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MINE!10.DOC
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1991-04-23
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51 lines
MINE! v1.00 by Richard Vannoy Registration $ 5.00
GAME APR91 MINE! VANNOY GAME ENTERTAINMENT
FILES: mine!10.sdn
New Release
(NOTE: this game for graphics capable CRT only)
MINE! is a challenging of logic and skill for players of all
ages. The player sets the level of difficulty by selecting
the number of mines he/she places in the mine field. The
mines are set at random locations (squares) throughout the
playing area. As the player moves a mine detector "vehicle"
around, a mine detector shows how many mines are in the
adjacent squares, but not specifically where they are. By
logic and inferrence, the player can deduce which squares are
mined and which are clear. Ten to 40 mines are pretty easy,
75 or more mines are very difficult. The object is to
"clear" all areas that do not have a mine, and to leave only
those squares with mines. The player's vehicle can run over
five mines before being damaged beyond repair, however, each
mine hit significantly reduces the player's score. When all
of the clear squares have been identified, or the player
decides to quit, play stops. If the player's score is among
the top fifteen scores, their name is entered in the high
scores list.
The main menu offers the choices: Play the Game, Read the
Directions, Register, See the Top Scores, Reset the Top
Scores, or return to DOS. The player can stop the game at
any time by pressing either the F10 or ESCape key. Sound can
be toggled ON or OFF with F9.
The game is self contained except for the file MINE!.SCO,
which is created at the end of the first game to hold the top
fifteen scores.
Hardware Requirements: IBM compatible computer, 256K RAM, EGA
or VGA Monitor.
Other Requirements: MS-DOS 2.11 or higher.
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(SDA format (c)Copyright 1990 The SDN Project - SDNet/Works!)
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