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┌────────────────────────────────────────────┐
│ │
│ Magic Poker Machine │
│ ======================= │
│ │
│ A Live Game for Many BBS's │
│ │
│ Game Release Version 3.0 - 01/01/91 │
│ │
│ (C)opyright 1990 │
│ │
│ By │
│ │
│ SECRET SERVICE BBS │
│ │
│ Mike Wilson │
│ P.O. Box 9521 │
│ Huntington, WV │
│ 25704 │
│ │
│ BBS (304) 429-6838 │
│ 1200/2400/9600 24 hrs. │
│ │
│ │
│ │
│ │
└────────────────────────────────────────────┘
Magic Poker (C)opyright 1990 - Page 1
Warranty
This is product is provided "as is" without warranty of any kind. The
entire risk as to the results and performance of the program is assumed by
you. Futher more, I the author do not warrant, guarantee, or make any
representations regarding the use of, or the results of the use of the program,
and you rely on the program and results solely at your own risk. I the author
cannot accept responsibility for system damage, loss of profit, or any other
special, incidental, or consequential damages resulting from the use or
inability to use this product.
Copyright
The Multi-format Magic Poker live game is distributed as SHAREWARE.
Under this concept you may use the SHAREWARE (unregistered) version for a
reasonable period of time, which I consider to be three weeks, after which you
must either register your copy or discontinue usage.
Registration
With registration you will recieve the latest registered copy of Magic Poker
with the ability to download any futher updates from Secret Service BBS
at no extra cost. You will also recieve any support the author can give
in reference to bugs or other problems that may arise in using the game.
I feel that sysop's have enough expense without charging a high cost for a game
for their users. I have set the cost of registration at $15.00 which I feel
if people will follow the shareware concept will be enough to cover shipping
and handling and encourage me to write more doors.
See register.txt for information on ordering.
Distribution
You are free, in fact encouraged, to distribute the SHAREWARE (unregistered)
version of The multi-board Magic Poker Live Game provided that all files
contained in the original Magic Poker archive are distributed in their
original unmodified state.
Magic Poker (C)opyright 1990 - Page 2
Introduction
&
How To Play
Magic Poker Machine is a game that plays exactly like the arcade poker
machines. You may insert up to ten coins (the more coins the more you
may win). The computer then deals you a five card poker hand. You may
then decide which card(s) to keep and which to have re-dealt. You must
keep at least one card per hand.
The computer pays off for Royal Flushes, Straight Flushes, three of a kind
four of a kind, flushes, full houses, straights, two pairs, or a pair of
Jacks or Better. The amount won depends on the odds times the amount of
coins you originally inserted.
Options and Information
This door game will also create color and mono top 10 bulletins and write them
in directories of your choice written in the .CFG file. The top player of the
previous month is displayed within the bulletins as well as the all time
high scorer.
Installation and Setup
Installation and setup is relatively easy. Create a directory and dissolve
the contents of Magic.zip into it. Run Setup.exe and answer the questions
as they appear. If you have problems answering a question then read the
detailed descriptions below. Create a batch file to call the game from
your board (as described below in Batch Files section.)
Thats all there is to it. The following is what is in each file:
Magic.CFG contains:
The Secret Service BBS <-- Name of BBS
Mike <-- Sysop's first name
Wilson <-- Sysop's last name
C:\Path\BBSInfo.??? <-- Path and filename for Board Info. File (See below)
C:\Path\Color.scr <-- Path & Filename to create COLOR bulletin
C:\Path\ASCII.bbs <-- Path & Filename to create MONO bulletin
NO <-- NO or locked COM PORT Baud Rate
O <-- O for One play per day or U for Unlimited
The line that refers to Path and filename for Board Info. file is asking
for the path and name of the file that your particular BBS creates when
it drops out to run the game. This would be:
Wildcat prior to V3.0 --> Callinfo.bbs PCBoard ---> PCBoard.sys
GAP or WILDCAT 3.0+-----> Door.sys Spitfire --> SFDoors.Dat
QuickBBS -------> DorinfoX.Def (The X would be 1 or 2 depending on node #)
A proper example of that line would be : C:\Wildcat\Callinfo.bbs
The lines refering to path and file name for color and Ascii bulletins
refers to where you want the top ten color and mono bulletins written and
what you want to call them. This must be a proper directory and dos file
name.
