home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Igromania 2005 May
/
Igromania_2005-05.iso
/
DemosThemes2
/
Demo1944BattleOfTheBulge
/
demo1944english.exe
/
Inf
/
add_mil_antenne_03.base
< prev
next >
Wrap
Text File
|
2004-12-16
|
6KB
|
398 lines
[: cDamageableEntityBase]
{
_RefID = 1
StringID = "add_mil_antenne_03"
EditorHierarchyPath = Static/Addons/military/big
TagString = ""
ModelName = "GFX/OBJECTS/ADDON/MILITARY ADDON/ANTENNA03.BMOD"
Name = Unnamed
Scale = 1, 1, 1
SynchroniztaionNeeded = 1
SavedCheckSum_ = "927672209"
ShowInPublicEditor = 1
Sectorized = 1
SectorMethod = 0
NameInEncyclopedia = ""
Nationality = ""
Team = 0
LOFObstacle = 0
Obstacle = 1
Category = 0
Selectable = 1
CastShadow = 1
ReceiveShadow = 1
ZSortShift = 0
HideModel = 0
TargetMaterialType = 1
Group = ""
TransparentForPointer = 0
UseMinRadiusForSelection = 1
BodyNode = ""
ShowGadgets = 1
ShowStateIcons = 0
ShowProgressBar = 0
GadgetsSizeFactor = 1, 1
GadgetsZOffsetFactor = 1
RemoveObstacleOnDeath = 1
Detonateable = 1
ShowHPBar = 0
[ComponentBases *]
{
[: cDRSimpleBase]
{
_RefID = 2
SubID = 0
OnDeathMinRangeHeat = 0
OnDeathMaxRangeHeat = 0
AccuracyModifierIfMoving = -80
ScytheArea = 1
[Body : cDamageValue]
{
HP = 10
Level = 43
}
[ActBody : cDamageValue]
{
HP = 10
Level = 43
}
[OnDeathDamage : cCompoundDamage]
{
PointLevel = 1
PointMinRangeHP = 0
PointMaxRangeHP = 0
CrewOnly = 0
BlastMaxRange = 10
BlastMinRange = 2
MaxRangeDamageMult = 0
MinRangeDamageMult = 1
[Blast : cDamageValue]
{
HP = 0
Level = 1
}
}
}
[: cDestructionManagerBase]
{
_RefID = 3
SubID = 0
MinLevelToDamage = 1
PartDestructionEffect = ""
PartDestructionFadeoutTime = 0.7
PartDestructionScalingFactor = 0
PartDestructionRotFactor = 0.5
}
[: cEffectControllerBase]
{
_RefID = 4
SubID = 0
PrimaryMuzzleFireEffect = ""
SecondaryMuzzleFireEffect = ""
DestructionEffect = collapse_metal
DestructionDecal = ""
WreckDestructionEffect = ""
WreckDestructionModel = ""
DestructionHideDelay = -1
PermanentEffectDummy = ""
FlameEffectDummy = _FLAME
[DustEffectBase : cECSimpleBase]
{
Name = ""
Delay = 0
}
[SmokeEffectBase : cECSimpleBase]
{
Name = ""
Delay = 0
}
[FlameEffectBase : cECSimpleBase]
{
Name = ""
Delay = 0
}
[ExhaustEffectBase : cECSimpleBase]
{
Name = ""
Delay = 0
}
[PermanentEffectBase : cECSimpleBase]
{
Name = ""
Delay = 0
}
}
[: cSoundEffectSetBase]
{
_RefID = 5
SubID = 0
[Stand : cSoundEffectSetBase::cSoundEffectInfo]
{
Volume = 1
Group = 1
MaxDistance = 100
[Samples *]
{
}
}
[Move : cSoundEffectSetBase::cSoundEffectInfo]
{
Volume = 1
Group = 1
MaxDistance = 100
[Samples *]
{
}
}
[Swim : cSoundEffectSetBase::cSoundEffectInfo]
{
Volume = 1
Group = 1
MaxDistance = 100
[Samples *]
{
}
}
[Turret : cSoundEffectSetBase::cSoundEffectInfo]
{
Volume = 1
Group = 1
MaxDistance = 100
[Samples *]
{
}
}
[Burn : cSoundEffectSetBase::cSoundEffectInfo]
{
Volume = 1
Group = 1
MaxDistance = 40
[Samples *]
{
}
}
[ShootPrimary : cSoundEffectSetBase::cSoundEffectInfo]
{
Volume = 1
Group = 3
MaxDistance = 100
[Samples *]
{
}
}
[ShootSecondary : cSoundEffectSetBase::cSoundEffectInfo]
{
Volume = 1
Group = 3
MaxDistance = 100
[Samples *]
{
}
}
[RunOver : cSoundEffectSetBase::cSoundEffectInfo]
{
Volume = 1
Group = 1
MaxDistance = 100
[Samples *]
{
}
}
[Haul : cSoundEffectSetBase::cSoundEffectInfo]
{
Volume = 1
Group = 1
MaxDistance = 100
[Samples *]
{
}
}
[Unhaul : cSoundEffectSetBase::cSoundEffectInfo]
{
Volume = 1
Group = 1
MaxDistance = 100
[Samples *]
{
}
}
[DigIn : cSoundEffectSetBase::cSoundEffectInfo]
{
Volume = 1
Group = 1
MaxDistance = 100
[Samples *]
{
}
}
[DigOut : cSoundEffectSetBase::cSoundEffectInfo]
{
Volume = 1
Group = 1
MaxDistance = 100
[Samples *]
{
}
}
[Repair : cSoundEffectSetBase::cSoundEffectInfo]
{
Volume = 1
Group = 1
MaxDistance = 100
[Samples *]
{
}
}
[Heal : cSoundEffectSetBase::cSoundEffectInfo]
{
Volume = 1
Group = 1
MaxDistance = 100
[Samples *]
{
}
}
[ChangeToAntiAir : cSoundEffectSetBase::cSoundEffectInfo]
{
Volume = 1
Group = 1
MaxDistance = 100
[Samples *]
{
}
}
[ChangeToAntiTank : cSoundEffectSetBase::cSoundEffectInfo]
{
Volume = 1
Group = 1
MaxDistance = 100
[Samples *]
{
}
}
[RemoveMine : cSoundEffectSetBase::cSoundEffectInfo]
{
Volume = 1
Group = 1
MaxDistance = 100
[Samples *]
{
}
}
[CaterpillarOff : cSoundEffectSetBase::cSoundEffectInfo]
{
Volume = 1
Group = 1
MaxDistance = 100
[Samples *]
{
}
}
[TurretOff : cSoundEffectSetBase::cSoundEffectInfo]
{
Volume = 1
Group = 1
MaxDistance = 100
[Samples *]
{
}
}
[Death : cSoundEffectSetBase::cSoundEffectInfo]
{
Volume = 25
Group = 1
MaxDistance = 100
[Samples *]
{
[: cSoundEffectSetBase::cProspect]
{
FileName = "sounds\game\others\crushing tower01.wav"
Chance = 1
}
[: cSoundEffectSetBase::cProspect]
{
FileName = "sounds\game\others\crushing tent01.wav"
Chance = 1
}
}
}
}
}
[AIInfoSetBase : cAI_InfoSetBase]
{
_RefID = 6
StringID = ""
BaseId_ = "100.100.100.147-1081961432-23175"
OverrideOwnerClassName = ""
[Flags : cDefaultFlags]
{
_RefID = 7
Flags = 4
}
[BlockBases *]
{
}
}
}