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Amiga Format CD 8
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stritfaiter
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rules.txt
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Text File
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1980-03-22
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1KB
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39 lines
STRITFAITER!
Prologue
--------
The plot is set to the planet Sworxz, the planet of the 5 weird rules.
"Knask", the ruling king, has built a set of some really laws which the
players MUST follow. In respect of that, I chose not to implement functions
to break the rules; so live by them.
Rules
-----
The rules are:
1. * You may not turn around. If you wish to face your opponent,
move your player backwards until you are.
2. * You may only kick in one direction - up. As all MEN know,
lower kicks may be dangerous (down THERE, man!).
3. * If you bow as the opponent kicks, you won't be hit.
4. * You may sometimes experience the "shadow effect", where you
or your opponent may be visualized twice. This is not a bug,
it's a facillity. :)
5. * Uuh.. Duuh. I don't remember the fifth rule. You make one up.
Epilogue
--------
As you might know, this game was coded in a hurry (now and then), it has
lots of bugs, but as I've said earlier;- it won for the GAME COMPO at the
Tonstad Party 1996, in Trondheim, Norway. Enjoy it if you can.
If you DON'T want to get in touch with me, avoid this:
E-mail: skurk@interlink.no
and ssoreng@sn.no
SnailMail: Stian Soereng, Naustjorde 4, 7560 Vikhamar, Norway
IRC: SkurK @ #norge, #amigascne, #coders, #amiga