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Article: 18751 Path: news2.cais.com!news.cais.net!nntp.primenet.com!news.primenet.com!ip18-098.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Re: My take on NAB: 3DS MAX vs. LW 5.0 Date: 4 May 1996 19:53:02 -0700 Organization: Primenet Services for the Internet Lines: 30 Sender: root@primenet.com Message-ID: <wturber.96.00606D91@primenet.com> References: <4m0g1q$bpg@nnrp1.news.primenet.com> <3184D1DA.2C2C@cyberoptics.com> <4m5sa6$73@nntpa.cb.att.com> <4m6hit$i3r@nnrp1.news.primenet.com> X-Posted-By: ip18-098.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] >: One you have your "null cameras" set you can tweek the texturing and >: lighting. Before you render just parent the camera to a null camera to >: get a particular shot. >What a pain in the butt. Select the camera, unparent, scroll through object >list to pick new parent, etc. My average character alone has 90 objects at >least! And I often have multiple characters in a scene! >I mean, you guys are figuring nice workarounds, but you should just ask >Newtek to put it in a future version. If you constantly act like there's no >need, they'll never put it in. >-- >------------------------------------------------------------------------------- >Steph Greenberg, 3DCGIMD CGI Character Orthopedic Surgeon, >steph@primenet.com Chiropracter, and Podiatrist. Hey - you are right that ACTUAL multiple cameras (if implemented correctly) would be better than a "work around". But your description of the process is way bogus. LW lists objects in the order that they are loaded. So load your "fake" null cameras first. Additionally, you don't unparent and then scroll - you merely "change" the parent. It is one action, not two. You have made good points. No need to exaggerate. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 18752 Path: news2.cais.com!news.cais.net!nntp.primenet.com!news.primenet.com!ip18-098.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave Benchmarks Date: 4 May 1996 19:58:01 -0700 Organization: Primenet Services for the Internet Lines: 27 Sender: root@primenet.com Message-ID: <wturber.97.006543F4@primenet.com> References: <3186FCD7.6D@heaven.org> X-Posted-By: ip18-098.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <3186FCD7.6D@heaven.org> Paul Martell-Mead <god@heaven.org> writes: >From: Paul Martell-Mead <god@heaven.org> >Subject: Lightwave Benchmarks >Date: Wed, 1 May 1996 05:55:35 GMT >If anyone can point me to some Lightwave benchmarks I would be very >grateful. A friend of mine (a filmmaker) who bought an A4000/040 to do >CGI effects for video years ago has finally gotten around to it, only to >find it is stupidly slow and limited to 18Mb RAM. I need to know whether >a Pentium class processor is likely to provide him with a significant >speed boost, or whether he should buy an Alpha system. I would appreciate >benchmarks for P100-200, Cyrix 686, and anything else :-) >Thank you. >Paul. I don't have them handy, but a P100 is about 5 times as fast as the A4000. The fastest Alphas are now more than 5 times as fast as the P100. The new P6 200 falls somewhere in between. The Cyrix should be 10-20% faster than a similar speed P5 Pentium. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 18753 Path: news2.cais.com!news.cais.net!nntp.primenet.com!news.primenet.com!ip18-098.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Re: SN Question ?? and 060 Version for Amiga ?? Date: 4 May 1996 20:32:01 -0700 Organization: Primenet Services for the Internet Lines: 16 Sender: root@primenet.com Distribution: world Message-ID: <wturber.98.007360FD@primenet.com> References: <4m7r87$7id@zorn.mnet.medstroms.se> X-Posted-By: ip18-098.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <4m7r87$7id@zorn.mnet.medstroms.se> snuskis@mn.medstroms.se (Fredrik "Snuskis" Holmqvist) writes: >From: snuskis@mn.medstroms.se (Fredrik "Snuskis" Holmqvist) >Subject: SN Question ?? and 060 Version for Amiga ?? >Date: 1 May 1996 14:08:07 GMT >I just bought an Alpha XL and want to use it as a SN node but i don't have the SN.EXE for Alpha do i really need to spend $2300 just to get the SN >module ?? >And also.. Will there be a 060 optimized version of LW for Amiga ?? The new price on 5.0 is $1495 and yes that is what you need. I assume you are going to be using the Amiga as the modeling/control station. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 18754 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!vixen.cso.uiuc.edu!howland.reston.ans.net!math.ohio-state.edu!usc!newshub.cts.com!cg57.esnet.com!torment!mad From: mad@torment.tmisnet.com (Mark Dunakin) Newsgroups: comp.graphics.apps.lightwave Subject: Recordable CD? HEELLLPPPP!!! Message-ID: <mad.6zaq@torment.tmisnet.com> Date: 4 May 96 19:31:39 PST Organization: Tierra-Miga BBS Lines: 13 I have been checking into CDR for archieving my animations. After doing some checking into this for my DecAlpha system, I have found out that in order to run the thing I would have to spend 1400.00 bucks for the software alone and then another 1000.00 bucks for the CDR device. Geezsh! It seems to me that I would be better off going out and purchasing a Pentium and then get only the CDR device and just send all the files over to the Pentium from the Raptor. The software for the Pentium would only be about a 100.00 bucks. I also figure I could then get another LW for that machine too. But I am just wonderring if this *IS* the way I need to go? I don't want to have to go the tape back up route if I can avoid it. So, which way does everyone else think I should go? Funds are running LOW... thanx..........md Article: 18755 Newsgroups: comp.graphics.apps.lightwave Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!news.dacom.co.kr!arclight.uoregon.edu!dispatch.news.demon.net!demon!netcom.net.uk!netcom.com!jkrispow From: jkrispow@netcom.com (Jeff Krispow) Subject: Re: Impact! ? Message-ID: <jkrispowDqw54w.CA0@netcom.com> Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <mad.6y1u@torment.tmisnet.com> <318ABEDD.914@ix.netcom.com> Date: Sat, 4 May 1996 17:12:32 GMT Lines: 11 Sender: jkrispow@netcom16.netcom.com He's not kidding...there really is no manual...at least with the Amiga version. I picked up IMPACT! at the Video Toaster show last, what, November, and Dynamic Realities promised that the manuals were just being finished and would ship out to us within a month or so. I called them in March, and they still said that the manuals weren't ready. Oh joy. Jeff -- jkrispow@netcom.com Article: 18756 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!news.sprintlink.net!new-news.sprintlink.net!ddi2.digital.net!news From: artiste1@ix.netcom.com (Larry J. Jacobs) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave Crack Date: 5 May 1996 01:51:27 GMT Organization: Arts & Algorithms Lines: 26 Message-ID: <4mh1iv$80q@ddi2.digital.net> References: <4lpa56$num@newsbf02.news.aol.com> <4luhbe$18b@news.accessone.com> <N.050396.002104.22@earthlink.net.earthlink.net> NNTP-Posting-Host: pm14_24.digital.net X-Newsreader: WinVN 0.99.5 >I have been using a dongle since the beginning (since the original beta) and >have NEVER had a single solitary problem, nor have the 20 or so other people I >personally know. Well Fred (and all you other DONGLE advocates), I run Lightwave, 3DStudio, Speed Razor Mach III and Real 3D. All of these programs require a dongle. If you love those freaking dongles so much how about untangling my mess (and allow my printers to work also). Dongles SUCK!! and so long as people continue to roll over on their backs and accept them, we'll end up with umpteen dongles hanging off the end of the machines. I also run Corel Draw, Adobe P/S, Picture Publisher, Adobe Premiere, all kinds of music and graphics software as well as publishing, etc., and so on. ALL are my very own legally purchased and registered software. Where would I be if every software manufacturer decided to protect their copyrights via the DONGLE! It's a cheap-charlie solution at the expense of the legitimate user. The thiefs still end up with it because nuttin's uncrackable! The providers need a more elegant solution. Larry J. Jacobs Arts & Algorithms Tampa, FL 33635 Article: 18757 Path: news2.cais.com!news.cais.net!ringer.cs.utsa.edu!swrinde!elroy.jpl.nasa.gov!news.msfc.nasa.gov!newsfeed.internetmci.com!in2.uu.net!insync!hunter.premier.net!news.nl.innet.net!INnl.net!news.be.innet.net!INbe.net!plug.news.pipex.net!pipex!tank.news.pip From: Elliot Bain <ebain@ix.netcom.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Error 213 starting Modeler 5.0 Date: Sat, 04 May 1996 21:49:13 -0400 Organization: Laurell Creative Services Lines: 34 Message-ID: <318C0919.CDD@ix.netcom.com> References: <oxleyd-0405961125310001@158.234.20.23> NNTP-Posting-Host: ix-col5-04.ix.netcom.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-NETCOM-Date: Sat May 04 8:46:17 PM CDT 1996 X-Mailer: Mozilla 2.0 (WinNT; I) David Oxley wrote: > > I upgraded to LW5.0 last night. The installation appeared to be > successful. Layout comes up OK (although not all object are shaded when > using OpenGL...hmmm), but I can't run Modeler. It pops up a dialogue box > saying: > > "Startup Failure 213: Message file missing" > > I've searched through the CD for a message file, but I don't really know > what I'm looking for. I thought it might be connected with the dongle, > but Layout runs OK, and 4.0 never had any problems. I reinstalled the > Sentinel driver just in case, but it made no difference. > > I would appreciate any help to sort out this problem. > > My system: P100/64MB/2MB Millenium/1GB HD/4xCD/WinNT 3.51 > > Best regards, > > -- > |David Oxley, Logica UK|SH5/HR 75 Hampstead Rd|+44 171 6379111x1800| > |<oxleyd@logica.co.uk> |London NW1 2PL England|+44 171 3443633(fax)| > `----------------------^----------------------^--------------------' > All opinions expressed are mine, not Logica's. (this space for rent) Impudent, on the #Lightwave IRC channel came up with the solution. Lightwave seems to be U.S. centric and expects the computer to be set up for U.S. English. Changing the OS settings cleared the problem. -- Elliot Bain Laurell Creative Services 614.459.4404 Article: 18758 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!psinntp!psinntp!psinntp!psinntp!prophet.unoverica.com!mikasa.iol.it!peroni.ita.tip.net!cleopatra.telnetwork.it!usenet From: Angelo Chiarot <AngeloChiarot@digibank.it> Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW 4.0 c (Newbie's Question] Date: Sat, 04 May 1996 10:36:01 -0700 Organization: Telnet - Italian Internet Provider Lines: 56 Message-ID: <318B9581.11BB@digibank.it> References: <4lmut6$ck4@newsflash.concordia.ca> <2250.6689T897T1958@cais.com> <317FDFB8.6C4C@airmail.net> NNTP-Posting-Host: ppp024.digibank.it Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.01 (Win16; I) Lance Gray wrote: > > puppetco wrote: > > > > >I wonder if there is an FAQ for this newsgroup....anyways... > > > > >I have some question on Lightwave 4.0c (which I recently purchased). > > > > >1) What is the problem when certain letters with holes in them like "o" "e" > > >"b" etc. (which has holes in them) gets filled up? I used the modeller to > > >create the True Type font text. Then I extrude it towards the Z axis. Saved > > >the file and then brought it into Lightwave to play around with it. I added > > >in a surface, then rendered it, and all the holes in the letter gets filled > > >up. I don't understand what I could have done wrong. I played around with > > >aligning the normals, but still no hole. What am I doing wrong? > > > > Okay, I'm going to try this one and just wait to get shot down... > > Sometimes if you have your ambient light set too high, or you are using > > a reflective surface, especially if your length of extrusion or camera > > angle do not allow you to see all the way through you letter, it will > > *appear* as if there is no hole. What is actually happening is that > > there is not enough contrast between the sides and the faces of the > > letters to allow the hole to show. That's one possibility. Hope it > > helps. > > > > >2) I find that even after a FULL install, the program has a hard time finding > > > certain files for various scenes (eg. the object files and texture files). > > >It is there in the directory and I have to MANUAL find and chose them in > > >order to get them loaded in. Do anyone know that could cause this??? > > > > Only a guess, but sometimes 3rd party scenes use different directories > > and then you will have to do things manually, then save all objects, as > > well as the scene. You can also edit the directories with a text editor > > (be careful to save it as an ASCII file) to conform to your set-up. > > > > >Thanks, > > >Andy Chen > > > > Don't thank me yet. Good Luck. > > > > Actually, try the Modeler patch D to make modeler 4.04---this > will solve your problem. It's in the Lightwave Intel section of the ftp > site at ftp://ftp.newtek.com It's called MD40cptc.zip > > ________________________________________________________________________> Lance Gray (empire@airmail.net) **25 GIG Flyer & PC LightWave equipped** > > "If you are insulted because of the name of CHRIST, you are blessed, > for the spirit of GOD rests on you." 1 Peter 14 > ________________________________________________________________________...Writing about non-correct face orientation with TT fonts !!! ...The T1 (type 1) don't have this problem !!! ...so, why ??? ...All my texts have been made with T1 fonts 'cause the problem seem like not solvable !!! ...A bug error ??? ...Lightwave Intel NT user, (from Milan) !!! Article: 18759 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!psinntp!psinntp!psinntp!psinntp!prophet.unoverica.com!mikasa.iol.it!peroni.ita.tip.net!cleopatra.telnetwork.it!usenet From: Angelo Chiarot <AngeloChiarot@digibank.it> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Pentium Pro System Date: Sat, 04 May 1996 10:43:18 -0700 Organization: Telnet - Italian Internet Provider Lines: 27 Message-ID: <318B9736.EBC@digibank.it> References: <4m6bbq$h2p@sloth.swcp.com> NNTP-Posting-Host: ppp024.digibank.it Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.01 (Win16; I) bogle@swcp.com wrote: > > I am going to buy a Pentium Pro 200mHz system with the following > configuration, and I am wondering if it would be an optimal system > configuration for running Lightwave 5.0? > > -200mHz Pentium Pro Processor > -64 RAM (Upgradeable to 128MB) > -Adaptec AHA-2940UW controller > -Seagate Barracuda 4LP ST3437W 4GB Hard Disk > -Iomega Jaz 1GB Portable Hard Disk > -6X SCSI-2 CD-ROM > -16 Bit Soundscape Ensoniq Elite Wavetable Sound Card > -28.8 Baud Fax/Modem > -21" Sony Trinitron Monitor > -Windows 3.51 (or 4.0 if available) > > Should I be considering a different system for running LW5? Any > comments on this would be greatly appreciated! ...I use LW 4.0 and create animation every day, for work !!! ...The system you esplain seems like very powerful !!! ...What about for a MATROX MILLENIUM 8 MB with OPEN GL ??? ...And, never heard about vers. 5 of LW ??? ...Do u have some news about it ??? ...Waiting your reply !!! Article: 18760 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!psinntp!psinntp!psinntp!psinntp!prophet.unoverica.com!mikasa.iol.it!peroni.ita.tip.net!cleopatra.telnetwork.it!usenet From: Angelo Chiarot <AngeloChiarot@digibank.it> Newsgroups: comp.graphics.apps.lightwave Subject: SEARCHING FOR PARTICULAR PLUG-IN Date: Sat, 04 May 1996 11:53:24 -0700 Organization: Telnet - Italian Internet Provider Lines: 7 Message-ID: <318BA7A4.19AE@digibank.it> NNTP-Posting-Host: ppp029.digibank.it Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.01 (Win16; I) ...hi, to everyone !!! ...can you help me ??? ...I'm searching for a new plug-in optimizing the antialias pass in layout ??? ...did u hear something about this ??? ...However, upgrade of LW 5.0 at 895 dollars ??? ...CCRRAZZYY !!! ...DON'T YOU !!! ...Bye !!! Article: 18761 Newsgroups: comp.graphics.apps.lightwave Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!btnet!news.compulink.co.uk!cix.compulink.co.uk!usenet From: glynw@cix.compulink.co.uk ("Glyn Williams") Subject: Re: Recommendations for Best OpenGL video card?? Message-ID: <DqxGsx.Hv6@cix.compulink.co.uk> Organization: Compulink Information eXchange References: <3184D359.6ADC@cyberoptics.com> Distribution: world Date: Sun, 5 May 1996 10:22:09 GMT X-News-Software: Ameol Lines: 9 > As far as I know, Matrox still does not have software drivers > working that enable 3D support under Win95 or WinNT. Also, unless you > get an 8MB card, you'll be limited to 16-bit color depth at 800x600 or > 640x480. I wouln't worry too much about this. The hardware 3D polygon plotter in the Millenium is not particulary fast and is in fact likely to be *slower* than software on a top end system. Glyn Williams Article: 18762 Newsgroups: comp.graphics.apps.lightwave Path: news2.cais.com!news.cais.net!news.mathworks.com!news.kei.com!newsfeed.internetmci.com!btnet!news.compulink.co.uk!cix.compulink.co.uk!usenet From: glynw@cix.compulink.co.uk ("Glyn Williams") Subject: Re: Pentium Pro System Message-ID: <DqxGsz.Hvr@cix.compulink.co.uk> Organization: Compulink Information eXchange References: <4mdrld$2rhn@ns2-1.CC.Lehigh.EDU> Distribution: world Date: Sun, 5 May 1996 10:22:11 GMT X-News-Software: Ameol Lines: 33 > Please do. I am planning on buying a PPro board, and am in the process > of > recommending systems & components to others. > This is a quote from another group - which I believe to be completely reliable.... > If you look at the 82450 OBP (Bridge chip), the largest > of the 7 chip orion chipset, you will see a # on the chip, > 82454. Underneath # is an SU code, this tells you the > stepping: > SU022,024,028,030,042, and 044 are all A2 stepping. > SU059,SU063 and SU064 are all B0 Stepping. > > You >>WANT<< B0 Stepping, if you do any PCI video at all. > The A2 stepping does not allow outbound write posting under > any circumstances so writes to PCI video boards will be > limited to about 4MB/sec (REAL SLOW). > > If you have an Intel Performance/AU motherboard, then > motherboard part #'s (located on a sticker on the motherboard) > that end in -702 or later are B0 equipped systems, those > ending in -701 or earlier are earlier chipset versions. > I saw a board the other day with -604 on it, mine has -703. > > -Roger Hope that helps Glyn Williams - Particle Systems Article: 18763 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!newsserver.jvnc.net!newsserver2.jvnc.net!howland.reston.ans.net!ixnews1.ix.netcom.com!ix.netcom.com!news From: giorgioa@ix.netcom.com Newsgroups: comp.graphics.apps.lightwave Subject: Re: Impact! ? - Plug-in Documentation? Date: Sat, 04 May 96 13:58:58 GMT Organization: Netcom Lines: 34 Message-ID: <N.050496.095858.68@Pent90> References: <mad.6y1u@torment.tmisnet.com> <318ABEDD.914@ix.netcom.com> NNTP-Posting-Host: ix-nyc15-25.ix.netcom.com X-NETCOM-Date: Sat May 04 10:00:47 AM CDT 1996 X-Newsreader: Quarterdeck Message Center [2.00] On 5/3/96 10:20PM, in message <318ABEDD.914@ix.netcom.com>, Elliot Bain <ebain@ix.netcom.com> wrote: > Mark Dunakin wrote: > > > > After seeing a couple of these Impact! questions, I am beginning to wonder > > if someone has started making copies and passing them around? Because these > > types of questions seem to me to be the stuff you would find out just by > > > reading the manual..........md > Ahhh, there's the rub....There is no manual! Ask any user. Ask any vendor. > > -- > Elliot Bain > Laurell Creative Services > 614.459.4404 Is this a common problem with LW plug-ins? I have read both LW user and reference books and still have not found any info on the plug-ins that came with LW 4.0. I have also downloaded plug-ins from Newtek FTP and there's no info on using any of these plug-ins either. I have yet to buy any plug-ins but now I'm hesitant to get any Plug-ins since they may or may not include any manuals. - Can anyone tell me which commercial plug-ins does and don't include documentation? - Also where can I get info on the plug-ins posted in the Newtek FTP site? Thank You! -- Giorgio E. A. giorgioa@ix.netcom.com Article: 18764 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!newsserver.jvnc.net!newsserver2.jvnc.net!howland.reston.ans.net!ixnews1.ix.netcom.com!ix.netcom.com!news From: giorgioa@ix.netcom.com Newsgroups: comp.graphics.apps.lightwave Subject: Re: Impact! ? - Plug-in Documentation? Date: Sat, 04 May 96 13:59:19 GMT Organization: Netcom Lines: 34 Message-ID: <N.050496.095919.55@Pent90> References: <mad.6y1u@torment.tmisnet.com> <318ABEDD.914@ix.netcom.com> NNTP-Posting-Host: ix-nyc15-25.ix.netcom.com X-NETCOM-Date: Sat May 04 10:07:06 AM CDT 1996 X-Newsreader: Quarterdeck Message Center [2.00] On 5/3/96 10:20PM, in message <318ABEDD.914@ix.netcom.com>, Elliot Bain <ebain@ix.netcom.com> wrote: > Mark Dunakin wrote: > > > > After seeing a couple of these Impact! questions, I am beginning to wonder > > if someone has started making copies and passing them around? Because these > > types of questions seem to me to be the stuff you would find out just by > > > reading the manual..........md > Ahhh, there's the rub....There is no manual! Ask any user. Ask any vendor. > > -- > Elliot Bain > Laurell Creative Services > 614.459.4404 Is this a common problem with LW plug-ins? I have read both LW user and reference books and still have not found any info on the plug-ins that came with LW 4.0. I have also downloaded plug-ins from Newtek FTP and there's no info on using any of these plug-ins either. I have yet to buy any plug-ins but now I'm hesitant to get any Plug-ins since they may or may not include any manuals. - Can anyone tell me which commercial plug-ins does and don't include documentation? - Also where can I get info on the plug-ins posted in the Newtek FTP site? Thank You! -- Giorgio E. A. giorgioa@ix.netcom.com Article: 18765 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!news.dacom.co.kr!arclight.uoregon.edu!dispatch.news.demon.net!demon!news-lond.gsl.net!news.gsl.net!tornix.tornado.be!nbre.nfe.be!p666.nbre.nfe.be!nbre.nfe.be!p37.nbre.nfe.be!no Date: Sat, 04 May 1996 19:13:07 +0200 From: frank@nbre.nfe.be (Frank Aalbers) Subject: Re: Has AMIGA been sold again? Message-ID: <MSGID_2=3A292=2F603.37_318c00a3@fidonet.org> References: <MSGID_pixelfx.demon.co.uk_73a9c790@fidonet.org> Newsgroups: comp.graphics.apps.lightwave X-Comment-To: (Malcolm Lavery) Organization: NightBreed Lines: 9 X-Gateway: FIDO .. nbre.nfe.be [FIDOGATE 3.9.7] X-FTN-Tearline: Spot 1.3a #41 X-FTN-Origin: Gent , Belgium (2:292/603.37) X-FTN-Domain: Z2@fidonet X-FTN-Seen-By: 292/603 X-FTN-Path: 292/603 Malcolm Lavery (Mal@pixelfx.demon.co.uk (Malcolm Lavery)) wrote: ML> Was it not the Amiga that gave birth to Lightwave?. Yep ! But parents mostly get behind after a while ... :-) Frank Aalbers GRID Productions Article: 18766 Path: news2.cais.com!news.cais.net!usenet.seri.re.kr!news.dacom.co.kr!nntp.coast.net!news2.acs.oakland.edu!newsfeed.concentric.net!news From: Bryant Reif <reifbrya@pilot.msu.edu> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave Crack Date: Sun, 05 May 1996 06:04:12 -0400 Organization: Concentric Internet Services Lines: 40 Message-ID: <318C7D1C.1DD5@pilot.msu.edu> References: <4lpa56$num@newsbf02.news.aol.com> <4luhbe$18b@news.accessone.com> <N.050396.002104.22@earthlink.net.earthlink.net> <4mh1iv$80q@ddi2.digital.net> NNTP-Posting-Host: cnc04539.concentric.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.01 (Win95; I) Larry J. Jacobs wrote: > > >I have been using a dongle since the beginning (since the original beta) and > >have NEVER had a single solitary problem, nor have the 20 or so other people > I > >personally know. > > Well Fred (and all you other DONGLE advocates), > > I run Lightwave, 3DStudio, Speed Razor Mach III and Real 3D. All of these > programs require a dongle. If you love those freaking dongles so much how > about untangling my mess (and allow my printers to work also). Dongles > SUCK!! and so long as people continue to roll over on their backs and > accept them, we'll end up with umpteen dongles hanging off the end of the > machines. I also run Corel Draw, Adobe P/S, Picture Publisher, Adobe > Premiere, all kinds of music and graphics software as well as publishing, > etc., and so on. ALL are my very own legally purchased and registered > software. Where would I be if every software manufacturer decided to protect > their copyrights via the DONGLE! It's a cheap-charlie solution at the expense > of the legitimate user. The thiefs still end up with it because nuttin's > uncrackable! The providers need a more elegant solution. > > Larry J. Jacobs > Arts & Algorithms > Tampa, FL 33635 > I agree. I haven't been able to use my QuickCam for over 2 mos. because of my LW dongle. It is NOT trasparant like they say. I had to make a decision of what was more valuable to me, LW or the QC. So my QC is sitting on the self in its box. It really sucks that I had to make that decision. I REALLY shoudn't have to. Some people will say "buy another parallel port card". That would work, but that's more $$ out of my pocket that I shouldn't be expected to spend. Dongles suck! Their ineffectiveness is demonstrated everyday with every "need lightwave crack" message posted. I'd rather LW just go w/ serial numbers instead. The fucking pirates will get their cracked copies of LW regardless. Let's focus on the USER not the stinkin' pirates. -- Bryant Reif mailto:reifbrya@pilot.msu.edu http://www.aiesec.org/~bryant Article: 18767 Newsgroups: comp.graphics.apps.lightwave Path: news2.cais.com!news.cais.net!nntp.primenet.com!news.asu.edu!ennfs.eas.asu.edu!cs.utexas.edu!uwm.edu!lll-winken.llnl.gov!nntp.coast.net!news.kei.com!newsfeed.internetmci.com!btnet!news.compulink.co.uk!cix.compulink.co.uk!usenet From: glynw@cix.compulink.co.uk ("Glyn Williams") Subject: Re: How fast is Pentium Pro for Lightwave. Message-ID: <Dqxn87.7t5@cix.compulink.co.uk> Organization: Compulink Information eXchange References: <4m9dd4$65@dfw-ixnews6.ix.netcom.com> Distribution: world Date: Sun, 5 May 1996 12:40:55 GMT X-News-Software: Ameol Lines: 27 > The Pentuim Pro that I used wasn't all that terrific. It was fast, but > a dual 133 will probably serve you better. > > Floating point operations aren't all that swift on the pro. > > GT Greg, I hate to differ but I wonder if you came across one of the many P-pro systems that have the Orion 82450 chipset bug which slows them down enormously. Especially in screen updates. We have done some Lightwave benchmarking now and the PPro 200 when rendering under NT is three times faster than a P100 (or almost exactly the same speed as s 275 21064(older) Alpha processor.) The PPro 200 rates at about the same speed at floating point as a 300MHz pentium machine. Twin 133s would at best make a theoretical "266" machine and such a machine would require twice as much ram and be much more expensive. Almost all of the early P Pros were sold with a buggy version of the support chipset which makes the PCI bus run at a dreadful 4megabytes per second. This slows down screen updates as well as disk access and paging rates. Glyn Williams - Particle Systems Article: 18768 Path: news2.cais.com!news.cais.net!news.mathworks.com!news.kei.com!nntp.coast.net!harbinger.cc.monash.edu.au!news.cs.su.oz.au!inferno.mpx.com.au!news.mel.aone.net.au!ur002968 From: imagine@h130.aone.net.au (Kevin Gleeson) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Just compared Soft Image with Lightwave. Date: Sun, 05 May 96 11:09:58 GMT Organization: Imagine It Lines: 52 Message-ID: <4mi286$aen@news.mel.aone.net.au> References: <bill_l-3004961333280001@141.240.15.63> <4m5rri$lhk@newsbf02.news.aol.com> <4m6hom$ibq@nnrp1.news.primenet.com> NNTP-Posting-Host: d25-1.cpe.hobart.aone.net.au X-Newsreader: News Xpress 2.0 Beta #0 In article <4m6hom$ibq@nnrp1.news.primenet.com>, Steph Greenberg <steph@primenet.com> wrote: >Stranahan <stranahan@aol.com> wrote: >: Bill Leonard wrote.... >: -------------------------------------------- >: $12,000 is a bargain! >: ------------------------------------------ > >: Hey, Bill - you want to invest in a feature film?!? Anyone who thinks $12k >: is a bargain is MY kinda guy.... > > >: Lee Stranahan > >: "I shot a half hour, 35mm movie with professional quality visual effects >: for around $5000 - and I can show you how to do it, too." > >Lee, did that $5,000 include everyone's salaries? I know a guy who used >to be at Sony Imageworks who did an SF film for $7,000, but that didn't >include a bunch of people working for free and the free use of equipment >which would have billed at over $2 million. Just curious. For my two cents worth, I would have to agree. I shot a rock video 4 years ago on T-Grain 16mm and with me not charging a cent for directing or editing, with the production suite only charging $100 an hour for on-line (instead of the normal $300 per hour) and most of the crew throwing their time in for nix, the bill still came to $12,000 which I thought was pretty amazingly low. We had no special effects and most of the cost was stock, camera hire, telecine transfer, lights, smoke machines and other equipment outlays. This was for a 4 minute clip. OK, costs are higher in Australia, but that was 4 years ago and on 16mm. For my other two cents worth, my brief look at SoftImage leaves me stunned. I own three Lightwave licenses and would love to be able to justify buying SoftImage. Cheers - - - - - - - - - - - - - - - Kevin Gleeson Imagine It 3D animation and graphics Hobart Tasmania Australia The Librarian Rules! - OOOK! - - - - - - - - - - - - - - - Article: 18769 Path: news2.cais.com!news.cais.net!news.mathworks.com!news.kei.com!nntp.coast.net!harbinger.cc.monash.edu.au!news.cs.su.oz.au!inferno.mpx.com.au!news.mel.aone.net.au!ur002968 From: imagine@h130.aone.net.au (Kevin Gleeson) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Pentium Pro System Date: Sun, 05 May 96 11:18:03 GMT Organization: Imagine It Lines: 51 Message-ID: <4mi2nc$aen@news.mel.aone.net.au> References: <4m6bbq$h2p@sloth.swcp.com> NNTP-Posting-Host: d25-1.cpe.hobart.aone.net.au X-Newsreader: News Xpress 2.0 Beta #0 In article <4m6bbq$h2p@sloth.swcp.com>, bogle@swcp.com () wrote: >I am going to buy a Pentium Pro 200mHz system with the following >configuration, and I am wondering if it would be an optimal system >configuration for running Lightwave 5.0? > >-200mHz Pentium Pro Processor >-64 RAM (Upgradeable to 128MB) >-Adaptec AHA-2940UW controller >-Seagate Barracuda 4LP ST3437W 4GB Hard Disk >-Iomega Jaz 1GB Portable Hard Disk >-6X SCSI-2 CD-ROM >-16 Bit Soundscape Ensoniq Elite Wavetable Sound Card >-28.8 Baud Fax/Modem >-21" Sony Trinitron Monitor >-Windows 3.51 (or 4.0 if available) > >Should I be considering a different system for running LW5? Any >comments on this would be greatly appreciated! > Sounds good. What video card though. Make sure it is OpenGL capable (and get some secure promises from Matrox if you look at the Millenium. It is supposedly OpenGL capable but there are some serious doubts.) How are you going to get to tape? A DPS Perception should be on your wish list unless you have a system to supply this facility already. And lastly, I've found every speed increase I have made calls for more RAM. I have two P133's each with 64Meg and they bog down quite often. I will soon buy more RAM and run 96 Meg in each. With the speed the P6 200 could achieve I would find myself designing more and more complex scenes and therefore needing more RAM. If you have money left over - chuck it into RAM. 128 Meg would not be wasted I can assure you. Hope that helps. Cheers - - - - - - - - - - - - - - - Kevin Gleeson Imagine It 3D animation and graphics Hobart Tasmania Australia The Librarian Rules! - OOOK! - - - - - - - - - - - - - - - Article: 18770 Path: news2.cais.com!news.cais.net!news.mathworks.com!news.kei.com!newsfeed.internetmci.com!btnet!zetnet.co.uk!dispatch.news.demon.net!demon!pixelfx.demon.co.uk From: Mal@pixelfx.demon.co.uk (Malcolm Lavery) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Has AMIGA been sold again? Date: Sun, 05 May 1996 14:01:17 GMT Lines: 21 Message-ID: <425.6699T875T687@pixelfx.demon.co.uk> References: <MSGID_2=3A292=2F603.37_318c00a3@fidonet.org> NNTP-Posting-Host: pixelfx.demon.co.uk X-NNTP-Posting-Host: pixelfx.demon.co.uk X-Newsreader: THOR 2.22 (Amiga;TCP/IP) *UNREGISTERED* On 04-May-96 19:13:07, the dood Frank Aalbers said about Re: Has AMIGA been sold again?: Hi, Frank... > Malcolm Lavery (Mal@pixelfx.demon.co.uk (Malcolm Lavery)) wrote: ML>> Was it not the Amiga that gave birth to Lightwave?. > Yep ! But parents mostly get behind after a while ... :-) Hehe, yep, poor things. ;) Is it possable for a patch to optimize the Lightwave/Modeler code for an 060 CPU?. Cya!... -- Mal!! :) Article: 18771 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!news.ac.net!news.bconnex.net!news.clic.net!mixnews2!rcogate.rco.qc.ca!Rezonet.net!Vir.com!usenet From: Jean-Eric Hénault <videosep@montreal.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: Sat, 04 May 1996 05:37:03 -0400 Organization: Video S.E.P. Lines: 33 Message-ID: <318B253F.25FC@montreal.com> References: <4llha9$89r@netaxs.com> <N.042696.001228.85@earthlink.net.earthlink.net> <4lsf3u$3t3@news.paonline.com> <N.043096.011644.07@earthlink.net.earthlink.net> NNTP-Posting-Host: ipdyne7.vir.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Win95; I) fwtep@earthlink.net wrote: > > On 4/26/96 10:39PM, in message <4lsf3u$3t3@news.paonline.com>, Richard Garrison > <wave-length@netwrx.net> wrote: > > > > > > > I don't know where this guy get's his info. But Alias and an SGI will > > take you much further than the latter. If you want to do video work > > then either will get the job done, (of course Alias will do quite a > > bit more) if you want to get into film work then Alias is the clear > > choice. > > > > Well I get this info from personal experience. As far as film work, I'm doing > it now. On Lightwave. What are you doing? > -- > -=Fred=- > Lightwave animator: Digital DomainI guess it depends on how you use it. I know someone who borrowed $100,000 just to get an SGI with PowerAnimator a year ago. He went bankrupt a few months ago because of this... LightWave may not have all the bells and whistles that Alias may have, but in some ways, it's a great way to start. First, use it to become a great animator, getting known, and making money to buy more stuff... like PowerAnimator or SoftImage. A lot of the top animators today, that are using SI or Alias haave once used other packages like 3DS or LightWave. It is not fair to compare those packages. They are designed for two very different markets and budgets. It is futile to compare oranges and apples... Jean-Eric Animator Article: 18772 Newsgroups: comp.graphics.apps.lightwave From: scorpio@dave-world.net (Robert K. Williams) Subject: Does 5.0 support dual Pentiums? X-Newsreader: News Xpress 2.0 Beta #0 Date: Sun, 05 May 96 14:52:26 GMT NNTP-Posting-Host: 205.138.153.33 Message-ID: <318cc08d.0@nt.dave-world.net> Lines: 8 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!nt.dave-world.net!Pentium I'm just curious if LW5.0 has been optimized to support dual Pentiums, without running two copies of the program, or multiple SN CPUs. This would be especially nice in modeler. regards, v v ************************************** Rob K. Williams (. .) * AmigaDOS: The OS my Pentium 100 * a.k.a. scorpio 8 * wants to run, when it grows up! * LIGHTWAVE RULES! @_| ************************************** Article: 18773 Newsgroups: comp.graphics.apps.lightwave From: scorpio@dave-world.net (Robert K. Williams) Subject: How is the documentation with 5.0 upgrade? X-Newsreader: News Xpress 2.0 Beta #0 Date: Sun, 05 May 96 14:57:16 GMT NNTP-Posting-Host: 205.138.153.33 Message-ID: <318cc1b5.0@nt.dave-world.net> Lines: 8 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!nt.dave-world.net!Pentium Just curious what kind of documentation comes with the 5.0 upgrade. I had heard there was printing problems, and docs were not shipping with the package at this time. Are they shipping docs yet? If so, how do they rate? regards, v v ************************************** Rob K. Williams (. .) * AmigaDOS: The OS my Pentium 100 * a.k.a. scorpio 8 * wants to run, when it grows up! * LIGHTWAVE RULES! @_| ************************************** Article: 18774 Path: news2.cais.com!news.cais.net!news.mathworks.com!news.kei.com!news.texas.net!imci2!news.internetMCI.com!newsfeed.internetmci.com!consolidated.ccinet.net!usenet From: L S Pape <lpape@ezl.com> Newsgroups: comp.graphics.apps.lightwave Subject: Rendering Problem!! Date: Sun, 05 May 1996 10:42:18 -0500 Organization: Consolidated Communications Incorporated Lines: 39 Message-ID: <318CCC5A.207C@ezl.com> NNTP-Posting-Host: ppp8.ezl.com Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="------------2B46229F4A4F" X-Mailer: Mozilla 2.01 (Win95; I) This is a multi-part message in MIME format. --------------2B46229F4A4F Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Hi! We have been making an animation as a project for school (actually multiple animations). When rendering the scene, there are about 13 objects in the scene all together. Antialiasing is on high, trace shadows is on, except one object is unseen by rays and does not cast a shadow. If anyone could help with our problem, we run in Windows 95, and if we try to run in Windows 3.1 we get Win32s errors every 10 minutes or so. We've included the error message that we got + some notes we took about it. Thanks ahead of time. Wojtek Jarosz and Michael Pape --------------2B46229F4A4F Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Content-Disposition: inline; filename="lightwave.doc" ÐÏࡱ Article: 18775 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!consolidated.ccinet.net!usenet From: L S Pape <lpape@ezl.com> Newsgroups: comp.graphics.apps.lightwave Subject: WIN32S ERROR Date: Sun, 05 May 1996 10:54:04 -0500 Organization: Consolidated Communications Incorporated Lines: 10 Message-ID: <318CCF1C.63BA@ezl.com> NNTP-Posting-Host: ppp8.ezl.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.01 (Win95; I) Wuzup, I'm running Lightwave 4.0 Rev C in Windows 3.1 and I'm getting Win32's errors ALL THE TIME!!! It tells me that there was a unhandled detected and then it shuts down. After a few weeks I went to a friends house and ran it on WIN95. It worked just fine (with no errors whats so ever0. But my friend and I have just posted another message saying that we are now having rendering errors in WIN95. Anyway, if anyone of you have had that same problem and have fixed it, PLEASE HELP!!! Wojtek Jarosz PS I'm writing this from my friend's house, my e-mail is kjarosz@daisy.ie.siue.edu Article: 18776 Path: news2.cais.com!news.cais.net!news.mathworks.com!hunter.premier.net!news.nl.innet.net!INnl.net!news.be.innet.net!INbe.net!plug.news.pipex.net!pipex!tube.news.pipex.net!pipex!lade.news.pipex.net!pipex!news.telepac.pt!usenet From: Jose Alves da Silva <np53ma@mail.telepac.pt> Newsgroups: comp.graphics.apps.lightwave Subject: Convert 3DS4 to Lightwave4.0 Date: Sun, 05 May 1996 17:14:54 +0200 Organization: telepac Lines: 8 Message-ID: <318CC5EE.71E@mail.telepac.pt> NNTP-Posting-Host: lis7_p3.telepac.pt Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.01 (Win95; I) HI, Can anyone tell me how can i convert 3DS meshes to Lightwave Objects and vice-versa? Thanks for the help, Jose Article: 18777 Path: news2.cais.com!news.cais.net!news.mathworks.com!news.kei.com!newsfeed.internetmci.com!usenet.eel.ufl.edu!usenet.cis.ufl.edu!usenet.ufl.edu!news.fsu.edu!nntp.cntfl.com!usenet From: Prem Subrahmanyam <prem@dev.uol.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: My take on NAB: 3DS MAX vs. LW 5.0 Date: Sun, 05 May 1996 11:36:22 -0400 Organization: University Online Lines: 33 Message-ID: <318CCAF6.36C8@dev.uol.com> References: <31771CD7.62B1@execpc.com> <4l9pmm$heg@pipe10.nyc.pipeline.com> <wturber.1005.00B813EF@primenet.com> <317C31D3.1E5A@rain.org> <31816a22.858624@news.digex.net> NNTP-Posting-Host: pm1-p23.noblestar.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.01 (Win95; I) To: Dave Paige <davep@access.digex.net> Dave Paige wrote: > > Nobody yet has actually given an example of why multiple cameras is > usefull. > > Dave Paige > Alfheim Imaging > dave@access.digex.net OK. Here's a good example: Say you're working on an accident reconstruction, a spaceship or airplance chase scene, or any number of cases where you might need a view from outside and a cockpit/driver's seat view of the same scene. OK, well easy enough to set up the scene and save out multiple copies and keyframe the separate cameras and render the separate scenes. But now, Mr. Accident Expert or Mr. Creative Director comes back and says "tweak that scene". OK, well let's go to the original, tweak the animation, save out multiple copies of the scene, load motion paths from the previous scene, tweak the camera animations, and re-render. Mr. In-Charge still doesn't like it, needs it tweaked again... ugh, this is getting ridiculous. Now, if I only had multiple cameras so I could do all my tweaking at once and re-render.... -- Prem --------------------------------------------------------- Prem Subrahmanyam prem@dev.uol.com Home Page: http://dev.uol.com/~prem/index.html Programmer, graphics designer, fossil nut extraordinaire. "Have you seen my trilobites today?" - http://dev.uol.com/~prem/fossil.html Article: 18778 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!news.iag.net!news From: david goerndt <davidg@iag.net> Newsgroups: comp.graphics.apps.lightwave Subject: Amiga LW Date: Sun, 05 May 1996 13:56:45 -0400 Organization: stage 22 imaging, inc. Lines: 2 Message-ID: <318CEBDD.1E23@iag.net> NNTP-Posting-Host: pm3-orl1.iag.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0GoldB2 (WinNT; I) I have a copy of LW 4.0 for the Amiga for sale. This is a registered copy with dongle and manuals. Will sell for 150.00. If you are interested leave mail or call 407-673-2250 between 9:00am and 6:00pm mon-fri. Article: 18779 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!news.accessone.com!news From: jeric@accessone.com Newsgroups: comp.graphics.apps.lightwave Subject: How to do Crawly Blue Sparks in LW? Date: 5 May 1996 17:21:38 GMT Organization: AccessOne Lines: 9 Message-ID: <4mio32$6pv@news.accessone.com> NNTP-Posting-Host: jeric.accessone.com X-Newsreader: SPRY News 3.03 (SPRY, Inc.) OK, I need to do "crawly blue sparks" in LW. Suggestions? (BTW, currently a bitmapped animation >seems< the way to go. I'd be happy to be proved wrong....) ****************************************************************************** ** jeric@accessone.com | Synergy Graphix & Animation -- Seattle ** Article: 18780 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!newsserver.jvnc.net!raffles.technet.sg!usenet From: derek <derekchu@pacific.net.sg> Newsgroups: comp.graphics.apps.lightwave Subject: Reference manual on LW Date: Mon, 06 May 1996 01:07:58 -0700 Organization: Pacific Internet, Singapore Lines: 2 Message-ID: <318DB35E.3FE0@pacific.net.sg> NNTP-Posting-Host: dyn89.slip.pacific.net.sg Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Win16; I) Is there any user guide book written for beginner on LW ? Article: 18781 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!panix!usenet From: Angelito So <lito@panix.