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Text File | 1992-01-23 | 61.6 KB | 1,187 lines |
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- BassDuel
-
- Version 1.1
-
-
- A TWO Player Bass Fishing Game
-
- By Dick Olsen
- Table of Contents
-
- A Few Words About Shareware...............................1
- Registration Benefits.....................................1
- How To Register...........................................1
- BassDuel Support..........................................2
- Introduction..............................................3
- What You Need To Run BassDuel.............................4
- How To Run BassDuel From A Floppy Disk....................5
- How To Run BassDuel From A Hard Disk......................5
- The Files On Your Disk....................................6
- The Program...............................................7
- The Boat..................................................8
- The Fishing Areas.........................................8
- The Fish..................................................9
- The Opponents.............................................9
- Trolling Motor...........................................10
- Outboard Motor...........................................10
- LCD Chart Recorder (Fish Finder).........................11
- The Rod Box..............................................11
- Tackle Box...............................................12
- Check Livewell...........................................12
- Life Jacket..............................................13
- Anchor...................................................13
- Paddle...................................................13
- Moving The Boat..........................................14
- Rotating The Boat........................................14
- Scrolling The Screen.....................................15
- Casting..................................................15
- Weighing In Your Fish....................................16
- Contour Map..............................................16
- Sound ON/OFF.............................................17
- List Status..............................................17
- Add Fish Formula To Bait.................................17
- Weather Report...........................................17
- Quitting The Game........................................18
- View BassDuel Honor Roll.................................18
- Saving A Game............................................18
- Boss Mode................................................18
- Changing Lakes, Skill Levels, Or Player Controls.........19
- About Duel...............................................19
- Calibrate Joystick.......................................19
- A Few Choice Words.......................................21
- Credits..................................................22
- Disclaimer Of Warranty...................................23
- Association Of Shareware Professionals...................23
- BassDuel Problem Report Form.............................24
- < 1 >
-
- A Few Words About ShareWare....
-
- BassDuel is made available to the general public under the concept of
- ShareWare. As such, you are free to copy it and distribute it to others
- provided that all accompanying files are distributed intact and
- unmodified, and that no fee is charged. The author retains ALL rights
- to the program. You are encouraged to try the program for a reasonable
- period of time to see if you like it. If it proves to be enjoyable,
- and you continue to use it, you are expected to register your copy with
- the author.
-
- In any correspondence regarding BassDuel, please be SURE to specify the
- following information:
-
- * What version of BassDuel you have
- * What brand and model computer you have
- * How much memory your machine has
- * The disks your machine has (hard, 2 floppies etc.)
- * What kind of video card your machine has
- * Any other type of cards your machine has
- * Are you using a mouse? A joystick?
-
- REGISTRATION BENEFITS:
-
- Registering BassDuel has lots of benefits, some tangible, some not.
- Registered users will receive the newest version of the game, with
- their name appearing on the bottom line. Additionally, registered users
- can obtain an updated version or additional copies at any time for only
- $5.00 ($7.00 for 3.5 inch disks). As a registered BassDuel user, you will
- also be eligible to receive a FREE CompuServe IntroPak. The Intropak
- includes a $15.00 usage credit for new CompuServe members. Another great
- benefit to registered users is that they can subscribe to Shareware
- Magazine for only $12.95 instead of the normal $20.00 yearly
- subscription rate. What a deal!
-
- HOW TO REGISTER:
-
- Registering BassDuel is easy. While playing the game, click on the
- "ABOUT DUEL" item in the left hand command box. You can also select it
- from the keyboard by typing ALT-A (hold down the ALT key while pressing
- the A key) or U. A box will appear that tells a bit about BassDuel.
- Click on the REGISTER button or press the R key. Make sure your printer
- is on and has paper loaded. A registration form should then be printed.
- Fill out the registration form and send it together with $15.00 (U.S.
- funds) to the author:
-
- Richard Olsen
- Olsen Outdoors
- 68 Hartwell Ave.
- Littleton, MA. 01460
-
- NOTE: The registration form will also be printed along with the manual
- if you select the PRINT button on the Lake Selection screen that
- appears after the title screen.
-
- Thank you for supporting my efforts!
- < 2 >
-
- BASSDUEL SUPPORT:
-
- BassDuel, like all of my other programs, is well supported. This
- support is available whether or not you are a registered user. If you
- have a problem or a question regarding BassDuel, you can obtain
- assistance in one of the four ways listed below. Many of the most
- common questions and problems are addressed in the file called Q&A.TXT
- on your disk. Be sure to read that file before seeking help since your
- question may be answered there, saving additional time and expense.
-
- 1. TELEPHONE. I do not publish my telephone number for lots of reasons.
- It is listed, and you can obtain it by calling the telephone company
- information service. If you must call, please be considerate by not
- calling after 10:00 PM Eastern Standard Time (calls after 10 PM are
- likely to be answered with the same rudeness with which they are made,
- rather than my normal, jovial self!). If I'm available, I answer all
- calls personally. If I'm not there, please leave a message stating
- (clearly please) what your name is and the phone number where you can
- be reached. It's also helpful if you specify the best time for me to
- call. Since the registration fees for my programs are low, expect any
- return calls to be COLLECT.
-
- 2. MAIL. This is the slowest but most reliable way to obtain support.
- In any correspondence, please specify what program you have a question
- about, and include the information about your machine configuration as
- requested on the previous page. I answer all mail personally, but tend
- to reply to registered users first since I feel they deserve
- preferential treatment. I suggest using the Problem Report Form near
- the end of this document.
