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ERASE LN or ERASE ALL
Summary: To erase a line or drawing currently in memory.
Menu(s): MODEL
Procedure
ERASE LN - Allows you to erase a line from the drawing. The line
must first be chosen with the SELECT command.
ERASE ALL - Allows you to completely erase ALL the data for your
drawing at one time.
When selecting ERASE LN, the line will be highlighted using the
editing line style. You will then be asked to confirm your
choice to delete the line. Press ENTER if you want the line
erased, or any other key to cancel the command.
When selecting ERASE ALL, a confirmation menu will be displayed.
Selecting NO will cancel the command, and YES will remove all the
drawing data from the database.
The message "Sorting & Optimizing Database" will be displayed
during the deletion process as QUEST-3D removes data from memory,
and reindexes the databases.
Notes
ERASE ALL deletes only the data currently in memory, and not on
Disk. Also, the filename you specified when starting the
graphics session will still be in effect after an ERASE ALL.
See Also
SELECT, SAVE
24
F2 KEY
Summary: Redraws your image using the last XYZ VP command
viewpoint.
Menu(s): Nearly all.
Procedure
The viewport is cleared, and your image is redrawn using the
rotation and tip values of your last selected XYZ VP viewpoint
(the viewpoint selected from the XYZ VP command). This Function
Key command is for quickly returning to your Previous 3D
Viewpoint after having used one of the four Orthographic Views.
You can use this command even during the drawing commands. This
gives you the versatility, for example, to jump from view to
view, then back to your 3D View after checking where to set your
points.
This command also sets the previous Drawing Plane that was last
selected or used from this 3D Viewpoint.
See Also
F3-F6 KEYS, XYZ VP
25
F3-F6 KEYS
Summary: Selects an Orthographic Viewpoint, and automatically
selects a Drawing Plane for the view.
Menu(s): Nearly all.
Procedure
The viewport is cleared, and your image is redrawn using one of
the preset Orthographic Views. The views are assigned to a
separate Function Key as follows:
F3 LEFT VIEW F4 RIGHT VIEW
F5 TOP VIEW F6 FRONT VIEW
You can use this command even during the drawing commands. If
one of the drawing commands is in use, you can use this command
to assist you in the positioning of the graphics cursor more
quickly and precisely, since you can jump from one view to
another.
Using the F3-F6 Keys also automatically selects the Drawing Plane
that is most likely to be used at such a view. For example, when
the F3 Key is pressed, the Drawing Plane will be switched to
LEFT-RIGHT, whereas if the F6 Key is pressed, the Drawing Plane
will become FRONT-BACK. (If desired, you can also override the
selection by making your own using the "D" Key.)
Orthographic Views are also very useful when you are positioning
your drawing with the MOVE command.
To return to a Previous 3D Viewpoint and Drawing Plane use the F2
KEY.
See Also
F2 KEY, XYZ VP
26
F8 KEY
Summary: Toggles the display of an Axes Grid ON and OFF.
Menu(s): Nearly all.
Procedure
If Axes Grid is OFF, it is now turned ON and your image is
redrawn with the Axes Grid.
If Axes Grid is ON, it is now turned OFF and your image is
redrawn without the Axes Grid.
QUEST-3D creates the Axes Grid by drawing a line along each Axes
(X-Axis, Y-Axis, and Z-Axis) and is useful in aligning your image
to the center of the rotation point located at (0,0,0).
Notes
PLAN VIEW temporarily turns the Axes Grid OFF when drawing the
four views.
See Also
MOVE
27
F9 KEY
Summary: Allows the selection of Drawing Units or Degrees during
the commands that use these increments.
Menu(s): NONE. Active only during the corresponding command
operation.
Procedure
DURING THE DRAWING COMMANDS:
Used to select or change the distance the graphics cursor will
move each time you press a cursor key during the drawing
commands. The F9 KEY is used to cycle through a number of
different Drawing Units while the LINES or MV CURSOR commands are
in use. The units are: 1, 2, 3, 4, 5, 10, 12, 20, 25, 50, 100,
250, 500, 1000
The Drawing Units are displayed in the lower right-hand corner of
the screen. Pressing F9 will suspend the LINES or MV CURSOR
command, allowing you to use the LEFT or RIGHT cursor keys to
cycle the Drawing Units. As you press the cursor key, the Units
display will change. When you want to select the displayed unit,
press ENTER. You will then resume with the command you were
using.