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Rendering Problem!! Date: Sun, 05 May 1996 13:28:48 -0400 Organization: PANIX Public Access Internet and Unix, NYC Lines: 11 Message-ID: <318CE54F.6457@panix.com> References: <318CCC5A.207C@ezl.com> NNTP-Posting-Host: 166.84.208.29 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0b3 (Win95; I) Hi there You might want to see if the problem is listed in the Unofficial Lightwave bug list http://www.panix.com/~lito/pages/LWBugList.html -- ***************************************************************************** E-Mail: lito@panix.com http://www.panix.com/~lito "Thats a feature, not a bug!" ***************************************************************************** Article: 18782 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!news.new-york.net!earth.njcc.com!news From: chrisb@pluto.njcc.com (Chris Blanos) Newsgroups: comp.graphics.apps.lightwave Subject: ANNOUNCE: Internet Raytracing Competition Date: Sun, 05 May 1996 16:04:53 GMT Organization: New Jersey Computer Connection, Lawrenceville, NJ Lines: 84 Message-ID: <4mijmj$h4k@earth.njcc.com> NNTP-Posting-Host: chrisb.njcc.com X-Newsreader: Forte Free Agent 1.0.82 In case you all don't know about this, here's a repost of the comp.rendering.graphics.raytracing announcement that the Internet Raytracing Competition is starting up again. (I'm not affiliated with the IRTC - I'm just a competitor in this very cool contest.) Take a look at their www page and flex some Lightwave muscle! It's a great way to show off both your skills and LW's capability. ---------------------------------------------------------------------- As some of you may know, Matt Kruse ran a very successful raytracing competition last year, with many excellent pictures submitted. We are now continuing where he left off. The IRTC (Internet Raytracing Competition) is a competition held every two months open to all 3D rendering computer artists on any platform and software. All you need to do is create an original work on the current topic and ftp it to the submission site. Your work will be made available for people to vote on, and will be included in a CD-ROM of all entries produced at the years end. We welcome any entries of any standard. This is a chance to have your work displayed with some of the best 3D computer art around, and to get constructive criticism from some of the best artists. Good Luck! Interested? Please read more at the official IRTC Web page: http://www.povray.org/irtc Information is also available at the ftp-site: ftp.povray.org:/pub/irtc. Topic ----- Current topic: TIME Deadline: 1-Jul-96 This topic might include clocks, watches, the passage of time, time travel, and so on. We have deliberately kept this loose for the first competition. Mailing Lists ------------- There are also two mailing lists for those who wish to be informed of developments, or discuss the competition generally. Instructions for joining the lists are below, and at the IRTC Web page. IRTC Announcements: irtc-announce@email.niestu.com Everyone who wishes to enter or vote in the IRTC is strongly encouraged to subscribe to this low-volume list. To subscribe, send an e-mail message to irtc-announce-request@email.niestu.com with the word "subscribe" in the subject. The body of the message will be ignored. After subscription, this list will be read-only. To un-subscribe, send an e-mail message to irtc-announce-request@email.niestu.com with the word "unsubscribe" in the subject. IRTC Discussion: irtc-l@email.niestu.com Everyone who has an interest in the IRTC is invited to join this discussion forum. Note: that's a letter "L" after the dash, as in IRTC-L. To subscribe, send an e-mail message to irtc-l-request@email.niestu.com with the word "subscribe" in the subject. The body of the message will be ignored. After subscription, send messages intended for the list to the address "irtc-l@email.niestu.com". To un-subscribe, send an e-mail message to irtc-announce-request@email.niestu.com with the word "unsubscribe" in the subject. ------------------------------------------------------------------------ - Chris chrisb@.njcc.com http://pluto.njcc.com/~chrisb/ Article: 18783 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!newsserver.jvnc.net!raffles.technet.sg!usenet From: derek <derekchu@pacific.net.sg> Newsgroups: comp.graphics.apps.lightwave Subject: Books on HOW????? Date: Mon, 06 May 1996 01:31:36 -0700 Organization: Pacific Internet, Singapore Lines: 3 Message-ID: <318DB8E8.4699@pacific.net.sg> NNTP-Posting-Host: dyn89.slip.pacific.net.sg Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Win16; I) Please anybody out there know whether I can order books on lightwave with tutorials? Thank You Article: 18784 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!swrinde!cs.utexas.edu!news.unt.edu!news From: tekell@art.unt.edu (steve) Newsgroups: comp.graphics.apps.lightwave Subject: Re: My take on NAB: 3DS MAX vs. LW 5.0 Date: 5 May 1996 18:53:06 GMT Organization: UNT Visual Arts Lines: 38 Message-ID: <4mitei$8n3@hermes.acs.unt.edu> References: <31771CD7.62B1@execpc.com> <4l9plh$i2f@newsbf02.news.aol.com> <4ltis0$6g8@hermes.acs.unt.edu> <3182BA02.72E1@ix.netcom.com> <wturber.1026.007AB2E0@primenet.com> <31840A5D.622F@ix.netcom.com> NNTP-Posting-Host: lab2tcpc2.art.unt.edu Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 >Yes, you certainly can use 2 monitors along with 2 matrox cards or single cards that >support 2 monitors. There's even an entry in the NT registry so that if a program >puts an unmovable alert or textbox in the center of the screen, ala rendering stats >in LW, you can have NT put the box on only one of the monitors. Now that LW supports >import/export you can have both programs open at the same time, at full screen size, >with no overlap and have your work progress without the distraction of switching >virtual screens or dealing with clutter. > >I've worked on a station like this, and it's really a nice way to work. As for me, >tho, I'd just as soon put the extra money into more ram than for an extra monitor. > >-- >Elliot Bain >Laurell Creative Services >614.459.4404 Well alot of us are probably going to end up with an extra nonGL PCI video card in the near future and I myself have a couple extra 14" moniters that I move around to whichever Mac I need to run After Effects on. So the cost is little to nothing for me assuming I can use 1-stealth with one Glint card. The question I have is do any two video cards work together with M$'s MDI(multiple device interface)? When I have tested or seen two moniter systems they always had 2 of the same card (I think). At NAB for example Max was demoed with 2 of the same Glint based OpenGl cards. Anyone? Can I mix a less expensive card with a fast OpenGL card? steve Article: 18785 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!svc.portal.com!portal.com!cup.portal.com!DonH From: DonH@cup.portal.com (Don - Hirschfeld) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Know any ftp/web sites with Lightwave ob Date: 5 May 1996 12:00:06 -0700 Organization: The Portal System (TM) Lines: 4 Sender: pccop@unix.portal.com Message-ID: <151898@cup.portal.com> References: <mad.6xe9@torment.tmisnet.com> NNTP-Posting-Host: news1.unix.portal.com Try http://www.portal.com/~donrh for many great links to Lightwave and other 3D objects, textures, etc. Don Article: 18786 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!news.fibr.net!nntp.primenet.com!news.primenet.com!news.primenet.com!not-for-mail From: Rex Olson <rex@desktopimages.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: [REVIEW] Stranahan in action Date: 5 May 1996 12:15:01 -0700 Organization: RAVE Video/Desktop Images Lines: 23 Sender: root@primenet.com Message-ID: <318D387B.6A75@desktopimages.com> References: <4m7kin$5dk@storm.cycor.ca> <4m85s9$hq9@newsbf02.news.aol.com> <4ma9mj$9pq@storm.cycor.ca> X-Posted-By: ip142.lax.primenet.com X-Mailer: Mozilla 2.01Gold (Win95; I) MIME-Version: 1.0 To: Dennis Grant <dgrant@dgrant.peinet.pe.ca> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Dennis Grant wrote: > There's 3 tapes that (if they exist) that I would find really useful: > > 1) Effective Surfacing. > 2) Effective Lighting. > 3) Effective Cinematography > > Any suggestions? > > -- > -------------------------- > Dennis Grant > dgrant@cycor.ca > http://www.cycor.ca/TCave/ Desktop Images offers a complete series of "classic" Stranahan videotapes covering these subjects and more. Check out our complete catalog of titles, including Spacecraft Model Design & Surfacing Techniques by Babylon 5 effects wizard Ron Thornton, at our web site. -- Rex Olson Desktop Images Instructional Videotapes http//www.desktopimages.com/desktop/ Article: 18787 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: howardst@aol.com (Howard ST) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Books on HOW????? Date: 5 May 1996 15:33:04 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 11 Sender: root@newsbf02.news.aol.com Message-ID: <4mivpg$34s@newsbf02.news.aol.com> References: <318DB8E8.4699@pacific.net.sg> Reply-To: howardst@aol.com (Howard ST) NNTP-Posting-Host: newsbf02.mail.aol.com >>Please anybody out there know whether I can order books on lightwave with tutorials? Thank You >> I have spent my weekend reading "The Best of LightWave Pro Compilation Book"-- this is an excellent 250+ page book filled with tutorials from back issues of LightWave Pro newsletter. It is avail, I believe, from AMG media at (408) 743-9250 or http://www.portal.com/~amg -H Article: 18788 Path: news2.cais.com!news.cais.net!news.mathworks.com!news.kei.com!newsfeed.internetmci.com!in1.uu.net!news.iadfw.net!usenet From: bauer@airmail.net (Matt Bauer) Newsgroups: comp.graphics.apps.lightwave Subject: Rotoscoping Date: Sun, 05 May 1996 21:41:28 GMT Organization: customer of Internet America Lines: 15 Message-ID: <4mj0cc$nb9@news-f.iadfw.net> NNTP-Posting-Host: dal03-11.ppp.iadfw.net X-Newsreader: Forte Free Agent 1.0.82 I just did an animation with a sequence of tga's being rotoscoped on an array of boxes. I rendered it through screamernet on two machines. A P150 and a 486. The animation looked very jerky, as if frames were being dropped. I went in and looked at each individual frame and found that the sequence was not being mapped in order. It would jump back a few frames every so often. I deleted all the frames and started over using just the pentium for rendering and this fixed the problem. I was using the 486 as job1. Could this have anything to do with it? Any clues? Thanks for any ideas. ______________ Matt Bauer bauer@airmail.net Article: 18789 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!nntp.primenet.com!news.primenet.com!news.primenet.com!not-for-mail From: lthouse@primenet.com (David Hopkins) Newsgroups: comp.graphics.apps.lightwave Subject: Taming The Wave/Online Date: 5 May 1996 12:42:01 -0700 Organization: Lighthouse Imaging Lines: 9 Sender: root@primenet.com Message-ID: <4mj0a9$qs@nnrp1.news.primenet.com> X-Posted-By: ip201.sna.primenet.com X-Newsreader: WinVN 0.99.7 MIME-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII Just a note to all of you looking for LightWave tutorials, tips, and other info. The Lighthouse Imaging web site now features a few installments of my Video Toaster User column Taming The Wave. I'll be adding more installments (as well as a few unpublished) as time permits. http://www.primenet.com/~lthouse -David Article: 18790 Path: news2.cais.com!news From: BJ <bjhayes@pacificnet.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: How to do Crawly Blue Sparks in LW? Date: Sun, 05 May 1996 13:04:53 -0400 Organization: Capital Area Internet Service, Inc. Lines: 18 Message-ID: <318CDFB5.6B9B@pacificnet.net> References: <4mio32$6pv@news.accessone.com> NNTP-Posting-Host: pm1-5.pacificnet.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0b3 (WinNT; I) To: jeric@accessone.com jeric@accessone.com wrote: > > OK, I need to do "crawly blue sparks" in LW. Suggestions? > > (BTW, currently a bitmapped animation >seems< the way to go. I'd be > happy to be proved wrong....) > > ****************************************************************************** > ** jeric@accessone.com | Synergy Graphix & Animation -- Seattle ** I'm not sure what you mean by "crawly blue sparks". If you mean Little particals Like a Sparkler or other fireworks, I would use "Sparks" or "Partical Storm" or even do them by hand (if you want me to I'll explain how to), But if your talking lightning type of an effect. I would use IMAGEFX (on the AMIGA) to generate a bitmaped animation. There is a Plug-in called Vertilectric.You can get it at http://bei.moscow.com and a whole artical about it in Volume 4 Issue 1 LWPro. Hope this helps. Brad Hayes www.pacificnet.net/~bjhayes Article: 18791 Path: news2.cais.com!news.cais.net!peer.news.xara.net!xara.net!netcom.net.uk!ix.netcom.com!news From: bman2@ix.netcom.com(Brenden Mecleary ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: SEARCHING FOR PARTICULAR PLUG-IN Date: 5 May 1996 16:44:25 GMT Organization: Netcom Lines: 28 Message-ID: <4milt9$qdc@dfw-ixnews9.ix.netcom.com> References: <318BA7A4.19AE@digibank.it> NNTP-Posting-Host: esc-ca3-23.ix.netcom.com X-NETCOM-Date: Sun May 05 11:44:25 AM CDT 1996 In <318BA7A4.19AE@digibank.it> Angelo Chiarot <AngeloChiarot@digibank.it> writes: > >...hi, to everyone !!! >...can you help me ??? ...I'm searching for a new plug-in optimizing >the antialias pass in layout ??? ...did u hear something about this >??? You might want to try WaveFilter, it's got it's own AA system. The WaveFilter homepage is: http://ourworld.compuserve.com/homepages/mikereed/ It's got some interesting info there, check it out! >...However, upgrade of LW 5.0 at 895 dollars ??? >...CCRRAZZYY !!! ...DON'T YOU !!! >...Bye !!! Well...think...$495...don't....where...price!!! Can't....for...upgrade! Keep on 'wavin! Brenden Mecleary bman2@ix.netcom.com http://www.geocities.com/CapitolHill/1979/ Article: 18792 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!cs.utexas.edu!news.unt.edu!news From: tekell@art.unt.edu (steve) Newsgroups: comp.graphics.apps.lightwave Subject: Re: My take on NAB: 3DS MAX vs. LW 5.0 Date: 5 May 1996 20:42:40 GMT Organization: UNT Visual Arts Lines: 15 Distribution: world Message-ID: <4mj3s0$8n3@hermes.acs.unt.edu> References: <4m0g1q$bpg@nnrp1.news.primenet.com> <N$pVgDARQnixEwfr@agog.demon.co.uk> NNTP-Posting-Host: lab2tcpc2.art.unt.edu Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 > >Personally I quite like the way that Real3D works. All objects, >materials, etc are stored in a heirarchy like a directory tree, with the >ability to open seperate windows for any 'directory' in the tree. It's what would be better is if the hierarchy open/closed in one window like Adobe After Effects which looks/works like Mac directories with the little triangles next to object/folder except you get the whole scene-info and f-curve editer with it. Its way easier to visualize than to have to open up multiple windows like in Real3D. You don't have to remeber relationship between multiple windows - your tree is right there. s Article: 18793 Path: news2.cais.com!news From: BJ <bjhayes@pacificnet.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Impact! ? - Plug-in Documentation? Date: Sun, 05 May 1996 13:56:54 -0400 Organization: Capital Area Internet Service, Inc. Lines: 47 Message-ID: <318CEBE6.6459@pacificnet.net> References: <mad.6y1u@torment.tmisnet.com> <318ABEDD.914@ix.netcom.com> <N.050496.095919.55@Pent90> NNTP-Posting-Host: pm1-5.pacificnet.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0b3 (WinNT; I) To: giorgioa@ix.netcom.com giorgioa@ix.netcom.com wrote: > > On 5/3/96 10:20PM, in message <318ABEDD.914@ix.netcom.com>, Elliot Bain > <ebain@ix.netcom.com> wrote: > > Mark Dunakin wrote: > > > > > > After seeing a couple of these Impact! questions, I am beginning to wonder > > > if someone has started making copies and passing them around? Because these > > > types of questions seem to me to be the stuff you would find out just by > > > > reading the manual..........md > > > Ahhh, there's the rub....There is no manual! Ask any user. Ask any vendor. > > > > -- > > Elliot Bain > > Laurell Creative Services > > 614.459.4404 > > Is this a common problem with LW plug-ins? I have read both LW user and > reference books and still have not found any info on the plug-ins that came > with LW 4.0. I have also downloaded plug-ins from Newtek FTP and there's no > info on using any of these plug-ins either. > > I have yet to buy any plug-ins but now I'm hesitant to get any Plug-ins since > they may or may not include any manuals. > > - Can anyone tell me which commercial plug-ins does and don't include > documentation? > - Also where can I get info on the plug-ins posted in the Newtek FTP site? > > Thank You! > -- > Giorgio E. A. > giorgioa@ix.netcom.com Giorgio: All the comercial Plug-Ins I have spent money on DO have documentation. They include WaveFilter, Sparks, and IMPACT! The manule for impact leaves you felling a little jiped, but it's all there. For such a powerful program you would expect more than 5-10 pages. there is also an online version of help which is basicly a reprint of the manual. The NewTek Plugings on the other hand... Well your on your own there. At least on the amiga side you can opne the plugin up and read it's header and find out what it's supposed to do. Brad Hayes HTTP://www.pacificnet.net/~bjhayes Article: 18794 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Just compared Soft Image with Lightwave. Date: 5 May 1996 16:52:19 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 42 Sender: root@newsbf02.news.aol.com Message-ID: <4mj4e3$4gv@newsbf02.news.aol.com> References: <4mi286$aen@news.mel.aone.net.au> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com ---------------- I shot a rock video 4 years ago on T-Grain 16mm and with me not charging a cent for directing or editing, with the production suite only charging $100 an hour for on-line (instead of the normal $300 per hour) and most of the crew throwing their time in for nix, the bill still came to $12,000 which I thought was pretty amazingly low. We had no special effects and most of the cost was stock, camera hire, telecine transfer, lights, smoke machines and other equipment outlays. This was for a 4 minute clip. --------------------------------- $12,000 is a very low budget for a music video, no doubt. So, it's pretty cool that I was able to do what I did. Editing costs on my project were about $3000 - we got the film in the can for around $5000. I bought the stock myself (Kodak 5298 35mm), rented the camera package, bought insurance, got the grip/lighting package, arranged for the audio, oversaw the set design...and we used a fogger, too! It's my production, so I didn't charge myself. I don't know or care what it 'should have' cost - I have a real live film that I can watch that I produced for the amount of money I say I produced it for. I think anybody could do it....even do it for less money. (I'm in pre-production on a 90 min feature that I'm planning on shooting for even less money than the short.) There are a lot of tricks that people can learn to save a ton of money and get their vision onto film, no matter how much money they have... _____________________________________________ Lee Stranahan "I shot a half hour, 35mm movie with professional quality visual effects for around $5000 - and I can show you how to do it, too." Access DeniedURL - http://users.aol.com/stranahan/access.htm Lee's Home Page URL - http://users.aol.com/stranahan/main.htm Article: 18795 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!uwm.edu!cs.utexas.edu!news.unt.edu!news From: tekell@art.unt.edu (steve) Newsgroups: comp.graphics.apps.lightwave Subject: Lightwave vs. Cubicomp Date: 5 May 1996 21:06:38 GMT Organization: UNT Visual Arts Lines: 12 Message-ID: <4mj58u$8n3@hermes.acs.unt.edu> NNTP-Posting-Host: lab2tcpc2.art.unt.edu Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 I am looking to buy a 3D app and was wondering if I should get LW or Cubicomp. Sure LW has some nice features, but I can get CC for ALOT less and there are workarounds for all those other features anyway. E.g. instead of using magnet - you just move each point one at a time to where you want. And when 64,000 polys aren't enough just composite several scenes in video. After all its the artist not the program that makes good art! mu, steve Article: 18796 Path: news2.cais.com!news.cais.net!news.mathworks.com!news.kei.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Wait for 5? Date: 5 May 1996 17:02:33 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 11 Sender: root@newsbf02.news.aol.com Message-ID: <4mj519$4ne@newsbf02.news.aol.com> References: <wturber.94.004B054C@primenet.com> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com Wait, wait, wait - there isn't long to wait and you'll save money.... _____________________________________________ Lee Stranahan "I shot a half hour, 35mm movie with professional quality visual effects for around $5000 - and I can show you how to do it, too." Access DeniedURL - http://users.aol.com/stranahan/access.htm Lee's Home Page URL - http://users.aol.com/stranahan/main.htm Article: 18797 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: [REVIEW] Stranahan in action Date: 5 May 1996 17:16:27 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 15 Sender: root@newsbf02.news.aol.com Message-ID: <4mj5rb$4vo@newsbf02.news.aol.com> References: <318D387B.6A75@desktopimages.com> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com Hey, I'm now 'classic Stranahan'! How old I feel.....with all the changes in LW 5.0, it's probably best to wait for our new tapes. And as great as B5 is, a lot of people seem to like the designs for Space : Above And Beyond better - if you do, Ken Stranahan's 5.0 tapes will show you how get that sort of look. _____________________________________________ Lee Stranahan "I shot a half hour, 35mm movie with professional quality visual effects for around $5000 - and I can show you how to do it, too." Access DeniedURL - http://users.aol.com/stranahan/access.htm Lee's Home Page URL - http://users.aol.com/stranahan/main.htm Article: 18798 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: jbooth411@aol.com (JBooth411) Newsgroups: comp.graphics.apps.lightwave Subject: Re: NewTek Price List Date: 5 May 1996 17:28:03 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 28 Sender: root@newsbf02.news.aol.com Message-ID: <4mj6h3$56q@newsbf02.news.aol.com> References: <4mdkgt$c9k@vixen.cso.uiuc.edu> NNTP-Posting-Host: newsbf02.mail.aol.com X-Newsreader: AOL Offline Reader In article <4mdkgt$c9k@vixen.cso.uiuc.edu>, nbenami@uiuc.edu (Noam Ben-Ami) writes: > >What I absolutely cannot BELIEVE is that no one is talking about Imagine 4.0. >Its >a $695 package but anyone can get it for $200. It certainly has a lot of >awesome >features, not the least of which is a huge assortment of very powerful, fast, >and >plain cool algorithmic textures. Its one of the best 3D packages made and its > >price is stunning. Thats because this is the LIGHTWAVE list.. Not the Imagine list... We already have enough 3ds crap here... Jason Booth Second Nature, Inc. "I'm programing a raytracer that only outputs in ASCII art! I'LL BE RICH!!!!" Article: 18799 Path: news2.cais.com!news.cais.net!news.mathworks.com!news.kei.com!nntp.coast.net!torn!uunet.ca!news.uunet.ca!news.wwdc.com!dekstop From: dickie1@uwindsor.ca (Jamie Dickie) Newsgroups: comp.graphics.apps.lightwave Subject: Book needed for newbie Date: Fri, 03 May 96 21:47:24 GMT Organization: WorldWide Data Communications Inc. Lines: 21 Message-ID: <4me013$cim@sky.wwdc.com> NNTP-Posting-Host: pm66.wwdc.com X-Newsreader: News Xpress 2.0 Beta #0 Well as the subject says I'm a newbie. I just started with Lightwave 4.0 and would like to know of a book that I could get to teach me how to use it properly (kinda like a "for dummies" book :) ). Around here none of the stores have anything on lightwave so I will have to order it (which means I need all the pertanent info about the book as well). I'm just using Lightwave for stills (my computer sucks too much to do animations....takes way too long for simple stuff) so I need a book that will show me how to create objects (in modeler) and how to use effects, layout etc... to make a nice still shot. Thanks for any help!! ************************************************************ Jamie Dickie Email:gdickie@wwdc.com Put "Jamie" in subject line HTTP://www2.uwindsor.ca/~dickie1/ Computer Science Department University of Windsor Windsor, Ontario Canada ************************************************************* Article: 18800 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: jbooth411@aol.com (JBooth411) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Scripting In Layout (BML) ? Date: 5 May 1996 17:42:33 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 29 Sender: root@newsbf02.news.aol.com Message-ID: <4mj7c9$5i1@newsbf02.news.aol.com> References: <318a6955.16264767@news> NNTP-Posting-Host: newsbf02.mail.aol.com X-Newsreader: AOL Offline Reader In article <318a6955.16264767@news>, (gw%njenkinsRJ3M-26YPLZ9L-BFFD44DT-1EA6CC82) writes: >need to a way to do a batch render on LW with a PC or Alpha. > >essentially, I want to load up a certain scenefile, render the frames, >then change the resolution and render the frames again, change the >resolution and render them again, etc... then It will load up a second >scenefile and repeat the procedure. Will BML do this? >Or does anyone know of anything else that will do it? >I might be able to get the programmers on my team to make me a plugin, >but does anyone have the experienc witrh this kind of thing to give me >some advice? >Does anyone have any info on getting BML for layout? (or BLL) Although BML for layout is great (and could do this...) you can do this fine in screamernet. Just save your scene file out with each resolution setting as a seperate scene file - then batch render them all.. Jason Booth Second Nature, Inc. "I'm programing a raytracer that only outputs in ASCII art! I'LL BE RICH!!!!" Article: 18801 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!vixen.cso.uiuc.edu!usenet From: nbenami@uiuc.edu (Noam Ben-Ami) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave vs. Cubicomp Date: 5 May 1996 21:54:54 GMT Organization: University of Illinois at Urbana Lines: 23 Message-ID: <4mj83e$gui@vixen.cso.uiuc.edu> References: <4mj58u$8n3@hermes.acs.unt.edu> Reply-To: nbenami@uiuc.edu (Noam Ben-Ami) NNTP-Posting-Host: ux4.cso.uiuc.edu tekell@art.unt.edu (steve) writes: > I am looking to buy a 3D app and was wondering if I should get LW or >Cubicomp. Sure LW has some nice features, but I can get CC for ALOT less and >there are workarounds for all those other features anyway. E.g. instead of >using magnet - you just move each point one at a time to where you want. And >when 64,000 polys aren't enough just composite several scenes in video. > After all its the artist not the program that makes good art! >mu, >steve I will personally hunt down and kill any moron who takes this post seriously. -- Noam Ben-Ami is nbenami@ux4.cso.uiuc Solar Acoustics High Performance Speakers. http://farside.ncsa.uiuc.edu/~nbenami ---- Disclaimer: I speak for myself ONLY. Dealer employee:Dunlavy, B.A.T., Theta, Rowland, Von Schweikert, Hales, Paragon, Golden Tube, Musical Design, Counterpoint, Linn, Fanfare, C.A.L, Nak, XLO, PS Audio... Article: 18802 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!news.inc.net!arclight.uoregon.edu!dispatch.news.demon.net!demon!netcom.net.uk!ix.netcom.com!news From: wmendez@ix.netcom.com(William A. Mendez ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Question about 5.0 (effectors) Date: 5 May 1996 17:47:22 GMT Organization: Netcom Lines: 6 Message-ID: <4mipja$63i@dfw-ixnews1.ix.netcom.com> References: <3177A0C3.508@atlanta.com> <4l99lu$cf6@newsbf02.news.aol.com> <4ljepi$p46@garbo.spimageworks.com> <317EBB47.3A24@montreal.com> NNTP-Posting-Host: ix-jc8-21.ix.netcom.com X-NETCOM-Date: Sun May 05 12:47:22 PM CDT 1996 How does this work? Modeler or Layout, and is it similar to Softimage's lattice deformation. I saw a reel that had a bee deform through a straw. Thanks Will Mendez Article: 18803 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: 5 May 1996 18:19:32 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 24 Sender: root@newsbf02.news.aol.com Message-ID: <4mj9hk$6bu@newsbf02.news.aol.com> References: <318B253F.25FC@montreal.com> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com -------------- It is not fair to compare those packages. They are designed for two very different markets and budgets. It is futile to compare oranges and apples... ------------ I'm sorry, but I think it's very fair - the Industry works on a budget, period. LightWave and other reasonably priced tools offer more bang for the buck, period. You can simply do more, cheaper. If anyone doubts this, put out a bid to a Alias company and a LightWave company. I know which one can give you more for your money. I know that the right LightWave artist, and there are a few of them, can deliver anything - and I mean ANYTHING - the Alias artist can, on an equivilent budget. You don't think so? You don't know the right artists.... _____________________________________________ Lee Stranahan "I shot a half hour, 35mm movie with professional quality visual effects for around $5000 - and I can show you how to do it, too." Access DeniedURL - http://users.aol.com/stranahan/access.htm Lee's Home Page URL - http://users.aol.com/stranahan/main.htm Article: 18804 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!vixen.cso.uiuc.edu!usenet From: Dean Oliver <oliver1@uiuc.edu> Newsgroups: comp.graphics.apps.lightwave Subject: Scene Machine for sale Date: Sun, 05 May 1996 17:55:52 +0000 Organization: Virtually Real Lines: 8 Message-ID: <318CEBA8.1B16@uiuc.edu> NNTP-Posting-Host: antwerp-7.slip.uiuc.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.01Gold (WinNT; I) I have a copy of Scene Machine for Lightwave for sale. I am asking $150.00 for this CD Rom. Please direct all questions/offers to: oliver1@uiuc.edu Dean Oliver Virtually Real Article: 18805 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: tomreel1@aol.com (TomReel1) Newsgroups: comp.graphics.apps.lightwave Subject: Re: !!!!!! Look out for Avid Media Group !!! You never receive your issue or compulation book!!!! Date: 5 May 1996 19:17:52 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 7 Sender: root@newsbf02.news.aol.com Message-ID: <4mjcv0$7kt@newsbf02.news.aol.com> References: <4m39fu$iie@easy1.worldaccess.nl> Reply-To: tomreel1@aol.com (TomReel1) NNTP-Posting-Host: newsbf02.mail.aol.com Hi, Gee that's funny, most of the people who ordered _have_ or are about to receive their's??? We'd be happy to straighten out any problem. What's the deal and how can we help? Tom Patrick Executive Editor LIGHTWAVEPRO Comp. Book & CD-ROM Article: 18806 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!newsxfer2.itd.umich.edu!agate!ihnp4.ucsd.edu!munnari.OZ.AU!news.mel.connect.com.au!the-fly.zip.com.au!scadet From: scadet@zip.com.au (David Timperley) Newsgroups: comp.graphics.apps.lightwave Subject: Contacting Newtek Date: 5 May 1996 23:36:10 GMT Organization: Zip Australia Pty Ltd Lines: 3 Message-ID: <4mje1a$ntm@the-fly.zip.com.au> NNTP-Posting-Host: zipper.zip.com.au X-Newsreader: TIN [version 1.2 PL2] Is there an adress for emailing Newtek, there was some one in sapport called Chuck. Can anyone help me??? Article: 18807 Path: news2.cais.com!news.cais.net!peer.news.xara.net!xara.net!netcom.net.uk!netcom.com!ixnews1.ix.netcom.com!ix.netcom.com!news From: LonerSam <lonersam@ix.netcom.com> Newsgroups: comp.graphics.apps.lightwave Subject: Problem with Boolean and SDrill and PoweView ... Date: Sun, 05 May 1996 14:13:32 -0700 Organization: Netcom Lines: 26 Message-ID: <318D19FC.6D32@ix.netcom.com> NNTP-Posting-Host: sjx-ca24-14.ix.netcom.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-NETCOM-Date: Sun May 05 4:12:33 PM CDT 1996 X-Mailer: Mozilla 2.01 (WinNT; U) Problem: I just can't make a simple tunnel or trya drill a ... let's say a rod into a cube. Yes, that's it. Simple. But is there any techniques? Like should I triple the driller and 'drillee' first? When I should use SDrill and when I should use Boolean Subtract? I just don't understand. I read the user manuel and did everything it tells. Just doesn't seem to be drilling anything. What's the count? Another problem is with the PowerView. It tends to reverse everything (left and right, sometimes up and down). Does anyone has this similar problem?) Please help! Thanks! LSam -- *************************************** "Is it Wrong to be Delirious in Love?" lonersam@ix.netcom.com lonersam@aol.com *************************************** Article: 18808 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!brighton.openmarket.com!decwrl!enews.sgi.com!news.uoregon.edu!news.algonet.se!news From: johan@studio42.se (Johan Steen) Newsgroups: comp.graphics.apps.lightwave Subject: LW4-dongle for Amiga Date: 5 May 1996 23:47:39 GMT Organization: AlgoNet Public Access Node, Stockholm Lines: 9 Message-ID: <210.6700T94T1928@studio42.se> NNTP-Posting-Host: bengt.algonet.se NNTP-Posting-User: aab2baa1b8cae607f X-Newsreader: THOR 2.22 (Amiga;TCP/IP) *UNREGISTERED* I just placed my order for LW 4 on Amiga and was wondering if the Amiga version as well uses a dongle in the parallell port? Just so I know if I should start looking for extra parallell ports or not. /Johan Article: 18809 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!nntp.earthlink.net!usenet From: fwtep@earthlink.net Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs. Whatever, has turned counter productive Date: Mon, 06 May 96 01:04:04 GMT Organization: Earthlink Network, Inc. Lines: 35 Message-ID: <N.050596.180404.30@earthlink.net.earthlink.net> References: <4m8dl9$k6l@newsbf02.news.aol.com> <4m8fh4$kp8@newsbf02.news.aol.com> NNTP-Posting-Host: pool011.maxf.los_angeles.ca.us.dynip.earthlink.net X-Newsreader: Quarterdeck Message Center [2.00] On 5/1/96 12:54PM, in message <4m8fh4$kp8@newsbf02.news.aol.com>, Stranahan <stranahan@aol.com> wrote: > ========================== > Agreed. It's amazing how it takes about 4 posts for any X vs. Y > discussion to turn into name calling. Thank god we can just skip entire > threads, because that's what I end up doing with any X vs. Y after the > first day. > --------------------------------------------------------- > > Yeah, smart guy? Well, I'll have you know that X RULES - X is clearly > better, and it's used by all kinds of people. Y Sucks! I know somebody > who's seen a demo of Y and he said that Y is lousy! And X2.0 is even > better! > > > _____________________________________________ > Lee Stranahan > > "I shot a half hour, 35mm movie with professional quality visual effects > for around $5000 - and I can show you how to do it, too." > Access DeniedURL - http://users.aol.com/stranahan/access.htm > > Lee's Home Page URL - http://users.aol.com/stranahan/main.htm Well, lets wait and see when they both ship. I've heard some good things about Y but most of that was from their own web page. Basically, if you want really good renders, you'll have to get your Z's anyway in the meantime. Also, the manuals for X are so big and heavy (there's a lot to learn) that the bottom fell off the box I was carrying my three copies in. Looking at it now, I guess it was foolish of me to put all my X into one basket. -- -=Fred=- Article: 18810 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!nntp.earthlink.net!usenet From: fwtep@earthlink.net Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? How about some MAX here folks. Date: Mon, 06 May 96 01:30:06 GMT Organization: Earthlink Network, Inc. Lines: 43 Message-ID: <N.050596.183006.60@earthlink.net.earthlink.net> References: <N.041296.220910.11@earthlink.net.earthlink.net> <4kop1a$4ep@nnrp1.news.primenet.com> <31708b69.4748958@news.alt.net> <N.041496.111015.23@earthlink.net.earthlink.net> <4l39er$im3@diane.inforamp.net> <4lcouf$79d@news.ios.com> <317A6764.2BF4@osu.edu> <N.042196.141251.44@earthlink.net.earthlink.net> <3179ac6a.936978@news.blarg.net> NNTP-Posting-Host: pool011.maxf.los_angeles.ca.us.dynip.earthlink.net X-Newsreader: Quarterdeck Message Center [2.00] Xref: news2.cais.com comp.graphics.animation:35241 comp.graphics.apps.lightwave:18810 comp.graphics.packages.3dstudio:16144 On 4/20/96 8:45PM, in message <3179ac6a.936978@news.blarg.net>, PeterW <peterw@blarg.net> wrote: > >The expectations for games and film/TV are different. Games don't go for a > >true photoreal look for the simple reason that the time/budgets couldn't > handle > >it. Games are easier. > > I disagree with this completely. It should be more like games/TV and > film are comletely different. TV and games are approaching the same > resolution and color depth (640X480 at 8 to 24 bit) while film is way > out there (1000x1000+ depending on if you scale up). > > I have seen game animations that rival TV animations. Have you seen those game animations on a computer or on D1 video? I'm talking about how the games look at D1 or better. They are not done for this though so if you see them like this they look pretty lousy. In other words, they don't have to look as good--hence they are easier--for computer quality playback. Things like sliding feet and other precision things are FAR less noticeable on a game than they would be blown up on an 80 foot screen. If you know the animation will play on an 80 foot screen, you have to take the time to make sure everything is perfect. For a game you can get away with a lot more, therefore it's easier. It's not easy enough that you don't have to have talent, but it is more forgiving than 2k output. > As for > photorealism there is very little of TV that is CG and that is > photorealistic. Have you every watched B5, Seaquest, Hercules, and > etc and watched an effect shot and say wow that looks real? It may > look neat or cool but very rarely does it actually look real. > > > Peter W. > > They look better than game animations would at the same resolution. They don't look as good as film of course but that's because they're not. -- -=Fred=- Article: 18811 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!nntp.earthlink.net!usenet From: fwtep@earthlink.net Newsgroups: comp.graphics.apps.lightwave Subject: Re: Deluxe Paint for PC Date: Mon, 06 May 96 01:35:36 GMT Organization: Earthlink Network, Inc. Lines: 25 Message-ID: <N.050596.183536.21@earthlink.net.earthlink.net> References: <31893752.4E4A@ecf.toronto.edu> <4mbfel$k6v@steel.interlog.com> <N.050396.003454.58@earthlink.net.earthlink.net> <318B9DF6.18BC@osu.edu> NNTP-Posting-Host: pool011.maxf.los_angeles.ca.us.dynip.earthlink.net X-Newsreader: Quarterdeck Message Center [2.00] On 5/4/96 11:12AM, in message <318B9DF6.18BC@osu.edu>, Jeff Jasper <jasper.7@osu.edu> wrote: > > > 3. Alternatively, Autodesk [a *bad* word on this newsgroup ;-)] makes a 2D > > > paint and animation package called Animator Studio that has a multitude > > > of features. See http://www.autodesk.com Price: ~$700 > > I think they significantly lowered their price to something like $250 for > this. > Not sure though. > > > The Autodesk program is a good one. Another one I'd recommend is Animation > > Paintbox by Azeena Technologies. It is basically a DPaint clone, but is not > > capable of 24 bit. > > There is also Animator Pro, which is like DPaint with a bad UI. Not sure > about it's > price either. > > Jeff Yes, I picked up Animator Studio for about US$280. -- -=Fred=- Article: 18812 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!nntp.earthlink.net!usenet From: fwtep@earthlink.net Newsgroups: comp.graphics.apps.lightwave Subject: Re: Error 213 starting Modeler 5.0 Date: Mon, 06 May 96 01:42:23 GMT Organization: Earthlink Network, Inc. Lines: 44 Message-ID: <N.050596.184223.81@earthlink.net.earthlink.net> References: <oxleyd-0405961125310001@158.234.20.23> <4mg96s$54t@nntp.pinc.com> NNTP-Posting-Host: pool011.maxf.los_angeles.ca.us.dynip.earthlink.net X-Newsreader: Quarterdeck Message Center [2.00] On 5/4/96 8:54AM, in message <4mg96s$54t@nntp.pinc.com>, Morgan Price <priceless@pinc.com> wrote: > oxleyd@logica.co.uk (David Oxley) wrote: > > >I upgraded to LW5.0 last night. The installation appeared to be > >successful. Layout comes up OK (although not all object are shaded when > >using OpenGL...hmmm), but I can't run Modeler. It pops up a dialogue box > >saying: > > > "Startup Failure 213: Message file missing" > > A friend just installed 5.0 yesterday and, after many problems and a > couple of serious crashes he got it installed. Has the same error > and, unfortunately missed Newtechnical support (Friday afternoon on > the West Coast). Ahyway, we installed it under 95 and it works fine, > try that, if you have it. > > As far as the openGL objects, in the scene panel you can tell > Lightwave, just like before, to selectively redraw objects, only now > you have bounding box, wireframe...solid (ie openGL). You can also > select all objects openGL. > > hope this helps, > > Morgan > > _____________________ > Morgan Price > Priceless Productions > priceless@pinc.com > Victoria, BC > http://vvv.com/~priceless/ > Here's what you need to do: Find these files and put them in your working directory (which is whatever directory your LW configs are). Mod_err.enu Mod_err.im -- -=Fred=- Article: 18813 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs. Whatever, has turned counter productive Date: 5 May 1996 20:53:46 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 18 Sender: root@newsbf02.news.aol.com Message-ID: <4mjiiq$9o4@newsbf02.news.aol.com> References: <N.050596.180404.30@earthlink.net.earthlink.net> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com Fred wrote -------- I guess it was foolish of me to put all my X into one basket. --------- You will burn in hell for that pun. But you look great in Access Denied! _____________________________________________ Lee Stranahan "I shot a half hour, 35mm movie with professional quality visual effects for around $5000 - and I can show you how to do it, too." Access DeniedURL - http://users.aol.com/stranahan/access.htm Lee's Home Page URL - http://users.aol.com/stranahan/main.htm Article: 18814 Path: news2.cais.com!news.cais.net!news.mathworks.com!tank.news.pipex.net!pipex!netcom.net.uk!ix.netcom.com!news From: jeffrh@ix.netcom.com(Jeffrey R. Hammond ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Recordable CD? HEELLLPPPP!!! Date: 6 May 1996 00:38:11 GMT Organization: Netcom Lines: 34 Message-ID: <4mjhlj$1tf@dfw-ixnews1.ix.netcom.com> References: <mad.6zaq@torment.tmisnet.com> NNTP-Posting-Host: buf-ny3-33.ix.netcom.com X-NETCOM-Date: Sun May 05 7:38:11 PM CDT 1996 In <mad.6zaq@torment.tmisnet.com> mad@torment.tmisnet.com (Mark Dunakin) writes: > >I have been checking into CDR for archieving my animations. After doing some >checking into this for my DecAlpha system, I have found out that in order to >run the thing I would have to spend 1400.00 bucks for the software alone and >then another 1000.00 bucks for the CDR device. Geezsh! It seems to me that I >would be better off going out and purchasing a Pentium and then get only the >CDR device and just send all the files over to the Pentium from the Raptor. >The software for the Pentium would only be about a 100.00 bucks. I also figure >I could then get another LW for that machine too. But I am just wonderring if >this *IS* the way I need to go? I don't want to have to go the tape back up >route if I can avoid it. > > So, which way does everyone else think I should go? Funds are running LOW... >thanx..........md Or you could wait and get FX/32 from DEC. I beleive it's in beta and should be shipping by june or july for FREE from DEC. FX/32 will recompile win32 intel code so your alpha can run it. I can't wait to run PhotoShop, Fractal Painter, ect, ect on my alpha. Jeff Hammond J.R. Animations Co. Article: 18815 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!in-news.erinet.com!ddsw1!news.mcs.net!usenet From: sales@mt-inc.com (MicroTech) Newsgroups: comp.graphics.apps.lightwave Subject: Re: [AMIGA] Changing screen mode of Layout Date: 6 May 1996 01:08:36 GMT Organization: MCSNet Internet Services Lines: 27 Message-ID: <1140.6699T934T133@mt-inc.com> References: <4m2vim$s9c@storm.cycor.ca> <752.6694T815T1520@mbox200.swipnet.se><4m7jsv$5dk@storm.cycor.ca> <oj63f5in4a0.fsf@hpsrk.fc.hp.com> <1772.6697T861T1955@mbox200.swipnet.se> NNTP-Posting-Host: mtinc.pr.mcs.net X-Newsreader: THOR 2.22 (Amiga;TCP/IP) On 03-May-96 14:21:39, Johan Otterstrom (videoking@mbox200.swipnet.se) posted: > (snip) CybergraphX is the defacto RTG > standard for the Amiga, supporting 8 differnt graphicsboards already > including Altais on the DraCo. CybergraphX is not any kind of standard at all. There just plain aren't any 'standards' outside of the Amiga native chipset. CybergraphX is probably the most popular of the third-party graphics card drivers for the Amiga. I use it myself, and like it a lot. But to call it a 'standard' is just not accurate. Regards, John Crookshank MicroTech -- ______________________________________________________________ / MicroTech Sales Staff | Raptor3 DEC Alpha Workstations \ | MicroTech Solutions, Inc. | Lightwave 3D, Toaster/Flyer | | Desktop Video Systems Dealer | JVC Professional Video Products | | NewTek Systems Group Dealer | PVR, Speed Razor, Amiga Dealer | |------------------------------|---------------------------------| | sales@mt-inc.com http://www.mt-inc.com/ | \______________________________________________________________/ Article: 18816 Path: news2.cais.com!news.cais.net!nntp.primenet.com!news.primenet.com!steph From: Steph Greenberg <steph@primenet.