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HISTORY.TXT
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1994-09-17
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History of DMXCOM - Money and Health patch for XCOM-UFO Defense.
07/94 - 1st release
08/94 - 2nd release. I re-wrote the patching routine. It seems under
certain circumstances (I don't know what these circumstances
are, I could only get it to act up twice) the program would
behave rather oddly, and would actually reload a saved position
from a previously saved position. I added more error checking
and can't reproduce this error. It appears that saving a game
immediately after healing the soldiers will keep the saved
problem from occurring, so after you run the patch, load XCOM
and save your game.
08/94-01 - 3rd release. I found out the bug was not in my program, but in
X-COM. From what I understand Microprose is working on a fix.
This version of DMXCOM has several new features. A menu option
is now included so you may choose which feature you would like
to patch. Menu options now are: a) Increase your money to $320
million, b) Heal all of your wounded soldiers, c) Max-out your
soldiers attributes, and d) All of the above.
08/94-02 - 4th release. Added the option to speed up the production of
your base facilities.
09/94 - 5th release. I rewrote some of the code to make it run a little
faster. Instead of the program exiting to DOS whenever you select
a menu option, you will now be returned to the menu. F10 will exit
the program. Added the option to give your 1st base 1000 units of
Elerium-115.
09/94-01 - Figured out how to break the copy protection scheme. If you have
the registered version, F9 will remove the copy protection.