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HELP.TXT
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1994-08-27
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4KB
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This game is similar to "Scrabble" (TM) and "Words Across" (TM) games.
OBJECT:
The Object of this game is to place your tiles into "Legal" words onto
the playing board in turn with the other players achieving the highest
score possible. Unlike "Scrabble", a player may change existing words
as needed. This difference will allow you to score high points, fast!
A player may change "QUICK" to "QUACK" with only one tile.
STARTING A NEW GAME:
A new game may be created by any user, who will designate what the
minimum and maximum players will be (2-4). The creator of the new
game will then vote to "Begin the game now, or wait for more players
to join"
The game begins when either the maximum number of people have joined
a game, or the minimum number of people have voted to be begin the
game now.
PLAYING THE GAME:
Playing sequence is on a first come, first play basis, and each player
may make one play per day. Once a play has been made, that players
next turn may be played from midnight the next day.
Each player is given 7 tiles out of 98 tiles available. Each Tile has
a value (shown in the bottom left corner of each tile). A player will
place any number of tiles onto the board vertically or horizontally
into a legal word as determined by the games dictionary.
The first play must cross the center of the board at location H,8.
All other plays must touch or cross another word.
PLAY WORD:
This option will prompt the user to enter a word. After the word
is entered, the program will check the word against the dictionary
to see if the word is legal.
If the word is legal, location across, location down and direction
(across/down) will be requested. Placement of the word is checked
to ensure the word fits on the board, crosses location H,8 or touches
another word.
After placement of the word, all other affected words will be checked
against the games dictionary, and the player has the correct tiles to
play the word.
When no play errors are detected, the player is prompted to ensure
that the play is correctly placed as requested.
RE-ARRANGE TILES:
This option allows the player to see his/her tiles in any order to
better visualize a word before play. No penalty is given for use,
and re-arranging tiles may be done as often as neccessary.
EXCHANGE TILES:
This option allows the player to return any number of tiles back to
the pot. A player may exchange from 0-7 tiles. The penalty for
exchanging tiles is the loss of that days turn.
QUIT:
A player may quit his turn before making a play. No penalty is given
for using this option. This option allows the player return at a
later time to make a play.
SCORING:
You're score is based on the tiles value times the board placement
value plus total points of any word you connect to.
The placement value is seen on the playing board, and may only be used
once for any play. For example, if a word crosses a double word value
the score of the played word is doubled and any other word that crosses
that location will receive the basic tile value only. If a word crosses
two double or triple word places, the word played will be doubled/tripled
and then doubled/tripled again.
A Player that plays all 7 tiles in one turn will receive a bonus score
of 50 points for that play.
When the game ends, a players score will be reduced by the sum of any
unused tiles the player has not used. If a player uses all letters,
the total sum of all unplayed letters will be added to that players
score.
Currently this game is in the Testing/Development stage and any game
you begin/play is subject to deletion as necessary.
Thank You for Understanding!