-
- 3. COMPUSERVE. Leave messages on CompuServe via CMAIL to my PPN,
- 70031,534. I check in there almost daily and answer messages as soon as
- I get them.
-
- 4. XEVIOUS BBS. My 'home BBS' is Xevious in Framingham, MA. The phone
- number is (508) 875-3618. Leave messages to DICK OLSEN. I check into
- Xevious several times a week, so allow a day or two for a reply to
- appear.
- < 3 >
-
- INTRODUCTION
-
- BassDuel is a fishing game that can be played by two players
- simultaneously. Both players fish from the same boat, just like in
- real tournament fishing. Even if you've never been fishing in your life,
- you will find BassDuel both educational and fun to play. The game has
- three skill levels from which to choose, and a special PRACTICE mode.
- The game requires two input devices when two anglers are playing. A
- single person can play as well. It will work using the keyboard
- and a mouse, the keyboard and a joystick, or a mouse and a joystick.
- Using both a mouse and a joystick causes the game to slow down a bit,
- so this set up is recommended only for fast computers, like 386 or 486
- based machines. Player #1 (sometimes referred to as the BOATER) is
- automatically assigned use of the mouse if there is one, while player
- #2 (sometimes called the PARTNER) will be assigned the keyboard. If you
- are using a joystick, player #1 will be assigned the keyboard (or mouse)
- and player #2 will use the joystick. If you do not have a mouse or
- joystick, you can only play BassDuel in the single player mode.
-
- You've got a modern, fully rigged bass boat at your command. Aboard the
- boat you'll find eight fishing rods at your disposal, over 2300
- lure/color combinations, a nifty LCD depth finder, a trolling motor,
- and lots of other accessories. With the powerful outboard motor, you
- can zip to the far end of the lake, or scoot back to the weigh in area
- before the six hour time limit expires. Better wear your life jacket
- though! If you're good enough (or lucky) you might even catch a fish
- big enough to be engraved upon the BassDuel HONOR ROLL PLAQUE where the
- top ten fish are listed. If you're REALLY lucky, you might land BIG
- BERTHA, a giant bass that inhabits each of the lakes. She is a finicky
- gal, but well worth the effort. Those who catch her will be awarded a
- special certificate (you'll need a printer for this) which, if filled
- in with her correct weight, can be sent it to the author for a free
- copy of another program disk (you must be a REGISTERED USER!).
-
- BassDuel comes complete with six different fishing areas from which to
- choose. Other lakes are available that can expand your choice of lakes
- (see the file ORDERFRM.TXT on your disk). If you already own BASSTOUR,
- its lakes will also work with BassDuel and visa versa. Lakes created
- for Bass Class can also be used with BassDuel. BassDuel will support up
- to 50 different lakes. Head-to-head competition against your partner and
- 30 of the top names in bass fishing!
- < 4 >
-
- What You Need To Run BassDuel
-
- BassDuel requires an IBM PC or compatible computer with at least 512k
- of memory and an EGA video system. Because of the complexity of the
- game, there are no plans to create a CGA version. If all you've got is
- a CGA system, then you can still enjoy simulated fishing on your
- computer. Another program, BASSTOUR, is available for that will run on
- CGA machines (as well as Hercules, MCGA and EGA). See the order form on
- your disk (the the file is called ORDERFRM.TXT) for information on
- how to obtain BASSTOUR.
-
- You can run BassDuel from a floppy disk or from a hard disk. If you are
- lucky enough to have a VGA card and monitor, BassDuel will run fine on
- it also. BassDuel will not run on machines equipped with MCGA (i.e.
- PS-2 model 25) which is actually a subset of VGA. BASSTOUR, mentioned
- above, will run on MCGA equipped machines. It is highly recommended
- that you make a backup copy of your BassDuel diskette. Use the backup
- copy, and store the original diskette in a safe place. Since BassDuel
- requires a large amount of FREE memory, be sure that you do not have
- memory resident programs loaded before running BassDuel. Ramdisks,
- printer buffers, menu programs and other TSR's occupy large amounts of
- memory in your system, making it unusable by BassDuel. BassDuel may
- appear to run normally, but if there is not enough available memory,
- the program will halt. In this situation, BassDuel will not run
- properly on your system until you remove the offending software from
- memory.
-
- It is suggested that this file, BDUEL.DOC, which is on the BassDuel
- distribution diskette, be printed and read completely before playing
- the game. In this way, you'll have a more thorough understanding of
- what's happening on the screen as well as become more familiar with the
- equipment at your disposal. To print this file, insert the BassDuel
- diskette into drive A: of your computer and type:
-
- COPY A:BDUEL.DOC PRN:
-
- You can also click on the PRINT button (or press P) when the screen
- listing available lakes is displayed.
-
- If you have trouble, read the file called Q&A.TXT. It lists common
- questions and problems and what to do about them.
- < 5 >
-
- How To Run BassDuel From A Floppy Disk
-
- If your computer does not have a hard disk, at the DOS prompt,insert
- the your COPY of the distribution diskette into drive A: and simply
- type BassDuel <enter>. After a few seconds, the title screen will
- appear. If your computer does have a hard disk, but you still want to
- run BassDuel from your floppy disk, insert the distribution diskette
- into drive A: and type A:<enter> at the DOS prompt, then type BassDuel
- <enter>. Be sure that you leave the diskette in the drive while you are
- playing, and that it is NOT write protected. If you get real lucky, and
- catch a record sized fish, BassDuel will try to save your record catch
- on the disk. If the disk isn't there, or if it's write protected,
- BassDuel may halt, waiting for the disk to be available.