DURING THE XYZ VP COMMAND:
While rotating the XYZ VP Axes, you may find that you would like
to change the degree of rotation the Axes moves. The F9 KEY can
be used to cycle through a number of different Degree increments.
Your choices are: 1, 2, 3, 4, 5, 10, 15, 20, 25, 30, 35, 40, 45.
The current Degree increment is displayed on the right-hand side
of the screen. Pressing F9 will suspend the command, allowing
you to use the LEFT or RIGHT cursor keys to cycle through the
Degrees. As you press the cursor key, the Degree display will
change. When you want to select the displayed Degree, press
ENTER. You will then resume with the XYZ VP command.
Notes
You can use ESCAPE to cancel the selection process and restore
the previous value.
28
F10 KEY
Summary: Clears the viewport and Redraws your image.
Menu(s): Nearly all.
Procedure
The viewport is cleared, and your image is redrawn. The command
will also clean up lines that may have been partially erased by
the stretching of lines during the LINES command. Redraw does
not perform any rotation, tip, or perspective calculations, and
will redraw your screen much faster than the XYZ VP command.
Notes
You can use this command even while you are in a drawing command.
29
FRONT-BACK
Summary: While using the LINES or MV CURSOR commands, selects the
drawing plane that is associated with the Front or Back Side of
your image. (the X-Z Plane)
Menu(s): NONE. Selected Only during a Drawing command, or by
using the F6 KEY.
Procedure
While using the LINES or MV CURSOR command, you can toggle your
drawing plane using the "D" character key. The last message
displayed below the Model Menu indicates your current drawing
plane. Additionally, using the F6 KEY will also select the
Front-Back drawing plane automatically.
The Front-Back drawing plane will cause any subsequent movement
of the graphics cursor to move in relation to this plane and your
viewpoint. The LEFT and RIGHT cursor keys will move the graphics
cursor along the Width of your image (the X-Axis), while the UP
and DOWN cursor keys will move the graphics cursor along the
Height of your image (the Z-Axis).
The current Y coordinate value (the location along your image's
length) will be locked in place as you draw on the Front-Back
Plane. To move along the length of your image, you can use the
LEFT-RIGHT or TOP-BOTTOM drawing plane.
See Also
LEFT-RIGHT, TOP-BOTTOM
30
FULL SCRN
Summary: The FULL SCREEN command clears the menu from the
display, and temporarily redraws your image using the entire
screen.
Menu(s): VIEW
Procedure
FULL SCRN redraws your currently selected view without a menu or
message area by using the entire screen as the drawing viewport.
The program is paused temporarily, and pressing any key will
reset the viewport and return you back to the View Menu.
The FULL SCREEN command is also a good place to use any memory
resident utility program that allows you to print your display
screen on a dot-matrix printer, or capture it for use in a paint
program.
See Also
DP B/W, PAN-ZOOM
31
LEFT-RIGHT
Summary: While using the LINES or MV CURSOR commands, selects the
drawing plane that is associated with the Left or Right Side of
your image. (the Y-Z Plane)
Menu(s): NONE. Selected Only while using a Drawing command, or by
using the F3 KEY or F4 KEY.
Procedure
While using the LINES or MV CURSOR command, you can toggle your
drawing plane using the "D" character key. The last message
displayed below the Model Menu indicates your current drawing
plane. Additionally, using the F3 or F4 KEYS will also select
the Left-Right drawing plane automatically.
The Left-Right drawing plane will cause any subsequent movement
of the graphics cursor to move in relation to this plane and your
viewpoint. The LEFT and RIGHT cursor keys will move the graphics
cursor along the Length of your image (the Y-Axis), while the UP
and DOWN cursor keys will move the graphics cursor along the
Height of your image (the Z-Axis).
The current X coordinate value (the location along your image's
width) will be locked in place as you draw on the Left-Right
Plane. To move along the width of your image, you can use the
FRONT-BACK or TOP-BOTTOM drawing plane.
See Also
FRONT-BACK, TOP-BOTTOM
32
LINES
Summary: Used for drawing lines in your drawing.
Menu(s): MODEL
Procedure
Once you select LINES, you can move the graphics cursor using any
of the cursor keys. Each time you press a cursor key a line will
be drawn by stretching it from its starting point to the current
location of the graphics cursor. The graphics cursor appears as
a small Cross.
