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superfroghd.readme
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Text File
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1996-10-23
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3KB
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84 lines
Short: HD Installer for Superfrog V1.0
Type: game/patch
Author: jffabre@ensica.fr (Jean-François Fabre)
Uploader: jffabre@ensica.fr (Jean-François Fabre)
Install-Script & HD-loader © 1996 Jean-François FABRE
Superfrog is ©1993 Team17 Software.
--- SUPERFROG Hard Disk Installer ---
This installer requires the ORIGINAL disks from Superfrog (there are 3, but you
can ommit the 3rd one if you don't want to install the introduction).
It will NOT work for cracked versions of Superfrog
The HD-Patched game will need about 3Mb of memory.
It should work on ALL Kickstarts and ALL CPUs (up to '060).
Report me any bugs you'll find.
Note: I created and tested this package with a A1200/060/50 16Mb, so there should
be no problems for all 680x0 CPUs (caches,chipset...). It degrades display properly
so Multiscan users won't have any sprite or screen problem.
All my installers are now fixed for A3000/A4000 users (thanks Robert :-) )
However, I think some MMU softkicked amigas will not be able to run the patch
properly. I can't do the impossible, sorry...
When the disks are copied during installation, the pointer freezes. That's
normal cause the game uses a custom trackload routine (copy-protection), and
it does not easily multitask. No checks are done to see if you swapped the disks
or not.
FEATURES:
- Full HD Install of the game
- Full use of fast memory
- Fully 680x0 compatible without modifications
- Load/Save Hi-Scores now work with hard drive or floppy on request (NOOSSWAP tooltype)
- F10 key allows you to quit the game at any time.
- Introduction HD installed too
WARNING:
- You have to load the high scores by the LOAD SCORES option. This is not done at startup.
- Do NOT use a copyback disk cache on your games partition. This could be harmful if you reboot
the computer before you quit the game, if you use the SAVE SCORES option (disk buffers not
updated).
HINT:
If you don't install disk 3, you can't watch the intro, but the game is playable, because
a file called Superfrog.disk3 of size 0 exists in the directory. However, the end sequence
will probably crash the machine in the end, but this technique saves memory.
BTW, here are the level codes (thanx Sweetcheater)
STAGE 1.1-'NOCODE' STAGE 3.1-"343522" STAGE 5.1-"452234"
STAGE 1.2-"234644" STAGE 3.2-"882311" STAGE 5.2-"984841"
STAGE 1.3-"447464" STAGE 3.3-"992334" STAGE 5.3-"383772"
STAGE 1.4-"747822" STAGE 3.4-"091332" STAGE 5.4-"093152"
STAGE 2.1-"392822" STAGE 4.1-"467464" STAGE 6.1-"387211"
STAGE 2.2-"446364" STAGE 4.2-"818234" STAGE 6.2-"981122"
STAGE 2.3-"984448" STAGE 4.3-"182394" STAGE 6.3-"017632"
STAGE 2.4-"477444" STAGE 4.4-"298383" STAGE 6.4-"398112"
PROJECT F------"837122"
If you find some other bugs, or the game crashes, please e-mail me (specify your
configuration).
I'm also looking for people who could send me original disks for me to patch them
for 680x0 or write HD-Installers (NO WAY FOR CRACKED VERSIONS).
E-mail me if you're interested, or if you simply like this installer.
My e-mail:
jffabre@ensica.fr
Enjoy this GREAT game from Team 17 on your HD.
Jeff