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- Spoiler: CRYPT OF MEDEA
- Written by Douglas Cameron 12/1/90
- This is a step by step solution to CRYPT OF MEDEA by
- SIR-TECH, an old Apple adventure but well done. I hope that
- it will take you through the game to a successful
- conclusion. Words with capital letters can be abbreviated
- by the capital letters. The parser looks for four letter
- words which can save some typing. Save the game often
- because a wrong step will kill you. For example, you will
- die when you swing on the rope if you are carrying too.
- Going East from the lab with the table without the rod will
- also kill you. Also there are things you can do which I
- don't mention in the solution which will get you killed.
- They are fun to try but not without a save game. When you
- go down through the trap door, you must have the flask,
- candle, matches, shovel, and gloves.
- get candle, look crypt, look tombstone, pull stone, get
- matches, light candle, move case, Down, North, burn hand
- with candle, get shovel, South, Up, dig, pull knob, East,
- get knife, East, get flask, South, look head, get id, search
- corpse, get vial, drop shovel, drop matches, drop vial,
- South, get player, East, open vial, throw vial at web, East,
- get tape, West, North, North, put tape in player, play tape,
- drop player, put id in slot, get diamond, West, West, cut
- glass case with diamond, drop diamond, get mask, get glass,
- East, East, South, push button, drop candle, wear mask,
- West, push violet button, East, get rod, push yellow button,
- push orange button, West, push blue button, East, drop mask,
- drop knife (you must keep the candle and the glass), North,
- North, cut rope with glass, get rope, South, East, East,
- throw rope, swing (if you are carrying too much you die),
- East, throw glass at mutant, North, get magnet, South, West,
- swing, West, West, North, use magnet, drop magnet, get key,
- South, East, East, swing, East, unlock door, South, West,
- get gloves, wear gloves, East, North, West, swing, West,
- West, South, South, get dog, North, North, East, East,
- swing, East, South, South, East, North, throw dog at scum,
- look moss, turn valve, South, East, North, look vat, Down,
- East, get needle, West, Up, North, West, swing, West, West,
- South, get matches, shovel, flask, knife, South, East, East,
- inject mass, drop needle, Down, East, East, dig, drop
- shovel, get torch, light torch, West, pull switch, West,
- West, West, get fuse, push button, East, East, East, South,
- West, cut lard with knife, get slice, put slice in flask,
- East, North, West, get burner, light burner, melt slice with
- burner, drop burner, West, get timbers, East, East, South,
- West, oil dial, drop flask, West, West, Up, West, South,
- make bridge with timbers, South, East, East, get earplugs
- (there is a mole here which you can get but it doesn't
- appear to have any use), wear earplugs, West, West, North,
- North East, Down, East, East, East, North, East, Down, East,
- North, get barrel (don't read the sign), South, West, Up,
- West, South, West, West, West, Up, West, West, make bomb
- (you must have the barrel and the fuse),
- get axe, North.
- At this point, save the game and turn the sound off with
- control s. Timing is crucial. You must be prepared to
- enter the next three commands quickly. The timing is
- crucial and regular Apple II speed necessary - normal speed
- on a GS and will work.
- Light bomb, drop bomb, South, North, North, use axe, North,
- Up. You are done - the game records 70 experience points
- here. I don't think that there are any more.
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