The graphics cursor moves along a drawing plane that can be
selected by the "D" key. Any movement of the graphics cursor
will be in relation to this plane and your viewpoint. gAs the
graphics cursor moves, the X, Y, Z coordinates will be displayed
in the lower right-hand corner of the screen.
When you have drawn a line to the position you want, press ENTER.
The line number displayed with the X, Y, Z coordinates will
advance by one, and indicates the line you will be working on
next. Your actual line count will be one less. You may have a
maximum total of 3000 lines per drawing.
After pressing ENTER, you remain in the line drawing mode and can
continue drawing more lines. To stop drawing, press ESCAPE. If
you ESCAPE before selecting your line with ENTER, the unselected
line will be erased, and the cursor will move back to the last
starting point, and you will return to the menu.
Also displayed below the menu is the current Drawing Unit - the
increment the graphics cursor will move each time you press a
cursor key. You can change this value by using the F9 KEY while
the using either the LINES or MV CURSOR commands.
The center of QUEST-3D's drawing space is the X, Y, Z coordinate:
0, 0, 0. The drawing space extends 7,000 units in each
direction. However, you should try to keep your image
boundaries between -3000 to +3000 since this is the maximum size
of the viewport.
See Also
LEFT-RIGHT, FRONT-BACK, TOP-BOTTOM, F10 KEY
33
MOVE
Summary: Displays the Move Menu, where you can move your drawing
in any of six directions, and by a number of different unit
increments.
Menu(s): MODEL
Procedure
When the Move Menu appears, the current Move Unit will be
displayed below the menu. You can move your image LEFT and RIGHT
(X-Axis), FORWARD and BACKWARD (Y-Axis), and UP and DOWN (Z-
Axis).
Choosing any of these six directions will cause the image to be
recalculated, and displayed in the new position. The amount of
movement can be set by selecting either 200, 500 or 1000 units
from the menu, or by using the SPECIFY command to enter your own
increment in the range of 1-3000 drawing units.
Notes
The program calculates your viewpoint using the center coordinate
0, 0, 0. Centering your image with the MOVE command allows it to
have a more equal rotation and tip transformation. To help
center your image, use Orthographic Views such as a front or side
view, (F3-F6 KEYS).
Selecting SCALE from this menu allows you to jump to the SCALE
menu.
See Also
SCALE, F3-F6 KEYS, F8 KEY, F10 KEY
34
MV CURSOR
Summary: Allows you to reposition the graphics cursor without
using a drawing command.
Menu(s): MODEL
Procedure
After selecting MV CURSOR, use the cursor keys to position the
graphics cursor. The position you choose will become the new
starting point for the next line you draw using the LINES
command.
Use the "D" key to toggle between the three drawing planes to
control your movement in 3D space. Like the LINES command, the
F9 KEY can be used to set or change the increment the graphics
cursor will move each time one of the cursor keys is pressed.
Once you have the graphics cursor positioned, press ESCAPE.
See Also
LEFT-RIGHT, FRONT-BACK, TOP-BOTTOM, F9 KEY
35
NEW COLOR
Summary: To select a new line color for drawing.
Menu(s): COLORS
Procedure
The Line Color Menu displays all 16 (0-15) colors that are
available for use in your drawing. Color blocks will appear next
to each color number on EGA and VGA systems.
Select the color you want your next line or lines to be drawn in.
This color will remain in effect until you select a new color.
After choosing a new line color, you will return to the primary
menu where you issued the COLORS command.
Notes
Use the COLOR-FORE command to change the palette color associated
with any of the line colors.
CGA users: this command is primarily for use on EGA and VGA
systems. However, to stay compatible with the registered user
version of the program, CGA users have access to the line color
designations. They can be used to designate "layers" for
drawings that will be transferred in DXF format to other CAD
programs.
See Also
COLOR-FORE
36
PAN-ZOOM
Summary: To Pan or Zoom the graphics viewport.
Menu(s): VIEW, and by using either the "Z" or "P" Keys.
Procedure
On nearly any menu, and during the LINES or MV CURSOR commands,
PAN-ZOOM allows you to move your viewpoint on your drawing (PAN)
or enlarge the view of your drawing (Zoom). You can access this
command by either selecting it from the View Menu, or using the
"Z" or "P" keys, which will activate both Pan and Zoom functions.
If you select the command from the View Menu, all the keys
relating to the Pan and Zoom functions are displayed in the menu
area, whereas selecting the command using the "Z" or "P" keys
will not. The advantage of using the "Z" or "P" keys is that it
also allows you to activate the command during the LINES or MV
CURSOR commands, thereby giving you more versatility while
drawing. To exit the PAN-ZOOM command, press ESCAPE.
