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INI File  |  1996-03-21  |  2KB  |  106 lines

  1. [Knowledge]
  2. GrowthPerStudent=80
  3. GrowthPerPhilosopher=160
  4. StudentPercent=40
  5.  
  6. [Preferences]
  7. DisableCityScreen=FALSE
  8. TurnMessage=FALSE
  9. YourTurnMessage=TRUE
  10. EndTurnMessage=FALSE
  11. AutoEndTurn=FALSE
  12. DefaultDifficultyLevel=2
  13. AutoMovesAtEnd=FALSE
  14. GameToLoad=
  15. AutoSaveRounds=15
  16. NaturalDisasters=FALSE
  17. TipEvents=TRUE
  18.  
  19. [Delays]
  20. Flash=30
  21. Move=100
  22. Combat=100
  23. Capture=100
  24. Build=100
  25. YourTurn=1000
  26. LookAtCityBackground=500
  27. EventDialogTime=3000
  28. FindMoveMaxTime=5000
  29. SoundStart=250
  30. CompleteOrder=750
  31. TrailerDelay=4000
  32.  
  33. [Borders]
  34. MinimumPerimeter=20
  35. MinimumTerritory=50
  36. TryAndSplitSize=250
  37. MaxBorderLength=10
  38. StartBorderNumDirs=4
  39. EndBorderNumDirs=3
  40.  
  41. [Timers]
  42. MusicTimer=100
  43.  
  44. [Anim]
  45. MoveFrames=8
  46. MoveFrameDelay=5
  47. CombatFrameDelay=80
  48.  
  49. [Grid]
  50. Color=47
  51. Thickness=1
  52.  
  53. [City]
  54. city_pop_max=10,15,22
  55. settlement=settlement
  56. town=town
  57. city=city
  58. aff_keep_percent=91
  59. aff_morale_turning_point=10
  60. pop_change_event_percent=25
  61. effect_of_health_on_morale=3
  62. effect_of_affinity_on_morale=2
  63. effect_of_previous_morale_on_morale=1
  64. low_morale_event_when=33
  65. morale_building_percent=2
  66. building_percent=10
  67. aff_keep_per_mil=950
  68. initial_affinity=75
  69. extra_eaten_effect_on_affinity=100
  70. wall_defense_per_level=10
  71.  
  72. [Army]
  73. forage_percent=70
  74. aperc=10
  75. dperc=10
  76. military_if_attack_value=2
  77. initial_settler_morale=50
  78. fortify_defense=5
  79.  
  80. [Engineering]
  81. road_turns=5
  82. cultivate_turns=5
  83.  
  84. [Network]
  85. retry_times=200
  86. send_wait=300
  87. UniqueComputerID=
  88. ack_wait=200
  89. ack_mode=0
  90. file_send_delay=200
  91.  
  92. [Text]
  93. SavePrompt=Save Game Before Exit?
  94. WinText="%s is the winner!"
  95. LoseText="%s, you have lost!  Better luck next time"
  96. AllDeadText="Everyone is dead !"
  97. NoCDText="Please insert your Ancient CD in the CD drive"
  98. StartingWindowTitle=Rise & Rule of Ancient Empires
  99. WindowTitleFormat=%s The %s   Turn %d
  100. WindowRemoteText=(REMOTE)
  101. WindowAIText=(AI)
  102. WindowPauseText=press <pause> to resume game
  103.  
  104. [Barbarian]
  105. chance_of_ship_appearing=5
  106.