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readme.txt
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1996-10-28
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Ultragammon⌐ 96 Evaluation Version 1.3
___________________________________________________________
Ultragammon 96 can be played on Win3.1+, Win95 and WindowsNT
To install from floppy disk:
1. Start Windows
2. Insert disk in drive a:
3. From Program manager (or Explorer) choose run
4. Type a:\install and press enter
To install from an Internet download:
1. Log into the directory where you have downloaded Ultrazip.exe
2. Execute Ultrazip.exe to expand compressed files
3. After expansion run the install.exe program from that directory
___________________________________________________________
Ultragammon can be registered live at http://www.intermart.co.nz
Registration is currently $US35 payable by Visa or Mastercard
email: ultra@intermart.co.nz for further details. Payment can be
made by Bank Draft and should be addressed to:
Intermart Software, PO Box 3819, Christchurch 8000, New Zealand
___________________________________________________________
View the basics of Ultragammon⌐ by watching the tips on the Menu
Bar. Press START on the menu bar to begin. By default the directions
of the disks are head to head. This can be changed in the OPTIONS
menu.
BASICS
1. You click once on a piece to move it. The arrow will CHANGE SIZE
when it is clickable. You can undo your move by clicking UNDO on
the menu bar. You have two MOVES per turn. Each dice is ONE move.
Ultragammon is automatically set to move by the left hand dice.
If you want to move by the right hand dice first, click on it
before you take your move. DOUBLES, if "on", give the right to
another turn. If you pass the mouse over any of your pieces the
blue POINTER shows you where you can move.
2. Whenever you stack THREE pieces onto a square (apart from the
Start positions) this square then becomes your BASE this remains
yours even if you move away. Bases are automatically marked with
a coloured marble.
3. Whenever you land on any of your BASE(s) you automatically
score ONE point. If you land on your opponents BASE(s), your opponent
scores ONE point per piece. If you place THREE pieces on an opponents
base it becomes your BASE. The first player to score 30 points WINS
the game.
4. Pieces CANNOT land on on any square where an OPPONENT has PIECE(s)
placed. This can be used strategically to BLOCK. A draw can be forced
by placing six or more pieces in a row. When your opponent has ALL his
pieces stacked directly on the square behind the block, the game is
DRAWN.
ULTRAGAMMON has three skill levels and has several other customisable
options. You can change options in direction, sound and doubles.
___________________________________________________________
Ultragammon is protected by International Copyright law
Copyright PFHatherley 1981,1992,1996