ZOOM
There are 8 Zoom Levels that can be selected. While the Pan and
Zoom Mode is Active, you can move from one Zoom Level to the next
by pressing the "+" key for "Zoom In" and the "-" key for "Zoom
Out." Zoom Level 1 is normal while Zoom Level 8 is at maximum
enlargement. Additionally, you can jump to various Zoom Levels
by pressing any of the numeric keys 1 thru 8. This allows you to
jump, for example, from Level 2 to Level 7 at the touch of a key.
PAN
Using the cursor keys, you can Pan the display of your drawing.
Like the XYZ VP command, you are moving your viewpoint not the
drawing itself. Press the cursor key for the appropriate
direction you want your viewpoint moved. The Pan increment is
controlled dynamically by the program, and will Pan your
viewpoint by One-Third the distance of the graphics viewport on
each press of a cursor key. A unique feature of this dynamic
control is that it is based on your current Zoom Level, and will
therefore eliminate any possibility of Panning in too large an
increment. If you attempt to Pan farther than the limits of "3D
space" the program will give a short "Beep," and will not
continue to pan farther than is possible.
NOTES
While in the Pan and Zoom Mode, pressing "R" will Reset both Pan
and Zoom to Normal. Pan and Zoom settings remain in effect even
when redrawing your image after using the XYZ VP command.
37
PLAN VIEW
Summary: Simultaneously displays three Orthographic Views and
your current 3D viewpoint using Full Screen Mode.
Menu(s): VIEW
Procedure
The screen is cleared, and is divided into four equal sections.
In each section a different view of your image will be drawn.
Three of the views are Orthographic Views which are straight on
views of your image. The fourth view will be the same view that
was previously displayed when you selected this command.
The top-left display is the Top View.
The bottom-left display is the Front View.
The bottom-right display is the Right Side View.
The top-right display is the current 3D viewpoint.
After viewing your image with PLAN VIEW, press any key and you
will return to your previous view.
Notes
If the Axes Grid is ON, it will be temporarily turned OFF for
this command.
See Also
F3-F6 KEYS, XYZ VP
38
SAVE FILE
Summary: Saves your drawing and current settings on disk.
Menu(s): MODEL
Procedure
Selecting the SAVE FILE command saves your current drawing on
disk. The file will have the name you specified when you started
drawing or editing, and has the .I3D filename extension. In
addition to the 3D database, all the drawing settings will also
be saved, including the current location of the graphics cursor
and color palette information.
After the file has been saved, press any key and control will
return back to the Model Menu.
Notes
Your drawing is saved as numerical data and not as a memory image
of the screen. The size of the file will be directly related to
the number of lines you have in your drawing. Should you ever
create an image with the maximum amount of lines, the file will
probably require around 80K bytes of disk space.
39
SAVE SETUP
Summary: Saves the current program configurations to disk.
Menu(s): MAIN
Procedure
After selecting SAVE SETUP, you will be asked to confirm your
choice to create a new configuration file. QUEST-3D reads this
file each time you start the program, and informs QUEST-3D what
display adapter you are using and where you want to load and save
drawing files.
To configure QUEST-3D to your computer system, use the DISPLAY
command to indicate the graphics adapter installed in system.
Use the DIRECTORY command to specify where you want QUEST-3D to
store your drawing files.
After specifying, or changing, a configuration option, use the
SAVE SETUP command to permanently save the information to disk.
It will then be used each time the program starts.
See Also
DIRECTORY, DISPLAY
40
SCALE
Summary: To increase or decrease the size of your drawing,
including scaling each Axis independently.
Menu(s): MODEL
Procedure
The Scale Menu will appear, and display the current Scale Factor
and Scale Type below the menu.
To change your Scale Factor, select from the menu one of the
following: .99, .95, .90, .75, .50. A Scale Factor of .50 will
cause the greatest amount of scaling to occur, whereas a Scale
Factor of .99 will cause the least.
ALL SIDES indicates you want to scale all the sides of your image
equally by the same factor, and at the same time. HEIGHT
indicates you want only the height (Z-Axis) of your image scaled.
LENGTH specifies you want to scale only the length (Y-Axis). And
WIDTH specifies you want only the width (X-Axis) scaled.