-
- BassDuel will allow you to save a game so that you can finish playing
- it at a later time. If you are running BassDuel from your floppy disk,
- there may not be enough disk space to save a game. To avoid
- "insufficient disk space" errors, it is suggested that you delete this
- file (BDUEL.DOC) from the disk you are using. BE SURE THAT YOU HAVE
- MADE A COPY FIRST!!! If you attempt to save a game on a disk with
- insufficient space, a message will appear to notify you that the game
- was not saved due to lack of disk space. BassDuel requires about 63k of
- disk space to save a game.
-
- How To Run BassDuel From A Hard Disk
-
- To run BassDuel from your hard disk, first it must be installed. The
- distribution diskette has a batch file on it called "BDINSTAL.BAT" that
- will do this for you. To run this installation file, first insert the
- distribution diskette into drive A:. Then type A:BDINSTAL <drive> like
- this:
- A:BDINSTAL C: (to install on your C: drive)
-
- -OR-
-
- A:BDINSTAL D: (to install on your D: drive)
-
- You can substitute whatever drive you want for the C: or D:.
-
- The installation file will create a directory on your hard disk called
- BDUEL. Then it will copy all of the files from the floppy disk to the
- hard disk. After all of the files have been copied, the message
- "installation completed..." will appear on your screen. At this point,
- you can run BassDuel by typing BASSDUEL then press the ENTER key.
- To run BassDuel in the future, change to the BDUEL directory on the
- drive you installed it on like this:
-
- CD C:\BDUEL <then press ENTER>
-
- This will change to the BDUEL directory on drive C:. Substitute the
- drive letter for the drive you installed it on for the C:. Once in the
- BDUEL directory, type BASSDUEL <then press ENTER> to run the program.
- If you're familiar with the DOS PATH command, you can edit your PATH
- command to include the drive and directory for BassDuel. If not,
- consult your DOS manual.
-
- < 6 >
-
- The Files on Your Disk
-
- The following files should be on your BassDuel distribution diskette.
- If you have downloaded BassDuel from a BBS system, they will probably
- appear within a single large, compressed file. If you obtained BassDuel
- from a ShareWare distributor, there may be more files than are listed
- here.
-
- These are the files REQUIRED to run BassDuel properly:
-
- BASSDUEL.EXE The executable BassDuel main program.
- MAP.TRN A translate file used to create the lakes.
- RANGER.PIC The title screen
- BDMAP.PIC The image file.
- BDLCD.PIC The BassDuel LCD graph.
- SHERMAN.MAP The map of Sherman Reservoir
- PORKY.MAP The map of Porcupine Pond
- SARAH.MAP The map of Lake Sarah
- EDEN.MAP The map of Eden Lake
- MINK.MAP The map of Mink Lake
- RISKY.MAP The map of Risky River
- BDINSTAL.BAT Batch file to help install BassDuel
- BD.BAT Batch file to start running BassDuel
-
- These files are not required to run BassDuel, but they should be on
- your distribution diskette, and you should read them:
-
- README.DOC A text file containing last minute stuff
- BDUEL.DOC This file you're reading
- Q&A.TXT Questions and answers to common problems
- ORDERFRM.TXT An order form listing other software available from
- the author.
- BDREGIST.TXT The REGISTRATION form for BassDuel
-
- This file will appear on REGISTERED versions, or if the SAVE button is
- selected from the lake choice/configuration screen. It is not necessary
- to run the program:
-
- BDCONFIG.TXT A text file containing configuration information.
-
- < 7 >
-
- The Program
-
- BassDuel has three levels of play: Novice, Intermediate, and Pro.
- Additionally, a practice mode is provided. In practice mode, you are
- automatically forced into the PRO skill level. If practice mode is
- selected, you can fish as long as you want without fear of running out
- of time, gas, or battery power. In practice mode, you cannot set heavy
- stringer records, but you can still set big fish records.
-
- In each of the skill levels, you must weigh in your fish at the
- designated weigh in area before the end of the day's fishing. If you
- fail to weigh in before the six hours have elapsed, all of the fish in
- your live well are released, and you receive no credit for them. The
- total weight of your fish is accumulated at the end of the day. In
- Novice level, the fish are very easy to catch, and it's easy to catch a
- sizeable stringer and to set new records. Intermediate level requires a
- bit more searching and lure experimenting to fill your live well with
- decent sized fish. Pro level is just plain tough! The fish are more
- selective and harder to locate. In Pro mode, just as in reality, it can
- be pretty hard to catch your limit. In fact, it's not unusual to fish
- an entire day without catching a legal fish. You'll need to be more
- alert to your current situation. The weather is important. Your boat
- may drift if it's windy, and you may end up stuck somewhere preventing
- you from making the weigh in time.
-
- In all skill levels, if you catch a fish larger than one of the top ten
- fish, a short ceremony will ensue and you will be established as a
- record holder. The records are kept in a file called BIGF.TXT on your
- disk, and the 10 largest fish can be viewed at any time. In another
- file on your distribution diskette, BIGS.TXT, BassDuel keeps records of
- the 10 heaviest stringers caught while fishing at the INTERMEDIATE or
- PRO skill levels. NOVICE fishermen are not permitted to set heavy
- stringer records since the fish are very easy to catch at the NOVICE
- level. In BassDuel, a stringer is considered to be the accumulated
- weight of the fish you have weighed in for all three days of the
- tournament.
