. It will be protected by one Security-Gate. There will be
a Gate-Access Key located in one of the nearby passages; it is a cube-shaped
object and can be located by the increasing pitch of your key-locator beeper.
Passing over the Key-cube will load it into your inventory. Now place your
Hoverjet directly in front of the Security-Gate and press your Gate-Access key
(see keyboard Layout); this will open the Gate. In front of you now will be
the Transmitter. Firing your Vertical Pulsars at it up close will delete it
and cause the entire base to begin a self-destruct cycle. Turn around and
quickly head down the passage to the Exit-Gate (flashing blue-white wall) and
leave the Mine before it blows up. When the Mine deletes itself your Training
Mission will be over, and you will be brought back to the "real" world.
At this point you can press "R" to restart the Demo Mission if you want.
==============================================================================
==============================================================================
DIFFERENCES BETWEEN THIS DEMO AND FULL SIMULATION
==============================================================================
1. The model of CyberDrome generated by this Demo Simulation is less than
5 percent of the size of the Full Simulation.
2. Full Simulation contains 7 Mission Levels and each level contains
3 active Memory-Mines. This equals 21 detailed Memory-Mines to explore
and attempt destroy; this Demo Simulation has only one "Training" Mission
level which includes only one "relatively simple" Memory-Mine to explore.
If you enter CyberDrome with another player in TEAM Mode, the layout of
the Memory-Mine will be different and a bit larger, although the tactics
for deleting the base will be the same as in SOLO Mode.
3. Full Simulation contains 3 types of Predator-Class Attack Programs;
1. BANTAM - modeled after a cross between a flightless bird and a human,
2. SPIDER - modeled after a black-widow spider,
3. MANTIS - modeled after a Praying Mantis.
This Demo Version contains only a Class-1 Bantam.
4. Along with the 7 "War" Missions, Full Simulation allows Team Players
to compete against each other in a series of training exercises,
including a race course where you are allowed to shoot at your opponent;
this Demo Simulation allows only a single 1 or 2-pilot War Mission.
5. 30-page Users Manual which includes detailed mission profiles, Hoverjet
technical specifications, graphic dashboard layouts, graphic keyboard
layouts, CommPort base maps, and tips to make you a better Hoverjet pilot.
6. Convenient "data folder" packaging allowing easy accessibility and storage
of your CyberDrome disk and manuals.
==============================================================================
==============================================================================
ORDERING INFORMATION
==============================================================================
CYBERDROME Hoverjet Simulator is available from your local dealer
or can be ordered direct from;
Fair Dinkum Technologies
P.O. Box 2
Los Alamos, NM USA 87544
(505) 662-7236
Price: $39.95 + $3 shipping to US and Canada ($7 foreign)
Check, Money Order, MasterCard or Visa accepted
Save money AND the environment! Request our special "Enviro-Pack" (disk and
manuals only) and deduct $2 from your order.
==============================================================================