home *** CD-ROM | disk | FTP | other *** search
- The following additional features and corrections were added to CIVILIZATION
- after the manual and technical supplement were produced.
-
- 1. End Of Game: All games automatically end for scoring purposes by a certain
- date, if they haven't ended sooner for other reasons. Depending on your level
- of difficulty selection, scoring ceases in the following years:
- Chieftan - 2100 AD, Warlord - 2080 AD, Prince - 2060 AD, King - 2040 AD,
- and Emperor - 2020 AD.
-
- 2. Advance After Combat: The reference in the manual on page 35 concerning
- the ability of victorious units to advance is incorrect. Victorious units
- which have movement points remaining after combat may continue to move
- normally.
-
- 3. Pillaging: The manual reference on page 36 to the Pillage order is not
- entirely correct. Roads and railroads may be pillaged. The first time a
- square is pillaged any irrigation or mines present are destroyed. Further
- pillage in the square destroys railroads, if present, and then roads. For
- example, it takes three turns of pillaging to to remove all improvements
- from an irrigated square containing a railroad.
-
- 4. King's Advisors: The advisors that appear behind rival kings are intended
- to indicate the government of the enemy civilization and its relative size.
- A king with four advisors indicates that this civilization is one of the
- largest in the world. A king with only one advisor indicates a very small
- civilization. The dress of the advisors indicates the civilization's type
- of government, as follows. A government in Anarchy is represented by the
- advisors of Despotism.
- Mongols - Ancient Despotism
- Egyptians - Ancient Monarchy
- Greeks - Ancient Republic/Democracy
- Hoodlums - Modern Despotism
- English - Modern Monarchy
- Soviets - Communism
- Americans - Modern Republic/Democracy
-
- 5. Undo Build City: If you accidentally press the B key while moving a
- Settler unit and thereby build a city, press the ESCAPE key to undo that
- command. The city is not founded.
-
- 6. Saved Game Limits: Each saved game takes up about 50k of space. Ten saved
- games on your hard drive will take up about 500k. If saving to floppy disks,
- you must use a high density disk to hold the maximum number of games.
- Alternatively, turn off the AUTOSAVE option from the Game menu. In this case,
- games are only saved when you wish, and only four games are saved per disk.
-
- 7. Credits Screen Shortcut Keys: While the credits screens are being
- displayed, you may press shortcut keys to immediately choose which type of
- game you wish to play. Press one of the following keys to immediately start
- the correct game.
- New Game: N key
- Load Saved Game: L key
- Earth: E key
- Custom World: C key
- Any other key takes you to the game choice menu.
-
- If you select Start New Game, EARTH, or Custom World, the computer will
- create a new world. During this time the Evolution sequence will be
- displayed (In the beginning ...). If you press a key during the Evolution
- sequence, the sequence will be terminated AS SOON AS THE NEW WORLD HAS
- BEEN COMPLETED. This may take some time, especially on slower computers.
-
- 8. Civilization Advances Chart: The advances chart on the back page of the
- manaul contains one error. For the advance SPACE FLIGHT, the correct
- prerequisites are COMPUTERS and ROCKETRY.
-
- 9. Power Plant Clarifications: All three types of power plant increase the
- base resource production of a city by 50%, before the effects of a Factory
- or Manufacturing Plant are considered. Hydro Plants may only be built in
- cities adjacent to River or Mountain squares, not Hills.
-
- 10. Women's Suffrage Correction: This Wonder of the World becomes available
- with the advance of Industrialization, as shown on the Civilization Advances
- Chart, not Mass Production, as mentioned in the manual on page 87.
-
- 11. Frederick the Great (Germans): After the manual was printed, Frederick
- the Great and the German civilization were substituted for Sulayman and the
- Turks. The following bibliographical notes describe Frederick.
-
- "Frederick William II, known as The Great, ruled Prussia for nearly fifty
- years. Displaying unexpected qualities as a leader and decision maker, he
- became one of the great generals of history and made Prussia the dominant
- military power of Europe. He also promoted important reforms at home,
- patronized the arts, and was a champion of religious liberty. He was
- considered the epitome of the enlightened monarch and warrior king."
-
- 12. GoTo using the Mouse: to move the active unit to an adjacent square,
- click on that square with the RIGHT Mouse Button. For long distance moves,
- select GoTo from the Orders menu and click the LMB on the destination square.
- Note also that units using the long distance GoTo command use the Road
- movement rate even when travelling on RailRoads.
-
- 13. To access additional city improvements on the City Status Screen when
- using the keyboard only interface press Shift-M ("More").
-
- 14. You may place your city in an automatic improvement construction mode
- by pressing the RMB on the 'Change' button on the City Status Screen
- (press shift-A in keyboard only mode). Your domestic advisor will now
- automatically select which improvements to build in this city.
-
- 15. An additional benefit of the Apollo Program is the ability to see
- the location of all cities in the world.
-
- 16. Futuristic Technologies are worth 5 points towards you civilization
- score, not 10 as noted in the manual.
-
- 17. A white bar will appear above your castle indicating consecutive years
- of World Peace after the year 1. Each turn is worth 3 points towards
- your civilization score.
-
- 18. If you experience erratic mouse operation in the middle of the game,
- press Alt-M to reset the mouse driver.
-
- 19. The FIGHTER unit has been modified to an attack strength of 4 and a
- defense strength of 2.
-
- 20. If you have a high-density 3.5" floppy drive and no hard disk you may
- copy disks 1 and 2 to one floppy and disks 3 and 4 to another. This will
- reduce the amount of disk swapping while playing. The program automatically
- recognized this configuration and will prompt only for Disk 1 or Disk 2.
-
- 21. If playing on a laptop computer with a black and white screen,
- select EGA graphics for maximum contrast.
-
- 22. Be sure to use just the mouse or just the keyboard when making menu
- selections. Do not move the menu highlight with the keyboard and then
- press the mouse button to enter your choice; when the mouse button is
- pressed the position of the mouse pointer determines the choice, not the
- location of the highlight.
-
-
- ----------- NEW in Version 3.0 -------------
-
- 23. Cities must have a population base of five or more to support
- taxman or scientist specialists.
-
- 24. Under a Despotic government, citizen unhappiness will increase with the
- number of cities you control. This may lead to 'very unhappy' citizens,
- (recognizable by their red shirts) who must first be coverted to
- normal unhappy citizens before then can become contented. This effect
- occurs to a lesser degree under other government types.
-
- 25. A maximum of 3 units per city may be used to impose martial law.
- (i.e. Convert unhappy citizens to content citizens.)
-
- 26. Cities may be renamed at any time. Click on the RENAME box or press the
- 'r' key on the city status screen.
-
- 27. Transport units no longer count against city unhappiness under
- Republic/Democracy.
-
- 28. The maintainence cost of Barracks has been changed to 1/2/3 coins at
- the Prince and King difficulty levels, and 2/3/4 coins at the Emperor level.
-
- ----------- END of File -------------