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C/C++ Source or Header  |  1996-10-29  |  3KB  |  138 lines

  1. struct EasyStruct NoProp =
  2. {
  3.    sizeof(struct EasyStruct),0,
  4.    "Text Font Problem Information",
  5.    "'%s' is a PROPORTIONAL font.\nPlease use a NON PROPORTIONAL font!",
  6.    "Of Course"
  7. };
  8.  
  9. struct EasyStruct GameInfo =
  10. {
  11.    sizeof(struct EasyStruct),0,
  12.    "Game Information",
  13.    "%s",
  14.    "Very Interesting"
  15. };
  16.  
  17. struct EasyStruct BigWins =
  18. {
  19.    sizeof(struct EasyStruct),0,
  20.    "System Problem Report",
  21.    "Windows are too big for screen!\nTry the TANDYFLAG-ToolType (-t),\nuse a smaller font or\nopen a bigger screen :-)",
  22.    "I'll check that"
  23. };
  24.  
  25. struct EasyStruct Quit =
  26. {
  27.    sizeof(struct EasyStruct),0,
  28.    "Confirmation Request",
  29.    "Do you really want to quit %s?",
  30.    "Yes|No"
  31. };
  32.  
  33. struct EasyStruct About =
  34. {
  35.    sizeof(struct EasyStruct),0,
  36.    "Very Important Information",
  37.    "AMIGA SCOTT-Free V1.52, 11/96\n© Andreas Aumayr, Weidenweg 22\nA-4210 Engerwitzdorf, AUSTRIA\nE-Mail: Anden@highnet.co.at\n\nBased on SCOTT-Free for UNIX\n© Swansea University Comp. Soc.",
  38.    "I'll send a postcard or email to Andreas"
  39. };
  40.  
  41. struct EasyStruct NoMem =
  42. {
  43.    sizeof(struct EasyStruct),0,
  44.    "System Problem Report",
  45.    "Unable to get some mem!\nTerminating.",
  46.    "Acknowledged"
  47. };
  48.  
  49. struct EasyStruct Library =
  50. {
  51.    sizeof(struct EasyStruct),0,
  52.    "System Problem Report",
  53.    "Unable to open\n'%s-Library'",
  54.    "Acknowledged"
  55. };
  56.  
  57. struct EasyStruct FError =
  58. {
  59.    sizeof(struct EasyStruct),0,
  60.    "DOS Problem Report",
  61.    "Unable to read Adventure-Datafile\n'%s'",
  62.    "Acknowledged"
  63. };
  64.  
  65. struct EasyStruct ConFail =
  66. {
  67.    sizeof(struct EasyStruct),0,
  68.    "System Problem Report",
  69.    "Failed to open Console-Window\n'%s'",
  70.    "Acknowledged"
  71. };
  72.  
  73. struct NewMenu newmenu[] =
  74. {
  75.    {
  76.       NM_TITLE,"SCOTT-Free",NULL,0,0,NULL
  77.    },
  78.    {
  79.       NM_ITEM,"About","?",0,0,NULL
  80.    },
  81.    {
  82.       NM_ITEM,NM_BARLABEL,NULL,0,0,NULL
  83.    },
  84.    {
  85.       NM_ITEM,"Help","H",0,0,NULL
  86.    },
  87.    {
  88.       NM_ITEM,NM_BARLABEL,NULL,0,0,NULL
  89.    },
  90.    {
  91.       NM_ITEM,"Quit","Q",0,0,NULL
  92.    },
  93.    {
  94.       NM_TITLE,"Adventure",NULL,0,0,NULL
  95.    },
  96.    {
  97.       NM_ITEM,"Game Info","G",0,0,NULL
  98.    },
  99.    {
  100.       NM_ITEM,NM_BARLABEL,NULL,0,0,NULL
  101.    },
  102.    {
  103.       NM_ITEM,"Restore ...","R",0,0,NULL
  104.    },
  105.    {
  106.       NM_ITEM,"Save ...","S",0,0,NULL
  107.    },
  108.    {
  109.       NM_ITEM,NM_BARLABEL,NULL,0,0,NULL
  110.    },
  111.    {
  112.       NM_ITEM,"Restart","N",0,0,NULL
  113.    },
  114.    {
  115.       NM_TITLE,"Commands",NULL,0,0,NULL
  116.    },
  117.    {
  118.       NM_ITEM,"Look","L",0,0,NULL
  119.    },
  120.    {
  121.       NM_ITEM,"Inventory","I",0,0,NULL
  122.    },
  123.    {
  124.       NM_ITEM,"Get All","A",0,0,NULL
  125.    },
  126.    {
  127.       NM_ITEM,NM_BARLABEL,NULL,0,0,NULL
  128.    },
  129.    {
  130.       NM_ITEM,"Score","C",0,0,NULL
  131.    },
  132.    {
  133.       NM_END,NULL,0,0,NULL
  134.    },
  135. };
  136.  
  137.  
  138.