The SMALLER and LARGER commands will scale your drawing using the
specified Scale Type, and by the Scale Factor currently
displayed. Your drawing will be recalculated, and then redrawn
on the screen. You can continue to scale your drawing or select
MODEL to return to the Model Menu, or the MOVE command can be
used to jump immediately to the Move Menu.
Notes
Scaling your entire image down to a tiny dot on the screen will
run the risk of setting some of the X, Y, Z coordinates to Zero.
If this happens you may be unable to bring your image back up to
its normal size or shape.
Scaling your entire image 2 to 3 times larger than the viewport
will run the risk of your image hitting the edge of 3D space (+-
7,000 units). The coordinates of your image will begin to reset
to +-7,000 and alter the shape of your image. To enlarge a
portion of your drawing for a more detailed view, use the PAN-
ZOOM command.
41
SELECT
Summary: Displays the Select Menu, where commands enable you to
select specific Lines for editing.
Menu(s): MODEL
Procedure
QUEST-3D allows you to edit each line in your drawing. Since
lines can be located anywhere in 3D space, this command enables
you to select the exact line without the having to be concerned
about accidently including lines that lie in front, or behind,
the line you want to edit. This command can therefore be used at
any viewpoint location around your drawing.
The LINE >> command is used to step through your drawing from the
first line drawn to the last.
The LINE << command starts at the most recently drawn line and
steps backwards through the database.
When you use either method, the first line found will be
highlighted in an editing line style - so you can easily see the
line that is currently marked. The program pauses for you to
either select this line, or to move to the next. By pressing a
key other than ENTER, the next line will be highlighted.
When the line you want to edit is highlighted, press ENTER. The
selected line can now be used by the editing commands such as
changing the color (CHG LINE), or deleting it from the drawing
with the ERASE LN command.
Stepping through the entire image without choosing a line will
not cause a selection to take place. If you want to cancel the
SELECT commands once you have started through your drawing, you
can press ESCAPE. The current line will be redrawn, and no
change or selection will have occurred.
NOTES
This command is consistent with the registered user version.
However, the selection process is dramatically shortened and made
easier by allowing users to indicate a particular object such as
a door, window, etc. to step through, instead of the entire
database. Additionally, this method was designed to allow users
to select a single surface on any entity in a drawing. The
editing of a single surface on a sphere or cylinder, etc. is
therefore possible - a feature most commercial or competing
shareware programs do not allow.
42
TEMPLATE
Summary: Creates a new drawing template that is used each time
you start a new drawing.
Menu(s): MAIN
Procedure
A confirmation menu appears with the options: NO and YES. A short
description of the command will also be displayed. TEMPLATE
allows you to use one of your drawing files for the default
settings used by QUEST-3D when starting a new drawing. Each time
you begin a new drawing, QUEST-3D loads the settings that are in
the file: QUEST3D.TMP
TEMPLATE will save drawing settings such as the Drawing Units,
Scale Factor, Color Palette, current Drawing Plane and Viewpoint
degrees to the new template configuration file.
If you do not want to create a new template file, then select NO
and you will return to the Main Menu. Selecting YES will display
the drawing files on disk, and prompt you to select one of the
listed files. If you discover the file you want to use is not
listed, or you want to cancel the command, then press ESCAPE and
you will return to the Main Menu.
Once you select YES, the settings in the file will be read and
saved in the QUEST3D.TMP file. Each time you start a new
drawing, the new settings you just transferred will be used.
Notes
This command will not affect the drawing file that you use for
the default settings.
43
TOP-BOTTOM
Summary: While using the LINES or MV CURSOR commands, selects the
drawing plane that is associated with the Top or Bottom Side of
your image. (the X-Y Plane)
Menu(s): NONE. Selected only during a drawing command, or by
using the F5 KEY.
Procedure
While using the LINES or MV CURSOR command, you can toggle your
drawing plane using the "D" key. The last message below the menu
indicates your current drawing plane. Additionally, using the F5
KEY will also select the Top-Bottom drawing plane automatically.
The Top-Bottom drawing plane will cause any subsequent movement
of the graphics cursor to move in relation to this plane and your
viewpoint. The LEFT and RIGHT cursor keys will move the graphics
cursor along the Width of your image (the X-Axis), while the UP
and DOWN cursor keys move the graphics cursor along the Length of
your image (the Y-Axis).
The current Z coordinate value (the location along your image's
height) will be locked in place as you draw on the Top-Bottom
Plane. To move along the height of your image, you can use the
FRONT-BACK or LEFT-RIGHT drawing plane.