Magic Poker (C)opyright 1990 Page - 3
NOTE FOR MULTI NODES!
You may now have several .cfg files to allow use on multinode systems.
Use the above .cfg format but name each .cfg file differently. You
may call them what you want as long as you correctly call them from
the batch file command line.
Example: Node1: game game.cfg
Node2: game game1.cfg
For Multi-nodes that use a non-standard Com 3 or 4 address or IRQ please
read the file Port.doc. It will tell you how to set up non-standard addresses
or IRQ's.
Magic.DAT contains:
This file contains the following user data:
"The Champion","01-12-1990","100"
Data has to be kept in this format, but you can delete all lines except for
line number 1 which is the Last Months Champ line. You can alter line 1 but
not remove it. You need to alter line 1's Date form 01-12-1990 to the month
that your setting up this door. For example if it is December just simply
change the Date to 12-01-1990. It doesn't matter if it's the 1st or the 10th,
only the Month (12) will make any difference.
Magic.TXT contains:
--------------------
This is the instruction file for Magic Poker. When a user selects the
See Instructions option during the game, this file is read for
instructions. This file MUST BE PRESENT and Not altered in any way for
Magic Poker to run properly
Champion.txt
-------------
This file contains the all time champions data in the format of:
"Champion's Name", "010-01-91", " 10000"
Port.doc
---------
This is the instructions file for setting non-standard port addresses
or IRQ's for Multi-node systems that require this option
BOARD.TXT
---------
Don't worry about this file. It is created when you run setup.exe
This file tells the game which BBS Software you are running and
tells it to read the correct board file. THERE SHOULD NOT BE A
BOARD.TXT FILE IN THE GAME DIRECTORY IF YOUR RUNNING WILDCAT
PRIOR TO VERSION 3.0!
The game looks for this file and defaults to Wildcat if it isn't
found.
For other boards it will contain one line with one of the following:
QuickBBS --------> QBBS GAP or WILDCAT 3.0+ --> GAP
PCBoard ---------> PCB Spitfire -------------> SPITFIRE
Magic Poker (C)opyright 1990 Page - 4
List of Files In Archive
The following files are either found in your Magic Poker .ZIP or will be
created during the runtime execution of the game.
Setup.exe <--- Executable Setup Program for Magic Poker
Magic.EXE <--- Executable Program.
Magic.CFG # <--- Configuration File.
Magic.DAT <--- Store User's Name, Last Play Date & Score.
Magic.TXT <--- Instructions Used By Program.
BULLET##.SCR *<--- COLOR Bulletin
BULLET##.BBS *<--- MONO Bulletin
Magic.DOC <--- This File.
Champion.txt <--- The file that stores the all time champion score
Port.doc <--- Instructions for setting up non-standard addresses & IRQ's
* DENOTES that file is created during RUN-TIME.
# Made during Setup.exe
Batch Files
=================
Be sure that you have edited or created the Magic.CFG file with the correct
information as described earlier in these docs. The individual setups do not
repeat this necessary process.
Wildcat! 1.13 & 2.0+ Setup:
---------------------------
First, create your DOOR##.BAT (2.0+) or LIVE##.BAT (1.13) like this eample:
ECHO OFF
CD \WILDCAT\DOORS\Magic
Magic Magic.CFG
CD \WILDCAT
CAT.BAT
place this batch file in your Node# directory if running Multi-Nodes or in
your Wildcat (default) directory if single node.
Second, Create a sub-directory for the door program such as in the following
example:
C:\WILDCAT\DOORS\Magic
Third, put the Magic game files in the \WILDCAT\DOORS\Magic directory.
Forth, add this game to your live program menu for user selection and your
ready to run the door.
If this is a little unclear then please read your systems documentation for
more detailed instructions.
Magic Poker (C)opyright 1990 Page - 5
If you use a door monitoring program then read their documentation for
their specific setup.
Gap Setup:
----------
First, add the number and name of the door to your menu. This will allow the
user to select the door by number.