-
- After you have filled out the Official BassDuel Tournament Entry Form,
- a command window will appear at the left side of your screen and
- another on the right side. The command window on the left is for player
- #1 (the boater) and the right hand window is for player #2 (the
- partner). These windows list most of the commonly used commands and
- functions. For many of them, one of the characters in the command will
- be highlighted in red. The red character represents the single
- character keystroke required to activate the command. Some of the
- commands require a function key, or a key press while holding down the
- ALT key. Commands requiring the pressing of the ALT key are indicated in
- light green. If you are using a mouse or a joystick, you can simply click
- on the command to invoke it. Remember that if you're using a mouse, you
- are considered to be the boater, and your command window is on the
- left. You cannot choose items from the right command window. Likewise,
- if you are using a joystick, you cannot select items from the left hand
- window, but are limited to those on the right.
- < 8 >
-
- Some of the items in the command windows will be highlighted in yellow
- to signify that they are active. The boater generally has control of
- common items such as the outboard motor, anchor etc., but if the
- partner is using a keyboard, he can activate them too. When a common
- item is selected, the same amount of time is used by both players.
- Putting on a lifejacket, selecting baits and rods, and casting are
- individual commands, and the time is used by the individual. For this
- reason, it is possible that one player may run out of time before the
- other.
-
- Across the top of your screen are four groups of digits. These
- represent the time remaining for the boater, the gasoline remaining,
- the state of your battery charge, and the time remaining for the
- partner. Both players weigh in at the same time, and they MUST weigh in
- before the time has expired for EITHER of them.
-
-
- The Boat
-
- Your boat is equipped with a trolling motor, an LCD chart recorder, 20
- gallons of gasoline, batteries, a rod box, a tackle box, various
- emergency and safety devices, a live well, an anchor and of course a
- powerful outboard motor. As with a real bass boat, you need to exercise
- care and good judgment in the use of this equipment. Time is your
- biggest enemy, with the constant threat of obstacles such as stumps and
- rocks, running out of gasoline or killing your batteries contributing
- to your problems.
-
- The Fishing Areas
-
- Included on your BassDuel disk are six different bodies of water that
- you can fish. When the title screen appears, the names of the six
- fishing areas that are supplied with BassDuel will be listed.
- To pick an area, use the UP or DOWN arrow keys to move the highlight bar
- to the lake you want to fish or just click on it with the mouse or the
- joystick. Each fishing area is unique in itself. Every time you start
- a new day of fishing, the location of the fish will be different, and
- their sizes will vary greatly. Additionally, every time the game is
- started, the depths on a particular lake will vary slightly. When
- fishing, it is wise to keep a check on the time remaining for BOTH
- players, the charge level of your batteries, and how much gasoline you
- have left.
-
- You must weigh in your fish before the time has expired for EITHER player.
- To weigh in your fish, you must be close to the weigh in area, then
- press ALT-W. The weigh in area on each lake or river is signified by a
- yellow flag, usually near where your boat is placed when the day begins.
- Your boat is the light blue (cyan) colored boat and starts each fishing
- day adjacent to the weigh in flag.
- < 9 >
-
- The Fish
-
- After the lake has been drawn on the screen, the program decides where
- fish should be placed. As in real fishing, bass seem to like to be in
- or near some sort of cover. Stumps, rocks, lily pads etc. will usually
- hold the most fish. Fish also seem to congregate along humps or drop
- offs elsewhere on the lake. Boat docks, moored boats and weeds are also
- good places to look. Fish can also be caught in the middle of the lake.
- Each fish has its own unique personality, which determines how easy the
- fish is to catch. Both largemouth and smallmouth bass may be weighed in.
-
- Some fish are more aggressive than others. They also have lure type and
- color preferences. If a fish is very aggressive, it will usually strike
- almost any type or color of bait. Mildly aggressive fish are more
- selective. Sometimes fish will cluster in an area, so it's a good idea
- to cover an area of the lake thoroughly because several fish can be
- caught in the same place at times. If you catch a decent fish in an
- area, it's wise to make several casts to the same general area since
- fish of similar size often stick together. In Intermediate and
- especially Pro modes, lure choice and color are important. You can
- cover an area completely without catching any fish, then change bait
- types or colors and catch fish after fish in the area you just covered.
- The program typically places about 2000 in a lake. If your computer is
- an XT type, it may take several seconds for the fish to be placed. The
- potential exists to catch an 18 lb. plus fish on each lake.
-
- The Opponents
-
- In BassDuel, you're fishing against 30 of the top names in bass
- tournament fishing. These guys are the very best at what they do,
- so you'll find that they weigh in some pretty impressive stringers
- of fish. In PRO skill level, they are just plain tough to beat!
-
- If you are fishing with a partner, you are also competing against
- him or her for the top prize money. It's entirely possible that your
- partner can finish in the top ten while you find yourself out of the
- money.
-
- < 10 >
-
- The Equipment
-
- * Trolling Motor (F2 or T)
-
- The trolling motor is raised or lowered by pressing the F2 key or by
- pressing 'T'. If the trolling motor is down, pressing F2 (or T) will
- raise it. If the trolling motor is up, pressing F2 (or T) will lower
- it. Starting the outboard motor will automatically raise the trolling
- motor if it is down. Likewise, lowering the trolling motor
- automatically stops the outboard motor. If you are using a mouse, just
- point at the words TROLL MOTOR in the command window and click on it.
- The trolling motor uses more time than the outboard motor to move your
- boat, and it also consumes battery power. Once you have fished a few
- times with BassDuel, you will begin to remember what 'short cut' keys
- to press. Mouse users can always use the keys if they wish. If you are
- using the trolling motor, the command is highlighted in the command
- window.
