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- Short: PPC C64 emulator for WarpOS, V4.1a
- Author: cbauer@iphcip1.physik.uni-mainz.de,MagicSN@Birdland.es.bawue.de(Porter)
- Uploader: MagicSN@Birdland.es.bawue.de
- Version: 4.1
- Type: misc/emu
- Requires: AmigaOS 3.0, PPC, WarpOS
-
- Frodo V4.1 is a free, portable C64 emulator for BeOS, Unix, MacOS,
- AmigaOS(68k+PPC with WarpOS),RiscOS and WinNT/95 systems.
-
- This is an Update of the PPC Version:
-
- - Now optionally display through rtgmaster.library is supported (only for
- GFX Boards). To activate it, set env:Frodo/usertg to 1, if you set i
- to 0, rtgmaster won't be used.
-
- Running it on rtgmaster, changes the following things (all timing done
- on 150 MHz 604e):
-
- - Normal version changes from 170% to 180% speed
- - PC Version changes from 130% to 145% speed
- - SC Version stays around the same
- - The Menu is no longer accessible (not supported by rtgmaster), you
- can quit by pressing CTRL+Q (this only works in the rtgmaster-mode).
-
- Asides from that, no changes (means: Sound still not working, working on it).
-
- If you want faster a AGA version:
-
- I need a c2p algorithm, that can c2p from 392x301 Bytes Chunky Buffer to
- a 640x400 Sized Planar Screen (anyways, if 68k or PPC). If someone can
- give me such a c2p, then it will run faster on AGA.
-
- Changes to the 68k Version:
-
- - Well, it is for PPC now :)
- - "Normal" Version runs at about 170% on a 150 MHz Board, probably
- faster on a 200 MHz Board :)
- - With env:Frodo/Fullscreen you can say, if Frodo should run in a
- Workbench Window or a Screen. Note: Frodo is quite slow, if you
- run it in 15-24 Bit, so i recommend running it on a 8 Bit Screen.
- Frodo needs a 392x301 Screen, but it also can run on bigger
- sized Screens.
- - Frodo now also supports AGA. But on GFX Boards it is much faster
- (you need to run it in Interlaced for AGA...)
-
- Sound is not yet implemented, if you try to activate AHI, it will
- just crash. Hopefully this will be fixed soon. I am working on it.
-
- Some of the emulation's features:
-
- - This emulator focuses on the exact reproduction of special graphical
- effects possible on the C64, and has therefore relatively high system
- requirements. It should only be run on systems with at least a
- PowerPC/Pentium/68060.
- - Frodo is capable of running most games and demos correctly, even those
- with FLI, FLD, DYCP, open borders, multiplexed sprites, timing
- dependent decoders, fast loaders etc.
- - 6510 emulation: All undocumented opcodes, 100% correct decimal mode,
- instruction/cycle exact emulation.
- - VIC emulation: Line-/cycle-based emulation, all display modes, sprites
- with collisions/priorities, DMA cycles, open borders, all $d011/$d016
- effects.
- - SID emulation: Real-time digital emulation (16 bit, 44.1kHz), including
- filters (only under BeOS, Linux, HP-UX, MacOS and AmigaOS).
- - 1541 emulation: Drive simulation in directories, .d64/x64 or .t64/LYNX
- files, or processor-level 1541 emulation that works with about 95% of
- all fast loaders and even some copy protection schemes.
- - Other peripherals: Keyboard and joystick (real joysticks (only under
- BeOS, Linux and AmigaOS) or keyboard emulation).
- - The full source code in C++ is available.
- - Frodo is freeware. Why pay >$40 for a C64 emulator?
-
- The most important changes from V4.0:
-
- - Ability to save/load the emulator state to/from snapshot files
- - Added Frodo PC, an improved line-based emulation
- - Sound support for Solaris 2.x
- - Fixed several bugs in the 6510/6526 emulation
- - Ported to Win32 and Acorn RiscOS
-
- Hardware supported:
-
- - BeBox or PowerMac with BeOS DR8
- - Unix systems with X11R6 or Linux/SVGAlib (Tcl/Tk 4.1 recommended)
- - 68k or PPC Macintosh with System 7.5
- - Amiga/DraCo with 68040/68060, AmigaOS 3.0 and a graphics card
- - Amiga PPC with WarpOS
- - Acorn RiscPC with RiscOS
- - Intel x86 system running Windows NT/95
-