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave vs. Cubicomp Date: 5 May 1996 18:10:05 -0700 Organization: Primenet (602)416-7000 Lines: 26 Sender: root@primenet.com Message-ID: <4mjjhd$51q@nnrp1.news.primenet.com> References: <4mj58u$8n3@hermes.acs.unt.edu> X-Posted-By: steph@usr5.primenet.com steve <tekell@art.unt.edu> wrote: : I am looking to buy a 3D app and was wondering if I should get LW or : Cubicomp. Sure LW has some nice features, but I can get CC for ALOT less and : there are workarounds for all those other features anyway. E.g. instead of : using magnet - you just move each point one at a time to where you want. And : when 64,000 polys aren't enough just composite several scenes in video. I used Cubicomp before it was discontinued sometime around 1990. Cubicomp went on to become Vertigo, which is OK. Cubicomp is not ok, unless you want to spend a whole year doing what you could in LW in about an hour. I assume this is a troll, but I'm probably one of only a small thimble full of people on this list who were liberated from Cubicomp when LW came out in late '90. Posts like this make me want to look for my stake and mallet. Kinda like a post traumatic stress syndrom flashback. -- ------------------------------------------------------------------------------- Steph Greenberg, 3DCGIMD CGI Character Orthopedic Surgeon, steph@primenet.com Chiropracter, and Podiatrist. Copyright 1996. All Rights Reserved. Permission granted for non-commercial electronic republication only, such as Usenet and Email, and non-commercial educational purposes such as charge free WWW pages. Express permission is required for any other use. When in doubt, ask. ------------------------------------------------------------------------------- Article: 18817 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!news.fibr.net!nntp.primenet.com!news.primenet.com!steph From: Steph Greenberg <steph@primenet.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: My take on NAB: 3DS MAX vs. LW 5.0 Date: 5 May 1996 18:35:02 -0700 Organization: Primenet (602)416-7000 Lines: 31 Sender: root@primenet.com Distribution: world Message-ID: <4mjl06$7gg@nnrp1.news.primenet.com> X-Posted-By: steph@usr5.primenet.com leimberger@marbls.enet.dec.com wrote: : folks are putting out! I dislike comments that elude that the developers : OF LW need to be flogged by the users. They have consistantly delivered : ports/improvements an we have no reason to doulbt this activity will : continue. If you like the other programs , sell your house and buy them, : then go live on their list. Not flogged, just requested. I'm quite amazed at the useful stuff that gets put on the back burner because users uninformed about the utility of those features through lack of experience with any other software don't understand how much time they save throughout a production with some of them. Multiple cameras could lead either to improved animation during the same duration of production or a shorter period of production for anything that includes multiple camera views. And the alternative to selling your house is to get a job where you get to use the best software available. You'll probably make more money too, Fred's comments notwithstanding. : -bill -- ------------------------------------------------------------------------------- Steph Greenberg, 3DCGIMD CGI Character Orthopedic Surgeon, steph@primenet.com Chiropracter, and Podiatrist. Copyright 1996. All Rights Reserved. Permission granted for non-commercial electronic republication only, such as Usenet and Email, and non-commercial educational purposes such as charge free WWW pages. Express permission is required for any other use. When in doubt, ask. ------------------------------------------------------------------------------- Article: 18818 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!news.fibr.net!nntp.primenet.com!news.primenet.com!steph From: Steph Greenberg <steph@primenet.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: My take on NAB: 3DS MAX vs. LW 5.0 Date: 5 May 1996 18:39:02 -0700 Organization: Primenet (602)416-7000 Lines: 27 Sender: root@primenet.com Distribution: world Message-ID: <4mjl7m$7ss@nnrp1.news.primenet.com> X-Posted-By: steph@usr5.primenet.com Gwynne Reddick <gred@agog.demon.co.uk> wrote: : >Which reminds me: is there anything on the PC/NT like the Amiga's old Art : >Department Pro, with scripting and maybe customization. Premier can do : >some of that, but ADP was unique for doing complex stuff repetitively. : Not quite unique, i actually found ImageFX scripts easier to write. I : haven't come across anything on Wintel yet that has any where near the : same functionality. I have Winimages, which(if it worked properly) would : Kermitt(sorry if the spelling's wrong) if you're listening, some of us : are just about desperate for an ImageFX PC. I know we haven't got AREXX, : but MSoft are going to be embedding Java into 95 an NT..... ImageFX wasn't quite up to speed when I stopped doing serious work on the Amiga. Anyway, on the PC you can get Rexx, which is nearly identical to Arexx, at least it was available two years ago. -- ------------------------------------------------------------------------------- Steph Greenberg, 3DCGIMD CGI Character Orthopedic Surgeon, steph@primenet.com Chiropracter, and Podiatrist. Copyright 1996. All Rights Reserved. Permission granted for non-commercial electronic republication only, such as Usenet and Email, and non-commercial educational purposes such as charge free WWW pages. Express permission is required for any other use. When in doubt, ask. ------------------------------------------------------------------------------- Article: 18819 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!newshub.csu.net!usc!newshub.cts.com!cg57.esnet.com!torment!mad From: mad@torment.tmisnet.com (Mark Dunakin) Newsgroups: comp.graphics.apps.lightwave Subject: Any Raptor Owners? Message-ID: <mad.702j@torment.tmisnet.com> Date: 5 May 96 17:56:48 PST Organization: Tierra-Miga BBS Lines: 17 Are there any Raptor owners who run LW and are having the same problems as me? I still keep getting crashes with a message to the affect of: Exception:Access violation error...and some numbers. I would love to know if there is a group where the Raptor people go to talk about their problems and what not? Is this type of error LW related or hardware related? I have already changed the RAM from logic to parity, or whatever it's called, and I am STILL having these same types of crashes. ....AAARRRGGGGHHHHHH!!!!!!!!!! All I want to do is make 3D animations! Could these type of error messages be from the dongle? Newtek doesn't seem to think so. They blame it on hardware and when I talk to Deskstation, they seem to think it's ram or software!......SOMEBODY HELP MEEEEE!!!!!!! .....md Article: 18820 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!news.fibr.net!nntp.primenet.com!news.primenet.com!steph From: Steph Greenberg <steph@primenet.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: 5 May 1996 18:49:01 -0700 Organization: Primenet (602)416-7000 Lines: 30 Sender: root@primenet.com Message-ID: <4mjlqd$8qf@nnrp1.news.primenet.com> References: <bill_l-0105961038530001@141.240.15.63> <N.050396.005151.52@earthlink.net.earthlink.net> X-Posted-By: steph@usr5.primenet.com fwtep@earthlink.net wrote: : against Lightwave? Please tell me what it will take to convince you that LW is : just as capable as Alias to do feature film work (I know there are quite a few : things that LW doesn't have, so I'm not asking for a laundry list of pointless : comparisons). Would it be enough if it does some major film work? I have : already seen people here who think that some of the effects for Space:Above and : Beyond were done in Alias--people who were saying that Lightwave isn't very : good--so it's obviously a pretty good program. It's a pretty good program. It isn't the "best" program, but not every job requires that. It is not as efficient at a fair number of tasks as Alias, and when time is short that's important. I'd be willing to bet if Digital Domain, Imageworks or other major film effects companies dropped all of their SGIs and bought only LW/NT and a bunch of Alphas, that would be a sign that LW was ready to take its place alongside the "high end" programs. : -=Fred=- -- ------------------------------------------------------------------------------- Steph Greenberg, 3DCGIMD CGI Character Orthopedic Surgeon, steph@primenet.com Chiropracter, and Podiatrist. Copyright 1996. All Rights Reserved. Permission granted for non-commercial electronic republication only, such as Usenet and Email, and non-commercial educational purposes such as charge free WWW pages. Express permission is required for any other use. When in doubt, ask. ------------------------------------------------------------------------------- Article: 18821 Path: news2.cais.com!news.cais.net!van-bc!news.rmii.com!usenet From: stack@rmii.com (Steve Tack) Newsgroups: comp.graphics.apps.lightwave Subject: Any good explode/shatter/atomize plug-ins? Date: 6 May 1996 01:55:29 GMT Organization: Rocky Mountain Internet Inc. Lines: 15 Message-ID: <4mjm6h$8jm@natasha.rmii.com> NNTP-Posting-Host: slip1188.rmii.com Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.6 I just got LW 4.0 last week (5.0 upgrade is on the way), so I guess that makes me a LW newbie. I've dabbled with 3DS R2 and Strata, but LW seems like a quantum leap ahead of those! Anyway, does anybody know if there's an equivalent plug-in (or whatever) to Strata's explode, shatter, and/or atomize features. Those are my favorite features of Strata - they're pretty random and you can control gravity, force of explosion, particle spin, etc. These effects seems to be about the only thing I *can't* do with LW. I downloaded an explode.p plug-in from Tomahawk, but it doesn't seem to do anything except scale everything up or down. Not what I was looking for. Anyway, thanks for any info on this! Steve Tack Article: 18822 Path: news2.cais.com!news.cais.net!news.mathworks.com!news.kei.com!newsfeed.internetmci.com!guitar.sound.net!news From: Brad@newtek.com (Brad Peebler) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Error 213 starting Modeler 5.0 Date: Sun, 05 May 1996 02:03:15 GMT Organization: NewTek Lines: 22 Message-ID: <4mjm3i$9v8@guitar.sound.net> References: <oxleyd-0405961125310001@158.234.20.23> <4mg96s$54t@nntp.pinc.com> NNTP-Posting-Host: 199.79.203.176 X-Newsreader: Forte Free Agent v0.55 priceless@pinc.com (Morgan Price) wrote: >oxleyd@logica.co.uk (David Oxley) wrote: >>I upgraded to LW5.0 last night. The installation appeared to be >>successful. Layout comes up OK (although not all object are shaded when >>using OpenGL...hmmm), but I can't run Modeler. It pops up a dialogue box >>saying: >> "Startup Failure 213: Message file missing" There is now a message file that Layout and Modeler access. If it is not there, or the wrong version you will get this error. Make sure your computer is set to United States English. Any other setting can cause the failure. We are working to get the localized versions out to all international distributors at which time any country setting should work. Sorry for the inconvenience. BP Article: 18823 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!psinntp!psinntp!psinntp!psinntp!usenet From: mikeling@nyc.pipeline.com(Michael C. Ling) Newsgroups: comp.graphics.apps.lightwave Subject: Re: How to do Crawly Blue Sparks in LW? Date: 5 May 1996 22:41:33 GMT Organization: Pipeline Lines: 12 Message-ID: <4mjaqt$5gp@news1.t1.usa.pipeline.com> References: <4mio32$6pv@news.accessone.com> NNTP-Posting-Host: 38.8.150.3 X-PipeUser: mikeling X-PipeHub: nyc.pipeline.com X-PipeGCOS: (Michael C. Ling) X-Newsreader: Pipeline v3.5.0 On May 05, 1996 17:21:38 in article <How to do Crawly Blue Sparks in LW?>, 'jeric@accessone.com' wrote: > >OK, I need to do "crawly blue sparks" in LW. Suggestions? Crawling how? -- M C L - Article: 18824 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: jbooth411@aol.com (JBooth411) Newsgroups: comp.graphics.apps.lightwave Subject: Re: [REVIEW] Stranahan in action Date: 5 May 1996 22:29:43 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 23 Sender: root@newsbf02.news.aol.com Message-ID: <4mjo6n$c05@newsbf02.news.aol.com> References: <4mj5rb$4vo@newsbf02.news.aol.com> NNTP-Posting-Host: newsbf02.mail.aol.com X-Newsreader: AOL Offline Reader In article <4mj5rb$4vo@newsbf02.news.aol.com>, stranahan@aol.com (Stranahan) writes: > >Hey, I'm now 'classic Stranahan'! How old I feel.....with all the changes >in LW 5.0, it's probably best to wait for our new tapes. And as great as >B5 is, a lot of people seem to like the designs for Space : Above And >Beyond better - if you do, Ken Stranahan's 5.0 tapes will show you how get >that sort of look. > > is that something like clasic coke vs. new coke? Jason Booth Second Nature, Inc. "I'm programing a raytracer that only outputs in ASCII art! I'LL BE RICH!!!!" Article: 18825 Path: news2.cais.com!news.cais.net!news.mathworks.com!zombie.ncsc.mil!nntp.coast.net!lll-winken.llnl.gov!uwm.edu!math.ohio-state.edu!usc!elroy.jpl.nasa.gov!swrinde!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for From: bigfatchuk@aol.com (BigFatCHUK) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Open GL hardware Date: 5 May 1996 23:25:27 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 7 Sender: root@newsbf02.news.aol.com Message-ID: <4mjrf7$d8d@newsbf02.news.aol.com> References: <317ECA59.2BCF@moscow.com> Reply-To: bigfatchuk@aol.com (BigFatCHUK) NNTP-Posting-Host: newsbf02.mail.aol.com You can get a list of the current GLint based boards from http://www.webmaster.com/3dlabs/boards.html Plus Computer Discount Warehouse has a special deal on 3Demon cards right now, somewhere in the $1100 area. 4mb of VRAM and 4mbDRAM with a GLint chip. Charles Ernst BigFatChuk@aol.com Article: 18826 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!in-news.erinet.com!ddsw1!news.mcs.net!usenet From: Dan Ablan <dma@mcs.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: can someone recommend a pentium/ligthwave dealer Date: Sun, 05 May 1996 23:08:11 -0500 Organization: AGA Digital Studios Lines: 27 Message-ID: <318D7B2B.29FE@mcs.net> References: <4m88jg$bps@dewey.csun.edu> NNTP-Posting-Host: dma.pr.mcs.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.01 (Win95; I) emmanuel olympia wrote: > > I am in the process of buying a pentium 166 mhz workstation for lightwave. > can you recommend a dealer that is reliable and with reasonable prices. thx. > > emmanuel MicroTech Solutions in Oakbrook IL. They've got some nice systems, and great service. http://www.mt-inc.com DA -- [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] Dan Ablan AGA Digital Studios Chicago, Illinois http://www.agadigital.com "Some people wanted Champagne and Caviar, when they really should have had beer and hot dogs." -Theodore Roosevelt [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] Article: 18827 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!vixen.cso.uiuc.edu!usenet From: nbenami@uiuc.edu (Noam Ben-Ami) Newsgroups: comp.graphics.apps.lightwave Subject: Re: can someone recommend a pentium/ligthwave dealer Date: 6 May 1996 04:12:23 GMT Organization: University of Illinois at Urbana Lines: 23 Message-ID: <4mju77$b31@vixen.cso.uiuc.edu> References: <4m88jg$bps@dewey.csun.edu> <318D7B2B.29FE@mcs.net> Reply-To: nbenami@uiuc.edu (Noam Ben-Ami) NNTP-Posting-Host: ux4.cso.uiuc.edu Dan Ablan <dma@mcs.net> writes: >emmanuel olympia wrote: >> >> I am in the process of buying a pentium 166 mhz workstation for lightwave. >> can you recommend a dealer that is reliable and with reasonable prices. thx. >> >> emmanuel > MicroTech Solutions in Oakbrook IL. > They've got some nice systems, > and great service. > http://www.mt-inc.com Yuppers, I really liked them too. Call and ask for Randy. -- Noam Ben-Ami is nbenami@ux4.cso.uiuc Solar Acoustics High Performance Speakers. http://farside.ncsa.uiuc.edu/~nbenami ---- Disclaimer: I speak for myself ONLY. Dealer employee:Dunlavy, B.A.T., Theta, Rowland, Von Schweikert, Hales, Paragon, Golden Tube, Musical Design, Counterpoint, Linn, Fanfare, C.A.L, Nak, XLO, PS Audio... Article: 18855 Path: news2.cais.com!news.cais.net!van-bc!unixg.ubc.ca!news.bc.net!torn!news.dal.ca!news.nstn.ca!news From: what@do.you.want. (Mack) Newsgroups: comp.graphics.apps.lightwave Subject: Re: is there a way to model objects from blueprints Date: 6 May 1996 15:56:27 GMT Organization: whatz up Lines: 34 Message-ID: <4ml7fb$jpv@news.nstn.ca> References: <4m706l$a0a@dewey.csun.edu> <4m7opf$qlq@orb.direct.ca> Reply-To: not@here.no.more NNTP-Posting-Host: vega.torcomp.com Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 In article <4m7opf$qlq@orb.direct.ca>, kharmel@Direct.CA says... > >In article <4m706l$a0a@dewey.csun.edu>, hbrtv284@csun.edu (emmanuel olympia >) says: >> >> >>If I had/made a blueprint with all three axes, is there a system bywhich >>you can model your objects? is there a lightwavepro issue that shows how >>to do this? thx for your info. >> >>Emmanuel > >I haven't seen anything myself, but I have pondered the question before. >A blueprint should be one of the easier things to model from since >you have all the dimensions before you. If you can scan your >print, it might be interesting to load it into modeler, (if it's not too >complex) as a background image. From there you could visually compare >your object with the print as you work on top of it. I don't think >this would be a very effecient way of modeling, but it might provide >a good reference point beyond just using your trusty measuring stick. > >There are also programs out there that claim to make 3D models from >2D pictures. Visual Software has one called Wireframe Express >(1-800-881-4108) and there's a program called Photo Modeler that is >supposed to do the same. I believe you can download a demo from >http://www.wimsey.com/photomodeler/ .I haven't tried either of these >programs and I'm not sure how compatible they are with Lightwave, but you >might want to check them out. > find a freind who has a recent copy of acad to do up the plans with true demesions and scale and then pump it out as a dxf ot 3ds file. any arch or mech work i do comes from thiese types of files. Article: 18856 Path: news2.cais.com!news.cais.net!news.mathworks.com!news.kei.com!nntp.coast.net!news.sprintlink.net!news.netvoyage.net!usenet From: tpeirce@netvoyage.net Newsgroups: comp.graphics.apps.lightwave Subject: Field Rendering Post-Processed? Date: Mon, 06 May 1996 09:08:56 -0700 Organization: none Lines: 3 Message-ID: <318E2418.AD3@netvoyage.net> NNTP-Posting-Host: anamax-27.anaheim.netvoyage.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0b3 (WinNT; I) Field Rendering Post-Processed? How does it compare to having LW do it? Thanks Article: 18857 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!minerva.ibernet.es!usenet From: IRIS3D@bitmailer.net Newsgroups: comp.graphics.apps.lightwave Subject: Re: Error 213 starting Modeler 5.0 Date: Mon, 06 May 1996 16:34:09 GMT Organization: IRIS3D Lines: 32 Message-ID: <4ml9qa$3d0@minerva.ibernet.es> References: <oxleyd-0405961125310001@158.234.20.23> NNTP-Posting-Host: gandalf.bitmailer.com X-Newsreader: Forte Free Agent 1.0.82 oxleyd@logica.co.uk (David Oxley) wrote: >I upgraded to LW5.0 last night. The installation appeared to be >successful. Layout comes up OK (although not all object are shaded when >using OpenGL...hmmm), but I can't run Modeler. It pops up a dialogue box >saying: > "Startup Failure 213: Message file missing" >I've searched through the CD for a message file, but I don't really know >what I'm looking for. I thought it might be connected with the dongle, >but Layout runs OK, and 4.0 never had any problems. I reinstalled the >Sentinel driver just in case, but it made no difference. >I would appreciate any help to sort out this problem. >My system: P100/64MB/2MB Millenium/1GB HD/4xCD/WinNT 3.51 >Best regards, >-- >|David Oxley, Logica UK|SH5/HR 75 Hampstead Rd|+44 171 6379111x1800| >|<oxleyd@logica.co.uk> |London NW1 2PL England|+44 171 3443633(fax)| >`----------------------^----------------------^--------------------' >All opinions expressed are mine, not Logica's. (this space for rent) I have the same problem, running LW 5.0 in a P90, 32Mb Ram, 1.2 Gb HD, 2 Mb Number Nine 771. have you found a solution? Article: 18858 Path: news2.cais.com!news.cais.net!nntp.primenet.com!news.primenet.com!steph From: Steph Greenberg <steph@primenet.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: 6 May 1996 09:51:02 -0700 Organization: Primenet (602)416-7000 Lines: 51 Sender: root@primenet.com Message-ID: <4mlalm$s5v@nnrp1.news.primenet.com> References: <318B253F.25FC@montreal.com> <4mj9hk$6bu@newsbf02.news.aol.com> X-Posted-By: steph@usr3.primenet.com I'm sorry, but while there are jobs that people use Alias for when Lightwave would be adaquate, LW would not be economical for jobs where Alias IK and effects tools are superior and easier to access. In addition, I've seen few LW jobs where there are hundreds of objects, and NURBS in the animation interface use up alot less memory than polygons with the same amount of curvature. And if price was always the object, ILM would be out of business, since they are the most expensive effects company *in* the business. Also, if you know any LW artists who do excellent character animation, I want to see their reel. Email me for the address to send it to. So far I've been painfully disappointed. Stranahan <stranahan@aol.com> wrote: : -------------- : It is not fair to compare those packages. They are designed for two very : different markets and budgets. It is futile to compare oranges and : apples... : ------------ : I'm sorry, but I think it's very fair - the Industry works on a budget, : period. LightWave and other reasonably priced tools offer more bang for : the buck, period. You can simply do more, cheaper. If anyone doubts this, : put out a bid to a Alias company and a LightWave company. I know which one : can give you more for your money. I know that the right LightWave artist, : and there are a few of them, can deliver anything - and I mean ANYTHING - : the Alias artist can, on an equivilent budget. You don't think so? You : don't know the right artists.... : _____________________________________________ : Lee Stranahan : "I shot a half hour, 35mm movie with professional quality visual effects : for around $5000 - and I can show you how to do it, too." : Access DeniedURL - http://users.aol.com/stranahan/access.htm : Lee's Home Page URL - http://users.aol.com/stranahan/main.htm -- ------------------------------------------------------------------------------- Steph Greenberg, 3DCGIMD CGI Character Orthopedic Surgeon, steph@primenet.com Chiropracter, and Podiatrist. Copyright 1996. All Rights Reserved. Permission granted for non-commercial electronic republication only, such as Usenet and Email, and non-commercial educational purposes such as charge free WWW pages. Express permission is required for any other use. When in doubt, ask. ------------------------------------------------------------------------------- Article: 18859 Path: news2.cais.com!news.cais.net!news.mathworks.com!news.kei.com!hookup!vertex.tor.hookup.net!thor.atcon.com!news.nstn.ca!bignews.cycor.ca!usenet From: dgrant@dgrant.peinet.pe.ca (Dennis Grant) Newsgroups: comp.graphics.apps.lightwave Subject: Re: [AMIGA] Changing screen mode of Layout Date: 6 May 1996 17:23:20 GMT Organization: Private Internet Connection Lines: 22 Message-ID: <4mlci8$a6n@storm.cycor.ca> References: <4m2vim$s9c@storm.cycor.ca> <752.6694T815T1520@mbox200.swipnet.se><4m7jsv$5dk@storm.cycor.ca> <1140.6699T934T133@mt-inc.com> NNTP-Posting-Host: dgrant.peinet.pe.ca Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit X-NewsReader: Interworks_GRn 3.0 January 12, 1996 In article <1140.6699T934T133@mt-inc.com> sales@mt-inc.com (MicroTech) writes: > On 03-May-96 14:21:39, Johan Otterstrom (videoking@mbox200.swipnet.se) posted: > > > (snip) CybergraphX is the defacto RTG > > standard for the Amiga, supporting 8 differnt graphicsboards already > > including Altais on the DraCo. > > CybergraphX is not any kind of standard at all. There just plain aren't any > 'standards' outside of the Amiga native chipset. CybergraphX is probably > the most popular of the third-party graphics card drivers for the Amiga. I > use it myself, and like it a lot. But to call it a 'standard' is just not > accurate. I would, most of the professional products out there support it. ImageFX, Photogenics, Pagestream 3... -- -------------------------- Dennis Grant dgrant@cycor.ca http://www.cycor.ca/TCave/ Article: 18860 Path: news2.cais.com!news.cais.net!nntp.primenet.com!news.primenet.com!news.primenet.com!not-for-mail From: lthouse@primenet.com (David Hopkins) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Taming The Wave/Online Date: 6 May 1996 10:32:01 -0700 Organization: Lighthouse Imaging Lines: 25 Sender: root@primenet.com Message-ID: <4mld2h$2gg@nnrp1.news.primenet.com> References: <4mj0a9$qs@nnrp1.news.primenet.com> <318D86C2.76BD@mcs.net> X-Posted-By: ip214.sna.primenet.com X-Newsreader: WinVN 0.99.7 MIME-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII In article <318D86C2.76BD@mcs.net>, dma@mcs.net says... > >David Hopkins wrote: >> >> Just a note to all of you looking for LightWave tutorials, tips, and other >> info. The Lighthouse Imaging web site now features a few installments of my >> Video Toaster User column Taming The Wave. I'll be adding more installments >> (as well as a few unpublished) as time permits. > > Dave, > > you're so cool. > > Wow. > > ;) > > DA > We all do what we can, Dan. Say, is that book done yet? ;-) -David Article: 18861 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!news2.digex.net!usenet From: davep@access.digex.net (Dave Paige) Newsgroups: comp.graphics.apps.lightwave Subject: Re: My take on NAB: 3DS MAX vs. LW 5.0 Date: Mon, 06 May 1996 17:38:13 GMT Organization: Express Access Online Communications, USA Lines: 11 Message-ID: <318e38ed.69691050@news.digex.net> References: <4mjl7m$7ss@nnrp1.news.primenet.com> NNTP-Posting-Host: dcc11780.slip.digex.net X-Newsreader: Forte Agent .99e/32.227 Steph Greenberg <steph@primenet.com> wrote: >ImageFX wasn't quite up to speed when I stopped doing serious work on the >Amiga. Anyway, on the PC you can get Rexx, which is nearly identical to >Arexx, at least it was available two years ago. For what operating system? Dave Paige Alfheim Imaging dave@access.digex.net Article: 18862 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!news2.digex.net!usenet From: davep@access.digex.net (Dave Paige) Newsgroups: comp.graphics.apps.lightwave Subject: Re: WTB: LW version 4.0 Date: Mon, 06 May 1996 17:47:07 GMT Organization: Express Access Online Communications, USA Lines: 11 Message-ID: <318e3afc.70218298@news.digex.net> References: <3187E83C.3C4A@sojourn.com> NNTP-Posting-Host: dcc11780.slip.digex.net X-Newsreader: Forte Agent .99e/32.227 John McPherson <mcphersj@sojourn.com> wrote: >Does anyone have any extra copies of LW4.0 they are looking to sell? New $750 Call me at 301-942-6800. Dave Paige Alfheim Imaging dave@access.digex.net Article: 18863 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!swrinde!cs.utexas.edu!news.unt.edu!news From: tekell@art.unt.edu (steve) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave vs. Cubicomp Date: 6 May 1996 18:28:52 GMT Organization: UNT Visual Arts Lines: 15 Message-ID: <4mlgd4$j18@hermes.acs.unt.edu> References: <4mj58u$8n3@hermes.acs.unt.edu> <4mj83e$gui@vixen.cso.uiuc.edu> NNTP-Posting-Host: lab2tcpc2.art.unt.edu Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 >I will personally hunt down and kill any moron who takes this post seriously. > > >-- >Noam Ben-Ami is nbenami@ux4.cso.uiuc Solar Acoustics High Performance thanks I appreciate it. Now could you hunt down and kill everyone who takes anything too seriously? praise Bob! steve Article: 18864 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!csn!news-1.csn.net!gw1.att.com!nntphub.cb.att.com!news From: Lyle Milton <lmilton@whstar.wh.att.com> Newsgroups: comp.graphics.apps.lightwave Subject: LW Tip: multiple cameras Date: 6 May 1996 18:24:51 GMT Organization: AT&T Lines: 52 Message-ID: <4mlg5j$126@nntpa.cb.att.com> NNTP-Posting-Host: 135.5.44.* Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.1 (Windows; U; 16bit) Hello, all:}) I just though I'd follow-up on my suggestion to dual-post tip and tricks that get lost in the LW vs. whatever threads. The following is NOT meant to be a comparison between LW and any other 3D package. If you don't like the tip don't use it, there are other LW users who may benefit from all or part of it. By convention I will start the subject with "LW Tip:..." You are welcome to use it. It's slightly modified but here it goes: ----snip---- You should always think like an editor/director when composing segments. To back-up this notion, you could compose the motions of your objects and then set-up the first camera shot/motion path. Next you would save the camera's motion path and copy it to a null object. You would then set the camera motion for the next shot and then copy that motion to null object #2. Repeat the process until you have a null object for each camera movement. One you have your "null cameras" set you can tweek the animation; you can check the action from the different shots by parenting the camera to each null camera and creating a preview anim for each. Again, before you render just parent the camera to a null camera to get a particular shot. I tend to rename my null cameras with the beggining and ending frame numbers e.g. "Frames_210-457" so I never forget which frames to render. It's definately not automatic but it allows me to manage my shots by keeping them all with the associated scene. You could create your null cameras (i.e. create multiple null objects) in your scene before loading any objects so you don't have too far to scroll in the object list. A camera template scene would be more efficient. ---------------------------------------------------------- Hopes someone gets usage out of this...just trying to do my part to support the group. I'm out:}) -Lyle Milton -One And Only Media Article: 18865 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: afrerking@aol.com (AFrerking) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Impact! ? - Plug-in Documentation? Date: 6 May 1996 14:31:11 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 22 Sender: root@newsbf02.news.aol.com Message-ID: <4mlghf$rjt@newsbf02.news.aol.com> References: <318CEBE6.6459@pacificnet.net> NNTP-Posting-Host: newsbf02.mail.aol.com X-Newsreader: AOL Offline Reader I should probably interject before this thread gets out of hand. We certainly never intended the Impact manual to be this late. But, already plagued by a late release one year ago, we elected to ship Impact with a "Preliminary User's Guide" which was meant to be temporary. With the limited plugin market staring us in the face, we were forced to port Impact to other platforms and look into additional products to help support the company. Particle Storm has taken all of our efforts to make it as good as it is. It will ship a complete product, including a full printed manual with tutorials. Ironically, the Impact manual will be sent to all registered users shortly following Particle Storm. Particle Storm is now scheduled for May 15. We were slightly delayed by NAB, but we will be going to duplication this week and should have the first run back one week later. I hope this clears things up a little. I apologize for any delays. Andy Dynamic Realities http://members.aol.com/dynreal Article: 18866 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: instntguts@aol.com (InstntGuts) Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? How about some MAX here folks. Date: 6 May 1996 14:32:15 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 15 Sender: root@newsbf02.news.aol.com Message-ID: <4mlgjf$rkk@newsbf02.news.aol.com> References: <jmonahan-0605960210270001@phx-ip-71.netzone.com> Reply-To: instntguts@aol.com (InstntGuts) NNTP-Posting-Host: newsbf02.mail.aol.com Xref: news2.cais.com comp.graphics.animation:35262 comp.graphics.apps.lightwave:18866 comp.graphics.packages.3dstudio:16172 <This depends entirely on what you consider "good". I used to think that instant mashed potatoes were good. People who haven't had extensive experience with Alias, for example, still think 3D Studio is "good"...but it aint!...> ...in your opinion. Your first statement should answer your last statement. I have worked with Alias, Softimage, 3D Studio/DOS and 3D Studio MAX, and I can get professional results out of all 4 of these programs -- in my opinion. My original statement still stands -- if a person cannot get high-quality renderings out of any of these above packages, then he or she simply doesn't know how to use the package properly. -- Jon Article: 18867 Path: news2.cais.com!news.cais.net!van-bc!ddsw1!news.mcs.net!usenet From: sales@mt-inc.com (MicroTech) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Wait for 5? Date: 6 May 1996 18:41:37 GMT Organization: MCSNet Internet Services Lines: 21 Message-ID: <826.6700T559T141@mt-inc.com> References: <wturber.94.004B054C@primenet.com> <4mj519$4ne@newsbf02.news.aol.com> NNTP-Posting-Host: mtinc.pr.mcs.net X-Newsreader: THOR 2.22 (Amiga;TCP/IP) On 05-May-96 16:02:33, Stranahan (stranahan@aol.com) posted: > Wait, wait, wait - there isn't long to wait and you'll save money.... > _____________________________________________ > Lee Stranahan The wait's over - Lightwave 5.0 is at the dealers now. -- ______________________________________________________________ / MicroTech Sales Staff | Raptor3 DEC Alpha Workstations \ | MicroTech Solutions, Inc. | Lightwave 3D, Toaster/Flyer | | Desktop Video Systems Dealer | JVC Professional Video Products | | NewTek Systems Group Dealer | PVR, Speed Razor, Amiga Dealer | |------------------------------|---------------------------------| | sales@mt-inc.com http://www.mt-inc.com/ | \______________________________________________________________/ Article: 18868 Path: news2.cais.com!news.cais.net!van-bc!ddsw1!news.mcs.net!usenet From: sales@mt-inc.com (MicroTech) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW4-dongle for Amiga Date: 6 May 1996 18:41:50 GMT Organization: MCSNet Internet Services Lines: 21 Message-ID: <892.6700T561T1813@mt-inc.com> References: <210.6700T94T1928@studio42.se> NNTP-Posting-Host: mtinc.pr.mcs.net X-Newsreader: THOR 2.22 (Amiga;TCP/IP) On 05-May-96 18:47:39, Johan Steen (johan@studio42.se) posted: > I just placed my order for LW 4 on Amiga and was wondering if the Amiga > version as well uses a dongle in the parallell port? > Just so I know if I should start looking for extra parallell ports or > not. The Amiga Standalone (no Toaster) version does. -- ______________________________________________________________ / MicroTech Sales Staff | Raptor3 DEC Alpha Workstations \ | MicroTech Solutions, Inc. | Lightwave 3D, Toaster/Flyer | | Desktop Video Systems Dealer | JVC Professional Video Products | | NewTek Systems Group Dealer | PVR, Speed Razor, Amiga Dealer | |------------------------------|---------------------------------| | sales@mt-inc.com http://www.mt-inc.com/ | \______________________________________________________________/ Article: 18869 Path: news2.cais.com!news.cais.net!van-bc!ddsw1!news.mcs.net!usenet From: sales@mt-inc.com (MicroTech) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Rotoscoping Date: 6 May 1996 18:42:12 GMT Organization: MCSNet Internet Services Lines: 52 Message-ID: <2726.6700T714T2804@mt-inc.com> References: <4mj0cc$nb9@news-f.iadfw.net> NNTP-Posting-Host: mtinc.pr.mcs.net X-Newsreader: THOR 2.22 (Amiga;TCP/IP) On 05-May-96 16:41:28, Matt Bauer (bauer@airmail.net) posted: > I just did an animation with a sequence of tga's being rotoscoped on > an array of boxes. I rendered it through screamernet on two machines. > A P150 and a 486. The animation looked very jerky, as if frames were > being dropped. I went in and looked at each individual frame and found > that the sequence was not being mapped in order. It would jump back a > few frames every so often. I deleted all the frames and started over > using just the pentium for rendering and this fixed the problem. I was > using the 486 as job1. Could this have anything to do with it? Any > clues? Thanks for any ideas. Screamernet will not have the machines render in perfect sequential order. This is because even if you had identical machines, they would STILL not be in perfect 'sync' with each other. When you have different machines with widely varying performance characteristics, you'll end up with your P150 doing frame 1 and the 486 doing frame 2, then the P150 will do frames 3-8, the 486 frame 9, etc. If you're recording to a DDR like PVR, the order in which the frames are saved is the order in which they'll be recorded. So in this scenario, the frames recorded would be 1,3,4,5,6,7,8,2,9,11,10,12,13,14, etc. If you have a PVR, you will have to save frames to a system drive and import them later, after they are all rendered. This isn't a problem with the PVR, it's just the nature of things. DDR's are dumb beasts that merely pack the frames that are sent to them, in the order in which they are received. If your 'render farm' sends them out of order, they will get recorded out of order. And you don't want the render farm to wait on a slower machine, because then you would have one or more machines sitting idle just waiting for a slower machine to finish it's frame, so they could all start on the next in the sequence. This would have the effect of slowing down your faster machine(s) to match the speed of your slowest machine. You don't mention how you are recording or building your animation, so this explanation might not apply to your case. Regards, John Crookshank MicroTech -- ______________________________________________________________ / MicroTech Sales Staff | Raptor3 DEC Alpha Workstations \ | MicroTech Solutions, Inc. | Lightwave 3D, Toaster/Flyer | | Desktop Video Systems Dealer | JVC Professional Video Products | | NewTek Systems Group Dealer | PVR, Speed Razor, Amiga Dealer | |------------------------------|---------------------------------| | sales@mt-inc.com http://www.mt-inc.com/ | \______________________________________________________________/ Article: 18870 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: virtualbri@aol.com (VirtualBri) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave Crack Date: 6 May 1996 14:40:35 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 14 Sender: root@newsbf02.news.aol.com Message-ID: <4mlh33$rpk@newsbf02.news.aol.com> References: <mad.70fy@torment.tmisnet.com> Reply-To: virtualbri@aol.com (VirtualBri) NNTP-Posting-Host: newsbf02.mail.aol.com >P.S. The only thing that I can figure, is that the dongle people MUST be a >bunch of liberals, or something. Why else would they want to cram something >down everyone else's throught, JUST because THEY think it's RIGHT ? Whew, that's the type of intelligent discourse *I* read the newsgroup for. I'd bother to continue the dongle thread, but there's no arguing with fanatics, on either side. --Brian ====== http://members.aol.com/virtualbri/ ====== == Home of the rather large and mostly complete == ===== LightWave 3D Internet Resource Lists ===== Article: 18871 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!swrinde!cs.utexas.edu!news.unt.edu!news From: tekell@art.unt.edu (steve) Newsgroups: comp.graphics.apps.lightwave Subject: Re: My take on NAB: 3DS MAX vs. LW 5.0 Date: 6 May 1996 19:00:02 GMT Organization: UNT Visual Arts Lines: 16 Message-ID: <4mli7i$j18@hermes.acs.unt.edu> References: <4mjl06$7gg@nnrp1.news.primenet.com> <318DAC45.7816@pilot.msu.edu> NNTP-Posting-Host: lab2tcpc2.art.unt.edu Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 >I dunno. I have a list a mile long of things I would like to see in the next >version of LW, and multiple cameras is towards the bottom. > But consider its probably the easiest to implement. I would firstly like to see a completely reworked GUI for keyframing one more like AfterEffects Timeline or Max's Trackview. I don't think this would be an either/or situation. You not going to here Newtek say "we were going to completely redo the GUI for keframing but we decided to implement multiple cameras instead." s Article: 18872 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!mr.net!news.mr.net!scream.ing.com!cyberoptics.com!usenet From: Nate Hayes <nhayes@cyberoptics.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: PVR and Premeire 4.2 Date: Mon, 06 May 1996 11:28:40 -0500 Organization: CyberOptics Corp. Lines: 19 Message-ID: <318E28B8.2089@cyberoptics.com> References: <4majg5$i89@earth.usa.net> NNTP-Posting-Host: vidhound.cyberoptics.