-
- * The Outboard Motor (alt-F9 or O)
-
- Pressing ALT-F9 (hold down the ALT key while you press F9) will start
- the outboard motor. Pressing 'O' will do the same thing. The outboard
- will NOT run if you are out of gas. If you have the sound enabled, you
- will hear a buzz that indicates that the motor is running. Remember
- that any time the outboard is running, you are consuming gasoline. The
- outboard motor can also be started by clicking on the OUTBOARD command
- with your mouse. The outboard motor has five speeds. When it's running,
- you can increase the speed by pressing the INS key or decrease the
- speed with the DEL key. You can also click on the speed you want with
- the mouse. There are two other things to be aware of when using the
- outboard motor. First, tournament rules state that when moving your
- boat under power of the outboard motor, you must wear a life jacket.
- Failure to wear your life jacket may cost you a fine and a citation.
- The life jacket usage is discussed later in this document.
-
- The second thing to be aware of when using your outboard motor are
- zones designated "NO WAKE". These areas are found on most lakes, and
- are indicated by the presence of a floating sign. Sometimes, you will
- be given a citation if you pass through these areas with your outboard
- motor running at a faster than allowed speed. If you pass through a NO
- WAKE ZONE at idle speed, you will not get a citation, nor will you if
- you are using the trolling motor. Receiving a citation not only costs
- you money, it costs time as well. The faster you run the outboard, the
- more gas you consume. On the other hand, moving the boat at a fast
- speed uses less time to travel long distances. As you increase or
- decrease the speed of the outboard motor, the sound will vary in pitch.
- If you run your outboard motor at the highest speed, be careful. If you
- hit an obstacle, your outboard may be damaged and out of service.
- < 11 >
-
- * LCD Chart Recorder (alt-F1 or G)
-
- Pressing ALT-F1 (hold down the ALT key while you press F1) will turn on
- the LCD recorder if it is off, or turn it off if it is on. Pressing 'G'
- will do the same thing. The LCD works almost like a real one. Its
- screen will show fish directly under the boat in the center of its
- screen, fish to the port side of the boat are on the left of its
- screen, and fish to the starboard side of the boat appear on the right
- side of it's screen. To select the LCD when using a mouse, just point
- at the LCD ON button and click. Clicking on the OFF button will turn
- off then LCD. You can also point the mouse cursor at the LCD command
- then click the left mouse button to turn it on or off. The LCD recorder is
- continuously updated as you move the boat around the screen. It uses
- battery power, so use it sparingly. As with other commands, mouse users
- can also use the keyboard to control the LCD.
-
- * Rod Box (F9 or R)
-
- Your bass boat has a rod box containing eight types of rods.
- Each of these rods has certain advantages or disadvantages. For
- example, a spinning rod with 6 pound test line will allow you to cast
- your lure farther than a flippin rod (saving excessive boat moving) but
- the light line may cause you to lose a few fish. Some of the
- differences are obvious, others are not. You start each day of fishing
- with no rod selected. Before you can begin casting, you must select a
- rod. You can change rod types at any time. The F9 (or 'R') key allows
- you to select a rod. Once you have the rod box window on the screen,
- the up and down arrow keys will cause the highlight bar to move up or down
- highlighting the rod selection. After you have the highlight bar
- positioned over the rod you'd like to use, press the ENTER key to
- reselect the highlighted rod. If you have a mouse, point at the SELECT
- ROD command and click. When the ROD BOX WINDOW appears, click on the
- rod you'd like to use. If you are satisfied with your selection, press
- the right mouse button to resume the game. If you change your mind
- after clicking on a rod type, just point to the rod you want and click
- again. You can "load up" all eight rods with different baits, then change
- rods thus changing baits quickly, just like in real fishing.
-
- If you load up all your rods before the start of the tournament (the
- tournament clock starts ticking when the first cast is made or the
- boat is moved fo the first time), it will not cost you any tournament
- time.
-
- < 12 >
-
- * Tackle Box (F10 or B)
-
- At your disposal is a six drawer tackle box containing a selection of
- lures we all wish we had. Many lure types and colors are there for your
- use. Pressing F10 (or 'B') will give you access to the tackle box. If
- you are using a mouse, select the tackle box from the command list by
- pointing to the TACKLE BOX command and pressing the left button on the
- mouse. The Tackle Box consists of three windows. The first window
- allows you to choose which drawer to look in. Each drawer is neatly
- organized (I wish MY tackle box was this neat) into bait types. For
- example, crankbaits are in one drawer, spinnerbaits in another, plastic
- worms in another etc. Use the mouse to point at and click on which
- drawer you want, or use the UP or DOWN arrow keys to move the highlight
- bar to where you want it, then press the ENTER key. After that, the
- drawer contents will appear in another window. In this window, you
- select the specific bait you want to use.
-
- Once you choose your bait, a third window will appear that lists the
- available colors for that particular lure. After you select the color,
- the tackle box windows will disappear. If you forget what bait you are
- fishing with, the STATUS command will tell you. Use of the LIST STATUS
- command is discussed later. Over 2300 lure type and color combinations
- are possible with BassDuel.
-
- * CHK LIVEWELL (F3 or L)
-
- Your boat contains an aerated live well that holds the five largest
- legal sized (12 inches or better) fish you have caught. You can examine
- the contents of your live well at any time by pressing F3 or L. If you
- have a mouse, just click on the CHK LIVEWELL command in the command
- window. The aerator will save your fish if you run it enough, but it
- does use battery power. Failure to use your aerator enough may cause
- some of your fish to die, costing you a one pound penalty for each dead
- fish weighed in. The live well will hold a maximum of five fish. Every
- legal fish you catch will be added to the live well until it contains
- five fish. After that, if you catch a fish larger than the smallest
- fish currently in the live well, the smallest fish will be released,
- and the fish you just caught will replace it in the live well. This
- way, the live well always contains the five largest fish you have
- caught.