Second, edit or create the file called DOORS.DAT which is normally in the GEN
directory. Following is an example line to add:
MP 10
where 'MP' stands for the name of the batch file (shown below) to invoke the
the door and '10' is the required security level.
Third, create a sub-directory for Magic to be placed in. And example
would be:
C:\GAP\Magic
place all the files in the Magic.ZIP archive inside this directory.
Forth, create a batch file called Magic which should be placed in the
default directory. Following is example contents of this file:
ECHO OFF
CD\GAP\Magic
Magic Magic.CFG
CD\GAP
GAP
the last line in the Magic file should invoke the batch file which loads
the GAP BBS system.
If this is a little unclear then please read your systems documentation for
more detailed instructions.
If you use a door monitoring program then read their documentation for
their specific setup.
Spitfire Setup:
---------------
First edit your SFDOOR.MNU and add the following line. If you are not running
and doors at this time you will need to create this file.
Magic, 10
Where Magic is the name of the door to appear on your menu and the 10
is the lowest security level that will be allowed to enter the door. Don't
forget the comma (,) after the name.
Second create a sub-directory to place the door game in. In this example we
will use 'C:\SF\DOOR_A' for the game directory.
Third move all the files in the Magic.ZIP archive into this directory.
Magic Poker (C)opyright 1990 Page - 6
Forth edit your SF.BAT file adding the following lines.
:DOOR_A
CD\SF\DOORS_A
Magic Magic.CFG
CD\SF
GOTO LOOP
Fifth, rerun Sf.BAT and your ready to begin play.
If this is a little unclear then please read your systems documentation for
more detailed instructions.
If you use a door monitoring program then read their documentation for
their specific setup.
PCBoard 14.0+ Setup:
--------------------
First, edit your DOORS and DOORSG file so that it shows Magic with the door
number relating to it's position in DOORS.DAT.
Second, edit the DOORS.DAT file so that it includes Magic.
Third, create a sub-directory for Magic to be placed in. And example
would be:
C:\PCB\Magic
place all the files in the Magic.ZIP archive inside this directory.
Forth, create a batch file called Magic which should be placed in the
default directory. Following is example contents of this file:
ECHO OFF
CD\PCB\Magic
Magic Magic.CFG
CD\PCB
BOARD
the last line in the Magic file should invoke the batch file which loads
the PCboard BBS system.
If this is a little unclear then please read your systems documentation for
more detailed instructions.
If you use a door monitoring program then read their documentation for
their specific setup.
QuickBBS Setup:
---------------
First, add the game to your games menu and select the correct type for doors.
Second, create a sub-directory for the game and move all the files from the
zip file to this directory.
Third, the game reads the file DORINFOx.DEF. Where 'x' is the node number.
Since QuickBBS only supports one node at this time then this file should be
'DORINFO1.DEF'. This file's drive\path\filename should be on the third line
of the configuration file.
Magic Poker (C)opyright 1990 Page - 7
Note: It was told to me that the upcoming 3.0 version of QuickBBS will
support Multi-Nodes and that the 'DORINFOx.DEF' will be changed
to 'DORINFxx.DEF' to support Multi-Nodes. This game is written
where you can specify this new name as well as any others.
Forth, create a batch file called Magic which should be placed in the
default directory. Following is example contents of this file:
ECHO OFF
CD\QUICKBBS\Magic
Magic Magic.CFG
CD\QUICKBBS
QBBS.BAT
the last line in the Magic file should invoke the batch file which loads
the QuickBBS system.
If this is a little unclear then please read your systems documentation for
more detailed instructions.
If you use a door monitoring program then read their documentation for
their specific setup.
Technical Support
If you have problems with the Wildcat! Magic Poker live game you may
contact Mike Wilson at the Secret Service BBS 24 hours per day.
(304) 429-6838
Order Information
Just mail $15.00 Check or Money Order or Cash to:
Mike Wilson
P.O. Box 9521
Huntington, WV
25704
Make Checks out to Mike Wilson.
All Funds MUST be U.S.!
Thank you for trying Magic Poker and look for more games and utilities in
the near future.
Thanks to Jeff Sumberg for some great C routines used in this game!
Magic Poker (C)opyright 1990 Page - 8