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Win95; I) James L. Arthurs/Image Shoppe wrote: > > To: nhayes@cyberoptics.com > > N > > N >Yes, you can capture video and audio from within Premiere. It also has > N >full support for batch capture, timecode, and EDLs. > > Really? Batch capture and machine control with PC Premiere and PVR? > > Are you sure? Yes. Premiere has FULL support for batch capture and machine control. So does the PVR software that comes with the board. You'll have to use this software to actually do the capturing because PVR won't capture .AVI files. But then you can import into a Premiere project and create an EDL. Between PVR and Premiere, you can do online and offline editing. Nate Article: 18873 Newsgroups: comp.graphics.apps.lightwave Path: news2.cais.com!news.cais.net!news.mathworks.com!tank.news.pipex.net!pipex!netcom.net.uk!netcom.com!shf From: shf@netcom.com (Stuart Ferguson) Subject: Re: Error 213 starting Modeler 5.0 Message-ID: <shfDqzzws.BF1@netcom.com> Organization: The Blue Planet References: <oxleyd-0405961125310001@158.234.20.23> Date: Mon, 6 May 1996 19:10:04 GMT Lines: 42 Sender: shf@netcom16.netcom.com +-- oxleyd@logica.co.uk (David Oxley) writes: | I upgraded to LW5.0 last night. The installation appeared to be | successful. Layout comes up OK (although not all object are shaded when | using OpenGL...hmmm), but I can't run Modeler. It pops up a dialogue box | saying: | "Startup Failure 213: Message file missing" One of the less discussed features of 5.0 is some support for international users. Error and help messages are stored in a file which is translated to the user's local language. There are a few problems with this, however. First of all, not all the translations are available yet. We've sent the message text to our international distributers, but only the ones in Japan have sent us anything back. All supported languages will be translated eventaully and we'll make them available on ftp and bbs sites when they are. Secondly, when Layout and Modeler try to get a message file for the local language and find that there isn't one, they default to the US English messages. Or at least they are supposed to. Modeler, it seems, is not finding the US English messages the way it should and exits with the error above. The folks in Japan found the problem about a day before we shipped 5.0. I've fixed the problem (mea culpa), but a bit too late. 5.0 rev B will have this problem fixed, which only affects international users. Until you can get a patch, you have several solutions. The short-term solution is to set your system to US English. A medium-term solution will be to get "translation" files from NewTek for your local language. While they will have the correct language code to fool Modeler, the text will be English. The long-term solution will be to get the rev B patch, and the ultimate solution will be to get correct translations. You may get these faster by pestering your local distributer. Sorry for the inconvenience. Hopefully we can get this fixed up quickly so as not to cause you too much trouble. -- Stuart Ferguson (shf@netcom.com) "How do you compute that? Where on the graph do `must' and `cannot' meet?" Article: 18874 Newsgroups: comp.graphics.apps.lightwave Path: news2.cais.com!news.cais.net!news.mathworks.com!tank.news.pipex.net!pipex!netcom.net.uk!netcom.com!shf From: shf@netcom.com (Stuart Ferguson) Subject: Re: shutting down Modeler from within Layout Message-ID: <shfDr007C.CBp@netcom.com> Organization: The Blue Planet References: <oj668aaoidp.fsf@hpsrk.fc.hp.com> Date: Mon, 6 May 1996 19:16:24 GMT Lines: 16 Sender: shf@netcom16.netcom.com +-- koren@hpsrk.fc.hp.com (Steve Koren) writes: | I'm sure this is in the manual somewhere, but I just discovered it by | accident the other day. | | If you have started Modeler from the button inside Layout, you can shut | it back down again by shift-clicking the Modeler button (in the upper | right). Just clicking it again won't do, because it blips you over to | Modeler again. This is consistent with the "E" and "T" buttons in Layout. You can remove an envelope or texture by shift-clicking the "E" or "T" buttons without having to enter the panel. -- Stuart Ferguson (shf@netcom.com) "How do you compute that? Where on the graph do `must' and `cannot' meet?" Article: 18875 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!swrinde!cs.utexas.edu!news.unt.edu!news From: tekell@art.unt.edu (steve) Newsgroups: comp.graphics.apps.lightwave Subject: LW is an Island Date: 6 May 1996 19:17:20 GMT Organization: UNT Visual Arts Lines: 27 Distribution: world Message-ID: <4mlj80$j18@hermes.acs.unt.edu> References: <4mjl06$7gg@nnrp1.news.primenet.com> NNTP-Posting-Host: lab2tcpc2.art.unt.edu Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 >Not flogged, just requested. I'm quite amazed at the useful stuff that gets >put on the back burner because users uninformed about the utility of those >features through lack of experience with any other software don't >understand how much time they save throughout a production with some of >them. Multiple cameras could lead either to improved animation during the >same duration of production or a shorter period of production for >anything that includes multiple camera views. Amen. I get the impression that LW is sort of an island. I would like to see NewTek take the best of other apps and implement/improve/evolve/sythesize what they can (in addition to doing their own unique thing of course). After working for awhile with AfterEffects I can see how I as developer would take a good look at their Timeline - one of the best ways for keyframing/f-cruve editing I have seen- and adapt it for 3D. But its seems to be another world here. When you point out how cool another app is for having a certain feature LWers start getting defensive. If I said I liked Max because of TrackView, you are more likely to hear someone respond by saying "well Max's renderer sucks" than saying "hmm yeah some good ideas lets take its good points and make it better". This is just a generalized observation, don't take it personally. steve Article: 18876 Newsgroups: comp.graphics.apps.lightwave Path: news2.cais.com!news.cais.net!news.mathworks.com!tank.news.pipex.net!pipex!netcom.net.uk!netcom.com!shf From: shf@netcom.com (Stuart Ferguson) Subject: Re: Error 213 starting Modeler 5.0 Message-ID: <shfDr004w.C2B@netcom.com> Organization: The Blue Planet References: <oxleyd-0405961125310001@158.234.20.23> <4mg96s$54t@nntp.pinc.com> <N.050596.184223.81@earthlink.net.earthlink.net> Date: Mon, 6 May 1996 19:14:56 GMT Lines: 26 Sender: shf@netcom16.netcom.com +-- fwtep@earthlink.net writes: | > oxleyd@logica.co.uk (David Oxley) wrote: | > >I upgraded to LW5.0 last night. The installation appeared to be | > >successful. Layout comes up OK (although not all object are shaded when | > >using OpenGL...hmmm), but I can't run Modeler. It pops up a dialogue box | > >saying: | > | > > "Startup Failure 213: Message file missing" | | Here's what you need to do: | | Find these files and put them in your working directory (which is whatever | directory your LW configs are). | Mod_err.enu | Mod_err.im This is incorrect. The only file needed is MOD_ERR.ENU, which is the US English error messages, and it should be placed in the PROGRAM directory. That is, it should be in the same directory as the EXE file for Modeler. As I noted in another message, you should also set your localization to US English. This is a temporary work-around, but it will let you run until we can get you better solutions. -- Stuart Ferguson (shf@netcom.com) "How do you compute that? Where on the graph do `must' and `cannot' meet?" Article: 18877 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!news.iadfw.net!usenet From: bauer@airmail.net (Matt Bauer) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Rotoscoping Date: Mon, 06 May 1996 22:43:40 GMT Organization: customer of Internet America Lines: 39 Message-ID: <4mloes$i19@news-f.iadfw.net> References: <4mj0cc$nb9@news-f.iadfw.net> <2726.6700T714T2804@mt-inc.com> NNTP-Posting-Host: dal02-09.ppp.iadfw.net X-Newsreader: Forte Free Agent 1.0.82 The final frames were being stored on a shared drive, which would later be dumped to a PVR. It looks as if the rotoscoped images were not being used in the right order. The object which was being mapped, had the correct motion, with no jumps. The jumps were only in the sequence of tga's. I believe SN assigns image #x to frame #x unless told otherwise. Even though the P150 was ahead, it would seem that it would use the related image file for any particular frame. The only relation I see is this. The ending sequence never jumped ahead in the frames that I saw. It was always around three or four frames back. The 486 was about 3 times slower. I have no ideas. Maybe it was just a bad day. I'm going to try it again with the P150 as Job1 and see what happens. Thanks for the reply. Matt Bauer bauer@airmail.net >On 05-May-96 16:41:28, Matt Bauer (bauer@airmail.net) posted: >> I just did an animation with a sequence of tga's being rotoscoped on >> an array of boxes. I rendered it through screamernet on two machines. >> A P150 and a 486. The animation looked very jerky, as if frames were >> being dropped. I went in and looked at each individual frame and found >> that the sequence was not being mapped in order. It would jump back a >> few frames every so often. I deleted all the frames and started over >> using just the pentium for rendering and this fixed the problem. I was >> using the 486 as job1. Could this have anything to do with it? Any >> clues? Thanks for any ideas. >Screamernet will not have the machines render in perfect sequential order. >This is because even if you had identical machines, they would STILL not be >in perfect 'sync' with each other. When you have different machines with >widely varying performance characteristics, you'll end up with your P150 >doing frame 1 and the 486 doing frame 2, then the P150 will do >frames 3-8, the 486 frame 9, etc. If you're recording to a DDR like PVR, >the order in which the frames are saved is the order in which they'll be >recorded. So in this scenario, the frames recorded would be >1,3,4,5,6,7,8,2,9,11,10,12,13,14, etc. Article: 18878 Path: news2.cais.com!news.cais.net!news.mathworks.com!news.kei.com!news.texas.net!newshost.comco.com!newsfeed.concentric.net!news From: Bryant Reif <reifbrya@pilot.msu.edu> Newsgroups: comp.graphics.apps.lightwave Subject: Re: My take on NAB: 3DS MAX vs. LW 5.0 Date: Mon, 06 May 1996 16:54:42 -0400 Organization: Concentric Internet Services Lines: 31 Message-ID: <318E6712.3957@pilot.msu.edu> References: <4mjl06$7gg@nnrp1.news.primenet.com> <318DAC45.7816@pilot.msu.edu> <4mli7i$j18@hermes.acs.unt.edu> NNTP-Posting-Host: cnc04530.concentric.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.01 (Win95; I) steve wrote: > > >I dunno. I have a list a mile long of things I would like to see in the > next > >version of LW, and multiple cameras is towards the bottom. > > > > But consider its probably the easiest to implement. > > I would firstly like to see a completely reworked GUI for keyframing one more > like AfterEffects Timeline or Max's Trackview. I don't think this would be > an either/or situation. You not going to here Newtek say "we were going to > completely redo the GUI for keframing but we decided to implement multiple > cameras instead." > > s Yes but with a finite amount of time and resources they simply might not have time to implement them into the next release. It would be great if programmers could sit around and put *everything* into their program at once, but they don't have that luxury. They have deadlines and an "either-or" situation can easily arise. I would like to see independant channels, improved spline interface, and UV coord controls in the next release. If they put all these things into the next release and didn't have time for multiple cameras, I would still be very happy. If they included all these things and multiple cameras, I would be even happier. -- Bryant Reif mailto:reifbrya@pilot.msu.edu http://www.aiesec.org/~bryant Article: 18879 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Wait for 5? Date: 6 May 1996 16:51:03 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 11 Sender: root@newsbf02.news.aol.com Message-ID: <4mlonn$1bu@newsbf02.news.aol.com> References: <826.6700T559T141@mt-inc.com> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com See? Now isn't long... _____________________________________________ Lee Stranahan "I shot a half hour, 35mm movie with professional quality visual effects for around $5000 - and I can show you how to do it, too." Access DeniedURL - http://users.aol.com/stranahan/access.htm Lee's Home Page URL - http://users.aol.com/stranahan/main.htm Article: 18880 Path: news2.cais.com!news.cais.net!news.mathworks.com!gatech!news.cse.psu.edu!uwm.edu!vixen.cso.uiuc.edu!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Camera-Help Date: 6 May 1996 16:55:33 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 13 Sender: root@newsbf02.news.aol.com Message-ID: <4mlp05$1f8@newsbf02.news.aol.com> References: <4mlll4$fp0@tilde.csc.ti.com> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com If I understand the problem correctly, more keyframes is the wrong solution - the better one is to parent the camera to a null, move the camera a distance away from the null, and then rotate the null..... _____________________________________________ Lee Stranahan "I shot a half hour, 35mm movie with professional quality visual effects for around $5000 - and I can show you how to do it, too." Access DeniedURL - http://users.aol.com/stranahan/access.htm Lee's Home Page URL - http://users.aol.com/stranahan/main.htm Article: 18881 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!news.fibr.net!nntp.primenet.com!news.primenet.com!steph From: Steph Greenberg <steph@primenet.com> Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? How about some MAX here folks. Date: 6 May 1996 14:00:02 -0700 Organization: Primenet (602)416-7000 Lines: 31 Sender: root@primenet.com Message-ID: <4mlp8i$mm4@nnrp1.news.primenet.com> References: <jmonahan-0605960210270001@phx-ip-71.netzone.com> <4mlgjf$rkk@newsbf02.news.aol.com> X-Posted-By: steph@usr2.primenet.com Xref: news2.cais.com comp.graphics.animation:35266 comp.graphics.apps.lightwave:18881 comp.graphics.packages.3dstudio:16178 InstntGuts <instntguts@aol.com> wrote: : experience with Alias, for example, still think 3D Studio is "good"...but : it aint!...> : ...in your opinion. Your first statement should answer your last : statement. I have worked with Alias, Softimage, 3D Studio/DOS and 3D : Studio MAX, and I can get professional results out of all 4 of these : programs -- in my opinion. : My original statement still stands -- if a person cannot get high-quality : renderings out of any of these above packages, then he or she simply : doesn't know how to use the package properly. "High-quality renderings" doesn't equal high quality character animation, or high quality seamless integration of photo realistic objects in live action plates, etc. Certainly you can get high quality renderings, but what exactly are the limitations that separate PC programs from SGI programs? : -- Jon -- ------------------------------------------------------------------------------- Steph Greenberg, 3DCGIMD CGI Character Orthopedic Surgeon, steph@primenet.com Chiropracter, and Podiatrist. Copyright 1996. All Rights Reserved. Permission granted for non-commercial electronic republication only, such as Usenet and Email, and non-commercial educational purposes such as charge free WWW pages. Express permission is required for any other use. When in doubt, ask. ------------------------------------------------------------------------------- Article: 18882 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!usc!newshub.cts.com!not-for-mail From: markf@cts.com (Mark Fletcher) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Any good explode/shatter/atomize plug-ins? Date: 6 May 1996 20:53:19 GMT Organization: CineGraphics, Inc. Lines: 17 Message-ID: <4mlorv$fq1@news3.cts.com> References: <4mjm6h$8jm@natasha.rmii.com> <4mjvn3$qtd@news2.cais.com> NNTP-Posting-Host: crash-i2.cts.com In article <4mjvn3$qtd@news2.cais.com>, Daniel J. McCoy <djmccoy@pacificnet.net> wrote: > >Commercially, there's a package meant for logo work (Logo Wizard?) that has an >explode feature that might work out better. This should be available for at >least Intel. The Amiga has had a set of macros (Power Macros) that would also >help out if you had an Amiga. Anyone hear of a PC/Alpha port from them? > Yes. Look for an announcement "soon". Mark ----------------------------------------------------------------------- Mark Fletcher Minor League Baseball Software Engineer Hack Ask me about the San Diego, Ca. Sonoma County Crushers ----------------------------------------------------------------------- Article: 18883 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!nwnews.wa.com!nwfocus.wa.com!krel.iea.com!news.moscow.com!news From: "Bryan J. Blevins" <bblevins@bei.moscow.com> Newsgroups: comp.graphics.apps.lightwave Subject: Commercial: VertiLectric Press Release and info Date: Mon, 06 May 1996 13:44:14 -0800 Organization: PalouseNet Lines: 92 Message-ID: <318E72AE.1D40@bei.moscow.com> NNTP-Posting-Host: bei.moscow.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Macintosh; I; 68K) Lightning Strikes LightWave3D VertiLectric: special effects plug-in is now shipping. For Immediate Release Monday, April 22, 1996 Contact: Bryan J. Blevins Blevins Enterprises, Inc. (800)205-5161, (208)885-3805 Blevins Enterprises, Inc. (BEI) announced the release of VertiLectric, an electrical effects plug-in accessory for NewTek's Emmy award winning animation package, LightWave 3D. VertiLectric creates electrical and other special effects that may be easily animated and incorporated in computer generated animations for television, film, game and virtual reality productions. LightWave animators can generate lightning bolts, electrical arcs and even laser beams by simply attaching source and target points to animated objects in LightWave 3D. VertiLectric is a plug-in for both the Modeler and Layout modules of LightWave 4.0 & 5.0. In the Modeler portion, lightning bolts can be created in any shape and made to follow any path. Electric scripting of text is a snap and adds 'energy' to titles and flying logos. Control of shape, jaggedness, branching, and surfacing is all open to the artist. Released at the National Association of Broadcasters convention, VertiLectric has found a home at some of the biggest special effects and game companies such as Westwood Studios where Felix Kupis calls VertiLectric: "Such a killer app!" At the heart of VertiLectric is an organic branching algorithm. Originally designed for constructing lightning bolts, it has found uses in other areas as well. "We are constantly amazed with the creative ways people are using VertiLectric. From the electric arcs and lasers we intended, to trees, vines, and other foliage," states David Blevins, BEI president and creator of VertiLectric. Mr. Blevins continues, "One of our customers, Glen D. Miller of Digital Domain, used VertiLectric to construct the jagged sutures for a human skull he modeled." Everett Burrell, 3D supervisor for Hercules: the Legendary Journeys and Xena: Warrior Princess says of VertiLectric: "VertiLectric can be used for more than just electricity. It's great for making all sorts of organic STUFF!" At $99.95, VertiLectric is priced low enough for the hobbyist as well as the professional, and can pay for itself with one project. VertiLectric is currently available for Intel and DEC Alpha systems with LightWave3D. For availability on other platforms, please call BEI. Established in 1993, Blevins Enterprises, Inc. specializes in 3D computer graphics products and services. Here are a few of the features available in VertiLectric 1.0: Layout Plug-in. Strike objects as they move through a scene. Multiple sources and targets. You can have up to 1000 sources and up to 2000 targets Individual bolt settings for each target in the scene let you specify: Apply any LW surface to lighting bolts. Range (How close a target must be to the source to get a strike.) Twist (How 'jagged' the bolt is.) Segment length (Level of bolt detail.) Branches (How many branches are in the bolt.) Shape and Branch seeds (Make each bolt look unique) Strike sequence (List of when a bolt strikes. Edit it yourself, or let VertiLectric do it for you.) Save a strike sequence as an envelope (Sync light flashes to bolt strikes) Settings may be easily copy and pasted to other target in the scene. Randomize feature for Strike Sequence, Shape and Branch seeds make your scenes look natural. ScreamerNET II compatible. Modeler Plug-in Extrude-o-bolts: Create bolts with any thickness. Taper bolts from one thickness to another. (Makes great trees, vines and other plants.) Complete control over bolt creation to ensure "morphable bolts" Generate text written in lightning script. Make "curve" bolts for custom rail extrusions. Custom seed settings control bolt shape and branching. Create bolts with as many branches as you want. A working demo of Modeler portion of VertiLectric is available via our web site at: http://bei.moscow.com BLEVINS ENTERPRISES, INC. 121 Sweet Avenue Moscow, ID 83843 (208) 885-3805 FAX: (208) 885-3803 WWW: http://bei.moscow.com ---------------------------------------------------------- Bryan J. Blevins Blevins Enterprises, Inc. bblevins@bei.moscow.com WWW http://bei.moscow.com (208)885-3805 I am Homer of Borg! Prepare to be... Ooooooo! Donuts! Article: 18884 Path: news2.cais.com!news.cais.net!nntp.coast.net!howland.reston.ans.net!vixen.cso.uiuc.edu!usenet From: nbenami@uiuc.edu (Noam Ben-Ami) Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? How about some MAX here folks. Date: 6 May 1996 21:36:27 GMT Organization: University of Illinois at Urbana Lines: 28 Message-ID: <4mlrcr$f33@vixen.cso.uiuc.edu> References: <jmonahan-0605960210270001@phx-ip-71.netzone.com> <4mlgjf$rkk@newsbf02.news.aol.com> Reply-To: nbenami@uiuc.edu (Noam Ben-Ami) NNTP-Posting-Host: ux4.cso.uiuc.edu Xref: news2.cais.com comp.graphics.animation:35267 comp.graphics.apps.lightwave:18884 comp.graphics.packages.3dstudio:16180 instntguts@aol.com (InstntGuts) writes: ><This depends entirely on what you consider "good". I used to think that >instant mashed potatoes were good. People who haven't had extensive >experience with Alias, for example, still think 3D Studio is "good"...but >it aint!...> >...in your opinion. Your first statement should answer your last >statement. I have worked with Alias, Softimage, 3D Studio/DOS and 3D >Studio MAX, and I can get professional results out of all 4 of these >programs -- in my opinion. >My original statement still stands -- if a person cannot get high-quality >renderings out of any of these above packages, then he or she simply >doesn't know how to use the package properly. I'll up the stakes: I can create extremely high quality animations and effects equaling or surpassing anything 3DStudio can do and many of the things MAX can do on a $200 package called Imagine 4.0...and I can do it in as much or less time. Alias and Softimage? Well, thats a completely different league. -- Noam Ben-Ami is nbenami@ux4.cso.uiuc Solar Acoustics High Performance Speakers. http://farside.ncsa.uiuc.edu/~nbenami ---- Disclaimer: I speak for myself ONLY. Dealer employee:Dunlavy, B.A.T., Theta, Rowland, Von Schweikert, Hales, Paragon, Golden Tube, Musical Design, Counterpoint, Linn, Fanfare, C.A.L, Nak, XLO, PS Audio... Article: 18885 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!swrinde!cs.utexas.edu!news.ti.com!usenet From: Sc0t@msg.ti.com (The Glory Boys) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Camera-Help Date: 6 May 1996 19:58:28 GMT Organization: GBI Lines: 15 Message-ID: <4mlll4$fp0@tilde.csc.ti.com> References: <ftn_2.203.316.100$FidoNet_317d5333_Rikard.Bosnjakovic@p100.ubase.ct.se> NNTP-Posting-Host: dlin518.dlin.sc.ti.com Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 >What you are trying to say (or draw ;) is that I must set >more keyframes as the camera rotates the object? Yes, the keyframes are needed to keep the camera equidistant from the object. If all you had were KF1 and KF5, you would get a streight line. If you added KF3, your camera would go out to KF3, change direction and go to KF5. When you include KF2 and KF4, you can get a nice rounded path. This is just a little test, but the concept will work in more complicated examples. Using just the right number of keyframs, not to many, not to few is the best way for your animns to look smooth. Scott a GBI Article: 18886 Path: news2.cais.com!news.cais.net!nntp.primenet.com!news.primenet.com!ip18-056.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW 5.0 Pricing Date: 6 May 1996 15:15:01 -0700 Organization: Primenet Services for the Internet Lines: 46 Sender: root@primenet.com Message-ID: <wturber.99.08B2AA06@primenet.com> References: <4mgjhs$d2g@newsbf02.news.aol.com> X-Posted-By: ip18-056.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <4mgjhs$d2g@newsbf02.news.aol.com> stranahan@aol.com (Stranahan) writes: >From: stranahan@aol.com (Stranahan) >Subject: LW 5.0 Pricing >Date: 4 May 1996 17:51:56 -0400 >Safe Harbor's posted prices of >>LightWave 5.0 Intel $1179.00 >>LightWave Upgrade 4.0 To 5.0 Intel $ 479.00 >This points up the problem with some people's reasoning on the pricing for >the upgrade. They reasoned that because the price of 5.0 had been raised >$495 and the price of the upgrade was $495, it was pretty much even. This >doesn't take into account discounting. Unless you paid less than $700 for >LW4.0, you end up paying more than those new to the market with 5.0. >This is not to say that this is the worst thing in the world. Obviously, >if you bought 4.0 you've had use of the product, and that's worth >something. But NewTek is charging as much as they can, and so it's not a >great deal either. The thing you can't say is that 'NewTek always takes of >it's user base.' That's clearly a secondary consideration at this point. >_____________________________________________ >Lee Stranahan We paid $800 for non-upgrade versions of LW 4.0 and have ordered upgrades at about $450. I guess that means we are around $75-100 in behind, but then we have had a lot of use of 4.0. The one thing that really points out that Newtek doesn't seem too concerned about taking care of its user base is that the full version is being made available weeks sooner than the upgrade packages. Gosh - who do they think will be helping their grassroots marketing? Well not me. I don't have anything to say about 5.0 cuz I don't have it yet. It isn't really a huge deal, but remember back in August/September when new orders (new cash flow) were shipping sooner than pre-release upgrades (no cash flow)? (Note: NewTek denied this, but there was far too much evidence to the contrary IMO). I suppose NT can get away with this because their product represents such a good value. It just might backfire at some point in the future. Or has it already? Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 18887 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.cse.psu.edu!uwm.edu!vixen.cso.uiuc.edu!uchinews!cbgw2.att.com!nntphub.cb.att.com!news From: Lyle Milton <lmilton@whstar.wh.att.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: My take on NAB: 3DS MAX vs. LW 5.0 Date: 6 May 1996 21:48:51 GMT Organization: AT&T Lines: 83 Message-ID: <4mls43$40a@nntpa.cb.att.com> References: <4m0g1q$bpg@nnrp1.news.primenet.com> <3184D1DA.2C2C@cyberoptics.com> <4m5sa6$73@nntpa.cb.att.com> <4m6hit$i3r@nnrp1.news.primenet.com> <4m8473$5ho@nntpa.cb.att.com> <4m8969$qae@nnrp1.news.primenet.com> <4m8nup$6vr@nntpa.cb.att.com> <4m901h$22i NNTP-Posting-Host: 135.5.44.* Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.1 (Windows; U; 16bit) Steph Greenberg <steph@primenet.com> wrote: >Lyle Milton <lmilton@whstar.wh.att.com> wrote: --snip-- >: Don't get me wrong, I'm not saying that you shouldn't request features that >: you've seen in other programs; I don't think it's realistic to expect those >: features to appear right away. In the mean time use a workaround or use >: something else. > >Well SI has had the best IK since 1991 or '92. It's taken an awful damn long >time for this to appear in LW, and it isn't anywhere near as flexible as SI. >And SI isn't anywhere near as flexible as Alias. So obviously if you don't >push very hard for a feature, it could take years to see it. If every other program had exactly the same features as every other program then there would be just one program choice; I believe that diversity in software is a good thing. Also, I still fail to understand how you can compare these programs. I mean in terms of price these programs are miles apart. How about compairing Alias Sketch rather than Alias7 to LightWave; it's closer in price range isn't it? (I could be wrong, it's been years since I used it) Let's be fair...let's compare programs that are in comparable price ranges. I mean after all, when someone says they have a budget of $1500.00 for a 3D program but they want IK features like Alias they aren't being very realistic are they? --snip-- >: Just because someone wants a feature doesn't mean that it's missing. It only >: becomes missing when every other competing piece of software has that feature. >: Is raydiosity missing from Alias? Isn't modeling in Alias, animating in >: SoftImage, and rendering with Renderman a workaround? Does it mean that people >: that use this workaround are squandering valuable production time? I don't think >: it's for me to say. The people that use this workaround think it's worth the >: effort. They may also have the budget to support it. > >Actually, I do think it squanders enormous production resources. This is the same type of thinking that can kill innovation. Work-a-rounds, or experimentation to be exact, has brought us everything that we've come to take for granted in our everyday lives (like 3D programs for example:}). After all, "necessity is the mother of invention"! >: The bottom line is this: if the tools that you are using a becoming a hinderance >: you are using the wrong tools. > >I'm not the one who thinks production houses are deep-pockets morons who just >don't understand that LW does everything Alias does. > ..?....?... Who does? >: BTW, the fact that LightWave Modeler couldn't do some of the things that I needed >: didn't make me think less of it. I didn't view these things as missing because >: these features didn't exist anywhere. The end result is that if forced me create >: tools that not only helped me but benefited the LightWave community. It propelled >: me to write MacroForm. MacroForm and plug-ins in gereral can be viewed as >: workarounds. > ---snip--- > >And I would consider plug-in features part of the program, even though they >are optional, and the way that Max handles plug-ins, they are seamlessly >integrated into the program so you don't know what's Max and what's plug-in. >When LW does this, and plug-ins become available with mult cameras that >show up in the animation files, and they are simple, and non-time-consuming >to use, then the argument moves to higher ground. > I am a little confused with the term "seamless". I've heard it mensioned quite a few times in this group and I must admit to being a little lost on this one. When our users access MacroForm's features they do it through the function keys. A requester comes up, they make some choices, the software does it's thing. Sometimes they will be entered into what we call Apply mode that allows them to do interactive edits on their models with curves without using requesters. So far no one has mentioned that this feels disjointed. Actually most have said that MacroForm integrates so well that Modeler feels like a whole new program. Is this not seamless? This is not rhetorical, I'm asking you because if this "seamless" thing is a must-have feature, then we will see what we can do to mimick it. (I smell a work-a-round!:}) -Lyle Milton -One And Only Media Article: 18888 Path: news2.cais.com!news.cais.net!nntp.primenet.com!news.primenet.com!ip18-056.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Can directories have spaces in their names? Date: 6 May 1996 15:20:00 -0700 Organization: Primenet Services for the Internet Lines: 44 Sender: root@primenet.com Message-ID: <wturber.100.08B73588@primenet.com> References: <4me3g8$a90@news-f.iadfw.net> X-Posted-By: ip18-056.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <4me3g8$a90@news-f.iadfw.net> bauer@airmail.net (Matt Bauer) writes: >From: bauer@airmail.net (Matt Bauer) >Subject: Can directories have spaces in their names? >Date: Sat, 04 May 1996 01:03:05 GMT >I have just figured out a problem, I hope, with SN. It seems that SN >will only render my scenes which are stored in a directory with names >that don't have any spaces. Here's what I found. >Made a scene. >Stored it in \newtek\scenes\!Work\Logo with Volumetric Shadow.lws >I started up SN and selected the scene. It started rendering single >passes on a 640x480 scene. I had my scene set to 720x480, with Medium >AntiAliasing, so I new it was going way to fast. I stopped the >rendering and then restarted it. As soon as I hit Screamer Render, I >jumped to the screamernet session running in a dos window. At the top >of the list was an error claiming that the scene "\scenes\!Work\logo " >could not be loaded. I went back and saved the scene in a directory >called "\newtek\scenes\!work\Logo\logo with volumetric shadow.lws". >Loaded it into SN and everything went fine. >Is this right? It seems to me that my directory name would be able to >have spaces. I found this out after days of frustration and calls to >tech support. Did I miss something skimming through the LW manual? Am >I the only one with this stupid problem? Do you guy's think I'm as >crazy as the tech support did? Oh well, maybe I am. >Thanks for any support you guy's have. Later. >Matt Bauer >bauer@airmail.net That is my experience also. I did not do tests to confirm tho. I just stopped using spaces. Also, I am pretty sure the same problem occurs with filenames as well as pathnames. Furthermore, Screamernet II (on 4.0) will not accept as long a pathname as Layout will. So keep your directory paths short if you use Screamernet. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 18889 Path: news2.cais.com!news.cais.net!nntp.primenet.com!news.primenet.com!ip18-056.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Re: question on LW manuals Date: 6 May 1996 15:31:01 -0700 Organization: Primenet Services for the Internet Lines: 38 Sender: root@primenet.com Distribution: world Message-ID: <wturber.101.08BFD3C2@primenet.com> References: <960405235211934@FrontierTech.COM> X-Posted-By: ip18-056.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <960405235211934@FrontierTech.COM> tlisanti@earth.planet.net (Tony Lisanti) writes: >From: tlisanti@earth.planet.net (Tony Lisanti) >Subject: question on LW manuals >Date: 3 May 1996 22:55:13 GMT > I find the manuals in lightwave Could have been done differently. Thy describe >each tool, option so on and tell you what effect it has. Then at the end of the >book, it shows you tutorals. What I think they should have done was : Describe >options,give example, do short tutoral. This would make it easier for poeple >that are beginners. > Anyone wish to comment? Sure, I'll bite. I think the 4.0 manuals are quite good. Well designed tutorials will show how to use many more than one feature and so would be out of place after each description. I think the manuals are very complete, however, more examples and more tutorial could be helpful. I strongly suggest subscribing to LWPro, getting some tapes, and getting the LWPro compilation issue. With a program as complex as LW (or any other 3D package) I think that 3rd party instruction is almost mandatory. We have 3rd party Corel and Photoshop books as well. A different perspective can be very helpful. I think it is asking too much of a manual to expect it to be a complete course in how to use the tool effectively. It should, however, have complete feature documentation. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 18890 Path: news2.cais.com!news.cais.net!news.mathworks.com!news.kei.com!newsfeed.internetmci.com!nntp.earthlink.net!usenet From: Doug Cooper <dcooper@dreamworks.com> Newsgroups: comp.graphics.apps.lightwave Subject: LW 5.0 multi-threaded? Date: Mon, 06 May 1996 15:26:28 -0700 Organization: Dreamworks Lines: 10 Message-ID: <318E7C94.4A7B@dreamworks.com> Reply-To: dcooper@dreamworks.com, dougc@pobox.com NNTP-Posting-Host: dreamworks.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (X11; I; IRIX 5.3 IP22) I've seen some discussion about using multiple processor systems for LW 5.0 on NT, but is it multi-threaded? Will it take advantage of multiple processors effectively, or do you just get to render in the background while still working? -- "Coop" - Doug Cooper - Animation Technology, DreamWorks/SKG =========================================================== "The Smaller the World gets, the Bigger we have to Think" Article: 18891 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!news.fibr.net!nntp.primenet.com!news.primenet.com!ip18-056.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Scripting In Layout (BML) ? Date: 6 May 1996 15:37:01 -0700 Organization: Primenet Services for the Internet Lines: 39 Sender: root@primenet.com Message-ID: <wturber.102.08C5A22A@primenet.com> References: <318a6955.16264767@news> X-Posted-By: ip18-056.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <318a6955.16264767@news> (gw%njenkinsRJ3M-26YPLZ9L-BFFD44DT-1EA6CC82) writes: >From: (gw%njenkinsRJ3M-26YPLZ9L-BFFD44DT-1EA6CC82) >Subject: Scripting In Layout (BML) ? >Date: Fri, 03 May 1996 20:22:28 GMT >I need to a way to do a batch render on LW with a PC or Alpha. >essentially, I want to load up a certain scenefile, render the frames, >then change the resolution and render the frames again, change the >resolution and render them again, etc... then It will load up a second >scenefile and repeat the procedure. Will BML do this? >Or does anyone know of anything else that will do it? >I might be able to get the programmers on my team to make me a plugin, >but does anyone have the experienc witrh this kind of thing to give me >some advice? >Does anyone have any info on getting BML for layout? (or BLL) >thanks in advance >Sergio Rosas >Animator >Origin Systems BML for Layout is in Beta. If you didn't get the Beta copy I think you will have to wait - unless some spots opened up. I just re-read the documentation and I don't think BML for Layout is oriented toward this, but you may be able to do it because I'm pretty sure that BML can read and write ASCII files and that is all that is needed to run ScreamerNet II. A no cost workaround would be to save each scene sith a different resolution setting. Then load 'em up in the Screamernet panel and render using Screamernet. This shouldn't be too cumbersome and its free. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 18892 Path: news2.cais.com!news.cais.net!nntp.primenet.com!news.primenet.com!ip18-056.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Buyer Beware or How to save $150 Date: 6 May 1996 15:59:02 -0700 Organization: Primenet Services for the Internet Lines: 56 Sender: root@primenet.com Message-ID: <wturber.103.08D63EC7@primenet.com> References: <4lo72o$127@pipe12.nyc.pipeline.com> <4m9gd5$5e6@newsbf02.news.aol.com> <3188D626.67F9@erinet.com> X-Posted-By: ip18-056.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <3188D626.67F9@erinet.com> Andrew Hofman <andyh@erinet.com> writes: >From: Andrew Hofman <andyh@erinet.com> >Subject: Re: Buyer Beware or How to save $150 >Date: Thu, 02 May 1996 11:35:03 -0400 >> Never, ever order anything from antigravity - they never get your >> order right, always over charge, and generaly will lie to you to get your >> business. No, I don't sell computer equiptment, I just buy it (from >> anywhere BUT antigravity..). >I ordered an external DAT drive from them. It arrived with no documentation, so I couldn't >determine if its jumpers were set properly or not, or even if I needed external >termination. I called Antigravity about this, but they shrugged their shoulders and said >they couldn't tell me anything. If it didn't come with docs, I was on my own. >Nevertheless, I badly needed to back up a dying hard drive and hooked the DAT up. >Everything seemed to go okay until I tried restoring some of the files a week later -- >they were full of errors. This was before I knew about doing a direct compare verify, >which would have spotted the errors immediately. Too late. By that point the hard drive >was long dead and my only backup was full of corrupt files. After another week of >long-distance calls to nearly every Sony division in the country ("Yes maa'm, that D-A-T. >No, it's not like a camcorder. Yes, it really says 'Sony' on it.") and a huge phone bill, >I found one lil' old person in the entire US who could answer my questions. She was very >knowledgeable and faxed me almost a whole damn manual, but sheesh, what a nightmare >getting to that point! >-- >Andrew Hofman >LumaQuest Productions >andyh@erinet.com >513-643-7333 I didn't mean to start an Anti-Gravity compaint fest. We have had mixed results from them. We also bought a Sony DAT from them. It was an excellent price and it come with documention. It is an OEM device from HiLite actually. We had problems getting it work with our Amiga. Anti-Gravity was no help, but HiLite sent us a replacement. It turned out to be a problem with the Amiga's Trumpcard SCSI board. A GVP board fixed it. We did get an External Syquest from them that had the Syquest in the external case but not mounted. That sucked. But we have also had good service from them at times. Anti-Gravity isn't our vendor of choice, but we would buy from them again in the right situation. I would just document the transaction well and if it is delayed start looking for your product elsewhere (should do that first, but you can continue and see if someone else gets it in stock). If Anti-Gravity doesn't perform as promised feel free to cancel the order if needed. We have never lost money dealing with Anti-Gravity and I don't consider that someone works out of a house etc. to necessarily be a negative. The best yo-yos in the world are distrubuted that way. :^) Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 18893 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!guitar.sound.net!news From: chuck@bbs.newtek.com (Chuck Baker) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave Updates posted Date: Mon, 6 May 96 17:51:05 Organization: NewTek Technical Support Lines: 32 Distribution: world Message-ID: <19960506.7767098.FC24@bbs.newtek.com> NNTP-Posting-Host: bbs.newtek.com On Fri 3-May-1996 14:56 , Johan Otterstrom wrote: JO> >A patch was also recently posted which updates the Modeler.FP file in JO> Amiga JO> >LightWave Standalone, CD-ROM version. The filename is AMIMOD4.LHA, and JO> is JO> >also at the above locations; the path at the ftp site is JO> >Upgrades/LightWaveAmiga. The most visible bug this patch fixes is the JO> >inability to use the "Configure Keys" panel, and retain key setups. JO> I sure couldn't find it!! Path is LightWave/Upgrades/Amiga NADA.... Can JO> you JO> mail it to me? Connect to ftp.newtek.com, change directory to Upgrades, change directory to LightWaveAmiga (all one word), and you will find the file amimod4.lha. JO> What about full CybergraphX support in LW 5, Amiga version???? There is a plugin for rendering to CyberGraphics boards, in the "Incoming" directory, LWCyberGFX12.lha, uploaded by its author. . ======================================================================== Chuck Baker | TekWorld: NewTek Tech Support BBS Technical Support Online Services | telnet address: bbs.newtek.com NewTek, Inc. | modem ports: 913-271-9299 ======================================================================== CompuServe: Go AmigaVend, NewTek; DTVForum, NewTek; GUGRPA, LightWave UG AOL: Keyword NewTek Email: Tech@newtek.com ======================================================================== Article: 18894 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!guitar.sound.net!news From: chuck@bbs.newtek.com (Chuck Baker) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Know any ftp/web sites with Lightwave ob Date: Mon, 6 May 96 18:00:03 Organization: NewTek Technical Support Lines: 27 Distribution: world Message-ID: <19960506.7820150.FDBF@bbs.newtek.com> NNTP-Posting-Host: bbs.newtek.com On Thu 2-May-1996 23:03 , Mark Dunakin wrote: MD> On Wed 1-May-1996 3:59p, djmccoy wrote: MD> d> Sam Edsall (sedsall@ccmail.wiu.bgu.edu) wrote: MD> d> : Do you know of any ftp or web sites that have lightwave objects to MD> d> download? MD> d> Check out tomahawk.grandi.com (via FTP), your one stop LightWave3D MD> shop. MD> d> :) MD> ------------ MD> You mean, your one stop if you own an Amiga or if, by some slim chance you MD> are able to find a LHA translater. I wish that they had more zip files. At ftp.newtek.com, directory Utils, we have the following: lha.exe, an MS-DOS lha executable, lha.zip, which is the same executable plus docs, LHANT.EXE, which is an LHA executable for Intel, Win NT. . ======================================================================== Chuck Baker | TekWorld: NewTek Tech Support BBS Technical Support Online Services | telnet address: bbs.newtek.com NewTek, Inc. | modem ports: 913-271-9299 ======================================================================== CompuServe: Go AmigaVend, NewTek; DTVForum, NewTek; GUGRPA, LightWave UG AOL: Keyword NewTek Email: Tech@newtek.com ======================================================================== Article: 18895 Path: news2.cais.com!news.cais.net!newsfeed.internetmci.com!mr.net!news.mr.net!scream.ing.com!cyberoptics.com!usenet From: Nate Hayes <nhayes@cyberoptics.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: BLUESCREEN Date: Mon, 06 May 1996 16:34:20 -0500 Organization: CyberOptics Corp. Lines: 34 Message-ID: <318E705C.8B9@cyberoptics.com> References: <4mbk9q$cfh@mackrel.fishnet.net> NNTP-Posting-Host: vidhound.cyberoptics.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Win95; I) Steve Axtell wrote: > > I need to get some good bluescreen information. I want to be able to > composite talent over Lightwave backgrounds. WHat is the best > approach to set up a studio for this? Which 3rd party packages should > I get to compliment it? Has anyone done this with good professional > results? Thanks. Ax I've done this getting very professional anti-aliased results using a combination of Adobe Premiere and Adobe Photoshop. I even wrote a detailed tutorial with lots of screen snapshots on a mehtod I developed for doing such compositing work. If you have a CompuServe account, you can find my tutorial in the LightWave UG Library (GO GUGRPA) and the Premiere/Video Library (GO ADOBEAPP). The file is called TUTORIAL.ZIP. I'd upload it here on the internet for ya but I don't think that's possible. The reason I like using Adobe Photoshop and Premiere is because they have a file format called "filmstrip" which is very handy. It basically converts your video or animation clip into one very long bitmap. When you open this file in Photoshop there's a scrollbar on the right you can use to advance yourself to any frame in the whole clip. You can also apply alpha mask caluclations and filters to this entire file which eliminates the need for doing things on a single frame-by-frame basis. It's a lot like using a program such as QFX which supports batch processing of numbered .TGA files. It's an incredibly powerful tool/feature of Premiere/Photoshop that I think not enough people know about. Best, Nate hayes Sunfish Studio Article: 18896 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!heathers.stdio.com!not-for-mail From: burnout@heathers.stdio.com (Eric Haddix) Newsgroups: comp.graphics.apps.lightwave Subject: WTB:Warp Engine 3040 Date: 6 May 1996 22:29:27 GMT Organization: Open World Lines: 6 Message-ID: <4mlug7$66g@heathers.stdio.com> NNTP-Posting-Host: heathers.stdio.com X-Newsreader: TIN [UNIX 1.3 950824BETA PL0] [ Article reposted from comp.sys.amiga.marketplace ] [ Author was Eric Haddix ] [ Posted on 6 May 1996 20:09:22 GMT ] If you have one for sale give me some email with a price.. Thanx and L8a Article: 18897 Path: news2.cais.com!news.cais.net!nntp.primenet.com!news.primenet.com!ip18-056.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Wait for 5? Date: 6 May 1996 16:11:02 -0700 Organization: Primenet Services for the Internet Lines: 16 Sender: root@primenet.com Message-ID: <wturber.104.08DD6FD6@primenet.com> References: <wturber.94.004B054C@primenet.com> <4mj519$4ne@newsbf02.news.aol.com> X-Posted-By: ip18-056.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <4mj519$4ne@newsbf02.news.aol.com> stranahan@aol.com (Stranahan) writes: >From: stranahan@aol.com (Stranahan) >Subject: Re: Wait for 5? >Date: 5 May 1996 17:02:33 -0400 >Wait, wait, wait - there isn't long to wait and you'll save money.... >_____________________________________________ >Lee Stranahan Except he is in Australia. It might be a while. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 18898 Path: news2.cais.com!news.cais.net!nntp.primenet.com!news.primenet.com!ip18-056.