-
- When you activate the CHK LIVEWELL command, a window will appear on
- your screen that shows how many fish are in the live well, what the
- total weight of those fish is, and reports the status of the aerator.
- To resume fishing, press the ESC key or the right mouse button.
- Examining the contents of your live well uses time, but no energy is
- consumed.
- < 13 >
-
- * Life Jacket (alt-F2 or J)
-
- You must wear a life jacket any time you are moving the boat with the
- outboard motor. Failure to do so may cost you time and a citation with
- an associated fine. Wearing your life jacket is a bit of a nuisance
- since it restricts your casting distance a little. The life jacket is
- selected by pressing ALT-F2 or by selecting the appropriate item with
- the mouse.
-
- Taking off your life jacket uses a little time, as does putting it on.
- If you are wearing your life jacket when you make this selection, it
- will be removed. If you are not wearing it, it will be put on. Pressing
- 'J' will also execute this command. The status of your life jacket is
- indicated by a highlighted yellow block in the command window. If on,
- the yellow highlight will appear, if the words LIFE VEST are not
- highlighted, it is not being worn.
-
- * Anchor (F8 or N)
-
- The anchor is of no use unless you are fishing in Pro mode. In Pro
- mode, the anchor will prevent your boat from drifting. Don't forget to
- raise the anchor before trying to move the boat. Pressing F8 (or N)
- lowers the anchor if it is up or raises it if it's down. If you are
- using a mouse, just click on the ANCHOR command. If the anchor is down,
- the command will be highlighted in yellow. As with most things in
- fishing, raising or lowering the anchor takes time.
-
- * Paddle (alt-F3 or P)
-
- Although the paddle can be used to move the boat at any time, most of
- us think of it as a last resort. The paddle uses quite a bit of time,
- but could be used to get you to the weigh in area before the allotted
- time has elapsed if both your battery was dead and you were out of gas.
- ALT-F3 or 'P' selects the paddle from the keyboard, and you can select
- it with the mouse also. As with the trolling motor or the outboard
- motor, selecting the paddle turns off any other form of propulsion that
- may be active. If you are using the paddle, the PADDLE command will be
- highlighted.
- < 14 >
-
- The next section explains how to move the boat, scroll the screen and
- make casts:
-
- * Moving the boat
-
- Boat positioning is crucial to fishing success both in reality and
- while playing BassDuel. The Q, W, E, A, D, Z, X, and C keys will move
- the boat. The Q key will move the boat to the upper left, the W key
- moves the boat straight up, the E key moves toward the upper right, the
- A key moves to the left, the D key moves to the right, the Z key moves
- to the lower left, the X key moves straight down, and the C key moves
- the boat toward the lower right. Each time you move the boat, time is
- consumed. The chart below should help you to understand boat movement:
-
-
- ^
- \ | /
- Q W E
-
- <--A D-->
-
- Z X C
- / | \
-
-
-
- There are two other keys you should know about when it comes to moving
- the boat. The '-' key will cause the boat to back up, and the '+' key
- will cause the boat to move forward. If you are using the trolling motor,
- battery power is also used. The outboard motor uses less time to move
- your boat, but also consumes gasoline. The paddle uses the most time of
- all, but obviously uses neither battery power or gasoline. The boat
- cannot be moved off the screen.
-
- * Rotating the boat
-
- The left and right arrow keys, if pressed while holding down the CTRL
- key will cause your boat to rotate either clockwise or counter-
- clockwise while maintaining it's current location on the screen.
- Rotating the boat allows for the best cast positioning and also uses
- less battery power, gas and time. Obviously, to rotate your boat you
- must have the outboard motor running, the trolling motor running, or be
- using the paddle.
- < 15 >
-
- * Scrolling the screen
-
- When BassDuel first draws the lake on your screen, what you see is
- really only about one fourth of the lake. The initial screen usually
- represents the upper left corner of the lake, but this depends on where
- the weigh-in flag is located. If you move the boat to the edge of the
- screen, BassDuel will automatically scroll the screen to the next
- section of the lake for you.
-
- You can also scroll the screen (the 'lake') manually anytime you wish.
- To manually scroll, press SHIFT-LEFT ARROW (hold down the SHIFT key
- while you press the NUMERIC KEYPAD ARROW key) to move the screen to the
- left, SHIFT-RIGHT ARROW to move the screen to the right, SHIFT-UP ARROW
- to move the screen up, and SHIFT-DOWN ARROW to move the screen down.
- Scrolling the screen does not use any battery power, gas or time.
- The arrow keys on the NUMERIC KEYPAD are the ones you should use to
- scroll. The separate cursor control arrow keys will not work. Make sure
- too, that your NUM LOCK is not on. The boat cannot be scrolled off the
- screen.
-
- NOTE: Some computers may exhibit keyboard differences which prevent
- scrolling the screen using the method described above. To scroll the
- screen on one of these computers, try using the 2, 4, 6, and 8 keys at
- the top of your MAIN keyboard, but do not press SHFT with them.
- Pressing 2 will scroll the screen down, 4 will scroll it left, 6 will
- scroll it right, and 8 will scroll it up.
-
- * Casting (F5 or C)
-
- Casting consists of two parts. The cast itself, and the retrieve. To
- make a cast, first you need to have a rod selected. Once a rod has been
- selected, each cast you make will assume the same rod is being used.
