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OCR: Ma jyk Empires Sciences Each settlement on the map is capable of studying one of three sciences, either Military, Social, or Majykal. Military science controls what type of armies your empire can produce. The higher the science, the more powerful the units available. Pacifists at military science can only produce infantry units, while Warlords can produce Greek Fire. Social science controls your city growth. Large cities that grow beyond your Social level are subject to plague, collapse, or even betrayal. In registered games, Majykal science allow for majykal units, such as Wolfriders or Drakes. Majykal science also allows spell-casting at the imperial level. Press [SPC] to continue