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Re: My take on NAB: 3DS MAX vs. LW 5.0 Date: 6 May 1996 16:26:02 -0700 Organization: Primenet Services for the Internet Lines: 46 Sender: root@primenet.com Distribution: world Message-ID: <wturber.105.08E85680@primenet.com> References: <4mjl7m$7ss@nnrp1.news.primenet.com> X-Posted-By: ip18-056.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <4mjl7m$7ss@nnrp1.news.primenet.com> Steph Greenberg <steph@primenet.com> writes: >From: Steph Greenberg <steph@primenet.com> >Subject: Re: My take on NAB: 3DS MAX vs. LW 5.0 >Date: 5 May 1996 18:39:02 -0700 >Gwynne Reddick <gred@agog.demon.co.uk> wrote: >: >Which reminds me: is there anything on the PC/NT like the Amiga's old Art >: >Department Pro, with scripting and maybe customization. Premier can do >: >some of that, but ADP was unique for doing complex stuff repetitively. >: Not quite unique, i actually found ImageFX scripts easier to write. I >: haven't come across anything on Wintel yet that has any where near the >: same functionality. I have Winimages, which(if it worked properly) would >: Kermitt(sorry if the spelling's wrong) if you're listening, some of us >: are just about desperate for an ImageFX PC. I know we haven't got AREXX, >: but MSoft are going to be embedding Java into 95 an NT..... >ImageFX wasn't quite up to speed when I stopped doing serious work on the >Amiga. Anyway, on the PC you can get Rexx, which is nearly identical to >Arexx, at least it was available two years ago. >-- >------------------------------------------------------------------------------- >Steph Greenberg, 3DCGIMD CGI Character Orthopedic Surgeon, >steph@primenet.com Chiropracter, and Podiatrist. >Copyright 1996. All Rights Reserved. Permission granted for non-commercial I never used AdPro on the Amiga so I don't know how much CorelDraw 6.0 really compares, but I spent some time this weekend using its built-in scripting/programming language. I was able to batch process a bunch of LW images through one of its (the Corel Paint program) filters. It took me a little while to get it done since I'm not a programmer, but it really isn't that tough. If you are going to re-use the script, you can even build a requestor to take user input. There is a recorder built into the Paint program that makes getting some command sequence easy. Just record the command sequences. Save the recording as a script file. Then past the command sequence into a program that will do the batch processing. Once you create a batch routine, making modifications is pretty quick. I wish Photoshop had a feature like this. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 18899 Path: news2.cais.com!news.cais.net!news.mathworks.com!news.kei.com!news.texas.net!newsfeed.concentric.net!winternet.com!news1.io.org!news From: mjmackin@io.org (Matt. ) Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? How about some MAX here folks. Date: Mon, 06 May 1996 23:02:08 GMT Organization: Internex Online (io.org), Toronto, Ontario, Canada Lines: 41 Message-ID: <4mm0dc$7uo@news1.io.org> References: <jmonahan-0605960210270001@phx-ip-71.netzone.com> <4mlgjf$rkk@newsbf02.news.aol.com> <4mlp8i$mm4@nnrp1.news.primenet.com> NNTP-Posting-Host: sticky.net5c.io.org X-Newsreader: Forte Free Agent 1.0.82 Xref: news2.cais.com comp.graphics.animation:35270 comp.graphics.apps.lightwave:18899 comp.graphics.packages.3dstudio:16185 Steph Greenberg <steph@primenet.com> wrote: >InstntGuts <instntguts@aol.com> wrote: >: experience with Alias, for example, still think 3D Studio is "good"...but >: it aint!...> >: ...in your opinion. Your first statement should answer your last >: statement. I have worked with Alias, Softimage, 3D Studio/DOS and 3D >: Studio MAX, and I can get professional results out of all 4 of these >: programs -- in my opinion. >: My original statement still stands -- if a person cannot get high-quality >: renderings out of any of these above packages, then he or she simply >: doesn't know how to use the package properly. >"High-quality renderings" doesn't equal high quality character animation, >or high quality seamless integration of photo realistic objects >in live action plates, etc. Certainly you can get high quality >renderings, but what exactly are the limitations that separate >PC programs from SGI programs? >: -- Jon I'd say about $8000-$15000 dollars and a whole lot of ego. I saw a really good demo of SoftImage for an SGI, and said wow, and was really blown away by it. Three days later I went to a demo of the 3DStudio Max software, and it had some features that were not in SoftImage (but are scheduled for the next release). It was missing other features that softimage had, but I would have to say that they were very closel matched. Now, hardware use to make a differance, but some of the new 3d accelerator boards are closing that gap. The new Glint chip cards are doing more than a SGI Iris2 is. Why are you spending the money when you aren't getting more value for the dollar?? mjm Article: 18900 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!guitar.sound.net!news From: chuck@bbs.newtek.com (Chuck Baker) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Contacting Newtek Date: Mon, 6 May 96 18:30:11 Organization: NewTek Technical Support Lines: 124 Distribution: world Message-ID: <19960506.7818340.1065C@bbs.newtek.com> NNTP-Posting-Host: bbs.newtek.com On Sun 5-May-1996 23:36 , David Timperley wrote: DT> Is there an adress for emailing Newtek, there was some one in sapport DT> called Chuck. DT> Can anyone help me??? Hi Dave! Long time no see on the BBS. You can telnet there now, by the way, and when our new web page goes online, it will have links to the FTP site and the BBS. Address is bbs.newtek.com. Let me know what else I can help you with. Here is the complete current contact book for NewTek: NewTek Help Directory: Addresses and Phones NewTek Inc. 1200 SW Executive Drive Topeka, KS 66615 Main Switchboard: NewTek Main Switchboard hours are: Monday through Thursday: 9:00 AM to 6:00 PM Central Time Friday: 9:00 AM to 5:45 PM Central Time Phones: 1-800-843-8943 (USA only); 913-228-8000 FAX (except Sales): 1-800-854-7111 (USA only); 913-228-8001 Sales FAX: 913-228-8099 Departments served through the Main Switchboard are Marketing, Sales, Operations, Executive Offices, Finance, Product Management, and Developer Liaison. Resumes should be directed to Jacque Russell, Personnel. Beta Test applications should include demo tape and resume, and should be directed to "Beta Test Manager". Requests for Developer status, support, and information should be directed to Marketing Receptionist Rachel Hamblin, who will forward messages to our Developer Liaison. Technical Support: Technical Support telephone hours are: Monday through Thursday: 8:00 AM to 8:00 PM Central Time Friday: 8:00 AM to 6:00 PM Central Time Phone: 913-228-8282 FAX (24 hrs): 913-228-8222 BBS: 913-271-9299 // 3 lines at 19,200 bps, 24-hours 7-days // set terminal for 8-bit word, No parity, 1 stop bit (8N1) BBS via InterNet : telnet to bbs.newtek.com InterNet Email: tech@newtek.com Customer Service: Customer Service provides product information and brochures, upgrade information and ordering, registration information for current product owners, and handles customer satisfaction issues, or can direct calls to the appropriate division within the company for resolution. Customer Service hours are: Monday through Thursday: 9:00 AM to 6:00 PM Central Time Friday: 9:00 AM to 5:45 PM Central Time Phones: 1-800-847-6111 in the USA, 913-228-8000 outside the USA. FAX: 1-800-854-7111, 913-228-8001, 913-228-8099. InterNet EMail: customerservice@newtek.com InterNet Services: File Transfer: ftp.newtek.com Please login to the ftp site as "anonymous", and provide your email address as the password. World Wide Web Homepage: http://www.newtek.com Technical Support BBS via Internet: telnet to bbs.newtek.com EMail Addresses: Technical Support: tech@newtek.com Customer Service: customerservice@newtek.com Sales: sales@newtek.com International Sales: isales@newtek.com User Feedback Addresses: Flyer bug reports: flyerbug@newtek.com LightWave bug reports: lwbugs@newtek.com Comments, flames etc: comment@newtek.com LightWave feature requests: lwfeatures.newtek.com Automatic Email Information: NewTek contact info: info@newtek.com Flyer information: flyer@newtek.com Lightwave information: lightwave@newtek.com Toaster information: toaster@newtek.com Current price list: prices@newtek.com Current CD "on hold" music: onhold@newtek.com ======================================================================== Chuck Baker | TekWorld: NewTek Tech Support BBS Technical Support Online Services | telnet address: bbs.newtek.com NewTek, Inc. | modem ports: 913-271-9299 ======================================================================== CompuServe: Go AmigaVend, NewTek; DTVForum, NewTek; GUGRPA, LightWave UG AOL: Keyword NewTek Email: Tech@newtek.com ======================================================================== Article: 18901 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!news.fibr.net!nntp.primenet.com!news.primenet.com!ip18-056.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave vs. Cubicomp Date: 6 May 1996 16:38:02 -0700 Organization: Primenet Services for the Internet Lines: 27 Sender: root@primenet.com Message-ID: <wturber.106.08EFA185@primenet.com> References: <4mj58u$8n3@hermes.acs.unt.edu> X-Posted-By: ip18-056.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <4mj58u$8n3@hermes.acs.unt.edu> tekell@art.unt.edu (steve) writes: >From: tekell@art.unt.edu (steve) >Subject: Lightwave vs. Cubicomp >Date: 5 May 1996 21:06:38 GMT > I am looking to buy a 3D app and was wondering if I should get LW or >Cubicomp. Sure LW has some nice features, but I can get CC for ALOT less and >there are workarounds for all those other features anyway. E.g. instead of >using magnet - you just move each point one at a time to where you want. And >when 64,000 polys aren't enough just composite several scenes in video. > After all its the artist not the program that makes good art! >mu, >steve We are seriously considering getting rid of all of our expensive apps. After all, each image is just a bunch of pixels. Heck. The paint program that came with Windows can edit a stinkin' pixel. It just takes a little more patience. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 18902 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!uwm.edu!vixen.cso.uiuc.edu!sdd.hp.com!hplabs!hplntx!news.dtc.hp.com!col.hp.com!fc.hp.com!news From: koren@hpsrk.fc.hp.com (Steve Koren) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave Crack Date: 06 May 1996 12:44:53 -0600 Organization: HP Fort Collins Site Lines: 17 Sender: koren@hpsrk.fc.hp.com Message-ID: <oj6n33lbpzu.fsf@hpsrk.fc.hp.com> References: <4lpa56$num@newsbf02.news.aol.com> <4luhbe$18b@news.accessone.com> <N.050396.002104.22@earthlink.net.earthlink.net> <4mh1iv$80q@ddi2.digital.net> NNTP-Posting-Host: hpsrk.fc.hp.com In-reply-to: artiste1@ix.netcom.com's message of 5 May 1996 01:51:27 GMT X-Newsreader: Gnus v5.0.9 artiste1@ix.netcom.com (Larry J. Jacobs) wrote: > I run Lightwave, 3DStudio, Speed Razor Mach III and Real 3D. All of these > programs require a dongle. If you love those freaking dongles so much how I bought Real3D a few months ago (yes, for real, from Safe Harbor, at great expense :) and it did NOT have a dongle, nor does it seem to want one when running. I think older versions of the program did have a dongle, which was why I waited to buy it until recently. Haven't gotten much into the program yet though. It is a good bit more cryptic than LW, although certainly more powerful as a result. - steve Article: 18903 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!uwm.edu!vixen.cso.uiuc.edu!sdd.hp.com!hplabs!hplntx!news.dtc.hp.com!col.hp.com!fc.hp.com!news From: koren@hpsrk.fc.hp.com (Steve Koren) Newsgroups: comp.graphics.apps.lightwave Subject: Re: [AMIGA] Changing screen mode of Layout Date: 06 May 1996 12:48:48 -0600 Organization: HP Fort Collins Site Lines: 9 Sender: koren@hpsrk.fc.hp.com Message-ID: <oj6loj5bptb.fsf@hpsrk.fc.hp.com> References: <4m2vim$s9c@storm.cycor.ca> <752.6694T815T1520@mbox200.swipnet.se><4m7jsv$5dk@storm.cycor.ca> <oj63f5in4a0.fsf@hpsrk.fc.hp.com> <1772.6697T861T1955@mbox200.swipnet.se> <1140.6699T934T133@mt-inc.com> NNTP-Posting-Host: hpsrk.fc.hp.com In-reply-to: sales@mt-inc.com's message of 6 May 1996 01:08:36 GMT X-Newsreader: Gnus v5.0.9 sales@mt-inc.com (MicroTech) wrote: > use it myself, and like it a lot. But to call it a 'standard' is just not > accurate. Sure it is. It is a de-facto standard. - steve Article: 18904 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!uwm.edu!vixen.cso.uiuc.edu!sdd.hp.com!hplabs!hplntx!news.dtc.hp.com!col.hp.com!fc.hp.com!news From: koren@hpsrk.fc.hp.com (Steve Koren) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW4-dongle for Amiga Date: 06 May 1996 12:51:07 -0600 Organization: HP Fort Collins Site Lines: 16 Sender: koren@hpsrk.fc.hp.com Message-ID: <oj6k9ypbppg.fsf@hpsrk.fc.hp.com> References: <210.6700T94T1928@studio42.se> NNTP-Posting-Host: hpsrk.fc.hp.com In-reply-to: johan@studio42.se's message of 5 May 1996 23:47:39 GMT X-Newsreader: Gnus v5.0.9 johan@studio42.se (Johan Steen) wrote: > I just placed my order for LW 4 on Amiga and was wondering if the Amiga > version as well uses a dongle in the parallell port? > Just so I know if I should start looking for extra parallell ports or > not. Yes, it does, but you typically don't need an extra parallel port, because the dongle is a pass through, so you need not dedicate the port to it. Some people have reported problems getting it to actually be "transparent" to printers and whatnot, but it has worked fine on all 4 printers that I have tried on my system. - steve Article: 18905 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!mr.net!news.mr.net!scream.ing.com!cyberoptics.com!usenet From: Nate Hayes <nhayes@cyberoptics.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Dell PentiumPro w/PVR? Date: Mon, 06 May 1996 16:42:43 -0500 Organization: CyberOptics Corp. Lines: 25 Message-ID: <318E7253.1506@cyberoptics.com> References: <318A0FFA.236D@ademco.com> NNTP-Posting-Host: vidhound.cyberoptics.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Win95; I) Ken Geary wrote: > > DOes anyone know if the PVR WITH daughtercard will fit in a DELL > Pentium Pro 200 (XPS pro200)? Is there room for a full size Seagate > Barracuda 4GB AV internal? thanks. I wasn't able to fit the PVR into my Dell XPS P133c minitower chasis. There was only ONE PCI slot that had enough room for the PVR with it's doughtercard attached, and, as luck would have it, there was a metal "L" brace under the motherboard at the slot which prevented me from being able to push the card all the way down into the slot. I would have had to cut off about 1/4" of the PVR metal lip with a hack-saw to get it in. I tried later with a PCI riser and this worked, although it took lot's of rubber-bands and string to suspend the card securely. In short, it problably *will* fit. But ya might have to make some adjustments. As for the Barracuda drives... yes, you could fit one, possibly two of these inside the chassis but I would strongly recommend not doing so. The Barracuda drives generate lots of heat, and I'd worry about that. For about $100 I bought a full-height external drive chassis for my computer. It fits two Conner CFP4207W 4.28 Gig drives in there perfectly (and would do the same for your 4 Gig Seagates), plus the drives now have thier own power supply and cooling system. Nate Article: 18906 Path: news2.cais.com!news.cais.net!nntp.primenet.com!news.primenet.com!ip18-056.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave Crack Date: 6 May 1996 17:57:05 -0700 Organization: Primenet Services for the Internet Lines: 34 Sender: root@primenet.com Message-ID: <wturber.107.0928D72F@primenet.com> References: <4lpa56$num@newsbf02.news.aol.com> <4luhbe$18b@news.accessone.com> <N.050396.002104.22@earthlink.net.earthlink.net> <4mh1iv$80q@ddi2.digital.net> <318C7D1C.1DD5@pilot.msu.edu> X-Posted-By: ip18-056.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] >I agree. I haven't been able to use my QuickCam for over 2 mos. because of my LW dongle. It is >NOT trasparant like they say. I had to make a decision of what was more valuable to me, LW or the >QC. So my QC is sitting on the self in its box. It really sucks that I had to make that >decision. I REALLY shoudn't have to. Some people will say "buy another parallel port card". >That would work, but that's more $$ out of my pocket that I shouldn't be expected to spend. >Dongles suck! Their ineffectiveness is demonstrated everyday with every "need lightwave crack" >message posted. I'd rather LW just go w/ serial numbers instead. The fucking pirates will get >their cracked copies of LW regardless. Let's focus on the USER not the stinkin' pirates.>-- >Bryant Reif >mailto:reifbrya@pilot.msu.edu >http://www.aiesec.org/~bryant The dongle makes pirating more difficult. It slows the process some. I don't like the dongle, but when I factor the cost of LW against the "cost" of the dongle, I still buy LW. I think similar packages (3DS, MAX) also use dongles and share in passing this "cost" on to the end user. When I look at what a Pentium system with LightWave and RAM costs, it baffles me why people get significantly bothered about the expense of adding a second parallel port. I DO understand if the issue is that they are running out of IRQs though. I understand that the dongle causes (at times) very significant problems. But I don't understand how so many people can consider the protection of LW by NewTek to be such a minor problem. The real solution is for NewTek to get Sentinel to provide them a dongle that is RELIABLE! Better yet, how about reliable AND actually able to act as a passthru. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 18907 Path: news2.cais.com!news.cais.net!nntp.primenet.com!news.primenet.com!ip18-056.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave Crack Date: 6 May 1996 18:04:01 -0700 Organization: Primenet Services for the Internet Lines: 46 Sender: root@primenet.com Message-ID: <wturber.108.092F4839@primenet.com> References: <4lpa56$num@newsbf02.news.aol.com> <4luhbe$18b@news.accessone.com> <N.050396.002104.22@earthlink.net.earthlink.net> <4mh1iv$80q@ddi2.digital.net> X-Posted-By: ip18-056.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <4mh1iv$80q@ddi2.digital.net> artiste1@ix.netcom.com (Larry J. Jacobs) writes: >From: artiste1@ix.netcom.com (Larry J. Jacobs) >Subject: Re: Lightwave Crack >Date: 5 May 1996 01:51:27 GMT >>I have been using a dongle since the beginning (since the original beta) and >>have NEVER had a single solitary problem, nor have the 20 or so other people >I >>personally know. >Well Fred (and all you other DONGLE advocates), >I run Lightwave, 3DStudio, Speed Razor Mach III and Real 3D. All of these >programs require a dongle. If you love those freaking dongles so much how >about untangling my mess (and allow my printers to work also). Dongles >SUCK!! and so long as people continue to roll over on their backs and >accept them, we'll end up with umpteen dongles hanging off the end of the >machines. I also run Corel Draw, Adobe P/S, Picture Publisher, Adobe >Premiere, all kinds of music and graphics software as well as publishing, >etc., and so on. ALL are my very own legally purchased and registered >software. Where would I be if every software manufacturer decided to protect >their copyrights via the DONGLE! It's a cheap-charlie solution at the expense >of the legitimate user. The thiefs still end up with it because nuttin's >uncrackable! The providers need a more elegant solution. >Larry J. Jacobs >Arts & Algorithms >Tampa, FL 33635 > All of the products you list have a lower MSRP than LW and serve significantly broader markets. I think software protection becomes more of an issue when your product is more expensive and serves a narrower market. I don't think any of the top 3D programs are without some form of anti-pirate mechanism. Note that three out of four of your dongled programs are 3D programs. You have no non-dongled 3D programs listed (unless you have Corel 6.0 and its included Corel Dream package). I agree that a more elegant solution is needed. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 18908 Path: news2.cais.com!news.cais.net!newsfeed.internetmci.com!in2.uu.net!nntp.teleport.com!usenet From: memex@teleport.com (Kreg Branden) Newsgroups: comp.graphics.apps.lightwave Subject: Re: My take on NAB: 3DS MAX vs. LW 5.0 Date: Tue, 07 May 1996 01:10:00 GMT Organization: Teleport - Portland's Public Access (503) 220-1016 Lines: 26 Message-ID: <4mm84v$cbk@nadine.teleport.com> References: <4mjl7m$7ss@nnrp1.news.primenet.com> <wturber.105.08E85680@primenet.com> NNTP-Posting-Host: ip-pdx15-13.teleport.com X-Newsreader: Forte Free Agent 1.0.82 wturber@primenet.com (Walter (Jay) Turberville (III)) wrote: >I never used AdPro on the Amiga so I don't know how much CorelDraw 6.0 really >compares, but I spent some time this weekend using its built-in >scripting/programming language. I was able to batch process a bunch of LW >images through one of its (the Corel Paint program) filters. It took me a >little while to get it done since I'm not a programmer, but it really isn't >that tough. If you are going to re-use the script, you can even build a >requestor to take user input. There is a recorder built into the Paint >program that makes getting some command sequence easy. Just record the >command sequences. Save the recording as a script file. Then past the >command sequence into a program that will do the batch processing. Once you >create a batch routine, making modifications is pretty quick. >I wish Photoshop had a feature like this. I've recently become aware of Macromedia's Xres. I've only scene a demo and havn't used it, but it looks mighty interesting. From what I've seen it's basically Photoshop (even uses Photoshop filters) but it also does batch and has some resolution independant features... Does anyone here actual have (and/or use) this program? Kreg Branden - Meme-X - Article: 18909 Path: news2.cais.com!news.cais.net!nntp.primenet.com!news.primenet.com!ip18-056.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW 5.0 Pricing Date: 6 May 1996 18:25:03 -0700 Organization: Primenet Services for the Internet Lines: 57 Sender: root@primenet.com Message-ID: <wturber.109.093F62D1@primenet.com> References: <4mgmf0$du0@newsbf02.news.aol.com> <4mh4jf$i41@newsbf02.news.aol.com> X-Posted-By: ip18-056.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <4mh4jf$i41@newsbf02.news.aol.com> stranahan@aol.com (Stranahan) writes: >From: stranahan@aol.com (Stranahan) >Subject: Re: LW 5.0 Pricing >Date: 4 May 1996 22:42:55 -0400 >------------------ >These folks are barely making any profit at that price. I would guess >they don't provide the same technical support that a good local dealer >does. >----------------- >Sure, Don - the problem is that in much of the country there isn't a good >local dealer. Colorado is lucky to have you, and there are a few other >good dealers around, of course - but the dealer base has dwindled to the >point where many people don't have any options except mailorder. >_____________________________________________ >Lee Stranahan I learned years ago with cameras and then computers that I could more easily self-educate myself and provide my own support than I could rely on local dealers. If I find a local dealer that does provide useful support, I buy from them. Otherwise, I'm throwing money away. Our first Amiga was purchased from a local dealer who configured the system with a Progressive Peripherals accellerator that was incompatible with the included SCSI (Amiga standard) card. I then watched him install the new TrumpCard controller (that I did the research to find - which means that I read the documentation) and then go scratching his head when the system wouldn't boot. While he answered a phone call I (you guessed it) read the Trumpcard docs and then showed him the jumper to change. The system booted. A year later, our new DAT tape drive wouldn't work (mail order). Tech support from the mail order company and from the backup software company was almost non-existent. The distributor did what they could - they replaced the unit which proved the unit wasn't the problem. A different local dealer had no good suggestions. A local user (Richard Garrison) suggested trying a new SCSI card. Changed it - fixed it. We bought from the local dealer but he didn't really help us much with identifying the trouble. This scenario has been typical. There just aren't that many good local dealers. When the PAR came out we begged a local dealer to get one in so that we could evaluate it. Their price was $200-300 more than mail order and they knew almost nothing about the product and weren't gonna learn. So, once again, why pay money for nothing. It is sad, cuz I wouldn't mind paying more to actually get good local support. As it is, I can only rely on self-support. Which is one reason why I participate in this group. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 18910 Path: news2.cais.com!news.cais.net!nntp.primenet.com!news.primenet.com!ip18-056.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Recordable CD? HEELLLPPPP!!! Date: 6 May 1996 18:36:04 -0700 Organization: Primenet Services for the Internet Lines: 38 Sender: root@primenet.com Message-ID: <wturber.110.0948CFA7@primenet.com> References: <mad.6zaq@torment.tmisnet.com> X-Posted-By: ip18-056.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <mad.6zaq@torment.tmisnet.com> mad@torment.tmisnet.com (Mark Dunakin) writes: >From: mad@torment.tmisnet.com (Mark Dunakin) >Subject: Recordable CD? HEELLLPPPP!!! >Date: 4 May 96 19:31:39 PST >I have been checking into CDR for archieving my animations. After doing some >checking into this for my DecAlpha system, I have found out that in order to >run the thing I would have to spend 1400.00 bucks for the software alone and >then another 1000.00 bucks for the CDR device. Geezsh! It seems to me that I >would be better off going out and purchasing a Pentium and then get only the >CDR device and just send all the files over to the Pentium from the Raptor. >The software for the Pentium would only be about a 100.00 bucks. I also figure >I could then get another LW for that machine too. But I am just wonderring if >this *IS* the way I need to go? I don't want to have to go the tape back up >route if I can avoid it. > So, which way does everyone else think I should go? Funds are running LOW... >thanx..........md Are you archiving stills, PVR files, scene files or what exactly? I have being toying with the CDR idea myself because it would be so easy to retrieve and store the archive. It would also make a nice easy way to distribute images to clients since it is more universal, cheaper and rugged than a Syquest cartridge. As I understand it, the software is still a bit primitive and you need to make sure your software and hardware can record multiple sessions for the most flexibility. Pinnacle Micro is supposed to be releasing a 4gig magneto optical disk ($1500 for the drive and around $200 per disk) that may make more sense. On the other end, if you are just saving PVR files, maybe the ZIP or EZ-135 drive make more sense. We currently use DAT, but have had some reliability problems and it is slow (slower now since we do mirror backups). Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 18911 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!swrinde!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Commercial: VertiLectric Press Release and info Date: 6 May 1996 21:40:18 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 12 Sender: root@newsbf02.news.aol.com Message-ID: <4mm9m2$8rg@newsbf02.news.aol.com> References: <318E72AE.1D40@bei.moscow.com> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com This sounds great, and it's priced right...good job, guys - very useful sounding plug-in. _____________________________________________ Lee Stranahan "I shot a half hour, 35mm movie with professional quality visual effects for around $5000 - and I can show you how to do it, too." Access DeniedURL - http://users.aol.com/stranahan/access.htm Lee's Home Page URL - http://users.aol.com/stranahan/main.htm Article: 18912 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!vixen.cso.uiuc.edu!usenet From: nbenami@uiuc.edu (Noam Ben-Ami) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Commercial: VertiLectric Press Release and info Date: 7 May 1996 02:04:35 GMT Organization: University of Illinois at Urbana Lines: 12 Message-ID: <4mmb3j$38j@vixen.cso.uiuc.edu> References: <318E72AE.1D40@bei.moscow.com> <4mm9m2$8rg@newsbf02.news.aol.com> Reply-To: nbenami@uiuc.edu (Noam Ben-Ami) NNTP-Posting-Host: ux4.cso.uiuc.edu Plus, from a bit of an e-mail exchange with these guys, they were terrifically nice. I say a quick demo of the plugin prerelease and some demo anims and its pretty gorgeous. -- Noam Ben-Ami is nbenami@ux4.cso.uiuc Solar Acoustics High Performance Speakers. http://farside.ncsa.uiuc.edu/~nbenami ---- Disclaimer: I speak for myself ONLY. Dealer employee:Dunlavy, B.A.T., Theta, Rowland, Von Schweikert, Hales, Paragon, Golden Tube, Musical Design, Counterpoint, Linn, Fanfare, C.A.L, Nak, XLO, PS Audio... Article: 18913 Path: news2.cais.com!news.cais.net!nntp.primenet.com!news.primenet.com!ip044.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Re: BLUESCREEN Date: 6 May 1996 19:15:01 -0700 Organization: Primenet Services for the Internet Lines: 24 Sender: root@primenet.com Message-ID: <wturber.111.0962F724@primenet.com> References: <4mbk9q$cfh@mackrel.fishnet.net> <318E705C.8B9@cyberoptics.com> X-Posted-By: ip044.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] [snip] >The reason I like using Adobe Photoshop and Premiere is because they >have a file format called "filmstrip" which is very handy. It basically >converts your video or animation clip into one very long bitmap. When >you open this file in Photoshop there's a scrollbar on the right you can >use to advance yourself to any frame in the whole clip. You can also >apply alpha mask caluclations and filters to this entire file which >eliminates the need for doing things on a single frame-by-frame basis. >It's a lot like using a program such as QFX which supports batch >processing of numbered .TGA files. It's an incredibly powerful >tool/feature of Premiere/Photoshop that I think not enough people know >about. >Best, >Nate hayes >Sunfish Studio Can you create this "filmstrip" file from within Photoshop? Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 18914 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mindspring.com!usenet From: magicode@atl.mindspring.com (Jim G) Newsgroups: comp.graphics.apps.lightwave,comp.graphics.apps.photoshop,comp.graphics.apps.wavefront,comp.graphics.misc,comp.graphics.packages.3dstudio,comp.graphics.rendering.misc,comp.graphics.rendering.raytracing Subject: Atlanta Area Artists Needed Date: Tue, 07 May 1996 02:01:21 GMT Organization: MindSpring Enterprises, Inc. Lines: 12 Message-ID: <4mmb2k$dgk@mule2.mindspring.com> Reply-To: magicode@atl.mindspring.com NNTP-Posting-Host: magicode.mindspring.com X-Newsreader: Forte Free Agent 1.0.82 Xref: news2.cais.com comp.graphics.apps.lightwave:18914 comp.graphics.apps.photoshop:15546 comp.graphics.apps.wavefront:3935 comp.graphics.misc:9847 comp.graphics.packages.3dstudio:16192 comp.graphics.rendering.misc:2402 comp.graphics.rendering.raytracing Magicode, Inc. has immediate openings for graphic artists for both employment and contractual opportunities. We are developing a state of the art computer strategy game and need artists for computer animation cut-scenes, rendered graphic stills, and pixel graphics. Applicants must be in the Atlanta area (NE suburbs prefered). If you are interested, please send e-mail to us with a resume and samples attached. Please state whether you are applying for employment or wish to work on a contractual basis. Magicode, Inc. is a seven year old computer software development company located in Norcross, GA, and is an equal opportunity employer. Article: 18915 Path: news2.cais.com!news.cais.net!news.mathworks.com!news.kei.com!newsfeed.internetmci.com!in2.uu.net!news.lightlink.com!news2.interlog.com!news.interlog.com!gdavison From: gdavison@interlog.com (Gord Davison) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Deluxe Paint for PC Date: Mon, 06 May 96 02:20:57 GMT Organization: InterLog Internet Services Lines: 32 Distribution: world Message-ID: <4mmbko$ctv@steel.interlog.com> References: <31893752.4E4A@ecf.toronto.edu> <4mbfel$k6v@steel.interlog.com> <N.050396.003454.58@earthlink.net.earthlink.net> NNTP-Posting-Host: gdavison.interlog.com X-Newsreader: News Xpress Version 1.0 Beta #2 fwtep@earthlink.net wrote: :The Autodesk program is a good one. Another one I'd recommend is Animation :Paintbox by Azeena Technologies. It is basically a DPaint clone, but is not :capable of 24 bit. -- -=Fred=- Yeah, I forgot about that one. It was *very* inexpensive when I purchased it [~$99 I think] and it too has many of the same features [and keyboard equivalents] as DPaint. My biggest complaint with Animation Paintbox, is that it's 8-bit exclusively [as Fred mentioned above] and it only allows the 236-colour Windows palette, instead of a full 256 colour palette. For instance, if you import an existing FLC animation, it will remap the existing 256 colours into a 236-colour "best guess" palette. The long and short of it is that the remapping usually doesn't give you satisfactory results, especially if you need certain colours in specific colour registers [like I do]. This was a big limitation for me. I have had Animation Paintbox for a while, though; it may have been upgraded in the meantime. [Haven't received any upgrade notices, however]. If you can afford it, and you want a 2D paint/animation package, my recommendation is to get Animator Studio. Just make sure you have a Pentium with at least 32MB of RAM. I was using it on a DX4/100 with 16MB for a while and it wasn't pretty. ========================================================================== Gord Davison | 2D/3D Animator ¤ Multimedia Designer Phoenix Interactive Design, Inc. | graphics ¤ animation ¤ multimedia | "Complex problems have simple, gdavison@interlog.com | easy-to-understand, wrong answers." ========================================================================== Article: 18916 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!news2.interlog.com!news.interlog.com!gdavison From: gdavison@interlog.com (Gord Davison) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Does Lightwave run good under 95 or NT4.0? Date: Mon, 06 May 96 02:27:53 GMT Organization: InterLog Internet Services Lines: 22 Distribution: world Message-ID: <4mmc1j$ctv@steel.interlog.com> References: <jpburns-3004961911120001@192.0.2.1> <4mc79k$5l3@news.accessone.com> NNTP-Posting-Host: gdavison.interlog.com X-Newsreader: News Xpress Version 1.0 Beta #2 jeric@accessone.com wrote: >> jpburns@crl.com (James Burns) writes: >> Re: Does Lightwave run good under 95 or NT4.0? >> >> Does Lightwave run WELL under 95 or NT4.0? >> ^^^^ > > Yup, it runned REAL good. > >** jeric@accessone.com | Synergy Graphix & Animation -- Seattle ** Cunjugation 101: slid, slud, sludded. [BTW, >tuff< croud.] :-) ========================================================================== Gord Davison | 2D/3D Animator ¤ Multimedia Designer Phoenix Interactive Design, Inc. | graphics ¤ animation ¤ multimedia | "Complex problems have simple, gdavison@interlog.com | easy-to-understand, wrong answers." ========================================================================== Article: 18917 Path: news2.cais.com!news.cais.net!news.mathworks.com!hunter.premier.net!news.lightlink.com!news2.interlog.com!news.interlog.com!gdavison From: gdavison@interlog.com (Gord Davison) Newsgroups: comp.graphics.apps.lightwave Subject: Re: My take on NAB: 3DS MAX vs. LW 5.0 Date: Mon, 06 May 96 02:48:15 GMT Organization: InterLog Internet Services Lines: 23 Distribution: world Message-ID: <4mmd74$ctv@steel.interlog.com> References: <4mjl7m$7ss@nnrp1.news.primenet.com> NNTP-Posting-Host: gdavison.interlog.com X-Newsreader: News Xpress Version 1.0 Beta #2 Steph Greenberg <steph@primenet.com> wrote: >ImageFX wasn't quite up to speed when I stopped doing serious work on the >Amiga. Anyway, on the PC you can get Rexx, which is nearly identical to >Arexx, at least it was available two years ago. Even though REXX is available for PC, the lack of REXX ports for common Windows applications nullifies the usefulness of the inter-process communications component of ARexx, which is what I found most useful. That was the beauty of ARexx on Amiga: all major software packages supported ARexx at least partially; many of them had even greater capabilities through ARexx than through the user interface! ADPro and Morph Plus were particularly strong in this respect. Visual Basic, as M$'s answer to the general-purpose, easy-to-use, scripting langauge for the masses, just doesn't cut it [IMHO]. ========================================================================== Gord Davison | 2D/3D Animator ¤ Multimedia Designer Phoenix Interactive Design, Inc. | graphics ¤ animation ¤ multimedia | "Complex problems have simple, gdavison@interlog.com | easy-to-understand, wrong answers." ========================================================================== Article: 18918 Path: news2.cais.com!news.cais.net!nntp.primenet.com!news.primenet.com!ip044.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Re: 'Node1' Single CPU ScreamernetII front end! Date: 6 May 1996 19:50:02 -0700 Organization: Primenet Services for the Internet Lines: 64 Sender: root@primenet.com Message-ID: <wturber.112.0978D420@primenet.com> References: <4mer8o$d34@news.cais.com> X-Posted-By: ip044.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] > * * * Node1 * * * > for Windows95 and WindowsNT > Copyright (c) 1996 EXP Engineering >NODE1 is a front end program for Lightwave's ScreamerNETII program. >Node1 only runs under one cpu machine (single node, hence Node1 :). >NODE1 will give you the ability to render Lightwave's Scene files >without having the main Lightwave program running. This is possible >through ScreamerNET. Since ScreamerNET itself IS Lightwave without >the interface, NODE1 takes advantage of the following: > - Significant decrease in rendering times. This is true for >Windows95 where we've rendered a Scene file up to 100% faster than >Lightwave! Sometimes faster than NT! C'mon. With Revision C, Layout under Win95 is very close to as fast as Screamernet II. If there is a scene that is 100% faster under Screamernet than Layout Rev C, then it is the exception. Now freeing up some RAM might speed up some renders and when/if it does, then that would be the only way your product will cause faster renders than the code that already is included with LightWave. How about telling us how much RAM is freed up then? Node1 sounds like a nice program but spare us the hype. If it really initiates Screamernet II renders "hassle free" then THAT is a good selling point. And the price is attractive as well. The other features are also nice. However, I would make the self-termination optional or possible leave a smaller "status display" applet running. > - Runs with full single node ScreamerNETII capabilities. > - More available RAM for rendering. This is because Lightwave >is not running, only ScreamerNET. >So what's so special about NODE1? When you load a scene file through >NODE1, it allows you to make any last minute changes before you start >rendering, such as motion blur, RGB image destinations, raytracing, >resolutions, etc. This is possible because NODE1 reads and displays >the settings saved in your Scene file. These settings are the same as >the ones under Lightwave's 'Camera' and 'Record' menu. Once you're >satisfied with the changes you've made, just click the START button >and NODE1 will automatically configure and start the ScreamerNET >process. After a few moments, NODE1 terminates itself to free more >memory for rendering. Simple! >NODE1 is also non-destructive. It will not change your original Scene >file. It is also Windows NT compatible since it is a 32bit program. >I hope you enjoy the program and if you have any questions or comments >please send email to: > bonfire@ezdial.com >Thanks! Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 18919 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!news.interlog.com!news From: lightwrx@interlog.com (Steve Bowie) Newsgroups: comp.graphics.apps.lightwave Subject: Re: [AMIGA] Changing screen mode of Layout Date: 7 May 1996 02:59:16 GMT Organization: InterLog Internet Services Lines: 33 Message-ID: <1367.6700T1323T1625@interlog.com> References: <4m2vim$s9c@storm.cycor.ca> <752.6694T815T1520@mbox200.swipnet.se><4m7jsv$5dk@storm.cycor.ca><oj63f5in4a0.fsf@hpsrk.fc.hp.com> <1772.6697T861T1955@mbox200.swipnet.se> <1140.6699T934T133@mt-inc.com> NNTP-Posting-Host: ip203-76.cc.interlog.com X-Newsreader: THOR 2.1 (Amiga;TCP/IP beta 5) *UNREGISTERED* >On 03-May-96 14:21:39, Johan Otterstrom (videoking@mbox200.swipnet.se) >posted: >> (snip) CybergraphX is the defacto RTG >> standard for the Amiga, supporting 8 differnt graphicsboards already >> including Altais on the DraCo. >CybergraphX is not any kind of standard at all. There just plain aren't any >'standards' outside of the Amiga native chipset. CybergraphX is probably >the most popular of the third-party graphics card drivers for the Amiga. I >use it myself, and like it a lot. But to call it a 'standard' is just not >accurate. >Regards, >John Crookshank >MicroTech Sorry, but I have to agree with the original post...he said "de facto" RTG standard, and Cybergraphics has become that, and will remain so until something better arrives. Regards, Steve __ __/ / / / / Freelance Media Services ____________________________________/ / /_____________________________ | LIGHTWORX ____ / / / | | *graphics & video* \ \ \/ / / "Crystallizing the Spectrum, | | North York, Ontario,CANADA \ \/ / / Realizing the SPECTACULAR!" | | lightwrx@interlog.com \/_/_/ *********** | ---------------------------------------------------------------------- Article: 18920 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!nntp.crl.com!usenet From: Ben Cannon <artherd@a.crl.com> Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? How about some MAX here folks. Date: 7 May 1996 03:08:51 GMT Organization: IMS Antimatter Explosives. Lines: 48 Message-ID: <4mmes3$rr4@nntp.crl.com> References: <jmonahan-0605960210270001@phx-ip-71.netzone.com> <4mlgjf$rkk@newsbf02.news.aol.com> <4mlp8i$mm4@nnrp1.news.primenet.com> <4mm0dc$7uo@news1.io.org> NNTP-Posting-Host: a111002.rpk1.as.crl.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.22 (Windows; I; 32bit) Xref: news2.cais.com comp.graphics.animation:35276 comp.graphics.apps.lightwave:18920 comp.graphics.packages.3dstudio:16194 mjmackin@io.org (Matt. ) wrote: >I'd say about $8000-$15000 dollars and a whole lot of ego [seperates SGIs form >workstations]. I saw a >really good demo of SoftImage for an SGI, and said wow, and was really >blown away by it. > >Three days later I went to a demo of the 3DStudio Max software, and it >had some features that were not in SoftImage (but are scheduled for >the next release). It was missing other features that softimage had, >but I would have to say that they were very closel matched. Softimage is accually not one of the SGI's best apps, take a look at Discreate Logic's FLINT or FLAME (or maybe INFERNO, if you've got $200,000 for an Onyx :) now THERE's a program!! Alias, Wavefront, there are all kinds of SGI applications that just KILL anything available on the PC. >Now, hardware use to make a differance, but some of the new 3d >accelerator boards are closing that gap. Yes, now it's just becoming possible to now what you could have done with a SGI 5 years ago. (ETERNITY in the computer age, though I think SGI is not moving fast enough, HW rendering acceleration should be standard in the Indy, as should a R10000 processor, all for about $10,000 loaded. This is fairly feasable, as chip costs come down) >The new Glint chip cards are >doing more than a SGI Iris2 is. Sience when? >Why are you spending the money when >you aren't getting more value for the dollar?? Go ahead, just TRY and manipulate a complex 3-diminsional goroud shaded, textured, and lit object, in real time, at a decent framerate on a PC. :) 4+ year oldSGI Indigos can do that. ;) PCs running WindozeNT replacing UNIX, just what thecomputer industry needs, another market segment dominated by Bill Gates. Compared to IRIX, NT is a toy OS. -- Ben Cannon. artherd@a.crl.com ____________________________________________________________ ftp://168.75.111.2/ben.htm Between 3:00 and 9:00 Everyday. This is great, a FTPed website, over a 14.4k modem, no less!! Article: 18921 Path: news2.cais.com!news.cais.net!news.mathworks.com!news.kei.com!nntp.coast.net!oleane!plug.news.pipex.net!pipex!tank.news.pipex.net!pipex!netcom.net.uk!ix.netcom.com!news From: Elliot Bain <ebain@ix.netcom.