- If you are using a mouse, move the mouse cursor (the white arrow on the
- screen) to the place you want the cast to go. Then, press the left
- button on the mouse. A line will appear on your screen between the boat
- and where the arrow is pointing. If the sound is turned on, a squirt
- noise will accompany the line on the screen. The distance that you can
- cast will vary depending on the type of rod you have selected, and whether
- or not you are wearing a life jacket. The skill level you are playing at
- also helps to determine the maximum cast distance. A novice cannot cast
- as far as a pro. The boater cannot cast toward the rear of the boat and
- the partner cannot cast toward the front of the boat. If you are not
- using a mouse, a small yellow + symbol will be visible somewhere near
- your boat. Use the up, down left and right arrow keys to then position
- your cast. You can also move the cast marker diagonally by using the HOME,
- PgUp, END, and PgDn keys. Once you have positioned the cast marker (the
- yellow + symbol) where you want it, press the space bar to make the cast.
- Joystick users simply position the white + symbol where they want the
- cast to land, then press one of the joystick buttons. Once the cast has
- been made, the retrieve is automatic. Fish may strike at any time
- during the retrieve.
-
- If a fish strikes, the message FISH ON! will pop into one of the message
- boxes on your screen, followed by other information about the fish. These
- messages will stay on the screen for short time, then disappear. They will
- disappear immediately if you move the mouse or press a key while they
- are displayed. This is to speed up the game if you desire. Casting too
- close to land will sometimes cause your bait to snag. Casting at
- stumps, docks, other boats, lily pads, rocks, etc. will normally not
- cause you to snag if you are using an appropriate bait for the type of
- cover you are fishing.
- < 16 >
-
- * Weighing In Your Fish (ALT-W)
-
- Weighing in your fish is almost as important as catching them in the
- first place. Each lake has a weigh in area signified by a bright yellow
- flag. To weigh in, you must proceed to the weigh in area and dock your
- boat as close to the flag as possible before the six hour time limit
- has expired. When you think your boat is close enough to the flag,
- press ALT- F8 (or ALT-W) to begin the weigh in procedure. If you are
- not close enough to the weigh in area, a message will appear to let you
- know. If you are within the weigh in area, the message "Are you sure
- you want to weigh in now?" will appear. A "Yes" reply will start the
- weigh in procedure, any other reply will abort the weigh in process.
- Fish can be weighed in at any time, but once you do, you are done
- fishing for that day. A message will appear on your screen that say's
- "Beginning weigh in...". After a few seconds, your statistics for the
- day will pop onto the screen. It is a good idea to allow yourself
- plenty of time to get to the weigh in area. You never know what might
- happen on your way back! If you have a printer connected, you can make
- a listing of the day's fishing results. Just press P when so instructed
- to get your print out.
-
- Miscellaneous Commands
-
-
- * Contour Map (M)
-
- Pressing 'M' will display a small contour map of the lake you are
- fishing. You can also click on the command with your mouse. The map
- consists of shaded areas that represent the various depths in the lake.
- Shallow areas are indicated by the lighter colors while deeper areas
- are indicated by the darker colors. The weigh in area is shown as a
- bright yellow square and the current location of your boat is
- represented by a blinking black/green square. Consulting the contour
- map uses 15 seconds of your time each time you use it.
-
- * HELP (F1)
-
- Press the F1 key to display a list of BassDuel commands.
-
- < 17 >
- * Sound ON/OFF (F4)
-
- This command is executed by pressing F4, or by clicking on it with your
- mouse. The status of the sound is indicated by a yellow highlighted box
- in the command window. If the sound is ON (the default), selecting this
- command will turn it off. If the sound has been turned off, this
- command will turn it back on. It can be changed at any time. When the
- sound is on, a 'squirt' noise will be heard as you make each cast, and
- a buzzing sound will be heard when the outboard motor is running. When
- you hook a fish, another distinct sound will be heard.
-
- * List Status (alt-F10 or S)
-
- This command is executed by pressing ALT-F10 (hold down the ALT key
- while you press F10), by pressing "S", or by clicking on it with the
- mouse. A window will pop up on your screen with lots of information
- about the rod you have selected, the lure type and color, time
- remaining etc. It costs you no time, battery power or gasoline to
- execute this command. Each player has his/her own status display,
- indicated by the name of the player who requested the status.
-
- * Add Fish Formula to Bait (F)
-
- You can add Fish Formula to your bait by pressing the F key. A short
- message will appear on the screen to notify you that Fish Formula was
- used. Each time you add a shot of Fish Formula, it costs you ten
- seconds in time. Sometimes, adding Fish Formula seems to have a great
- deal to do with your success. You'll have to be the judge! Each shot of
- Fish Formula lasts for about 6 or 7 casts. You must have a rod
- selected, and that rod must have a bait attached to benefit from this
- command.
-
-
- * Weather Report (ALT-F4)
-
- This command will display a weather report on your screen. It is
- executed by pressing ALT-F4 or by clicking on it with the mouse. The
- weather is of little interest unless you are fishing at the Pro level.
- Wind speed and direction are important in that your boat may drift if
- the wind is strong enough. The boat will drift in the direction that
- the wind is blowing. Be aware that it is possible to drift into rocks
- or other obstacles that can cost you some kind of penalty. It is also
- possible that your boat can become stuck as a result of drifting. If
- you get stuck, it is sometimes (but not always) possible to run your
- boat in the opposite direction from that which it was moving when it
- became stuck. If you become stuck, and cannot get out, keep trying. You
- can never tell when someone might come along to help! There is no
- alternate key to access this command.
- < 18 >
-
- * Quitting the Game (ALT-Q)
-
- Pressing ALT-Q will cause the message "Are you sure you want to QUIT?"
