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DP Tool Club 15
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TEXMAP.TXT
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Text File
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1994-01-14
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1KB
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31 lines
_____
/ \ _____ __--__
/ _ \ \ _/ /\ / \
| / \/ / / L/ / /\ |
\__ \__ / / ____/ / / /
____> \/ L___\ / / / /
/ / / \ \ \ /
| L______/ \___\ \/
\______/ L_____/ \ \
/\___\ \
\______/
presents
...Slimy Texture Mapping...
(some call it warping, others call it gummy(?) - I call it slimy!)
This package contains the full C-source code (and a tiny bit assembler)
to do the slimy texture mapping. People seem to prefer commented C code
over uncommented assembler... I can't understand why ;')
I also included an executable (TEXMAP2.EXE) of my optimized assembler
version (which uses the framework of birthsrc,) to see what IS possible.
It runs at a pleasant 30 fps (two 110x110 windows) on my 486/33 with a
Trident card.
No source for the assembler version though.
Enjoy...
SliQ.