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The CDPD Public Domain Collection for CDTV 3
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CDPDIII.bin
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superdark
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struct.h
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C/C++ Source or Header
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1993-02-04
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2KB
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89 lines
/* File struct.h */
/* Various structures used in SuperDark, */
/* especally to communicate with the */
/* current blanking module! */
/* This file is included here for various reasons! */
#include <graphics/displayinfo.h>
#define MAX_NOM 50 /* nombre maximum de modules*/
/* Defini le type de l'action a effectue lors de l'appel d'un module */
typedef enum{
ACT_DARK,
ACT_INIT,
ACT_PARAM,
ACT_END
}action;
/* defini le type d'ecran que voudra l'appli */
typedef enum{
SCR_GIVEN,
SCR_OWN
}type_screen;
#define DARK_WB_13 0x1234
#define DARK_WB_20 0x4321
typedef struct ModeNode
{
struct Node mn_Node;
ULONG DisplayID;
SHORT MaxDepth;
SHORT MinX,MinY;
SHORT MaxX,MaxY;
char Name[DISPLAYNAMELEN];
};
struct my_data{
struct Task *task;
struct Task *task_dark;
int sigstop; /* Fin de l'effet */
int sigstart; /* Demarrage de l'effet blank */
int signext; /* Prochain effet */
int sigshow; /* Signal pour demander l'ouverture de */
/* la fenetre */
int flg_stop; /* si TRUE alors il faut arreter l'effet*/
int flg_send; /* si TRUE alors on peut envoyer signal */
int flg_alea; /* TRUE -> Mode aleatoire */
int tempo; /* valeur de la tempo d'attente */
int tempo_end; /* valeur de la tempo d'attente de fin, en mode aleatoire */
int debug1;
int debug2;
};
struct appel_proc{
struct MsgPort mp;
struct RastPort *rp,*rps;
struct Screen *s;
int width,height;
struct my_data *p_info;
struct Window *win;
int action; /* Designe l'action a effectue lors */
/* de l'appel d'un module */
type_screen type_screen;
int code_ret; /* code de retour */
struct tom_gadget *p_gadg;
char *p_texte; /* pointeur sur le texte d'info */
struct List *ml; /* Liste des modes dispo */
};
#define SIG_INP_MAIN_NEXT_DARK SIGBREAKF_CTRL_E
#define SIG_INP_MAIN_DO_DARK SIGBREAKF_CTRL_E
#define SIG_INP_MAIN_STOP_DARK SIGBREAKF_CTRL_F
#define SIG_MAIN_DARK_DO_DARK SIGBREAKF_CTRL_D
#define SIG_MAIN_DARK_STOP_DARK SIGBREAKF_CTRL_C
#define SIG_MAIN_DARK_EXIT SIGBREAKF_CTRL_E
#define SIG_DARK_MAIN_STOPPED SIGBREAKF_CTRL_E
#define SIG_DARK_MAIN_EXITED SIGBREAKF_CTRL_D
#define printd if(flg_debug)printf
/* Name of the filename where the random files are selected */
#define NAME_FILE_ALEA "s:dark_random.cfg"