See Also
FRONT-BACK, LEFT-RIGHT
44
XYZ VP
Summary: Used to select your viewpoint around your drawing.
Menu(s): MODEL, VIEW
Procedure
The viewport clears and displays an XYZ Axes Tripod. The current
degree of Rotation and Tip of your viewpoint is displayed on the
right-hand side of the screen, as well as the currently set Axes
Degree increment.
The Axes are labeled with a letter that corresponds to the sides
of your image, R (right), T (top), F (front). These labels will
help you track your viewing position. Using the cursor keys, you
can rotate and tip the Axes.
The rule to remember is:
You Are Moving Your Viewpoint, Not Your Image.
Therefore, if you press the Right cursor key you will move your
viewpoint to the right, and the Axes will actually spin to the
left. And if you press the Up cursor key, you will move your
viewpoint higher, and the Axes will actually spin down.
When you have selected your viewpoint, press ENTER. Your image
will be recalculated and displayed using your new viewpoint. If
you wish to exit the command, and return to your previous
viewpoint, press ESCAPE.
Notes
The degree of movement the Axes rotates and tips, each time you
press a cursor key, can be set using the F9 KEY while you are
using the XYZ VP command.
If you have previously used the Pan or Zoom commands, you may
need to use them again to realign your view. The drawing rotates
on the point 0, 0, 0 and the area you were viewing may have been
rotated out of view.
See Also
F9 KEY, and "KEYBOARD REFERENCE" section.
45
ERROR MESSAGES
The following is a list of error messages used by QUEST-3D. Most
error messages were designed to correspond to similar error
messages used by DOS. Others however, are more specific to
QUEST-3D in order to help track down a specific problem.
Bad Filename
The filename contains characters that are invalid. Consult
your DOS manual. Also, remember not to include the filename
extension when entering a filename.
Device unavailable
An attempt was made to access a device that is either not
"on-line" or does not exist. For example, setting a
directory specification to "C:" when in fact, a hard disk is
not available in the computer.
Disk is full, unable to save file
QUEST-3D attempted to write a file on a disk which contains
insufficient free space. Replace the disk with another that
contains more free space, and retry the command.
Disk media error
An attempt was made to write or read a file from your disk.
This error indicates your disk may be defective. Consult
your DOS manual for procedures to check your disk.
Disk not ready
An attempt was made to write or read a file from your disk.
Check to be sure the drive door is closed properly.
Disk write protect
An attempt was made to save a file to your disk and
encountered a write protect label, remove it and retry the
command.
File not found
The file you specified could not be found. Retry the
command and be sure the file is listed in the directory.
46
File: QUEST3D.CFG not found
This is the configuration file that contains information
about your hardware configuration. QUEST-3D must have this
information in order to run properly. You can create this
file by using the SAVE SETUP command on the Main Menu.
File: QUEST3D.TMP not found
When starting a new drawing, the file: QUEST3D.TMP is loaded
into memory and becomes the initial drawing template for
your new drawing. QUEST3D.TMP must be kept on the same disk
as QUEST3D.EXE.
Incompatible File
The specified file is not QUEST-3D Version 3.1 or Version 6
compatible.
Internal error 101, 102, 103, 104, 105, 106, or
Illegal Function Call
An internal error in the QUEST-3D program has occurred.
Please send a description of the circumstances that has
caused the error, the error number, and the actions the
program took after it happened. If you receive an Internal
error 105 message, first check to be sure you have
configured the program to the proper display adapter and
monitor configuration for your computer. Additionally,
QUEST-3D is designed to support Color Monitors Only.
Invalid Directory
The directory specification is not correct. Check to be
sure the proper syntax is being used, see the command:
DIRECTORY. Also, QUEST-3D will not create a new directory
if one does not exist. Use DOS to create new directories.
Out of Memory
Out of String Space
There is insufficient free RAM. QUEST-3D Version 3.1
requires about 420K. Check to be sure you do not have too
many unnecessary memory resident programs currently in
memory. Most Screen Printing Programs or Screen Capture
Programs require less than 35K, so you should have enough
memory to run QUEST-3D. If you have other memory resident
programs in memory too, it will be necessary to remove some
of them before running QUEST-3D.
Would exceed maximum memory
You have executed a command that would exceed the maximum
memory. QUEST-3D allows up to 3000 lines per drawing.
47