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW 5.0 Pricing Date: Mon, 06 May 1996 22:02:24 -0400 Organization: Laurell Creative Services Lines: 30 Message-ID: <318EAF30.3B5D@ix.netcom.com> References: <4mgjhs$d2g@newsbf02.news.aol.com> <wturber.99.08B2AA06@primenet.com> NNTP-Posting-Host: ix-col4-18.ix.netcom.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-NETCOM-Date: Mon May 06 9:04:32 PM CDT 1996 X-Mailer: Mozilla 2.0 (WinNT; I) Walter (Jay) Turberville (III) wrote: > > > We paid $800 for non-upgrade versions of LW 4.0 and have ordered upgrades at > about $450. I guess that means we are around $75-100 in behind, but then we > have had a lot of use of 4.0. > > The one thing that really points out that Newtek doesn't seem too concerned > about taking care of its user base is that the full version is being made > available weeks sooner than the upgrade packages. Gosh - who do they > think will be helping their grassroots marketing? Well not me. I > don't have anything to say about 5.0 cuz I don't have it yet. It > isn't really a huge deal, but remember back in August/September when new > orders (new cash flow) were shipping sooner than pre-release upgrades (no > cash flow)? (Note: NewTek denied this, but there was far too much evidence to > the contrary IMO). I suppose NT can get away with this because their product > represents such a good value. It just might backfire at some point in the > future. Or has it already? > > Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com > Studio 522 Productions |http://www.primenet.com/~wturber > http://www.studio522.com |ftp.primenet.com/users/w/wturber I ordered my update at NAB and received it last week. My local dealer has the update also, so I'm not sure that your observation is the case, this time around. -- Elliot Bain Laurell Creative Services 614.459.4404 Article: 18922 Path: news2.cais.com!news.cais.net!nntp.primenet.com!news.primenet.com!ip044.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Re: NewTek Price List Date: 6 May 1996 20:40:04 -0700 Organization: Primenet Services for the Internet Lines: 84 Sender: root@primenet.com Message-ID: <wturber.113.0994959E@primenet.com> References: <19960425.7965F00.C247@bbs.newtek.com> <4mdg5t$lou@scoop.eco.twg.com> X-Posted-By: ip044.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <4mdg5t$lou@scoop.eco.twg.com> mike@vishnu.eco.twg.com (This space intentionally left blank) writes: >From: mike@vishnu.eco.twg.com (This space intentionally left blank) >Subject: Re: NewTek Price List >Date: 3 May 1996 17:35:57 GMT >In article <19960425.7965F00.C247@bbs.newtek.com>, chuck@bbs.newtek.com (Chuck Baker) writes: >>NewTek MSRP Prices: >> >>Part No: Title: Retail ($US): ><snip> >>LW500xx-sw LightWave 3D 5.0 (available for Amiga, $1495.00 >> xx=platform Intel, DEC Alpha, MIPS) >This is a pretty steep jump in price from the 4.0 release. Is 4.0 still >going to be available for Intel for those of us who want to learn 3D, and >perhaps use it for some things, but can't justify spending as much on one >piece of software as on everything else on the machine? >CorelDRAW old versions stay available for those with less stringent >requirements, and/or smaller wallets. This serves as an excelent >introductory path to the product. I bought CorelDRAW 3.0 ($99), found that >I could make money with it, and upgraded to 5.0 (upgrade price was about >$300. 6.0 has nothing I want and runs on OS's I'm not willing to run at the >moment so I'm sticking with 5.0). Hmmm ... CorelDraw 6 has two 3D programs. Corel Dream and - I forget... Anyway, the second program is for doing Logo animations quickly and easily. I never use these programs, but since you are considering some other budget packages, maybe this would suit you. Corel Dream is based on RayDream or is RayDream. I'm not sure which. BTW, LightWave runs better under NT or Win95. >If Lightwave 4.0 is no longer available, and 5.0 is 60% higher in price than >4.0 was (I was strongly considering 4.0...) I will have to re-evaluate my >decision to go with LW. I can't justify that big an investment unless I can >pretty much guarantee making it back, and without some experience I can't do >that. >I've just tried a 30-day free trial version of Truespace 2. It's not >bad...certainly WAY ahead of RayDream Designer 3.0 in usability. Truespace >full version is about $500 (with an "SE" version at $90...). >When Lightwave's street price was about $700 it was the obvious choice over >Truespace...the extra features and industry attention are worth the $200 >difference. With Lightwave at $1500, 3 times the price of Truespace, it's >essentially out of the running. For what I need at the moment, mostly >stills or short simple animations, Truespace looks adequate. Not great, but >adequate. I'd LOVE to have Lightwave, and $200 was something I was willing >to part with to get it over Truespace, but an extra $1000 is just too much. The street price of LW 5.0 is around $1200. I bet you can still find 4.0 around. Also, consider Martin Hash's Animation program. This is a "lite" version of Animation Master and costs around $200-300. They have a WWW site. Do a search on Yahoo - I don't have the address handy. >I understand that for an animation house with multiple employees the price >difference is nothing big...they'll blow more than that if someone slips and >deletes a day's work or a drive fails, but for us "wannabes" who want to >play, learn and try getting into the industry, the price hike has taken >Lightwave out of reach. Leaving the old version available at the old price >would let us "in the door", while still allowing those with greater needs >and bigger bank accounts have what they want too. Multiply the upgrade by the number of licenses that need to be purchased. Granted the impact is not proportionate, but it all adds up. >How about it Newtek? Something for everybody? A clear entry point and >upgrade path for a larger and growing market, or just the creme-de-la-creme >with all the new folks going with vendors that are more entry-friendly and >perhaps sticking with them because of the upgrade path? > -- Mike "bigger market = more sales" Bartman -- I agree with the idea. I just don't know if it makes sense from a user support standpoint. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 18923 Path: news2.cais.com!news.cais.net!news.mathworks.com!gatech!swrinde!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: marcmylar@aol.com (MarcMylar) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Computer graphics Job Offer Date: 6 May 1996 23:52:06 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 21 Sender: root@newsbf02.news.aol.com Message-ID: <4mmhd6$cjn@newsbf02.news.aol.com> References: <3185400D.906@pacificnet.net> NNTP-Posting-Host: newsbf02.mail.aol.com X-Newsreader: AOL Offline Reader In article <3185400D.906@pacificnet.net>, BJ <bjhayes@pacificnet.net> writes: >So what happens when they want the space shuttel? Drive out to Edwards or >Kennedy or wherever it happens to be >that week. Or what if they want the Empire state building? Or a left-handed monkey wrench. Or a smoke-shifter. Or a ... >It's a scam! or It's way to much of an investment of my time. It sounds Too Good To Be True. Everyone wants to be an independent contractor and make a huge income in their spare time. I guess if this were such a good deal, they wouldn't have to advertise so much. I guess I'll just have to stick with my *boring* job for a little while longer. <g> Regards, Marc Article: 18924 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!swrinde!ihnp4.ucsd.edu!munnari.OZ.AU!metro!metro!inferno.mpx.com.au!news.mel.aone.net.au!usenet From: Mark Midolla <markm@hypertec.com.au> Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW 4 manuals repetitive Date: Tue, 07 May 1996 11:05:16 +1100 Organization: Hypertec Lines: 13 Message-ID: <318E93BC.73D9@hypertec.com.au> References: <960405235211934@FrontierTech.COM> NNTP-Posting-Host: flu.hypertec.com.au Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (WinNT; I) To: tlisanti@earth.planet.net Tony Lisanti wrote: > > I find the manuals in lightwave Could have been done differently. Thy describe > each tool, option so on and tell you what effect it has. Then at the end of the > book, it shows you tutorals. What I think they should have done was : Describe > options,give example, do short tutoral. This would make it easier for poeple > that are beginners. > I think the User and Ref manuals repeat it each other too much. Just take the appendix from the Ref manual and put it in the User's Manual. Then make the User's manual spiral bound so it sits flat on a desk. Then add a few more tuts to it. Mark Article: 18925 Path: news2.cais.com!news.cais.net!news.mathworks.com!news.kei.com!hookup!uwm.edu!math.ohio-state.edu!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: instntguts@aol.com (InstntGuts) Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? How about some MAX here folks. Date: 7 May 1996 00:28:23 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 14 Sender: root@newsbf02.news.aol.com Message-ID: <4mmjh7$df9@newsbf02.news.aol.com> References: <4mmes3$rr4@nntp.crl.com> Reply-To: instntguts@aol.com (InstntGuts) NNTP-Posting-Host: newsbf02.mail.aol.com Xref: news2.cais.com comp.graphics.animation:35282 comp.graphics.apps.lightwave:18925 comp.graphics.packages.3dstudio:16196 <Compared to IRIX, NT is a toy OS.> OTOH, if I had a dollar for every time I've crashed an Indigo running IRIX, I'd have enough money to *buy* a new Indigo -- which I then wouldn't do. Instead, I'd spend it on a dual Pentium Pro 200 running Windows NT, and use the rest of the money to take a scuba trip to the Caribbean. <g> This is the only part of this flame war I'm gonna breeze through; it's not worth it. Ben, please be advised that I'm saying the above with my tongue in cheek, but I have torn my hair out over SGIs and their foibles on more than one occasion. And sometimes, cool 3D renderings not withstanding, I just plain *hate* computer hardware. -- Jon Article: 18926 Path: news2.cais.com!news.cais.net!news.mathworks.com!hunter.premier.net!netaxs.com!nntp.teleport.com!usenet From: memex@teleport.com (Kreg Branden) Newsgroups: comp.graphics.apps.lightwave Subject: Re: My take on NAB: 3DS MAX vs. LW 5.0 Date: Tue, 07 May 1996 04:21:16 GMT Organization: Teleport - Portland's Public Access (503) 220-1016 Lines: 13 Message-ID: <4mmjbj$ijg@nadine.teleport.com> References: <4mjl7m$7ss@nnrp1.news.primenet.com> <wturber.105.08E85680@primenet.com> <4mm84v$cbk@nadine.teleport.com> NNTP-Posting-Host: ip-pdx15-13.teleport.com X-Newsreader: Forte Free Agent 1.0.82 memex@teleport.com (Kreg Branden) wrote: > I've recently become aware of Macromedia's Xres. > I've only scene a demo ^ ^ ^ Gosh, I gues I've been spending too much time writing LW plug-in manuals lately. Kreg Meme-X Article: 18927 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!news.ee.net!usenet From: jsonedecker@ee.net (John Sonedecker) Newsgroups: comp.graphics.apps.lightwave Subject: FS:Micropolis 4221 A/V Gold Date: 7 May 1996 03:51:50 GMT Organization: eNET News Server 1 Lines: 5 Message-ID: <4mmhcm$7fp@news.ee.net> NNTP-Posting-Host: digital69.ee.net X-Newsreader: WinVN 0.92.6 Micropolis 4221 A/V Gold 2gig Fast SCSI2 drive for sale. 2 months old. All original packaging/paperwork/factory box. 5 year wrnty. $600 OBO! -John Article: 18928 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: instntguts@aol.com (InstntGuts) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Recordable CD? HEELLLPPPP!!! Date: 7 May 1996 00:37:19 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 14 Sender: root@newsbf02.news.aol.com Message-ID: <4mmk1v$dls@newsbf02.news.aol.com> References: <mad.6zaq@torment.tmisnet.com> Reply-To: instntguts@aol.com (InstntGuts) NNTP-Posting-Host: newsbf02.mail.aol.com <I have been checking into CDR for archieving my animations. After doing some checking into this for my DecAlpha system, I have found out that in order to run the thing I would have to spend 1400.00 bucks for the software alone and then another 1000.00 bucks for the CDR device.> I'm not running an Alpha, but those prices seem *way* high. Pinnacle Micro has internal PC 2X CD-ROM recorders for under $1,000; the recording software should be included. I would think that you could at least run the software in NT under emulation. -- Jon Article: 18929 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!swrinde!ihnp4.ucsd.edu!munnari.OZ.AU!metro!metro!seagoon.newcastle.edu.au!alinga!not-for-mail From: c9602824@alinga.newcastle.edu.au (Thomas A A) Newsgroups: comp.graphics.apps.lightwave,rec.games.programmer,comp.graphics.animation,rec.games.design Subject: Re: Artist Needed for Game Followup-To: comp.graphics.apps.lightwave,rec.games.programmer,comp.graphics.animation,rec.games.design Date: 7 May 1996 04:32:04 GMT Organization: The University of Newcastle Lines: 13 Message-ID: <4mmjo4$gfq@seagoon.newcastle.edu.au> References: <vulpine-0105961733470001@wonderland.zikzak.net> <VA.00000039.18ef3f1e@unicorn.system3.com> <4ma4g6$klj@fbi-news.Informatik.Uni-Dortmund.DE> <3188dca1.941952@news.vivanet.com> NNTP-Posting-Host: alinga.newcastle.edu.au X-Newsreader: TIN [UNIX 1.3 950824BETA PL0] Xref: news2.cais.com comp.graphics.apps.lightwave:18929 rec.games.programmer:90846 comp.graphics.animation:35283 rec.games.design:16135 Dan Amato (amatod@vivanet.com) wrote: : Dan Amato : amatod@vivanet.com : 'I am the master of unfinished games' I beg to differ. I am the master of unfinished games! ;) Alec -- "Groovy!" - Army of Darkness "I feel all funny inside. I'm in love. No, wait, it's a stroke" - Grandpa Simpson Article: 18930 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: marcmylar@aol.com (MarcMylar) Newsgroups: comp.graphics.apps.lightwave Subject: Re: 3RD Dimension Technologies Date: 7 May 1996 01:02:21 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 19 Sender: root@newsbf02.news.aol.com Message-ID: <4mmlgt$e94@newsbf02.news.aol.com> References: <318723E0.380@pilot.msu.edu> NNTP-Posting-Host: newsbf02.mail.aol.com X-Newsreader: AOL Offline Reader In article <318723E0.380@pilot.msu.edu>, Bryant Reif <reifbrya@pilot.msu.edu> writes: >There was a time when companies would never even attempt this type of scam >over the Internet. I can only surmise that this is an indication that the >average IQ of the Internet is dropping, and the result is intelligence >insulting crap like this. :( > >No offense personally to you "Britt"... if you even exist. Why are you so sure that "Britt" was created by 3rd Dimension Technologies? Isn't there the *slightest* possibility that that this isn't a spam testimonial? Their marketing techniques may be unconventional, but not necessarily fraudulent. Devil's Advocate, Marc Article: 18931 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!news2.digex.net!access1.digex.net!erniew From: Ernie Wright <erniew@access.digex.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Convert Bitmap - *.lwo Date: Tue, 7 May 1996 01:15:32 -0400 Organization: Express Access Online Communications, USA Lines: 9 Message-ID: <Pine.SUN.3.93.960507010929.24117C-100000@access1.digex.net> References: <1420.6697T1195T2471@stack.urc.tue.nl> <Dqz9J5.71G@cix.compulink.co.uk> NNTP-Posting-Host: access1.digex.net Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII X-Sender: erniew@access1.digex.net In-Reply-To: <Dqz9J5.71G@cix.compulink.co.uk> Phil South wrote: > and being a bear of very little brain A. A. Milne references, a hallmark of parenthood. - Ernie Article: 18932 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!swrinde!cssun.mathcs.emory.edu!news-feed-1.peachnet.edu!paperboy.wellfleet.com!news3.near.net!news.ner.bbnplanet.net!usenet.teradyne.com!newsmaster From: debra <debraa@std.teradyne.com> Newsgroups: comp.graphics.apps.lightwave Subject: subtitling with toaster Date: Mon, 06 May 1996 13:35:21 -0700 Organization: teradyne Lines: 25 Message-ID: <318E6289.41C67EA6@std.teradyne.com> NNTP-Posting-Host: motif.std.teradyne.com Mime-Version: 1.0 Content-Type: text/plain; charset=iso-2022-jp Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (X11; I; SunOS 4.1.3 sun4m) ok, this is probably pretty naive, but i figure someone out there has to know more than we do. we have just purchased an amiga 4000, with toaster flyer, latest software. also have lightwave 4.0. let's say i want to subtitle some japanese anime. (which i do). can i use what i have? i have all the SVHS and laserdisc players and all of that. i know there are several shareware programs that alot of the fans use with the amiga, but since i already have all of this stuff available, and it's considerably more sophisticated, shouldn't i be able to do this? all information greatly appreciated. thanks, debraa ************* `But I don't want to go among mad people,' Alice remarked. `Oh, you can't help that,'said the Cat `we're all mad here.I'm mad, you're mad.' `How do you know I'm mad?' said Alice. `You must be,' said the Cat, `or you wouldn't have come here.' Article: 18933 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!EU.net!sun4nl!xs4all!hell!3dee Date: Mon, 06 May 96 17:04:33 GMT+1 Newsgroups: comp.graphics.apps.lightwave Distribution: world Subject: Re: Lightwave Benchmarks MIME-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit From: 3dee@hell.xs4all.nl (Dimitri Boschma) Message-ID: <3dee.0t5g@hell.xs4all.nl> Organization: -=The Hell BBS=- Call: +31-70-3468783 Lines: 62 This Is The List With Lightwave benchmarks posted a few days ago but I've added A P133, Textures Dof Raytrace Zbufsort xP5/100 i80486/66MHz 1138 5173 45958 4679 sec 0.10 Pentium/90MHz 164 544 4499 411 sec 0.91 Pentium/100MHz 145 477 4276 386 sec 1.00 MIPS R4600/133MHz 133 473 3657 302 sec 1.08 Pentium/133Mhz 103 352 3011 279 sec 1.37 Pentium Pro/150MHz 74 248 1940 211 sec 1.97 Pentium Pro/200MHz 56 188 1497 160 sec 2.59 Raptor3 Alpha45/275MHz 57 187 1550 152 sec 2.60 Raptor3 Alpha5/300MHz 28 91 877 111 sec 4.56 Raptor3 Alpha56/366MHz 26 87 781 83 sec 5.26 ______________________________________________________________ Rendering League table. Here is the test, which I guess is a pretty typical TV quality image. Scene: Blade (the Tyrell building ) Frame 54 (The Spinner is in view) Camera: Trace Shadows ON Medium Resolution (Video) Limited Res 752x320 From 752x480 Pixel Ratio D2 Aspect 1.0 Adaptive Sampling (8) - Soft Filter on * Field Rendering OFF <--different from default. Motion Blur On (This frame needs a 8.5M segment to finish in 1 pass) Machine OS RAM Seg Size Time --------------------------------------------------------- Raptor3 NT3.5 32M 8.7M 4m 0s (Paging) Alpha275M NT3.5 64M 8.26M 5m49s (Aspen) P133 NT3.5 32M 8.76M 8M 8s (No Paging) P120 Win3.11Wg 32M 8.7M 12m 6s (Paging) P100 NT3.5 64M 8.76M 13m 32s P90 NTs3.5 32M ? 19m P90 NT3.51 16M 3M 19m (No Paging) P90 Win4Wg 32M ? 19m P90 NTs3.5 32M ? 19m P90 NT3.51 16M 9M 20m (Paging) DX4/100 Win4Wg 16M 2.2M 30m DX4/100 Win95 16M 2.2M 33m DX266 Windows 95 20M 9M 50m (Paging) DX266 Win4Wg 8M ? 85m A4000 (VMEM) 14M 2.2M 110m I Will soon add a A2000/040/33mhz And A A4000/040/40Mhz..... Dimitri Boschma C U Soon, -- Via Xenolink 1.982, XenolinkUUCP 1.1 Article: 18934 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!vixen.cso.uiuc.edu!corn.cso.niu.edu!not-for-mail From: z931205@corn.cso.niu.edu (David Kim) Newsgroups: comp.graphics.apps.lightwave Subject: Flyer HQ-6 quality video Date: 7 May 1996 01:18:34 -0500 Organization: Northern Illinois University Lines: 11 Message-ID: <4mmpvq$s52@corn.cso.niu.edu> NNTP-Posting-Host: corn.cso.niu.edu X-Newsreader: TIN [version 1.2 PL2] Anyone have the inside scoop on what technologies are being utilized to achieve HQ-6 level quality with the Flyer? Ultra SCSI? Fiber-Channel? FireWire? -- Article: 18935 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!nntp.earthlink.net!usenet From: fwtep@earthlink.net Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave Crack Date: Tue, 07 May 96 07:13:11 GMT Organization: Earthlink Network, Inc. Lines: 39 Message-ID: <N.050796.001311.42@earthlink.net.earthlink.net> References: <mad.70fy@torment.tmisnet.com> NNTP-Posting-Host: max1-so-ca-33.earthlink.net X-Newsreader: Quarterdeck Message Center [2.00] On 5/6/96 1:14AM, in message <mad.70fy@torment.tmisnet.com>, Mark Dunakin <mad@torment.tmisnet.com> wrote: > P.S. The only thing that I can figure, is that the dongle people MUST be a > bunch of liberals, or something. Why else would they want to cram something > down everyone else's throught, JUST because THEY think it's RIGHT ? > > sorry if I'm tooo rude, but I've had it with LightWave problems.... > I just want to get to work, and can't!!! > Nowhere in my post did I say that I love the dongle idea, nor do I think I've seen it posted by anyone else. What I have said, however, is that I haven't had any problems or malfunctions in using it. I can't understand why people here seem to be having so many problems. I have two dongles and five parallel devices hooked up to one card via switchbox and they all work fine. I'm not saying that it's impossible to have problems, but I think at least *some* of the people here must be doing something wrong. As for the need for copy protection, I see plenty of people complaining about the new prices and upgrade prices; well imagine what those prices would be without the dongle as protection! The dongle might not stop professional pirates for very long, but it does a very good job of stopping casual pirates--the cracked versions don't work right, or will not continue to work right because of all the layers of protection. With a market as small as Lightwave's, ANY small amount of piracy can have a major impact on revenues, and this hurts ALL OF US. Not just in prices, but in features too. If the alternative to dongles (or whatever) is that Lightwave dies and I can never get new versions any more, then I'll live with the dongles. They may not be perfect, but none of the alternatives are either. I don't think it's fair that I have to pay taxes either but I do and I live with it. The world isn't fair. Is that news to anyone? Get over it already. By the way, aren't YOU trying to cram the anti-dongle crap down our throats just as much as we're cramming the pro-dongle crap? -- -=Fred=- Article: 18936 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!nntp.earthlink.net!usenet From: fwtep@earthlink.net Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? How about some MAX here folks. Date: Tue, 07 May 96 07:13:16 GMT Organization: Earthlink Network, Inc. Lines: 55 Message-ID: <N.050796.001316.25@earthlink.net.earthlink.net> References: <jmonahan-0605960210270001@phx-ip-71.netzone.com> <4mlgjf$rkk@newsbf02.news.aol.com> <4mlp8i$mm4@nnrp1.news.primenet.com> <4mm0dc$7uo@news1.io.org> <4mmes3$rr4@nntp.crl.com> NNTP-Posting-Host: max1-so-ca-33.earthlink.net X-Newsreader: Quarterdeck Message Center [2.00] Xref: news2.cais.com comp.graphics.animation:35286 comp.graphics.apps.lightwave:18936 comp.graphics.packages.3dstudio:16198 On 5/6/96 8:08PM, in message <4mmes3$rr4@nntp.crl.com>, Ben Cannon <artherd@a.crl.com> wrote: > Yes, now it's just becoming possible to now what you could have done with a > SGI 5 years ago. (ETERNITY in the computer age, though I think SGI is not > moving fast enough, HW rendering acceleration should be standard in the Indy, > as should a R10000 processor, all for about $10,000 loaded. This is fairly > feasable, as chip costs come down) First of all, you won't be able to get a loaded R10000 machine for $10,000. In fact, if SGI sold beer, YOU couldn't even get loaded for $10,000. Also, sorry, but the R10000 is still SLOWER than the current Alphas. But thanks for playing. > > >The new Glint chip cards are > >doing more than a SGI Iris2 is. > > Sience when? Since the last time I checked. > > >Why are you spending the money when > >you aren't getting more value for the dollar?? > > Go ahead, just TRY and manipulate a complex 3-diminsional goroud shaded, > textured, and > lit object, in real time, at a decent framerate on a PC. :) 4+ year oldSGI > Indigos can do > that. ;) I'm moving around a 600,000 polygon object at a decent frame rate right now in Lightwave. It's not a great frame rate, but it's not a top of the line graphics card either. But it's much cheaper than that 4 year old Indigo. As a matter of fact, there's nothing running on an SGI that could display a house in openGL that's as nice as the house I could buy if I *didn't* buy the SGI. > > PCs running WindozeNT replacing UNIX, just what thecomputer industry needs, > another market > segment dominated by Bill Gates. Compared to IRIX, NT is a toy OS. > > -- > Ben Cannon. artherd@a.crl.com > I have no love of Bill Gates either, but I don't place SGI or the UNIX OS any higher. Actually, Bill Gates is probably about the only one who could afford to use an SGI. And how evil is SGI? After all, as soon as they bought out Alias they scuttled the Alias NT port AFTER IT WAS ALREADY DONE just because they wanted to protect their doomed computer market. -- -=Fred=- Article: 18937 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!nntp.earthlink.net!usenet From: fwtep@earthlink.net Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: Tue, 07 May 96 07:13:22 GMT Organization: Earthlink Network, Inc. Lines: 19 Message-ID: <N.050796.001322.07@earthlink.net.earthlink.net> References: <318B253F.25FC@montreal.com> <4mj9hk$6bu@newsbf02.news.aol.com> <4mlalm$s5v@nnrp1.news.primenet.com> NNTP-Posting-Host: max1-so-ca-33.earthlink.net X-Newsreader: Quarterdeck Message Center [2.00] On 5/6/96 9:51AM, in message <4mlalm$s5v@nnrp1.news.primenet.com>, Steph Greenberg <steph@primenet.com> wrote: > I'm sorry, but while there are jobs that people use Alias for when > Lightwave would be adaquate, LW would not be economical for jobs where > Alias IK and effects tools are superior and easier to access. > > And if price was always > the object, ILM would be out of business, since they are the most > expensive effects company *in* the business. > > ILM is not turning a regular profit and never has. George needs them though so he keeps them in business. -- -=Fred=- Article: 18938 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: virtualbri@aol.com (VirtualBri) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave vs. Cubicomp Date: 7 May 1996 02:19:28 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 15 Sender: root@newsbf02.news.aol.com Message-ID: <4mmq1g$fv9@newsbf02.news.aol.com> References: <wturber.106.08EFA185@primenet.com> Reply-To: virtualbri@aol.com (VirtualBri) >We are seriously considering getting rid of all of our expensive apps. After >all, each image is just a bunch of pixels. Heck. The paint program that came >with Windows can edit a stinkin' pixel. It just takes a little more patience. Applications with tools are for wimps. We'll just be coding everything from scratch from now on. On punchcards. --Brian ====== http://members.aol.com/virtualbri/ ====== == Home of the rather large and mostly complete == ===== LightWave 3D Internet Resource Lists ===== Article: 18939 Path: news2.cais.com!news.cais.net!nntp.primenet.com!news.primenet.com!steph From: Steph Greenberg <steph@primenet.com> Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? How about some MAX here folks. Date: 7 May 1996 00:16:01 -0700 Organization: Primenet (602)416-7000 Lines: 77 Sender: root@primenet.com Message-ID: <4mmtbh$o5i@nnrp1.news.primenet.com> References: <jmonahan-0605960210270001@phx-ip-71.netzone.com> <N.050796.001316.25@earthlink.net.earthlink.net> X-Posted-By: steph@usr5.primenet.com Xref: news2.cais.com comp.graphics.animation:35288 comp.graphics.apps.lightwave:18939 comp.graphics.packages.3dstudio:16200 fwtep@earthlink.net wrote: : On 5/6/96 8:08PM, in message <4mmes3$rr4@nntp.crl.com>, Ben Cannon : <artherd@a.crl.com> wrote: : > as should a R10000 processor, all for about $10,000 loaded. This is fairly : > feasable, as chip costs come down) : First of all, you won't be able to get a loaded R10000 machine for $10,000. In : fact, if SGI sold beer, YOU couldn't even get loaded for $10,000. Also, sorry, : but the R10000 is still SLOWER than the current Alphas. But thanks for playing. Um, yes and no. The *chip* is faster, but I'm not sure if any of the Alphas has a full speed 64 bit bus (PCI is 32 bit) or a true 64 bit OS (fewer clock cycles) or 64 bit memory. Not that all SGI software takes advantage of all that, but most of the 3D software does, and you really notice the difference when interacting with large scenes. The biggest hit you take in an NT machine is the bottleneck between the chip, the memory and the graphics accelerator. Bzzzzzzt. Game over. I do think NT machines are adaquate, and are a far better buy than SGIs for the utility you get out of them. But they don't yet supplant SGI, though it would serve them right if NT machines did supplant SGI. I hope this kinda talk scares some sense into them. : matter of fact, there's nothing running on an SGI that could display a house in : openGL that's as nice as the house I could buy if I *didn't* buy the SGI. Ha! You couldn't be in LA! You could buy a 4 processor Onyx for what a house costs in LA. The question is, if your boss was gonna pay the the same no matter what he spent on equipment and software, would you turn down an SGI running Alias? : to use an SGI. And how evil is SGI? After all, as soon as they bought out : Alias they scuttled the Alias NT port AFTER IT WAS ALREADY DONE just because : they wanted to protect their doomed computer market. Um, I know people who program at Alias. They couldn't do an NT port until Maya is done. That level of effort would make no sense until Alias has the fat trimmed out of its code, since only the fastest and most expensive NT machines would be adaquate. Before SGI acquired them, they wouldn't have had the resources to split their development team up. Once there are no technical hurdles to overcome with a port, and SGI doesn't permit Maya or whatever the next Alias product is really called, then you can make a claim like that. Frankly, the ugly truth is bad enough without people spreading rumors that make no sense. If you've used Alias you know it's slow on a fast SGI on some types of objects, particularly with complex point assignment schemes, expressions and convoluted IK strategies. The NT machines prior to SGI's purchase would have been too slow, particularly with the lack of GL cards and the lack of support for GL in the OS until after it would have been in development for at least a year. I mean, on a much simpler program on a much simpler OS, it took a long time for Newtek to port to the PC for the first time. Softimage was ported to NT with a craftily hacked IRIX emulator, under a direct mandate from the parent company. : -- : -=Fred=- -- ------------------------------------------------------------------------------- Steph Greenberg, 3DCGIMD CGI Character Orthopedic Surgeon, steph@primenet.com Chiropracter, and Podiatrist. Copyright 1996. All Rights Reserved. Permission granted for non-commercial electronic republication only, such as Usenet and Email, and non-commercial educational purposes such as charge free WWW pages. Express permission is required for any other use. When in doubt, ask. ------------------------------------------------------------------------------- Article: 18940 Path: news2.cais.com!news.cais.net!newsfeed.internetmci.com!howland.reston.ans.net!nntp.coast.net!inquo!news.mira.net.au!harbinger.cc.monash.edu.au!news.mel.connect.com.au!munnari.OZ.AU!news.unimelb.EDU.AU!inferno.mpx.com.au!news.mel.aone.net.au!ur002968 From: imagine@h130.aone.net.au (Kevin Gleeson) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave vs. Cubicomp Date: Tue, 07 May 96 05:50:16 GMT Organization: Imagine It Lines: 41 Message-ID: <4mmo8o$chc@news.mel.aone.net.au> References: <4mj58u$8n3@hermes.acs.unt.edu> <wturber.106.08EFA185@primenet.com> NNTP-Posting-Host: d44-1.cpe.hobart.aone.net.au X-Newsreader: News Xpress 2.0 Beta #0 In article <wturber.106.08EFA185@primenet.com>, wturber@primenet.com (Walter (Jay) Turberville (III)) wrote: >In article <4mj58u$8n3@hermes.acs.unt.edu> tekell@art.unt.edu (steve) writes: >>From: tekell@art.unt.edu (steve) >>Subject: Lightwave vs. Cubicomp >>Date: 5 May 1996 21:06:38 GMT > >> I am looking to buy a 3D app and was wondering if I should get LW or >>Cubicomp. Sure LW has some nice features, but I can get CC for ALOT less and >>there are workarounds for all those other features anyway. E.g. instead of >>using magnet - you just move each point one at a time to where you want. And >>when 64,000 polys aren't enough just composite several scenes in video. > >> After all its the artist not the program that makes good art! > >>mu, > >>steve > >We are seriously considering getting rid of all of our expensive apps. After >all, each image is just a bunch of pixels. Heck. The paint program that came >with Windows can edit a stinkin' pixel. It just takes a little more patience. > >Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com >Studio 522 Productions |http://www.primenet.com/~wturber >http://www.studio522.com |ftp.primenet.com/users/w/wturber Hey guys, you had you smiley filter switched on when you posted these! You might like to switch it off again. Cheers :-) - - - - - - - - - - - - - - - Kevin Gleeson Imagine It 3D animation and graphics Hobart Tasmania Australia The Librarian Rules! - OOOK! - - - - - - - - - - - - - - - Article: 18941 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!iol!tank.news.pipex.net!pipex!netcom.net.uk!netcom.com!ixnews1.ix.netcom.com!ix.netcom.com!news From: LonerSam <lonersam@ix.netcom.com> Newsgroups: comp.graphics.apps.lightwave Subject: I finally understand ... Date: Mon, 06 May 1996 23:32:53 -0700 Organization: Netcom Lines: 13 Message-ID: <318EEE95.2C94@ix.netcom.com> NNTP-Posting-Host: sjx-ca31-03.ix.netcom.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-NETCOM-Date: Tue May 07 1:30:15 AM CDT 1996 X-Mailer: Mozilla 2.01 (WinNT; U) It is PowerView which doesn't visualize the model as correctly as it should be, eg. it simply doesn't show drilled tunnels (1/2 sided polygon) correctly. So, forget about the b/s I posted before. LSam -- *************************************** "Is it Wrong to be Delirious in Love?" lonersam@ix.netcom.com lonersam@aol.com *************************************** Article: 18942 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!news.inc.net!arclight.uoregon.edu!dispatch.news.demon.net!demon!netcom.net.uk!ix.netcom.com!news From: LonerSam <lonersam@ix.netcom.com> Newsgroups: comp.graphics.apps.lightwave Subject: rev. D problem ... Date: Mon, 06 May 1996 14:50:33 -0700 Organization: Netcom Lines: 17 Message-ID: <318E7429.1AC9@ix.netcom.com> NNTP-Posting-Host: sjx-ca11-07.ix.netcom.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-NETCOM-Date: Mon May 06 4:51:57 PM CDT 1996 X-Mailer: Mozilla 2.01 (WinNT; U) It seems that the rev. D (4.04) of LW Intel isn't compatible with NT service pack 4. After updating the modeler, I trya launch it but there's message: Cannot Run Program Anyone has the same problem? LSam -- *************************************** "Is it Wrong to be Delirious in Love?" lonersam@ix.netcom.com lonersam@aol.com *************************************** Article: 18943 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!news.inc.net!arclight.uoregon.edu!dispatch.news.demon.net!demon!netcom.net.uk!ix.netcom.com!news From: giorgioa@ix.netcom.com Newsgroups: comp.graphics.apps.lightwave Subject: LW Mailing List? Date: Tue, 07 May 96 00:36:49 GMT Organization: Netcom Lines: 15 Message-ID: <N.050696.203649.28@Pent90> NNTP-Posting-Host: ix-nyc19-01.ix.netcom.com X-NETCOM-Date: Mon May 06 8:45:31 PM CDT 1996 X-Newsreader: Quarterdeck Message Center [2.00] I have not been getting any mail from the LW Mailing List lightwave@garcia.com. - Have they moved to a new location? Can anyone tell me where have they moved too. I read somewhere that they where moving to tomahawk. Please email me there new location. Thank You. -- Giorgio E. A. giorgioa@ix.netcom.com -- Giorgio E. A. giorgioa@ix.netcom.com Article: 18944 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!news.inc.net!arclight.uoregon.edu!dispatch.news.demon.net!demon!netcom.net.uk!ix.netcom.com!news From: giorgioa@ix.netcom.com Newsgroups: comp.graphics.apps.lightwave Subject: Re: question on LW manuals Date: Tue, 07 May 96 00:37:00 GMT Organization: Netcom Lines: 17 Message-ID: <N.050696.203700.37@Pent90> References: <960405235211934@FrontierTech.COM> <wturber.101.08BFD3C2@primenet.com> NNTP-Posting-Host: ix-nyc19-01.ix.netcom.com X-NETCOM-Date: Mon May 06 8:45:33 PM CDT 1996 X-Newsreader: Quarterdeck Message Center [2.00] On 5/6/96 6:31PM, in message <wturber.101.08BFD3C2@primenet.com>, Walter (Jay) Turberville (III) <wturber@primenet.com> wrote: > I think the 4.0 manuals are quite good. Well designed tutorials will show > how to use many more than one feature and so would be out of place after each > description. I think the manuals are very complete, however, more examples > and more tutorial could be helpful. After finishing the tutorials in LW 4.0(i purchased it recently) I was hoping that the LW 5.0 would give tutorials on the new LW 5.0 features(it had two new tutorials added). It's still a very good manual and better than other software manuals. -- Giorgio E. A. giorgioa@ix.netcom.com Article: 18945 Newsgroups: comp.graphics.apps.lightwave Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!btnet!news.compulink.co.uk!cix.compulink.co.uk!usenet From: snouty@cix.compulink.co.uk ("Phil South") Subject: UK Software Reviewing Under Fire (Was: journos snubbed again!) Message-ID: <Dr15BF.C10@cix.compulink.co.uk> Organization: Compulink Information eXchange References: <4mkqf1$kvj@newsbf02.news.aol.com> Date: Tue, 7 May 1996 10:04:27 GMT X-News-Software: Ameol32 Lines: 85 Woah! Maybe you'd like to continue this conversation outside, buddy?!? Such obvious flamebait has to be responded to. WARNING: LONG RANTING POST gkeenan818@aol.com said: > I do remember Snouty writing about him being a journo and not an expert > in computer things so why should a company like NewTek, or anyone else > for that matter, worry about him shouting about being ignored?? I don't remember saying that I wasn't an expert in "computer things". I don't know where you got that impression, but perhaps there are other adgendas at work here which have nothing to do with my qualifications as a writer or a computer reviwer. I am not a *hardware* expert if that's what you mean, and perhaps this is where the misunderstanding comes about. Benefit of the doubt, etc. Either way I'm not as technoplegic as you would obviously have people believe. I don't just sit back and accept such scathing criticism lying down, either. [funny phone call dialogue deleted] > I can just imagine the call to NewTek......... Hardy har. I imagine a lot of phone calls with NewTek, that's the problem. > C'mon Snouty, in this great wide world, you are like the rest of us out > here and that means you don't even exist in NewTek's eyes. Maybe if > reviewers would go and buy their software then we would start to read > material that is more interesting and informative, rather than the usual > bland british reporting that goes on in all the magazines. Ahh, now you almost had a point there but you blew it at the last minute by venting your spleen. I know about the big wide world, and for the record I also know the date, the time, that Santa Claus is in fact an out of work actor and which hemisphere of the Earth I live in. I'm not responsible for my fellow reviewers, but I would have to say that's the most pathetic kneejerk generalisation I've ever read on Usenet. I think the really great writers we have on the staff of Computer Shopper, PCW, PC Plus, and PC Pro would take issue with the accusation that all British computer reporting is bland. So all US reviewers pay for everything they review eh? Nah, I don't think so. As I have pointed out elsewhere I *do* buy a lot of the software I review to allow me just the kind of perspective you suggest I lack. I don't write for computer magazines just to get free stuff, I'm not *that* juvenile and I acutely resent the implication that I am. I am foolish enough to believe I'm doing a good job, I have no illusions about my stature in society either, as you intimated with your amusing skit on my call to NewTek. I don't expect (or have ever recieved) preferential treatment from NewTek or any other company. I've never used the phrase "don't you know who I am?" in any context. I have to ask for the software like anyone else, and more importantly give a concrete reason for asking for it. But if they want their product reviewed then they'll send it to me, and I can fill my column inches and get the job done, and everyone goes home happy. If they don't want to send it, then that's okay. Software is expensive, and I don't begrudge anyone not wanting to lash out product to anyone who calls up. I'm not crushed if they don't send me stuff, as apart from anything else that's not the point of the exersize. I'll review something else. But what smarts with NewTek is that I actually like their product an awful lot, and compared to a lot of other 3D programs I've seen lately it's still looking very good. (Refer: PC Pro issue 19 May 96) So, down to brass tacks, bucko. I dislike the tone of your post. Where do you get off making all these sweeping generalisations about me, and in fact all my British colleages, and based on what? Are you just taking potshots at me because you feel like it? Or do you have something to back this up? Or are you perhaps Jerry Pournelle hiding under an AOL Screen Name? Now there's a guy that tests a lot of software. Would any of the software companies who are reading this whose software I have reviewed like to chip in at this point to say how elated/aggreived they are about having to send out software or tutorial tapes or whatever? Are software reviews good publicity? Are reviewers just out to get free software? Does a good or bad review affect sales in any way? Does a review of a US product in a UK magazine affect the product's performance in the UK? Seriously, I'd be interested to hear the answers to some of those questions. And by the way, only my friends call me snouty. --- ------------------------------------------------------------- Phil South <snouty@cix.compulink.co.uk> ------------------------------------------------------------- Article: 18946 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!btnet!zetnet.co.uk!dispatch.news.demon.net!demon!unicorn.demon.co.uk From: Rafe Purnell <darkeye@unicorn.demon.co.uk> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Amiga 2 PC #406 Date: Tue, 07 May 1996 10:07:09 +0000 Organization: Unicorn Glade Lines: 18 Sender: Rafe Purnell <darkeye@unicorn.demon.co.uk> Message-ID: <VA.00000043.12f741f5@unicorn.system3.com> References: <DqM8qM.5G5@cix.compulink.co.uk> Reply-To: darkeye@unicorn.demon.co.uk NNTP-Posting-Host: unicorn.demon.co.uk X-NNTP-Posting-Host: unicorn.demon.co.uk X-Newsreader: Virtual Access by Ashmount Research Ltd, http://www.ashmount.com Have you tried networking the 2 machines together, and using slip and some shareware nfs and ftp software. I remember when I had my 600 and 4000 they networked great down the serial or the parrallel ports. I don't think the pc will let you use the parrallel but the serial should let you slip it no problem. The pc has plenty of the same shareware stuff around. Regards darkeye. PS: I could do you with the software your after, but have been unable to find it as yet. Article: 18947 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!btnet!zetnet.co.uk!dispatch.news.demon.net!demon!unicorn.demon.co.uk From: Rafe Purnell <darkeye@unicorn.demon.co.uk> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Books on HOW????? Date: Tue, 07 May 1996 10:07:10 +0000 Organization: Unicorn Glade Lines: 2 Sender: Rafe Purnell <darkeye@unicorn.demon.co.uk> Message-ID: <VA.00000044.12f7468f@unicorn.system3.com> References: <4mh20j$4pu@newsgate.dircon.co.uk> Reply-To: darkeye@unicorn.demon.co.uk NNTP-Posting-Host: unicorn.demon.co.uk X-NNTP-Posting-Host: unicorn.demon.co.uk X-Newsreader: Virtual Access by Ashmount Research Ltd, http://www.ashmount.com Me too please !!!!! Article: 18948 Newsgroups: comp.graphics.apps.lightwave Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!news2.new-york.net!not-for-mail From: Ken Geary <ken_geary@ademco.com> Subject: Re: Dell PentiumPro w/PVR? Content-Type: text/plain; charset=us-ascii X-Nntp-Posting-User: (Unauthenticated) Reply-To: 174, Michael, Drive, Syosset, NY, 11791 Content-Transfer-Encoding: 7bit Organization: Ademco Message-ID: <318F3CA2.2274@ademco.com> References: <318A0FFA.236D@ademco.com> <318E7253.1506@cyberoptics.com> X-Mailer: Mozilla 3.0b3 (WinNT; I) Mime-Version: 1.0 X-Trace: 831470808/20439 X-Nntp-Posting-Host: wsn37.ademco.com Date: Tue, 7 May 1996 12:05:54 GMT Lines: 30 Nate Hayes wrote: > > Ken Geary wrote: > > > > DOes anyone know if the PVR WITH daughtercard will fit in a DELL > > Pentium Pro 200 (XPS pro200)? Is there room for a full size Seagate > > Barracuda 4GB AV internal? thanks. > > I wasn't able to fit the PVR into my Dell XPS P133c minitower chasis. > There was only ONE PCI slot that had enough room for the PVR with it's > doughtercard attached, and, as luck would have it, there was a metal "L" > brace under the motherboard at the slot which prevented me from being > able to push the card all the way down into the slot. I would have had > to cut off about 1/4" of the PVR metal lip with a hack-saw to get it in. > I tried later with a PCI riser and this worked, although it took lot's > of rubber-bands and string to suspend the card securely. In short, it > problably *will* fit. But ya might have to make some adjustments. > > As for the Barracuda drives... yes, you could fit one, possibly two of > these inside the chassis but I would strongly recommend not doing so. > The Barracuda drives generate lots of heat, and I'd worry about that. > For about $100 I bought a full-height external drive chassis for my > computer. It fits two Conner CFP4207W 4.28 Gig drives in there perfectly > (and would do the same for your 4 Gig Seagates), plus the drives now > have thier own power supply and cooling system. > > Nate ---------- Thanks for the info. Article: 18949 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!news.sprintlink.net!new-news.sprintlink.net!metro.atlanta.com!nntp.atlanta.com!usenet From: Henri Smulders <bwidget@atlanta.com> Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? How about some MAX here folks. Date: Tue, 07 May 1996 09:12:52 -0400 Organization: IMT Lines: 16 Message-ID: <318F4C54.5845@atlanta.com> References: <jmonahan-0605960210270001@phx-ip-71.netzone.com> <4mlgjf$rkk@newsbf02.news.aol.com> <4mlp8i$mm4@nnrp1.news.primenet.com> <4mm0dc$7uo@news1.io.org> <4mmes3$rr4@nntp.crl.com> NNTP-Posting-Host: 155.229.105.121 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.01 (Win95; I) Xref: news2.cais.com comp.graphics.animation:35299 comp.graphics.apps.lightwave:18949 comp.graphics.packages.3dstudio:16210 Ben Cannon wrote: > PCs running WindozeNT replacing UNIX, just what thecomputer industry needs, another market > segment dominated by Bill Gates. Compared to IRIX, NT is a toy OS. > Ben Cannon. artherd@a.crl.com I take exception to that. I come from a very varied background and I can get mighty ticked when someone flames NT because it is made by Gates. NT is a vastly superior operating system compared to anything out there. It does everything UNIX does (Up to RPC) and more. It does it in a smaller footprint and it uses a very well known API (OpenGL, Win32) It runs on a variety of hardware and and only needs a recompile to run native. (Recompiles from Intel to Alpha are seamless!) It also has a higher security level attributed to it than most UNIX systems by the department of defense. The only contender to NT technically is not UNIX but OS/2. Problem is I can't get OS/2 apps. END OF STORY. I don't want ot get into another MY OS vs. Your OS war. Because of this I will not respond to follow-ups. I just had to mention this because not everything Mr. Bill makes is bad. (I hope not; he just had a daughter ;-) ) Hajo Article: 18950 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!news.sprintlink.net!new-news.sprintlink.net!metro.atlanta.com!nntp.atlanta.com!usenet From: Henri Smulders <bwidget@atlanta.