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- * simbologuia * Comentario
- * % Fin del fichero
- * # Tipo de matriz BOWLER
- * BATSMAN
- * WIDE
- * LEG BYE
- *
- * = Copiar matriz anterior
- * Pasa al siguiente elemento de la matriz
- *
- * Linea sin instrucion assume 0
- *
- #BOWLER
- *
- * logica del bowler matriz [3][4][6][3] mano,distancia,fuerza
- * [3] terreno
- * [4] numero de logica
- * [6] tipo de bowler
- *
- * Terreno seco 0
- *
- * logica 0 tipo bowler FAST - MED_FAST - MED_SEAM - OFF_SPIN - ON_SPIN
- *
- 32,6,4,0
- 22,4,6,0
- 23,3,9,0
- 22,4,12,1
- 23,5,8,0
- =
- 35,4,3,0
- 22,8,9,0
- 23,8,2,0
- 22,3,11,1
- 24,3,11,0
- =
- 35,4,3,0
- 22,6,22,0
- 25,3,11,0
- 23,3,12,1
- 23,10,13,1
- =
- 36,6,8,0
- 22,4,3,0
- 24,4,7,0
- 22,4,10,1
- 24,9,12,1
- =
- * Terreno normal 1
- *
- * logica 0 tipo bowler FAST - MED_FAST - MED_SEAM - OFF_SPIN - ON_SPIN
- *
- 33,8,4,0
- 23,5,4,1
- 24,3,8,1
- 22,3,8,1
- 21,10,8,1
- =
- 33,10,6,1
- 23,10,8,1
- 20,4,6,1
- 22,3,6,1
- 21,10,3,1
- =
- 34,9,5,1
- 22,8,22,0
- 24,8,5,1
- 21,4,8,1
- 23,10,5,1
- =
- 36,9,5,1
- 22,9,11,1
- 23,3,5,1
- 23,3,7,1
- 23,8,12,0
- =
- * Terreno mojado 2
- *
- * logica 0 tipo bowler FAST - MED_FAST - MED_SEAM - OFF_SPIN - ON_SPIN
- *
- 34,6,6,1
- 21,5,7,0
- 23,4,8,1
- 20,6,8,1
- 22,4,8,0
- =
- 36,8,5,1
- 25,4,5,1
- 25,4,8,1
- 23,3,11,1
- 22,6,12,1
- =
- 33,5,3,0
- 22,4,8,0
- 24,5,6,1
- 22,4,13,1
- 23,7,8,1
- =
- 36,6,4,0
- 23,4,3,0
- 21,6,7,1
- 22,7,5,1
- 23,9,13,1
- =
- %
-