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Deface.README
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1997-06-16
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Deface v1.3 - Programmed by Ian J. Howle
Art & Animation by Alexander F. Perry
Beta tested by Wendell Watanabe
The object of Deface is to remove all of the tiles. You do so by matching two
tiles on the outer left & right edges of the puzzle. There are four layers of
tiles and the edge tile from one layer can be matched with an edge tile of
another layer.
Please report any and all bugs you find in this program. Thank you :-)
Software used to develop Deface:
Devpac 3 assembler
GDS
CITAS
Brilliance
Clarity 16
System requirements: AGA Amiga or Amiga with 24-bit graphics card, 68020+,
OS 3.0+, 2 megs chip RAM & 4 megs fast RAM, and a
monitor that can display DBLNTSC.
There are 13 files in this archive. They are:
Deface the game file. Click this icon to play
Deface.Title
Deface.RegX
Klack1.sound
Klack2.sound
Weirdo.sound
Demon1.sound
Demon2.sound
Alien.sound
Monster1.sound
Monster2.sound
Robot.sound
README the file you are currently reading
*****************************************************************************
SPECIAL THANKS TO:
Wendell Watanabe for beta testing, bug reporting,
and allowing us to use his computer.
Robert Iacullo for all his help.
*****************************************************************************
If you have any questions, comments, or opinions, then leave feedback at:
email: ijhowl19@idt.net