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: 3RD Dimension Technologies Date: Tue, 07 May 1996 09:45:14 -0400 Organization: IMT Lines: 16 Message-ID: <318F53EA.6D31@atlanta.com> References: <318723E0.380@pilot.msu.edu> <4mmlgt$e94@newsbf02.news.aol.com> NNTP-Posting-Host: 155.229.105.121 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.01 (Win95; I) MarcMylar wrote: > Why are you so sure that "Britt" was created by 3rd Dimension > Technologies? Isn't there the *slightest* possibility that that this > isn't a spam testimonial? > Devil's Advocate, > Marc Sorry to the devil's advocate. It looks that the poster was right. After I read the post I thought that this was rather paranoisd thinking so I decided to reply and ask Britt. (I was also interested in a photograph modeller). My mail got bounced back as an unknown user. Now there were no typos in the address (I replied to mail from the original post). I consider it pretty stupid as a marketing trick. They could at least have given people who do the testimonial thing a real E-mail address. Well; they lost a sale on me; I downloaded the photomodeller LX beta (sales@photomodeller.com) and am impressed by this nifty program. And once the full version is out it'll be $99 instead of $500. Hajo Article: 18951 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!news.msfc.nasa.gov!elroy.jpl.nasa.gov!lll-winken.llnl.gov!uwm.edu!news.cse.psu.edu!news.cac.psu.edu!usenet From: Anthony Cingle <ajc126@psu.edu> Newsgroups: comp.graphics.apps.lightwave Subject: DELL and PVR Date: Tue, 07 May 1996 10:14:57 -0700 Organization: Penn State University, Center for Academic Computing Lines: 27 Message-ID: <318F8511.2B36@psu.edu> NNTP-Posting-Host: nb4slip87.cac.psu.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Win16; I) Ken Geary wrote: > > Nate Hayes wrote: > > > > Ken Geary wrote: > > > > > > DOes anyone know if the PVR WITH daughtercard will fit in a DELL > > > Pentium Pro 200 (XPS pro200)? Is there room for a full size Seagate > > > Barracuda 4GB AV internal? thanks. > > > > I wasn't able to fit the PVR into my Dell XPS P133c minitower chasis. > > There was only ONE PCI slot that had enough room for the PVR with it's > > doughtercard attached, and, as luck would have it, there was a metal "L" > > brace under the motherboard at the slot which prevented me from being > > able to push the card all the way down into the slot. I would have had > > to cut off about 1/4" of the PVR metal lip with a hack-saw to get it in. > > I tried later with a PCI riser and this worked, although it took lot's > > of rubber-bands and string to suspend the card securely. In short, it > > problably *will* fit. But ya might have to make some adjustments. > > I have a Dell XPS P166c and didn't have any trouble fitting PVR w/ Daughter in. With the riser I have it the the 1st. PCI slot so the daughter card hangs over an ISA slot and part of the Processor. I have a Millenium video card in the one half length PCI slot which is the last slot on the board and have 2 full length PCI slots inbetween. Tony Article: 18952 Path: news2.cais.com!news.cais.net!news.mathworks.com!zombie.ncsc.mil!cs.umd.edu!coopnews.coop.net!news.den.mmc.com!news.orl.mmc.com!NewsWatcher!user From: bill_l@magicnet.net (Bill Leonard) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: Tue, 07 May 1996 09:55:22 +0100 Organization: cyber.lab g.f.x. Lines: 55 Distribution: world Message-ID: <bill_l-0705960955220001@141.240.15.63> References: <4llha9$89r@netaxs.com> <N.042696.001228.85@earthlink.net.earthlink.net> <4lsf3u$3t3@news.paonline.com> <4ltloa$1f7@dfw-ixnews4.ix.netcom.com> <4m1afm$7gs@news.paonline.com> <4m1nuh$1nc@dfw-ixnews6.ix.netcom.com> <4m3a9c$23p@nnrp1.news.primene NNTP-Posting-Host: 141.240.15.63 In article <4mdrn5$4km@nntpd.lkg.dec.com>, leimberger@marbls.enet.dec.com () wrote: > bill_l@magicnet.net (Bill Leonard) writes: > > |> > |>> -=Fred=- > |>> Feature Film Animator Using LIGHTWAVE at Digital Domain > |>> (perhaps you've heard of it?) > |> > |>Fred - > |> > |>Why are you so protective of Lightwave?? Have you ever even really used > |>anything else (not _seen_, but _used_). > |> > |>Bill Leonard - bill_l@magicnet.net > |>cyber.lab g.f.x. > |>Orlando, Florida > |> > Bill, > If I recall there was a time you were just as protective of the MAC! WHY ? > For starters this is the LW list. Yuo could well expect people to favor LW. > Then you get others in here spouting the greatness of MAX, Alias and human > nature takes over. I Wonder what program all the alias users that have the > benefit of using it at work would use if THEY had to come up with the > money for these systems out of their pocket. I did pay for it out of my pocket. > Lets say, What 3D programs > in the $1500.00 or less range are sutiable for production work? To compare > LW to programs costing 2X, 4X, or 10X is really a compliment to LW. >I like LW, don't give a > crap about 3DS, MAx, or alias. Why? because to me 3D is a hobby, That's the problem with most of the people in this group.. they're hobbiests and they forget that fact... >If you want to compare Alias and LW do it on the > features for the buck scale to keep it fair . Alias Animator can now be had for around $2.5k. heck you can now get a full blown R5000 180MHz Indy, 64MB RAM, 2GB disk, 24-bit color, Alias PowerAnimator, Photoshop, Illustrator, etc... for $16k, and that's no joke. LW is "the best hobbiests 3D tool" but for real production film work, sorry, you need more speed, and sure, you can toss more Amiga's at it or what not, but thehn that blurs the whole (artificial) price advantage, doesn't it? Bill Leonard - bill_l@magicnet.net cyber.lab g.f.x. Orlando, Florida Article: 18953 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!uwm.edu!vixen.cso.uiuc.edu!usenet From: nbenami@uiuc.edu (Noam Ben-Ami) Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? How about some MAX here folks. Date: 7 May 1996 14:33:54 GMT Organization: University of Illinois at Urbana Lines: 21 Message-ID: <4mnn0i$ae1@vixen.cso.uiuc.edu> References: <jmonahan-0605960210270001@phx-ip-71.netzone.com> <4mlgjf$rkk@newsbf02.news.aol.com> <4mlp8i$mm4@nnrp1.news.primenet.com> <4mm0dc$7uo@news1.io.org> <4mmes3$rr4@nntp.crl.com> Reply-To: nbenami@uiuc.edu (Noam Ben-Ami) NNTP-Posting-Host: ux4.cso.uiuc.edu Xref: news2.cais.com comp.graphics.animation:35300 comp.graphics.apps.lightwave:18953 comp.graphics.packages.3dstudio:16211 Ben Cannon <artherd@a.crl.com> writes: >>Why are you spending the money when >>you aren't getting more value for the dollar?? >Go ahead, just TRY and manipulate a complex 3-diminsional goroud shaded, textured, and >lit object, in real time, at a decent framerate on a PC. :) 4+ year oldSGI Indigos can do >that. ;) Bullshit. My SGI2Extreme with 128 megs of memory can't do that. You need SGIs expensive graphics accelerators, which aren't standard on the Indys or Indigos we have here. Fave it, SGIs are cool, but at the entry level professional animator level, they're useless. >PCs running WindozeNT replacing UNIX, just what thecomputer industry needs, another market >segment dominated by Bill Gates. Compared to IRIX, NT is a toy OS. Not really. -- Noam Ben-Ami is nbenami@ux4.cso.uiuc Solar Acoustics High Performance Speakers. http://farside.ncsa.uiuc.edu/~nbenami ---- Disclaimer: I speak for myself ONLY. Dealer employee:Dunlavy, B.A.T., Theta, Rowland, Von Schweikert, Hales, Paragon, Golden Tube, Musical Design, Counterpoint, Linn, Fanfare, C.A.L, Nak, XLO, PS Audio... Article: 18954 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!world!coopnews.coop.net!news.den.mmc.com!news.orl.mmc.com!NewsWatcher!user From: bill_l@magicnet.net (Bill Leonard) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: Tue, 07 May 1996 10:03:58 +0100 Organization: cyber.lab g.f.x. Lines: 33 Message-ID: <bill_l-0705961003580001@141.240.15.63> References: <318B253F.25FC@montreal.com> <4mj9hk$6bu@newsbf02.news.aol.com> NNTP-Posting-Host: 141.240.15.63 In article <4mj9hk$6bu@newsbf02.news.aol.com>, stranahan@aol.com (Stranahan) wrote: > I'm sorry, but I think it's very fair - the Industry works on a budget, > period. LightWave and other reasonably priced tools offer more bang for > the buck, period. You can simply do more, cheaper. If anyone doubts this, > put out a bid to a Alias company and a LightWave company. I know which one > can give you more for your money. I know that the right LightWave artist, > and there are a few of them, can deliver anything - and I mean ANYTHING - > the Alias artist can, on an equivilent budget. You don't think so? You > don't know the right artists.... Lee, you just contradicted yourself in the same message!!! "LightWave and other reasonably priced tools offer more bang for > the buck, period. You can simply do more, cheaper." and then... "...the right LightWave artist, > and there are a few of them, can deliver anything - and I mean ANYTHING - > the Alias artist can, on an equivilent budget." So what do you mean? LW doesn't have the speed... and if you get more machines to stack up, that blurs the whole cost thing. Sorry. Bill Leonard - bill_l@magicnet.net cyber.lab g.f.x. Orlando, Florida Article: 18955 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!nntp.crl.com!rci From: rci@crl.com (Michael Powell) Newsgroups: comp.graphics.apps.lightwave Subject: 5.0 Intel install oddities Date: 7 May 1996 08:42:38 GMT Organization: CRL Dialup Internet Access (415) 705-6060 [Login: guest] Lines: 24 Message-ID: <4mn2du$7ih@nntp.crl.com> NNTP-Posting-Host: crl4.crl.com X-Newsreader: TIN [version 1.2 PL2] Hi all.... P120 running W95... Installing LW5.0 over/in my existing newtek directory yielded a *immense* number of file copy errors... The error message was quite generic... not indicating the actual difficulty, but my suspicion is that all of the errors concern writing over existing files (from 4.0). I had to press the 'proceed' buttion 6*10^18th times or so to get past all of the errors... What gives? (BTW, 5.0 is working... so the programs installed, it just seems to be the content with all the problems!) arrrgh... BTW, what happened to the 32-bit vs. 16-bit content directories? Thanks for the info! -mp- Article: 18956 Path: news2.cais.com!djmccoy From: djmccoy@tcp.co.uk () Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW Mailing List? Date: 7 May 1996 15:42:47 GMT Organization: Capital Area Internet Service, Inc. Lines: 20 Message-ID: <4mnr1n$2sg@news2.cais.com> References: <N.050696.203649.28@Pent90> NNTP-Posting-Host: molokai.pacificnet.net X-Newsreader: TIN [version 1.2 PL2] giorgioa@ix.netcom.com wrote: : I have not been getting any mail from the LW Mailing List lightwave@garcia.com. : - Have they moved to a new location? : Can anyone tell me where have they moved too. I read somewhere that they where : moving to tomahawk. Please email me there new location. The mailing list was moved over a couple weeks ago. The subscriber list SHOULD have been moved over but perhaps a few address got lost during the transfer. To subscribe tot he moved LightWave3D mailing list, send e-mail to: majordomo@tomahawk.grandi.com In the body of the message, include either subscribe lightwave or subscribe lightwave-digest It's been a bumpy road dispite the hard work Keith has put in (thanks a billion, Keith! You're providing a great service to us all!) but I have all the confidence in the world that these things will be overcome and forgotten. :) (Darn VI editor... :) ) Dan Article: 18957 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!EU.net!sun4nl!surfnet.nl!news.nic.utwente.nl!smart-ass From: m.p.vanes@student.utwente.nl (Martin van Es) Newsgroups: comp.graphics.apps.lightwave Subject: Re: rev. D problem ... Date: Tue, 07 May 96 15:42:59 GMT Organization: student Lines: 19 Message-ID: <4mnr31$kcj@dinkel.civ.utwente.nl> References: <318E7429.1AC9@ix.netcom.com> NNTP-Posting-Host: mat075113.student.utwente.nl X-Newsreader: News Xpress 2.0 Beta #0 In article <318E7429.1AC9@ix.netcom.com>, LonerSam <lonersam@ix.netcom.com> wrote: >It seems that the rev. D (4.04) of LW Intel isn't >compatible with NT service pack 4. > >After updating the modeler, I trya launch it but >there's message: > >Cannot Run Program > >Anyone has the same problem? > I run NT 3.51 SP4 and installed rev D. No problems whatsoever.... What I did discover is that the update batch-file transfers some files from one directory to another, so that Pennelo lite didn't work fine in the first place. After looking in de .log file I found out it was looking for some files in the wrong directory, changed and fixed it. Maybe you should inspect the log file too? Good luck! Article: 18958 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!swrinde!cs.utexas.edu!news.unt.edu!news From: tekell@art.unt.edu (steve) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave vs. Cubicomp Date: 7 May 1996 16:11:34 GMT Organization: UNT Visual Arts Lines: 16 Message-ID: <4mnsnm$rs4@hermes.acs.unt.edu> References: <4mj58u$8n3@hermes.acs.unt.edu> <wturber.106.08EFA185@primenet.com> NNTP-Posting-Host: lab2tcpc2.art.unt.edu Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 >We are seriously considering getting rid of all of our expensive apps. After >all, each image is just a bunch of pixels. Heck. The paint program that came >with Windows can edit a stinkin' pixel. It just takes a little more patience. > Yeah I think people are going to realize that Softimage and Alias are just alot of marketing hooie and go back to a more pure art form. All those shortcuts are just cheating with science. Thanks for the tip, I will just paint pixels from on. Luckily I got a free Cubicomp buffer when I bought Cubicomp, so it wasn't a complete waste of $0.50. all hail discordia, steve Article: 18959 Path: news2.cais.com!news.cais.net!news.mathworks.com!tank.news.pipex.net!pipex!netcom.net.uk!peer.news.xara.net!xara.net!SoNet!usenet From: leelee <leelee@aladdin.co.uk> Newsgroups: comp.graphics.apps.lightwave Subject: openGL Date: Tue, 07 May 1996 16:54:04 +0000 Organization: SoNet - The first Internet provider on the south coast Lines: 8 Message-ID: <318F802C.7646@aladdin.co.uk> NNTP-Posting-Host: 193.119.110.51 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.01Gold (WinNT; I) Hi, Can anyone tell me what openGL exactly means. I have read that LW5.0 supports openGL. What does this mean, I have a Matrox Millinium with LW4.0. Just what benefits would I get with LW5 over LW4. TIA Don... Article: 18960 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!uwm.edu!news.cse.psu.edu!news.cc.swarthmore.edu!netnews.upenn.edu!Lehigh.EDU!Lehigh.EDU!not-for-mail From: gms2@Lehigh.EDU Newsgroups: comp.graphics.apps.lightwave Subject: Re: MAX or Lightwave? How about some MAX here folks. Date: 7 May 1996 11:50:03 -0400 Lines: 28 Message-ID: <4mnrfb$1c4l@ns2-1.CC.Lehigh.EDU> NNTP-Posting-Host: ns2-1.cc.lehigh.edu nbenami@uiuc.edu (Noam Ben-Ami) writes: >Bullshit. My SGI2Extreme with 128 megs of memory can't do that. You need SGIs >expensive graphics accelerators, which aren't standard on the Indys or Indigos >we have here. Fave it, SGIs are cool, but at the entry level professional >animator level, they're useless. True, they're pretty much out of reach for anyone on the entry level, but that holds true for *all* markets (even agriculture). However, if you can afford it, nothing beats the top-of-the-line SGI (Onyx, Challenge series, etc.). At the low end (and now rapidly approaching the mid-range), PCs are becoming quite competitive, but keep in mind the best PC (Alpha, dual PPro, whatever) is still only mid-range when compared to SGI. >>segment dominated by Bill Gates. Compared to IRIX, NT is a toy OS. >Not really. I'll agree with Noam, here. IRIX is just a fancy version of Unix, and NT is a rather decent OS, especially considering it comes from the same people who brought us Win95. ============================================================== | "No beer and no TV make | The Internet is full. | | Homer something something" | | | gms2@lehigh.edu | Go Away. | | www.lehigh.edu/~gms2/gms2.html | | ============================================================== Article: 18961 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!mr.net!news.mr.net!scream.ing.com!cyberoptics.com!usenet From: Nate Hayes <nhayes@cyberoptics.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave Crack Date: Tue, 07 May 1996 09:11:57 -0500 Organization: CyberOptics Corp. Lines: 18 Message-ID: <318F5A2D.2BD@cyberoptics.com> References: <4lpa56$num@newsbf02.news.aol.com> <4luhbe$18b@news.accessone.com> <N.050396.002104.22@earthlink.net.earthlink.net> <4mh1iv$80q@ddi2.digital.net> NNTP-Posting-Host: vidhound.cyberoptics.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Win95; I) Larry J. Jacobs wrote: > Where would I be if every software manufacturer decided to protect > their copyrights via the DONGLE! It's a cheap-charlie solution at the expense > of the legitimate user. The thiefs still end up with it because nuttin's > uncrackable! The providers need a more elegant solution. > I agree: re: dongles. My copy of Martin Hash's 3D Animation has a unique copy protection system that doesn't require a dongle: you have to have the CD-ROM loaded when you first start the program. If you don't, the program won't start. If you do, the program starts and then you can replace the CD-ROM with any other CD-ROM you want. I really like this method of copy protection vrs. having a dongle. Nate Article: 18962 Path: news2.cais.com!news.cais.net!nntp.primenet.com!news.primenet.com!steph From: Steph Greenberg <steph@primenet.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: 7 May 1996 10:16:01 -0700 Organization: Primenet (602)416-7000 Lines: 39 Sender: root@primenet.com Message-ID: <4mo0gh$d0n@nnrp1.news.primenet.com> References: <318B253F.25FC@montreal.com> <4mj9hk$6bu@newsbf02.news.aol.com> <bill_l-0705961003580001@141.240.15.63> X-Posted-By: steph@usr3.primenet.com Bill Leonard <bill_l@magicnet.net> wrote: : In article <4mj9hk$6bu@newsbf02.news.aol.com>, stranahan@aol.com : (Stranahan) wrote: : > and there are a few of them, can deliver anything - and I mean ANYTHING - : > the Alias artist can, on an equivilent budget. You don't think so? You : > don't know the right artists.... : LW doesn't have the speed... and if you get more machines to stack up, : that blurs the whole cost thing. Speed is relative. There are so many issues here, that you need to be an expert in Alias and LW to comprehend the real differences. There's tools, interface design and flexibility, interactivity, rendering, types of morphs, whether you can build mathematical expressions into objects and hierarchies without being a programmer, whether you can use NURGS/patches directly in the animation interface (simpler objects with fewer control points/vertices), how you handle say, the shoulder on a character with a single skin, hierarchy compensation when detaching and reattaching things hierarchically. The list isn't infinite, but it's pretty long. : Sorry. : Bill Leonard - bill_l@magicnet.net : cyber.lab g.f.x. : Orlando, Florida -- ------------------------------------------------------------------------------- Steph Greenberg, 3DCGIMD CGI Character Orthopedic Surgeon, steph@primenet.com Chiropracter, and Podiatrist. Copyright 1996. All Rights Reserved. Permission granted for non-commercial electronic republication only, such as Usenet and Email, and non-commercial educational purposes such as charge free WWW pages. Express permission is required for any other use. When in doubt, ask. ------------------------------------------------------------------------------- Article: 18963 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!salliemae!europa.chnt.gtegsc.com!wlbr!news.cerf.net!pagesat.net!origin.ea.com!newsmaster From: srosas@origin.ea.com (Sergio Rosas) Newsgroups: comp.graphics.apps.lightwave Subject: Scripting for layout Date: Tue, 07 May 1996 16:46:20 GMT Organization: Origin Lines: 8 Message-ID: <318f7d3a.240184056@news> NNTP-Posting-Host: srosas.origin.ea.com X-Newsreader: Forte Agent .99d/32.182 A while ago I saw a post about Beta testing for Layout BML. Ofcourse i didn't save the mesage, If anyone still has it, could you please forward it to me. thanks, Sergio Rosas srosas@origin.ea.com Article: 18965 Path: news2.cais.com!news.cais.net!nntp.primenet.com!news.primenet.com!steph From: Steph Greenberg <steph@primenet.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: 7 May 1996 10:30:03 -0700 Organization: Primenet (602)416-7000 Lines: 59 Sender: root@primenet.com Distribution: world Message-ID: <4mo1ar$e78@nnrp1.news.primenet.com> References: <4llha9$89r@netaxs.com> <N.042696.001228.85@earthlink.net.earthlink.net> <4lsf3u$3t3@news.paonline.com> <4ltloa$1f7@dfw-ixnews4.ix.netcom.com> <4m1afm$7gs@news.paonline.com> <4m1nuh$1nc@dfw-ixnews6.ix.netcom.com> <4m3a9c$23p@nnrp1.news.primene X-Posted-By: steph@usr3.primenet.com Bill Leonard <bill_l@magicnet.net> wrote: : In article <4mdrn5$4km@nntpd.lkg.dec.com>, leimberger@marbls.enet.dec.com : > nature takes over. I Wonder what program all the alias users that have the : > benefit of using it at work would use if THEY had to come up with the : > money for these systems out of their pocket. : I did pay for it out of my pocket. : >If you want to compare Alias and LW do it on the : > features for the buck scale to keep it fair . Fair is not the issue. That Alias cost 20x more with perhaps 25% more functionality is not the issue. That 25% is the difference between doing jobs that are cutting edge today and jobs that were cutting edge in 1991. : Alias Animator can now be had for around $2.5k. Yeah, but it's a brain dead version. Nothing but the full blown Power Animator holds Alias' full advantage. I think their discount packages are basically a come-on or bait-and-switch tactic. : heck you can now get a full blown R5000 180MHz Indy, 64MB RAM, 2GB disk, : 24-bit color, Alias PowerAnimator, Photoshop, Illustrator, etc... for : $16k, and that's no joke. Without hardware acceleration. And the Alias PA that comes with that deal, as I understand it, is missing critical functionality. If I remember correctly, it doesn't have IK. : LW is "the best hobbiests 3D tool" but for real production film work, : sorry, you need more speed, and sure, you can toss more Amiga's at it or : what not, but thehn that blurs the whole (artificial) price advantage, : doesn't it? There's certainly real production work you can do with LW. But most catagories of feature work that I've seen are beyond LW. Except may stuff like an axe flying at the camera, blowing buildings up (on the first cut of the frame), and things where critical camera matching (on moving camera shots), light matching, characters not sliding their feet, motion matching, etc, aren't an issue. For the record, I know people who have I2Extremes with full blown PA who bought them on time and pay around $3K per quarter, maybe a bit more. Got them in the game for some really top notch work. : Bill Leonard - bill_l@magicnet.net : cyber.lab g.f.x. : Orlando, Florida -- ------------------------------------------------------------------------------- Steph Greenberg, 3DCGIMD CGI Character Orthopedic Surgeon, steph@primenet.com Chiropracter, and Podiatrist. Copyright 1996. All Rights Reserved. Permission granted for non-commercial electronic republication only, such as Usenet and Email, and non-commercial educational purposes such as charge free WWW pages. Express permission is required for any other use. When in doubt, ask. ------------------------------------------------------------------------------- Article: 18966 Path: news2.cais.com!news.cais.net!nntp.primenet.com!news.primenet.com!steph From: Steph Greenberg <steph@primenet.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: 7 May 1996 10:38:00 -0700 Organization: Primenet (602)416-7000 Lines: 42 Sender: root@primenet.com Message-ID: <4mo1po$er4@nnrp1.news.primenet.com> References: <318B253F.25FC@montreal.com> <4mj9hk$6bu@newsbf02.news.aol.com> <N.050796.001322.07@earthlink.net.earthlink.net> X-Posted-By: steph@usr3.primenet.com fwtep@earthlink.net wrote: : On 5/6/96 9:51AM, in message <4mlalm$s5v@nnrp1.news.primenet.com>, Steph : Greenberg <steph@primenet.com> wrote: : > I'm sorry, but while there are jobs that people use Alias for when : > Lightwave would be adaquate, LW would not be economical for jobs where : > Alias IK and effects tools are superior and easier to access. : > : > And if price was always : > the object, ILM would be out of business, since they are the most : > expensive effects company *in* the business. : ILM is not turning a regular profit and never has. George needs them though so : he keeps them in business. : -- : -=Fred=- If this weren't so ridiculous, it would be funny. Practically the only thing Lucas has is ILM. And since it's a privatly held company (I think), he doesn't have to show a profit, and it is to his tax disadvantage to do so. ILM reinvests much of its income, which reduces paper profits, but they *do* turn a profit. A company that consistently loses money doesn't stay in business for over 15 years. Now DD also doesn't appear to turn a profit. But that could be a way of manipulating Cameron's employment relations. Again, a privately held company, so their numbers are suspicious. In any case, when people want uncompromising quality in their effects, they always turn to ILM first. -- ------------------------------------------------------------------------------- Steph Greenberg, 3DCGIMD CGI Character Orthopedic Surgeon, steph@primenet.com Chiropracter, and Podiatrist. Copyright 1996. All Rights Reserved. Permission granted for non-commercial electronic republication only, such as Usenet and Email, and non-commercial educational purposes such as charge free WWW pages. Express permission is required for any other use. When in doubt, ask. ------------------------------------------------------------------------------- Article: 18967 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!trojan.neta.com (Internet Access)!news From: Paul Toohey <paul@neta.com> Newsgroups: comp.graphics.apps.lightwave Subject: Lightwave 5.0 Date: Tue, 07 May 1996 09:36:48 -0700 Organization: Internet Access, Chandler Arizona Lines: 7 Message-ID: <318F7C20.504C@neta.com> NNTP-Posting-Host: ppp-236-120.neta.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Win95; U) Just received and installed 5.0 and am very pleased so far. But!! In layout when creating a scene using an object of the letter "H" created in modeler using Front Page Bold font, I experienced a problem with the lower half filling in with a triangle shape on the right side. I had used the same font on LW 4.0 earlier in the AM with no problem. Had to construct the letter to finish the scene. Has anyone else seen this problem? Appreciate any help. Article: 18968 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!swrinde!sdd.hp.com!hp-pcd!hpbs2500.boi.hp.com!hpax!news.waterloo.hp.com!hpuerci.atl.hp.com!hpscit.sc.hp.com!news.dtc.hp.com!col.hp.com!fc.hp.com!news From: koren@hpsrk.fc.hp.com (Steve Koren) Newsgroups: comp.graphics.apps.lightwave Subject: Re: shutting down Modeler from within Layout Date: 07 May 1996 10:48:45 -0600 Organization: HP Fort Collins Site Lines: 10 Sender: koren@hpsrk.fc.hp.com Message-ID: <oj6zq7kxwcy.fsf@hpsrk.fc.hp.com> References: <oj668aaoidp.fsf@hpsrk.fc.hp.com> <shfDr007C.CBp@netcom.com> NNTP-Posting-Host: hpsrk.fc.hp.com In-reply-to: shf@netcom.com's message of Mon, 6 May 1996 19:16:24 GMT X-Newsreader: Gnus v5.0.9 shf@netcom.com (Stuart Ferguson) wrote: > This is consistent with the "E" and "T" buttons in Layout. You > can remove an envelope or texture by shift-clicking the "E" or "T" > buttons without having to enter the panel. Cool. I never knew that either. - steve Article: 18969 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!news.ac.net!news.bconnex.net!news.clic.net!mixnews2!rcogate.rco.qc.ca!Rezonet.net!Vir.com!usenet From: Jean-Eric Hénault <videosep@montreal.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW 5.0 Pricing Date: Sun, 05 May 1996 16:02:37 -0400 Organization: Video S.E.P. Lines: 36 Message-ID: <318D095D.758A@montreal.com> References: <4mgjhs$d2g@newsbf02.news.aol.com> NNTP-Posting-Host: ipdyne44.vir.com Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit X-Mailer: Mozilla 2.0 (Win95; I) To: Stranahan <stranahan@aol.com> Stranahan wrote: > > Safe Harbor's posted prices of > > >LightWave 5.0 Intel $1179.00 > >LightWave Upgrade 4.0 To 5.0 Intel $ 479.00 > > This points up the problem with some people's reasoning on the pricing for > the upgrade. They reasoned that because the price of 5.0 had been raised > $495 and the price of the upgrade was $495, it was pretty much even. This > doesn't take into account discounting. Unless you paid less than $700 for > LW4.0, you end up paying more than those new to the market with 5.0. > > This is not to say that this is the worst thing in the world. Obviously, > if you bought 4.0 you've had use of the product, and that's worth > something. But NewTek is charging as much as they can, and so it's not a > great deal either. The thing you can't say is that 'NewTek always takes of > it's user base.' That's clearly a secondary consideration at this point. > > _____________________________________________ > Lee Stranahan > > "I shot a half hour, 35mm movie with professional quality visual effects > for around $5000 - and I can show you how to do it, too." > Access DeniedURL - http://users.aol.com/stranahan/access.htm > > Lee's Home Page URL - http://users.aol.com/stranahan/main.htm Anyone knows where we can find actual pictures of LW 5.0 new interface ? NewTek doesn't seem to even know they have a Web page... it hasn't been updated for months now. Shame on them... They must have hired the marketing guys from the former Commodore... they must... ;`-) Jean-Eric Hénault Article: 18970 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!uwm.edu!fnnews.fnal.gov!gw1.att.com!nntphub.cb.att.com!news From: Lyle Milton <lmilton@whstar.wh.att.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW is an Island Date: 7 May 1996 19:25:11 GMT Organization: AT&T Lines: 28 Message-ID: <4mo82n$c62@nntpa.cb.att.com> References: <4mjl06$7gg@nnrp1.news.primenet.com> <4mlj80$j18@hermes.acs.unt.edu> NNTP-Posting-Host: 135.5.44.* Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.1 (Windows; U; 16bit) tekell@art.unt.edu (steve) wrote: ---snip--- >I get the impression that LW is sort of an island. I would like to see >NewTek take the best of other apps and implement/improve/evolve/sythesize >what they can (in addition to doing their own unique thing of course). After >working for awhile with AfterEffects I can see how I as developer would take >a good look at their Timeline - one of the best ways for keyframing/f-cruve >editing I have seen- and adapt it for 3D. But its seems to be another world >here. When you point out how cool another app is for having a certain >feature LWers start getting defensive. If I said I liked Max because of >TrackView, you are more likely to hear someone respond by saying "well Max's >renderer sucks" than saying "hmm yeah some good ideas lets take its good >points and make it better". --snip-- I think you are right, some people do take things too personally. But on the flip side, most people who post news about another program's features slam LightWave and NewTek. Pointing out cool features is one thing; but making it seem like a company is dragging it's feet in adding new features is another. -Lyle Milton -One And Only Media Article: 18971 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!hodes.com!netcomsv!uu4news.netcom.com!netcomsv!uu3news.netcom.com!ixnews1.ix.netcom.com!ix.netcom.com!news From: gregtee@ix.netcom.com(William Teegarden) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW is an Island Date: 7 May 1996 05:35:33 GMT Organization: Netcom Lines: 43 Message-ID: <4mmnf5$7h7@dfw-ixnews4.ix.netcom.com> References: <4mjl06$7gg@nnrp1.news.primenet.com> <4mlj80$j18@hermes.acs.unt.edu> NNTP-Posting-Host: lax-ca10-08.ix.netcom.com X-NETCOM-Date: Tue May 07 12:35:33 AM CDT 1996 > >I get the impression that LW is sort of an island. I would like to see >NewTek take the best of other apps and implement/improve/evolve/sythesize >what they can (in addition to doing their own unique thing of course). After >working for awhile with AfterEffects I can see how I as developer would take >a good look at their Timeline - one of the best ways for keyframing/f-cruve >editing I have seen- and adapt it for 3D. But its seems to be another world >here. When you point out how cool another app is for having a certain >feature LWers start getting defensive. If I said I liked Max because of >TrackView, you are more likely to hear someone respond by saying "well Max's >renderer sucks" than saying "hmm yeah some good ideas lets take its good >points and make it better". > >This is just a generalized observation, don't take it personally. > > >steve > That is very true. Many LWer's here get very defensive when someone suggests that another program my have a better implementation than LW does, and immediatley point out the flaws in the other program. LW has PLENTY of room for improvment, starting with certain situations and circumstances in the renderer. I've used the software almost every working day for the last 3 years, and have watched it go from 2.0 beta to the current 5.0 release, and had a hand in it's development, and I can say that it has come a very long way, but there is still much work to be done. I have full confidence though that it will become the software of choice among all digital artists in the near future. GT Article: 18972 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!hodes.com!netcomsv!uu4news.netcom.com!netcomsv!uu3news.netcom.com!ixnews1.ix.netcom.com!ix.netcom.com!news From: gregtee@ix.netcom.com(William Teegarden) Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? How about some MAX here folks. Date: 7 May 1996 05:39:29 GMT Organization: Netcom Lines: 33 Message-ID: <4mmnmh$4pj@dfw-ixnews8.ix.netcom.com> References: <jmonahan-0605960210270001@phx-ip-71.netzone.com> <4mlgjf$rkk@newsbf02.news.aol.com> <4mlp8i$mm4@nnrp1.news.primenet.com> <4mm0dc$7uo@news1.io.org> NNTP-Posting-Host: lax-ca10-08.ix.netcom.com X-NETCOM-Date: Tue May 07 12:39:29 AM CDT 1996 Xref: news2.cais.com comp.graphics.animation:35307 comp.graphics.apps.lightwave:18972 comp.graphics.packages.3dstudio:16227 In <4mm0dc$7uo@news1.io.org> mjmackin@io.org (Matt. ) writes: > >Steph Greenberg <steph@primenet.com> wrote: > >>InstntGuts <instntguts@aol.com> wrote: >>: experience with Alias, for example, still think 3D Studio is "good"...but >>: it aint!...