Here you have the latest in TW technology. A dual screen mapper that works
on-line or off. Here you can display a graphic map of any sector and it's
surrounding sectors. Also can obtain any sectors port info here.
You'll see the surrounding sectors, up to 9 sectors away. All dead-ends
and ports are clearly marked. If on-line, you'll see the sector you are
in currently while on-line, also the Class 0's and Stardock locations
are dislayed for your perusal should you so desire
The dual screen allows for viewing two different parts of the universe at
the same time, or for extending the view of the path in the first
window. This is one feature of TWTERM that will take some practice at
mastering. However anyone skilled with this mapper has an advantage over
one using the same term program with no skill on the mapper. Learn it well.
Also while in the mapper, should you wish to examine any port that appears
on the map, you can do so by entering "P" then the sector # where the port
is located.
Many folks ask how they can print the map screen on their printer. Since it
is a graphic screen, it can not be easily done with the PRINT SCRN key on
your keyboard. DOS includes a utility called GRAPHICS.COM that allows
printing of graphic screens. See your DOS manual on how to use GRAPHICS.COM, also see your printer manual on how to configure your printer to print graphics.
Final Note: Some sectors may appear to be dead-ends, but in reality may have
a one way warp that comes in to it. The mapper does not check for this. The
sector that warps in may not be explored yet, thus the mapper can't tell.
If you are using the mapper as an aid in travel, then it doesn't matter
since you can't use that warp anyway. If you are using it to scan an area to
put a planet, then use the "Check For One-Way Warp" feature. Can also check
while playing TW by marking the sector before the dead-end as an avoid, then
trying to move there. TW will inform you if a warp exists.