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- // fichier d'exemple pour torus.exe
-
- #include "shapes.inc"
- #include "colors.inc"
- #include "textures.inc"
-
- #version 1.0
-
- camera {
- location <0.0 2.0 -10.0>
- look_at <0.0 0.0 0.0>
- up <0.0 1.0 0.0>
- right <1.33 0.0 0.0>
- }
-
- object { light_source { <50 100 0> colour White }}
-
- object {
- quartic {
- <
- 1.0
- 0.0
- 0.0
- 0.0
- 2.0
- 0.0
- 0.0
- 2.0
- 0.0
- -104.0
- 0.0
- 0.0
- 0.0
- 0.0
- 0.0
- 0.0
- 0.0
- 0.0
- 0.0
- 0.0
- 1.0
- 0.0
- 0.0
- 2.0
- 0.0
- 56.0
- 0.0
- 0.0
- 0.0
- 0.0
- 1.0
- 0.0
- -104.0
- 0.0
- 784.0
- >
- // rayon majeur : 6.3
- // rayon mineur : 3.5
- }
- bounded_by {
- sphere { <0 0 0> 10 }
- }
- texture {
- color Red
- phong 1.0
- diffuse 0.5
- }
- rotate <-45 0 0>
- translate <0 0 20>
- }
-
- object {
- plane { <0.0 1.0 0.0> -20.0 }
- texture {
- checker color White color MidnightBlue
- scale < 15.0 15.0 15.0 >
- }
- }
-