> > >>: ...in your opinion. Your first statement should answer your last > >Now, hardware use to make a differance, but some of the new 3d >accelerator boards are closing that gap. The new Glint chip cards are >doing more than a SGI Iris2 is. Why are you spending the money when >you aren't getting more value for the dollar?? Interesting point about the hardware. SGI has lost almost all of it's luster in this regard. An Alpha EV5 with a fast openGL card will run rings around ANY SGI workstaion, even the new Impact workstation. And it costs about half as much. SGI's approach to the workstaion market is to give the artist a computer with a relativley slow CPU, but fast graphics, on the assumption that when it comes time to render, you will purchase one of their big expensive servers with multiple CPUs. The competition has instead offered graphics that are just as fast, but with a CPU that has the render power of up to six MIPS chips, or that of an Onyx; but at a fraction of the cost. GT Article: 18973 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!macromedia.com!jdowdell_mac.macromedia.com!user From: 71333.42@compuserve.com (John Dowdell) Newsgroups: comp.graphics.apps.lightwave Subject: Re: My take on NAB: 3DS MAX vs. LW 5.0 Date: Tue, 07 May 1996 12:47:15 -0800 Organization: Macromedia Lines: 119 Message-ID: <71333.42-0705961247150001@jdowdell_mac.macromedia.com> References: <4mjl7m$7ss@nnrp1.news.primenet.com> <wturber.105.08E85680@primenet.com> <4mm84v$cbk@nadine.teleport.com> NNTP-Posting-Host: 207.3.32.134 In article <4mm84v$cbk@nadine.teleport.com>, memex@teleport.com (Kreg Branden) wrote: > wturber@primenet.com (Walter (Jay) Turberville (III)) wrote: > > > >I never used AdPro on the Amiga so I don't know how much CorelDraw 6.0 really > >compares, but I spent some time this weekend using its built-in > >scripting/programming language. I was able to batch process a bunch of LW > >images through one of its (the Corel Paint program) filters. It took me a > >little while to get it done since I'm not a programmer, but it really isn't > >that tough. If you are going to re-use the script, you can even build a > >requestor to take user input. There is a recorder built into the Paint > >program that makes getting some command sequence easy. Just record the > >command sequences. Save the recording as a script file. Then past the > >command sequence into a program that will do the batch processing. Once you > >create a batch routine, making modifications is pretty quick. > > >I wish Photoshop had a feature like this. > > I've recently become aware of Macromedia's Xres. I've only scene a > demo and havn't used it, but it looks mighty interesting. From what > I've seen it's basically Photoshop (even uses Photoshop filters) but > it also does batch and has some resolution independant features... > Does anyone here actual have (and/or use) this program? > Uhm, I've used it. <Watch out, he's a vendor! <g>> Am not sure if we'd lower signal-to-noise by discussing painting/imaging here, so if this is inappropriate, just holler, okay? Macromedia xRes 2.0, for Mac and Win, specializes in high-speed manipulation of high-res files in moderate RAM. It does so by selective processing of the display, and a post-processing rendering step upon the full image data. You can easily manipulate over 100M of image data in less than 30M real RAM, and do it very quickly, too. It does this by building a multi-res image file of your source images. This is sort of like a mipmapped texture map in 3D graphics. During design, all operations are performed only upon the pixels currently on screen. These instructions are stored for later post-processing upon the entire image. You can zoom in and out, all the way down to the actual pixels. This is how xRes differs from a pure proxy system. Previous pixel operations will need to be reapplied to a new view, so if you filter and then zoom in then the filter will be applied again, but these changes, once processed, are cached to disk for speedy access later. At any stage you can render the composition or individual objects, which "collapses" these instructions and brings you back to fast zooming. There is no batch-processing per se, although this is on the wishlist for a future version. It does, however, batch-convert files between formats. This is useful if you wish to convert a directory of 80M TIFFs to the high-speed multi-res .LRG format, or if you wish to render out a number of multi-object compositions to final TGA or whatever. The interface to xRes is similar to Photoshop... easy to pick up. Multiple object layers are analogous to, but stronger than, multiple layers in Photoshop -- each object in xRes has its own set of alpha channels, its own undo buffers, and you can manipulate multiple objects at once. Normal image-processing operations such as curves, levels, CMYK/RGB are all available, and third-party Photoshop filters can be used if the internal memory models do not load all image data into RAM at once. If you know Photoshop, you can quickly use xRes... if working on high-res files then be sure to study the workflow strategies in the docs first, though. xRes also includes realworld brushing and texturing capabilities... very strong here. xRes sort of lies between Photoshop, Painter, and Live Picture -- each of the three has abilities not present in xRes, but xRes brings natural painting of high-res files and full image-processing all into a single app. That's the story in a nutshell on xRes. It's a cool tool, and I enjoy it greatly... am especially happy because it's a lifesaver for those doing high-res files. It is *not* yet suitable for animation, only for stills. The Mac version has gotten great reviews since its release in January, and the Windows version is at the pressing plant this week. You can get a demo version for the Mac on the Macromedia Showcase CD at 800 326 2128 or the Macromedia website, and the PC version's demo will be on the next rev of the Showcase towards summer. (btw, if the original poster was looking to apply pixel filters upon multiple images, then you can do that in Director 5.0, for Mac or Win... if doing many at once, or if doing animation of filter settings on a single image, then you may need to save changes during the process depending on image size vs RAM. Director may be overkill if that's the only task required, however.) Shoot me now if this was too off-topic! <g> But xRes a great imaging tool, and if you need it, then you _really_ need it... the above's the background you requested. jd - ------------------------------------------------------------------------ John Dowdell || Online support is via public forums Macromedia Tech Support || instead of private email; registered San Francisco CA || users have private support via phone. Free SHOCKWAVE for Director, FreeHand & Authorware at website Macromedia 7th International User Conference and Exhibition Sept 4-6 1996 at Moscone Center, San Francisco CA 1 800 287 7141 or 1 203 840 5660; or www.macromedia.com ------------------------------------------------------------------------ Article: 18974 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!news.exodus.net!news.aimnet.com!news From: janb@pmatrix.com (Jan Bottorff) Newsgroups: comp.graphics.animation,comp.multimedia,rec.video,comp.compression,comp.graphics.apps.lightwave Subject: Re: I Need a Motion JPEG clip for research purpose Date: 7 May 1996 19:54:50 GMT Organization: Paradigm Matrix Lines: 22 Message-ID: <4mo9qa$2al@news.aimnet.com> References: <31801A44.7EB6@qtcorp.com> <31872F94.41C6@wn.planet.gen.nz> <4ma0ft$rdo@apoll.informatik.uni-bonn.de> NNTP-Posting-Host: beth.pmatrix.com Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 Xref: news2.cais.com comp.graphics.animation:35308 comp.multimedia:57019 rec.video:106953 comp.compression:28378 comp.graphics.apps.lightwave:18974 In article <4ma0ft$rdo@apoll.informatik.uni-bonn.de>, >But it should be possible to decode all types of MJPEG-AVIs with software, >e.g. for making a PD MPEG converter. I've done so for my FPS60 AVIs. The >program also works with the Mire DC20 AVIs as both use the same chipset. There is a Win32 software M-JPEG codec on my web site at http://www.pmatrix.com. I'd say the ability to convert "all types of MJPEG-AVI's" would be really hard, as some vendors do unpleasant things. For example, one vendor generated streams with the tag length values all 2 bytes too short. I could imagine someone using a non-standard huffman table, and not inserting it in the data stream, that would be a show stopper. Converting many popular formats is much easier. The software codec I refered to can read process streams from a number of hardware boards. Writing compatable streams is a bit trickier, as some hardware REQUIRES specific things. For example, Miro DC20's REQUIRE padding between interlaced fields. The M-JPEG spec say's this padding is allowed, but certainly not required. - Jan Article: 18975 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!news.interlog.com!gdavison From: gdavison@interlog.com (Gord Davison) Newsgroups: comp.multimedia,rec.video.desktop,comp.graphics.animation,comp.graphics.rendering.misc,comp.graphics.apps.lightwave Subject: Re: LIGHTWAVE 5.0 Date: Sun, 05 May 96 20:05:15 GMT Organization: InterLog Internet Services Lines: 38 Distribution: world Message-ID: <4mo9vh$bmq@steel.interlog.com> References: <318BA7C8.3AAC@teldta.com> <4mga0p$6nb@darkstar.UCSC.EDU> <318C2877.4F9F@soho.ios.com> NNTP-Posting-Host: gdavison.interlog.com X-Newsreader: News Xpress Version 1.0 Beta #2 Xref: news2.cais.com comp.multimedia:57020 rec.video.desktop:20186 comp.graphics.animation:35309 comp.graphics.rendering.misc:2410 comp.graphics.apps.lightwave:18975 Neteru <neteru@soho.ios.com> wrote: >Adam Ives Chrystie wrote: >> >> In <318BA7C8.3AAC@teldta.com> "Jeffrey D. Hoffman" <jeffrey.hoffman@teldta.com> writes: >> >> >http://www.sharbor.com >> >(800) 544-6599 >> >> >LightWave 5.0 Intel $1179.00 >> >LightWave 5.0 Intel for School/Govt $ 715.00 >> >LightWave Upgrade 4.0 To 5.0 Intel $ 479.00 >> >> You forgot this: >> >> LightWave Upgrade from 4.0 to 5.0 for school/gov $295 >> -- >> ---------------------------------- >> Adam Chrystie LightWave 3D Animator >> Cinema/Video Major, Senior >> University Of California at Santa Cruz > >Are there any cross platform upgrades? From Amiga 4.0 to Intel 5.0? I know I'm pushing my luck here, since LW is a very good value for the money, but is there a competitve upgrade offer from other competing packages? My company has a few licenses of "other" 3D software [as well as several LW licenses], so I was just wondering. TIA, ========================================================================== Gord Davison | 2D/3D Animator ¤ Multimedia Designer Phoenix Interactive Design, Inc. | graphics ¤ animation ¤ multimedia | "Complex problems have simple, gdavison@interlog.com | easy-to-understand, wrong answers." ========================================================================== Article: 18976 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!nntp-hub2.barrnet.net!pacbell.com!amdahl.com!netcomsv!uu4news.netcom.com!megatek.megatek.com!not-for-mail From: dawson@megatek.com (Tom Dawson) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave vs. Cubicomp Date: 7 May 1996 10:27:17 -0700 Organization: Megatek Corporation, San Diego, California Lines: 5 Sender: dawson@cesium.megatek.com Distribution: inet Message-ID: <4mo15l$1ol@cesium.megatek.com> References: <4mj58u$8n3@hermes.acs.unt.edu> <4mj83e$gui@vixen.cso.uiuc.edu> <4mlgd4$j18@hermes.acs.unt.edu> Reply-To: dawson@megatek.com NNTP-Posting-Host: cesium.megatek.com Hey There! I remember Cubicomp!!! They were cutting edge guys (many years ago). A better comparison might be VideoScape 3D vs Cubicomp. But then again, neither of those are around any more..... Article: 18977 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!uwm.edu!news.cse.psu.edu!news.cc.swarthmore.edu!netnews.upenn.edu!Lehigh.EDU!Lehigh.EDU!not-for-mail From: gms2@Lehigh.EDU Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: 7 May 1996 15:08:41 -0400 Lines: 14 Message-ID: <4mo73p$36p5@ns2-1.CC.Lehigh.EDU> NNTP-Posting-Host: ns2-1.cc.lehigh.edu Steph Greenberg <steph@primenet.com> writes: >If this weren't so ridiculous, it would be funny. Practically the only thing >Lucas has is ILM. And since it's a privatly held company (I think), he doesn't Not to go *too* far off subject, but doesn't Lucas also own Skywalker Sound? (Unless I'm mistaken and it's just a subdivision of ILM.) ============================================================== | "No beer and no TV make | The Internet is full. | | Homer something something" | | | gms2@lehigh.edu | Go Away. | | www.lehigh.edu/~gms2/gms2.html | | ============================================================== Article: 18978 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!news.sprintlink.net!news.lightlink.com!news2.interlog.com!news.interlog.com!gdavison From: gdavison@interlog.com (Gord Davison) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave vs. Cubicomp Date: Sun, 05 May 96 20:15:47 GMT Organization: InterLog Internet Services Lines: 21 Distribution: world Message-ID: <4moaj9$bmq@steel.interlog.com> References: <wturber.106.08EFA185@primenet.com> <4mmq1g$fv9@newsbf02.news.aol.com> NNTP-Posting-Host: gdavison.interlog.com X-Newsreader: News Xpress Version 1.0 Beta #2 Walter (Jay) Turberville wrote: >We are seriously considering getting rid of all of our expensive apps. >After all, each image is just a bunch of pixels. Heck. The paint program >that came with Windows can edit a stinkin' pixel. It just takes a little >more patience. virtualbri@aol.com (VirtualBri) wrote: >Applications with tools are for wimps. We'll just be coding everything >from scratch from now on. On punchcards. >--Brian Software? Punchcards? Electricity? Luxury! All I need is a piece of metal and a screwdriver... actually, all I _really_ need is a stone knife and a bearskin. Anything else is just extraneous. [Had enough?] ========================================================================== Gord Davison | 2D/3D Animator ¤ Multimedia Designer Phoenix Interactive Design, Inc. | graphics ¤ animation ¤ multimedia | "Complex problems have simple, gdavison@interlog.com | easy-to-understand, wrong answers." ========================================================================== Article: 18979 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!vixen.cso.uiuc.edu!usenet From: nbenami@uiuc.edu (Noam Ben-Ami) Newsgroups: comp.graphics.apps.lightwave Subject: Re: openGL Date: 7 May 1996 20:30:17 GMT Organization: University of Illinois at Urbana Lines: 32 Message-ID: <4mobsp$7g5@vixen.cso.uiuc.edu> References: <318F802C.7646@aladdin.co.uk> Reply-To: nbenami@uiuc.edu (Noam Ben-Ami) NNTP-Posting-Host: ux4.cso.uiuc.edu leelee <leelee@aladdin.co.uk> writes: >Hi, >Can anyone tell me what openGL exactly means. I have read that LW5.0 supports openGL. >What does this mean, I have a Matrox Millinium with LW4.0. Just what benefits would >I get with LW5 over LW4. >TIA >Don... What openGL essentially is is a library of routines for creating two-dimensional and three-dimensional graphics, with a strong emphassis on three-dimensional graphics. It provides a programming interface (technically: "Application Programming Interface", or API) that programmers can use to quickly develop graphics applications which will run on any platform that supports openGL. The functionality provided by openGL is pretty decent, with multiple light source support, shading, various polygon creation algorithms, automatic creation of normals, support for mipmapping and texture mapping, fog, antialiasing, easy support event handling (e.g. mouse clicks, mouse drags) and so on. OpenGL supposedly allows lightwave 5.0 to do a lot more things in shaded/rendered mode. I'm not going to comment on the specifics since I haven't even ordered my copy of 5.0 yet. IMHO, the most important reason for OpenGL support is that 3D graphics hardware can now accelerate lightwave transformations/simple rendering (shading, lighting, fog, and so on.) This is a huge step towards providing the functionality of an SGI with its geometry engines on an affordable machine. Hope I have cleared things up a tiny bit. -- Noam Ben-Ami is nbenami@ux4.cso.uiuc Solar Acoustics High Performance Speakers. http://farside.ncsa.uiuc.edu/~nbenami ---- Disclaimer: I speak for myself ONLY. Dealer employee:Dunlavy, B.A.T., Theta, Rowland, Von Schweikert, Hales, Paragon, Golden Tube, Musical Design, Counterpoint, Linn, Fanfare, C.A.L, Nak, XLO, PS Audio... Article: 18980 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!news.eng.convex.com!newshost.convex.com!warrenv From: warrenv@convex.com (Warren Vosper) Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? How about some MAX here folks. Followup-To: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Date: 7 May 1996 20:29:29 GMT Organization: Convex Technology Center of Hewlett Packard, Richardson, Tx USA Lines: 26 Message-ID: <4mobr9$d92@newshost.convex.com> References: <jmonahan-0605960210270001@phx-ip-71.netzone.com> <N.050796.001316.25@earthlink.net.earthlink.net> <4mmtbh$o5i@nnrp1.news.primenet.com> NNTP-Posting-Host: mikey.convex.com X-Newsreader: TIN [version 1.2 PL2] Xref: news2.cais.com comp.graphics.animation:35310 comp.graphics.apps.lightwave:18980 comp.graphics.packages.3dstudio:16230 Steph Greenberg (steph@primenet.com) wrote: : fwtep@earthlink.net wrote: : : On 5/6/96 8:08PM, in message <4mmes3$rr4@nntp.crl.com>, Ben Cannon : : <artherd@a.crl.com> wrote: : : > as should a R10000 processor, all for about $10,000 loaded. This is fairly : : > feasable, as chip costs come down) : : First of all, you won't be able to get a loaded R10000 machine for $10,000. In : : fact, if SGI sold beer, YOU couldn't even get loaded for $10,000. Also, sorry, : : but the R10000 is still SLOWER than the current Alphas. But thanks for playing. : Um, yes and no. The *chip* is faster, but I'm not sure if any of the Alphas : has a full speed 64 bit bus (PCI is 32 bit) or a true 64 bit OS (fewer clock : cycles) or 64 bit memory. Not that all SGI software takes advantage of all : that, but most of the 3D software does, and you really notice the difference : when interacting with large scenes. DEC's unix OS has been 64 bit since the alpha was introduced. -- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= warren vosper HP-Convex Technology Center warrenv@convex.com 3000 Waterview Parkway (214)497-4928 Richardson, TX 75080 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Article: 18981 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!salliemae!europa.chnt.gtegsc.com!wlbr!news.cerf.net!pagesat.net!cg57.esnet.com!torment!mad From: mad@torment.tmisnet.com (Mark Dunakin) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Know any ftp/web sites with Lightwave ob Message-ID: <mad.722z@torment.tmisnet.com> Date: 7 May 96 09:42:21 PST Organization: Tierra-Miga BBS Lines: 46 On Mon 6-May-1996 6:00p, Chuck Baker wrote: CB> On Thu 2-May-1996 23:03 , Mark Dunakin wrote: CB> MD> On Wed 1-May-1996 3:59p, djmccoy wrote: CB> MD> d> Sam Edsall (sedsall@ccmail.wiu.bgu.edu) wrote: CB> MD> d> : Do you know of any ftp or web sites that have lightwave objects CB> to CB> MD> d> download? CB> MD> d> Check out tomahawk.grandi.com (via FTP), your one stop LightWave3D CB> MD> shop. CB> MD> d> :) CB> MD> ------------ CB> MD> You mean, your one stop if you own an Amiga or if, by some slim chance CB> you CB> MD> are able to find a LHA translater. I wish that they had more zip CB> files. CB> At ftp.newtek.com, directory Utils, we have the following: lha.exe, an CB> MS-DOS CB> lha executable, lha.zip, which is the same executable plus docs, CB> LHANT.EXE, CB> which is an LHA executable for Intel, Win NT. ---------- OK :) Thanx, I'll check it out as soon as I get my machine back from the shop. I thought the last time I had looked there I didn't see anything, but maybe I just missed it. So I'll go back and check it out....thanx again....md CB> . CB> ======================================================================== CB> Chuck Baker | TekWorld: NewTek Tech Support BBS CB> CB> Technical Support Online Services | telnet address: bbs.newtek.com CB> CB> NewTek, Inc. | modem ports: 913-271-9299 CB> CB> ======================================================================== CB> CompuServe: Go AmigaVend, NewTek; DTVForum, NewTek; GUGRPA, LightWave CB> UG CB> AOL: Keyword NewTek Email: Tech@newtek.com CB> ======================================================================== Article: 18982 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!vixen.cso.uiuc.edu!usenet From: nbenami@uiuc.edu (Noam Ben-Ami) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW vs Alias Date: 7 May 1996 20:39:09 GMT Organization: University of Illinois at Urbana Lines: 40 Message-ID: <4mocdd$84e@vixen.cso.uiuc.edu> References: <4llha9$89r@netaxs.com> <N.042696.001228.85@earthlink.net.earthlink.net> <4lsf3u$3t3@news.paonline.com> <4ltloa$1f7@dfw-ixnews4.ix.netcom.com> <4m1afm$7gs@news.paonline.com> <4m1nuh$1nc@dfw-ixnews6.ix.netcom.com> <4m3a9c$23p@nnrp1.news.primene Reply-To: nbenami@uiuc.edu (Noam Ben-Ami) NNTP-Posting-Host: ux4.cso.uiuc.edu Steph Greenberg <steph@primenet.com> writes: >There's certainly real production work you can do with LW. But most >catagories of feature work that I've seen are beyond LW. Except may stuff >like an axe flying at the camera, blowing buildings up (on the first cut >of the frame), and things where critical camera matching (on moving camera >shots), light matching, characters not sliding their feet, motion matching, >etc, aren't an issue. What are you TALKING about? I've seen people do incredible work with lightwave, from Space:Above and Beyond, to the great character animation of the M&Ms commercials, to some stuff that a friend of mine who is a LW artist does for a games company, like explosions, lightnings, game characters on so on. LW is certainly capable of incredible work. Ok, the best Alias stuff I've seen is significantly than the best LW stuff. 90% of the reason for this, though, is that those alias-generated animations are done on massive budgets, by highly paid animators working on extremely capable, extremely expensive hardware, with significant support from other artists and programmers. I think that a wonderfully competitive animation company based solely on Lightwave, with a good render farm (say 10-30 pentium pros with 64-128 megs each), a bunch of very high speed Alpha machines for modeling/testing, and some extra hardware, could be put together. What would make it really competitive, however, is the makeup of the animation team, which would have at least 1 industrial designer, at least 1 experienced 2D animator/painter, several experienced 3D animators, and at least 1 excellent programmer to write custom plug-ins or scripts for doing complex stuff in lightwave, such as unusual particle effects, algorithmic modeling routines/tools, et cetera. This group could probably take on the biggest houses with quite a bit of confidence. ::sigh:: Anyone want to form this company with me? Pie in the Sky Productions, I guess it would have to be called. Welp, we can all dream. -- Noam Ben-Ami is nbenami@ux4.cso.uiuc Solar Acoustics High Performance Speakers. http://farside.ncsa.uiuc.edu/~nbenami ---- Disclaimer: I speak for myself ONLY. Dealer employee:Dunlavy, B.A.T., Theta, Rowland, Von Schweikert, Hales, Paragon, Golden Tube, Musical Design, Counterpoint, Linn, Fanfare, C.A.L, Nak, XLO, PS Audio... Article: 18983 Path: news2.cais.com!news.cais.net!newsfeed.internetmci.com!btnet!zetnet.co.uk!dispatch.news.demon.net!demon!videotek.demon.co.uk!adam From: Adam HODSON <adam@videotek.demon.co.uk> Newsgroups: comp.graphics.apps.lightwave Subject: LW Object Request Date: Tue, 7 May 1996 21:22:31 +0100 Organization: Blake's 7 Lines: 11 Distribution: world Message-ID: <x3KbuCAHE7jxEwRE@videotek.demon.co.uk> NNTP-Posting-Host: videotek.demon.co.uk X-NNTP-Posting-Host: videotek.demon.co.uk MIME-Version: 1.0 X-Newsreader: Turnpike Version 1.11 <Kafnuban0KttbA76Z2xMjaGdBG> I would be very interested in obtaining LW objects associated with Blake's 7. I am particularly after a LW object of the 'Liberator'. I have LW3.5 running on an Amiga 1200. Can anybody help? Many, many thanks From, -- Adam HODSON Article: 18984 Path: news2.cais.com!news.cais.net!newsfeed.internetmci.com!btnet!zetnet.co.uk!dispatch.news.demon.net!demon!videotek.demon.co.uk!adam From: Adam HODSON <adam@videotek.demon.co.uk> Newsgroups: comp.graphics.apps.lightwave Subject: LW Help Date: Tue, 7 May 1996 21:35:53 +0100 Organization: Blake's 7 Lines: 18 Distribution: world Message-ID: <kXReWEApQ7jxEwRI@videotek.demon.co.uk> NNTP-Posting-Host: videotek.demon.co.uk X-NNTP-Posting-Host: videotek.demon.co.uk MIME-Version: 1.0 X-Newsreader: Turnpike Version 1.11 <Kafnuban0KttbA76Z2xMjaGdBG> I am a very new user to Lightwave (had the package for a while but never used it!). I lost my manuals in a recent move and do not know how I can get them replaced? I have used Imagine V2.0 in the past and I have a very simple question regarding LW V3.5 on the Amiga; I have a background image (std ILBM). I have a mirror or chrome ball. How can I get the background image to reflect in the ball? This problem applies itself to a lot of renderings I plan to do i.e. a star backround reflected in a passing spaceship, etc, etc. I realise that this may be a fundamental question to all you advanced users, but I am a beginner and I could not find an answer in the FAQ. Cheers, -- Adam HODSON Article: 18985 Path: news2.cais.com!news.cais.net!newsfeed.internetmci.com!in1.uu.net!van-bc!ddsw1!news.mcs.net!usenet From: sales@mt-inc.com (MicroTech) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Rotoscoping Date: 7 May 1996 21:02:34 GMT Organization: MCSNet Internet Services Lines: 70 Message-ID: <3766.6701T917T770@mt-inc.com> References: <4mj0cc$nb9@news-f.iadfw.net> <2726.6700T714T2804@mt-inc.com> <4mloes$i19@news-f.iadfw.net> NNTP-Posting-Host: mtinc.pr.mcs.net X-Newsreader: THOR 2.22 (Amiga;TCP/IP) On 06-May-96 17:43:40, Matt Bauer (bauer@airmail.net) posted: >>On 05-May-96 16:41:28, Matt Bauer (bauer@airmail.net) posted: >>> I just did an animation with a sequence of tga's being rotoscoped on >>> an array of boxes. I rendered it through screamernet on two machines. >>> A P150 and a 486. The animation looked very jerky, as if frames were >>> being dropped. I went in and looked at each individual frame and found >>> that the sequence was not being mapped in order. It would jump back a >>> few frames every so often. I deleted all the frames and started over >>> using just the pentium for rendering and this fixed the problem. I was >>> using the 486 as job1. Could this have anything to do with it? Any >>> clues? Thanks for any ideas. >>Screamernet will not have the machines render in perfect sequential >>order. This is because even if you had identical machines, they would >>STILL not be in perfect 'sync' with each other. When you have different >>machines with widely varying performance characteristics, you'll end up >>with your P150 doing frame 1 and the 486 doing frame 2, then the P150 >>will do frames 3-8, the 486 frame 9, etc. If you're recording to a DDR >>like PVR, the order in which the frames are saved is the order in which >>they'll be recorded. So in this scenario, the frames recorded would be >>1,3,4,5,6,7,8,2,9,11,10,12,13,14, etc. > The final frames were being stored on a shared drive, which would > later be dumped to a PVR. It looks as if the rotoscoped images were > not being used in the right order. The object which was being mapped, > had the correct motion, with no jumps. The jumps were only in the > sequence of tga's. I believe SN assigns image #x to frame #x unless > told otherwise. Even though the P150 was ahead, it would seem that it > would use the related image file for any particular frame. The only > relation I see is this. The ending sequence never jumped ahead in the > frames that I saw. It was always around three or four frames back. > The 486 was about 3 times slower. I have no ideas. Maybe it was just a > bad day. I'm going to try it again with the P150 as Job1 and see what > happens. Thanks for the reply. There's also one other explanation, since my prior one did not fit your circumstances. ;-) When you have image sequences, if LW cannot find the image in the sequence that it wants, it will automaticall look for one numbered one less, and then one less than that, and so on, all the way back to 0, until it finds a frame. Under certain circumstances, I've had network problems, and a remote machine could not always get the images that it wanted, so it defaulted to using a prior image in the sequence instead. I was having some network conflicts, and while the 'local' machine had no trouble, the 'remote' machines sometimes skipped over images in the sequence. In my case, starting all the machines at once was the problem. They all wanted to load the same images at once, and either the network or the file system on the 'server' system choked on having that many multiple 'open file' requests on the same drive at once. Perhaps you're having something similar happen. Regards, John Crookshank MicroTech -- ______________________________________________________________ / MicroTech Sales Staff | Raptor3 DEC Alpha Workstations \ | MicroTech Solutions, Inc. | Lightwave 3D, Toaster/Flyer | | Desktop Video Systems Dealer | JVC Professional Video Products | | NewTek Systems Group Dealer | PVR, Speed Razor, Amiga Dealer | |------------------------------|---------------------------------| | sales@mt-inc.com http://www.mt-inc.com/ | \______________________________________________________________/ Article: 18986 Path: news2.cais.com!news.cais.net!news.mathworks.com!news.kei.com!nntp.coast.net!oleane!jussieu.fr!math.ohio-state.edu!magnus.acs.ohio-state.edu!news From: Jeff Jasper <jasper.7@osu.edu> Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? How about some MAX here folks. Date: Tue, 07 May 1996 17:43:09 -0400 Organization: The Ohio State University Lines: 27 Message-ID: <318FC3ED.2AC1@osu.edu> References: <jmonahan-0605960210270001@phx-ip-71.netzone.com> <4mlgjf$rkk@newsbf02.news.aol.com> <4mlp8i$mm4@nnrp1.news.primenet.com> <4mm0dc$7uo@news1.io.org> <4mmnmh$4pj@dfw-ixnews8.ix.netcom.com> Reply-To: jasper.7@osu.edu NNTP-Posting-Host: ts30-7.homenet.ohio-state.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0b3 (WinNT; I) Xref: news2.cais.com comp.graphics.animation:35312 comp.graphics.apps.lightwave:18986 comp.graphics.packages.3dstudio:16233 > Interesting point about the hardware. SGI has lost almost all of it's > luster in this regard. An Alpha EV5 with a fast openGL card will run > rings around ANY SGI workstaion, even the new Impact workstation. And > it costs about half as much. > SGI's approach to the workstaion market is to give the artist a > computer with a relativley slow CPU, but fast graphics, on the > assumption that when it comes time to render, you will purchase one of > their big expensive servers with multiple CPUs. The competition has > instead offered graphics that are just as fast, but with a CPU that has > the render power of up to six MIPS chips, or that of an Onyx; but at a > fraction of the cost. This is very true. This is why SGI is now offering bundles (similar to SI) for between $12-25,000, depending on hardware/software you buy. I think they still need to come down on their Indy prices. I figure as they come out with new machines like the High Impact and the R5000 Indys, etc. they should do huge discounts on older models. Have some old hardware w/ a software bundle at prices compairable to an Alpha or a Pentium Pro machine. And SGI/Alias/Wavefront is becoming a one ring show for 3D Animation. Prisms just doesn't get that many sales to be competitive. Well, enough of my rant :) Jeff -- Sr. Programmer 3 Advanced Computing Center for the Arts and Design Emerging Technology Studio Article: 18987 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!news.sprintlink.net!new-news.sprintlink.net!news.unicomp.net!usenet From: steveb@utopiatech.com (Steve) Newsgroups: comp.graphics.apps.lightwave Subject: ANNOUNCEMENT: Utopia Tech. invites interviews at E3 Date: 7 May 1996 21:17:10 GMT Organization: Utopia Technologies Lines: 26 Message-ID: <4moekm$k5@news.unicomp.net> NNTP-Posting-Host: dal1-30.conline.com Mime-Version: 1.0 X-Newsreader: WinVN 0.99.2 ANNOUNCEMENT: Utopia Tech. invites interviews at E3 West Hall #733 At E3, On Saturday May 18, Utopia Technologies, Inc. has limited group interview appointments available for talented and experienced artists and programmers desirous of obtaining contract work for computer games projects. These part time and full time positions are for remote contract work. Utopia Technologies, Inc., is a leader in the development of realtime 3D games and technology. The company is a virtual corporation with offices in New Jersey and Dallas, Texas. Please E-mail steveb@utopiatech.com to schedule an appointment. Feel free to forward this email to your associates. If you are not attending E3 please send resume and demo (thumbnail size) to: jobs@utopiatech.com All replies to those who will not be attending E3 will be made after June 1. They will be replied to in order received. Also see Utopia's web page at: www.utopiatech.com or www.utopiatech.com/jobs.html Thanks and looking forward your reply. Steve Article: 18988 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!mr.net!news.mr.net!scream.ing.com!cyberoptics.com!usenet From: Nate Hayes <nhayes@cyberoptics.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: BLUESCREEN Date: Tue, 07 May 1996 16:49:30 -0500 Organization: CyberOptics Corp. Lines: 14 Message-ID: <318FC56A.4EE2@cyberoptics.com> References: <4mbk9q$cfh@mackrel.fishnet.net> <318E705C.8B9@cyberoptics.com> <wturber.111.0962F724@primenet.com> NNTP-Posting-Host: vidhound.cyberoptics.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Win95; I) Walter (Jay) Turberville (III) wrote: > Can you create this "filmstrip" file from within Photoshop? No. You need Adobe Premiere to create filmstrips. From within Premiere you can convert almost anything into a filmstrip: an .AVI file, a numbered sequence of .TGA, .BMP, .TIFF, images, a QuitckTime movie, etc. And then you can convert from filmstrip back into any of these different formats. You can then do simple compositing within Premiere. But in order to modify alpha masks and get absolute control over filtering and individual channel calculations, you need Photoshop. Best, Nate Article: 18989 Path: news2.cais.com!news.cais.net!news.mathworks.com!netserv.com!pagesat.net!cg57.esnet.com!torment!mad From: mad@torment.tmisnet.com (Mark Dunakin) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Recordable CD? HEELLLPPPP!!! Message-ID: <mad.726w@torment.tmisnet.com> Date: 7 May 96 14:14:40 PST Organization: Tierra-Miga BBS Lines: 70 I am wanting to archieve my stills and more importantly, my animations with the CDR. And one of the most important reasons for wanting the CDR as opposed to anything else, is the fact that a cd only cost about 8.00 bucks per cd as opposed to Zips which are 20. and other forms cost even more. By as much as three or four times and with less reliability. The Jazz cost you 125.00 bucks for one gig of storage. I just couldn't see spending all that money for something that will be archieved. And if I were you I do the same. And then someone will come back and say, but you can't rewrite to it? But that doesn't matter to me, because once I've made the animation, it's done and if I do need to do something on it all you have to do is load it up again and change or add to whatever you want and record to a new cd and still keep the orriginal intact......anyway, I hope that I soon will be able to find something that will work for me?.........later.....md ---------- On Mon 6-May-1996 6:36p, III wrote: I> In article <mad.6zaq@torment.tmisnet.com> mad@torment.tmisnet.com (Mark I> Dunakin) writes: I> >From: mad@torment.tmisnet.com (Mark Dunakin) I> >Subject: Recordable CD? HEELLLPPPP!!! I> >Date: 4 May 96 19:31:39 PST I> >I have been checking into CDR for archieving my animations. After doing I> some I> >checking into this for my DecAlpha system, I have found out that in order I> to I> >run the thing I would have to spend 1400.00 bucks for the software alone I> and I> >then another 1000.00 bucks for the CDR device. Geezsh! It seems to me I> that I I> >would be better off going out and purchasing a Pentium and then get only I> the I> >CDR device and just send all the files over to the Pentium from the I> Raptor. I> >The software for the Pentium would only be about a 100.00 bucks. I also I> figure I> >I could then get another LW for that machine too. But I am just I> wonderring if I> >this *IS* the way I need to go? I don't want to have to go the tape back I> up I> >route if I can avoid it. I> > So, which way does everyone else think I should go? Funds are running I> LOW... I> >thanx..........md I> Are you archiving stills, PVR files, scene files or what exactly? I have I> being toying with the CDR idea myself because it would be so easy to I> retrieve I> and store the archive. It would also make a nice easy way to distribute I> images to clients since it is more universal, cheaper and rugged than a I> Syquest cartridge. As I understand it, the software is still a bit I> primitive I> and you need to make sure your software and hardware can record multiple I> sessions for the most flexibility. I> Pinnacle Micro is supposed to be releasing a 4gig magneto optical disk I> ($1500 I> for the drive and around $200 per disk) that may make more sense. On the I> other end, if you are just saving PVR files, maybe the ZIP or EZ-135 drive I> make more sense. We currently use DAT, but have had some reliability I> problems I> and it is slow (slower now since we do mirror backups). I> Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com I> Studio 522 Productions |http://www.primenet.com/~wturber I> http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 18990 Path: news2.cais.com!news.cais.net!news.mathworks.com!netserv.com!pagesat.net!cg57.esnet.com!torment!mad From: mad@torment.tmisnet.com (Mark Dunakin) Newsgroups: comp.graphics.apps.lightwave Subject: :) :) :) LW 5.0 Message-ID: <mad.7273@torment.tmisnet.com> Date: 7 May 96 14:20:48 PST Organization: Tierra-Miga BBS Lines: 6 AWESOME! I got my LW 5.0 today from the UPS guy :) When he came to the door, I didn't even know what he was bringing me, since I didn't really expect to get LW for another couple of few weeks yet. I was totally surprised and of course HAPPY!...........I'll have to wait to try it out though, because I am waiting for my machine to come back from the repair people. But I sure can't wait... It looks like it'll be pretty darn awesome........md :) Article: 18991 Path: news2.cais.com!news.cais.net!news.mathworks.com!news.kei.com!newsfeed.internetmci.com!in2.uu.net!brighton.openmarket.com!decwrl!pa.dec.com!nntpd.lkg.dec.com!marbls.enet.dec.com!leimberger From: leimberger@marbls.enet.dec.com () Newsgroups: comp.graphics.apps.lightwave Subject: Re: My take on NAB: 3DS MAX vs. LW 5.0 Date: 7 May 1996 21:56:47 GMT Organization: Digital Equipment Corporation Lines: 32 Distribution: world Message-ID: <4moguv$n6a@nntpd.lkg.dec.com> References: <4mjl7m$7ss@nnrp1.news.primenet.com> Reply-To: leimberger@marbls.enet.dec.com () NNTP-Posting-Host: marbls.enet.dec.com |>ImageFX wasn't quite up to speed when I stopped doing serious work on the |>Amiga. Anyway, on the PC you can get Rexx, which is nearly identical to |>Arexx, at least it was available two years ago. |> |>-- |>------------------------------------------------------------------------------- |>Steph Greenberg, 3DCGIMD CGI Character Orthopedic Surgeon, |>steph@primenet.com Chiropracter, and Podiatrist. |> |>Copyright 1996. All Rights Reserved. Permission granted for non-commercial |>electronic republication only, such as Usenet and Email, and |>non-commercial educational purposes such as charge free WWW pages. |>Express permission is required for any other use. When in doubt, ask. |>------------------------------------------------------------------------------- |> Rexx was born on the IBM systems. ARexx could almost be described as a subset of the current Rexx as Rexx has been continualy upgraded. I believe it is still used with OS2. However the availability of Rexx alone means very little. Maybe it could be used with LW but beyond that i don't Know. What made ARexx so great on the Amiga was almost all the major software players had an ARexx port in their programs. Some more robust than others but the port was there just the same. This offers excellent use of multitasking, and Interprocess communication. This combo is pretty hard to beat. An example would be where you render an image in LW and through an arexx command ADPro processes the frames into an anim as they get rendered. On the PC even if Rexx were available I don't seee developers adding the Arexx port to their applications. I believe the major gate was windows inability to multitask, nevermind interprocess communication. -bill Article: 18992 Path: news2.cais.com!news.cais.net!news.mathworks.com!news.kei.com!nntp.coast.net!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: billhrgtn@aol.com (Bill Hrgtn) Newsgroups: comp.graphics.apps.lightwave Subject: POV to DXF and trees Date: 7 May 1996 18:47:38 -0400 Organization: America Online, Inc. (1-800-827-6364) Lines: 10 Sender: root@newsbf02.news.aol.com Message-ID: <4mojua$1qv@newsbf02.news.aol.com> References: <318E2418.AD3@netvoyage.net> NNTP-Posting-Host: newsbf02.mail.aol.com X-Newsreader: AOL Offline Reader 1. Is there any PC program that converts POV files into DXF objects ( or better yet, lightwave objects) 2. Any suggestions on how to go about modeling realistic trees??? Any help is appreciated Bill H Article: 18993 Path: news2.cais.com!news From: B Hayes <bjhayes@pacificnet.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: I finally understand ... Date: Tue, 07 May 1996 16:44:27 -0400 Organization: Capital Area Internet Service, Inc. Lines: 23 Message-ID: <318FB62B.36D3@pacificnet.net> References: <318EEE95.2C94@ix.netcom.com> NNTP-Posting-Host: pm6-11.pacificnet.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0b3 (WinNT; I) To: LonerSam <lonersam@ix.netcom.com> LonerSam wrote: > > It is PowerView which doesn't visualize the model > as correctly as it should be, eg. it simply doesn't > show drilled tunnels (1/2 sided polygon) correctly. > > So, forget about the b/s I posted before. > > LSam > -- > *************************************** > "Is it Wrong to be Delirious in Love?" > lonersam@ix.netcom.com > lonersam@aol.com > *************************************** Sam: I got news for you buddy I was working in LW5.0 lastnight. It desplays Text objects as well as PowerView. I don't know if this is due to the way NewTek has implamented OpenGL, if it's a factor of my video card, or what ever. I was really disapointed. Note: Modeler seems to handel this much better that Layout. Brad Hayes Article: 18994 Path: news2.cais.com!news From: B Hayes <bjhayes@pacificnet.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Impact! ? - Plug-in Documentation? Date: Tue, 07 May 1996 16:53:27 -0400 Organization: Capital Area Internet Service, Inc. Lines: 31 Message-ID: <318FB847.56D@pacificnet.net> References: <318CEBE6.6459@pacificnet.net> <4mlghf$rjt@newsbf02.news.aol.com> NNTP-Posting-Host: pm6-11.pacificnet.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0b3 (WinNT; I) To: AFrerking <afrerking@aol.com> AFrerking wrote: > > I should probably interject before this thread gets out of hand. > > We certainly never intended the Impact manual to be this late. But, > already plagued by a late release one year ago, we elected to ship Impact > with a "Preliminary User's Guide" which was meant to be temporary. With > the limited plugin market staring us in the face, we were forced to port > Impact to other platforms and look into additional products to help > support the company. Particle Storm has taken all of our efforts to make > it as good as it is. It will ship a complete product, including a full > printed manual with tutorials. Ironically, the Impact manual will be sent > to all registered users shortly following Particle Storm. > > Particle Storm is now scheduled for May 15. We were slightly delayed by > NAB, but we will be going to duplication this week and should have the > first run back one week later. > > I hope this clears things up a little. I apologize for any delays. > > Andy > Dynamic Realities > http://members.aol.com/dynreal The program kicks butt, I do still think the interface is a little clumsy, I saw the demo of Partical storm at NAB, if Impact had that interface and that type of interaction (I understand the limitations of realtime phisichs) That would be great!!! as of now I haven't upgraded fro the amiga version simply beause I haven't had a great need for it yet. The progam it's self works great. So keep up the great work. Brad HAyes Article: 18995 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!uwm.edu!news.sol.net!daily-planet.execpc.com!usenet From: jeffsj@execpc.com (Jeffery S. Jones) Newsgroups: comp.graphics.apps.lightwave Subject: Re: subtitling with toaster Date: 07 May 96 18:47:24 +0000 Organization: Exec-PC BBS - Milwaukee, WI Lines: 40 Message-ID: <1942.6701T1127T1221@execpc.com> References: <318E6289.41C67EA6@std.teradyne.com> NNTP-Posting-Host: pleiades.execpc.com X-Newsreader: THOR 2.22 (Amiga;TCP/IP) *UNREGISTERED* On 06-May-96 13:35:21, debra <debraa@std.teradyne.com> wrote: >ok, this is probably pretty naive, but i figure someone out there >has to know more than we do. >we have just purchased an amiga 4000, with toaster flyer, latest >software. also have lightwave 4.0. let's say i want to subtitle >some japanese anime. (which i do). can i use what i have? i have >all the SVHS and laserdisc players and all of that. i know >there are several shareware programs that alot of the fans >use with the amiga, but since i already have all of this >stuff available, and it's considerably more sophisticated, >shouldn't i be able to do this? >all information greatly appreciated. First, there is a very good subtitling shareware program, specifically designed for that purpose, whose name escapes me at the moment unfortunately. The advantage of such a program is that it is designed for that purpose, with text-filled boxes which can be set to update automatically based on time information (such as the timecode from decks, if you have that), and thereby automate the entire process. But there should be no problem at all making up subtitles using the Toaster/Flyer combination. You make the subtitle boxes in the CG program, and add them to the video at the points where they should appear. Since you are not doing editing as such, you could do the entire series of titles for a program as a single project, and program its timing for CG overlay over the live (from tape) input, without digitizing any of it. Add a control command to make the decks start at the right point, and it should turn out the entire thing in one go. If you don't have deck control software, there is some available, and that can help out quite a bit. -- *-__________________________ | *Starfire* | _________________________-* Jeff Jones email:jeffsj@execpc.com *//* Amiga Lives! |Born *TFG* *Starfire* Design Studio *\\//* 1985-1994, |again 1995! -- Article: 18996 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!realtime.net!news From: Ben Frech <frech@realtime.com> Newsgroups: comp.graphics.apps.lightwave Subject: Question about Lazy Points Plugin Date: Tue, 07 May 1996 18:42:25 -0700 Organization: yeah, right. Lines: 5 Message-ID: <318FFC01.7A42@realtime.com> NNTP-Posting-Host: maria-4o.aip.realtime.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-RTcode: 07ccd60831eb3077a68fdfd4 X-Mailer: Mozilla 2.01Gold (Win95; I) I got LW5 in the mail this weekend... its AWSOME! I have one question... how can you change the "laziness" of the Lazy Points plugin? I tried changing the options... it says the plugin has no interface... TIA. Ben Frech frech@bga.com Article: 18997 Path: news2.cais.com!news.cais.net!newsfeed.internetmci.com!salliemae!europa.chnt.gtegsc.com!wlbr!news.cerf.net!pagesat.net!origin.ea.com!newsmaster From: srosas@origin.ea.com (Sergio Rosas) Newsgroups: comp.graphics.apps.lightwave Subject: check out these cool Sailor Moon Models! - scouts.jpg (1/1) Date: Wed, 08 May 1996 00:38:30 GMT Organization: Origin Lines: 1223 Message-ID: <318feceb.221979@news> NNTP-Posting-Host: srosas.origin.ea.com X-Newsreader: Forte Agent .99d/32.182 begin 644 scouts.jpg M_]C_X``02D9)1@`!`@$`2`!(``#_[0$T4&AO=&]S:&]P(#,N,``X0DE-`^T` M`````!``2`````$``0!(`````0`!.$))30/S```````(```````````X0DE- M)Q````````H``0`````````".$))30/U``````!(`"]F9@`!`&QF9@`&```` M```!`"]F9@`!`*&9F@`&```````!`#(````!`%H````&```````!`#4````! 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I do not have LW 5.0 yet. Does anyone have the above card and use it with LW? Could anyone tell me if Lightwave uses a 16 bit depth buffer? Also - does anyone else use this video card with Windows NT? There seems to be some confusion wheter the new NT drivers 2.13 will support 3D. What does this mean? Will it not support 3D acceleration? Or should I use the old drivers with LW? Tech Support at Matrox is not too helpful, so anyone with info would be appreciated, and maybe if we get together we can figure it all out. Ax Steve Axtell / Axtell Expressions, Inc. (805) 642-7282 steve@axtell.com WEB SITE http://www.axtell.com Article: 18999 Path: news2.cais.com!news.cais.net!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!news.PBI.net!news.netvoyage.net!usenet From: tpeirce@netvoyage.net Newsgroups: comp.graphics.apps.lightwave Subject: WinImages FX Date: Tue, 07 May 1996 18:41:44 -0700 Organization: none Lines: 4 Message-ID: <318FFBD8.18FA@netvoyage.net> NNTP-Posting-Host: anamax-22.anaheim.netvoyage.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0b3 (WinNT; I) Any opinions about WinImages? Does it work well for batch processing, special effects over frames, preparation of animations for video output? Thanks Article: 19000 Path: news2.cais.com!news.cais.net!newsfeed.internetmci.com!in2.uu.net!fox.almaden.ibm.com!garlic.com!news.scruz.net!we.got.net!news From: Ace Miles <ace@got.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Error 213 starting Modeler 5.0 Date: Wed, 08 May 1996 06:33:36 -0700 Organization: got net? Lines: 15 Message-ID: <3190A2B0.3C90@got.net> References: <oxleyd-0405961125310001@158.234.20.23> <318C0919.CDD@ix.netcom.com> NNTP-Posting-Host: ace.got.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Win95; I) Elliot Bain wrote: > > David Oxley wrote: > > > > I upgraded to LW5.0 last night. The installation appeared to be > > successful. Layout comes up OK (although not all object are shaded when > > using OpenGL...hmmm), but I can't run Modeler. In the scene panel select show objects as full solids. -- Ace Miles * Senior Animator * Atari Games/Williams Entertainment ace@agames.com (work) or ace@got.net (home) My opinions are not necessarily those of my employer. Although legally they own everything I come up with.