- to appear. Answering "Y" will terminate the game, any other key will
- allow you to continue playing. Any record sized fish that you have
- caught will be recorded if you quit without weighing in, but you must
- weigh in to be credited with a heavy stringer record.
-
- * View BassDuel Honor Roll (V)
-
- Pressing the V key will display the weights of the 10 largest fish
- caught, who caught them, where and when they were caught, and what
- skill level was used. After you have looked at the "BIG FISH HONOR ROLL",
- press any key to see the "HEAVY STRINGER HONOR ROLL". This represents the
- ten heaviest stringers on record. If you are fishing at the NOVICE level,
- or in PRACTICE MODE you can still set BIG FISH records, but you are not
- permitted to set HEAVY STRINGER records. When you have finished viewing
- the heaviest stringers, press any key to continue what you were doing.
-
- In PRO or INTERMEDIATE skill levels your total weight may qualify you
- for a record stringer. If so, your name, total weight, date, and the
- name of the lake or river will be saved, and your record will become
- one of those to beat! The big fish records and the heavy stringer
- records can be printed when you see them displayed on the screen. To do
- this, first make sure your printer is ready, then press P when you see
- the honor roll plaque that you want to print. In both BIG FISH records
- and HEAVY STRINGER RECORDS, the skill level used when the fish were
- caught is also saved.
-
- * The - (minus) Key
-
- Pressing the '-' key will cause the boat to go backwards.
-
- * The + (plus) Key
-
- Pressing the '+' key will cause the boat to go forward.
-
- * Saving a Game (ALT-S)
-
- You can save a game and continue playing it at a later time. This can
- be done at any time by holding down the ALT key while you press the "S"
- key. The status of the game will be saved on your disk in a file called
- BASSDUEL.SAV. This file occupies about 63k of disk space so be sure
- that your disk has enough room for the file. If you have saved a game,
- the message RESTORE SAVED GAME will appear as the last choice when the
- screen listing of available lakes is displayed. Clicking on the SAVE GAME
- command in the command window will also save the game for you. Only one
- game may be saved at a time. If you already have a game saved and you
- select SAVE GAME, the old saved game will be overwritten by the new game.
-
- * BOSS Mode (ALT-Z)
-
- This was not my idea! Many people requested it so here it is. You know
- what to use it for. When you press ALT-Z, the lake map disappears and
- is replaced with a dummy disk directory listing. The lake map will
- reappear and the game will continue when you press any key.
- < 19 >
-
- * Changing Lakes, Skill Levels or Controls (ALT-L)
-
- Use the ALT-L command to change lakes, skill levels or player controls.
- A screen will appear that lists all available lakes (up to a maximum of
- 50), the current player controls, and the current skill level. Each of
- these items is indicated by a highlight bar. If you have a saved game
- on your disk, the RESTORE SAVED GAME message will appear as the last
- lake choice (number 51). To restore the saved game, move the highlight
- bar to choice number 51.
-
- A green asterisk (*) will appear in the currently active box. The active
- box is the box that changes will occur in when you use the UP or DOWN
- arrow keys to move the highlight bar. Use the LEFT and RIGHT arrow keys
- to move the green asterisk (*) to the box you want to activate. If you
- are using a mouse or a joystick, you can simply position the mouse or
- joystick cursor on the item you want to select without regard to where
- the green asterisk is.
-
- At the bottom of your screen you will seen three 'buttons'. The large
- button is labeled PRINT. If you click on this button (or press P), the
- entire operating manual for BassDuel will be sent to your printer, along
- with a registration form. The OKAY button will start the game using the
- lake, skill level, and player controls you have selected. The SAVE button
- will also start the game with the lake, skill level and player controls
- you have selected, but it will also save these parameters so they will
- be used the next time you start the game.
-
- Note:
- When this screen clears, the game will restart from the beginning. All
- fish will be released, and time, gas and battery levels will be reset
- even if no changes were made.
-
- * About Duel ( ALT-A or U )
-
- Selecting About Duel will display a short note telling a little about
- BassDuel. When this note is displayed, you'll also have the opportunity
- to print a BassDuel registration form. To print the registration form,
- just press R or click on the REGISTER button when About Duel is on your
- screen.
-
- * Calibrate Joystick (SHFT-F2)
-
- Execute this command by pressing and holding down the SHIFT key while
- you press the F2 key. This command allows you to calibrate your joystick
- so that it has full range over the entire BassDuel screen. If you execute
- this command without having selected the joystick from the set-up screen,
- nothing will happen. This command will work at any time during play or
- when the set-up screen is displayed. It is suggested that you calibrate
- your joystick the first time you play BassDuel when the Set-Up screen is
- visible, then click on the SAVE button on the Set-Up screen to save the
- calibration parameters. If you don't do this, you'll need to
- re-calibrate your joystick each time you play.
-
- < 20 >
-
- Joystick Calibration (continued)....
-
- Assuming you have selected a joystick for player #2, you will be
- asked to position the joystick as far toward the the top left
- corner of the screen as it will go. Once you've done that, press one of
- the joystick buttons. Next, you will be asked to position the joystick
- as far as it will go toward the lower right corner of the screen. After
- moving the joystick to the lower right, press one of the joystick
- buttons, but HOLD the joystick where it is until the "calibration
- complete" message appears.
-
-
-
-
- SUPPORT CATCH AND RELEASE!
- < 21 >
-
- A Few Choice Words....
-
- * Wear your life jacket at all times. Put it on at the start of
- each day of fishing. (Good advice in real fishing too!)
-
- * Start the live well aerator as soon as the first fish is added to
- it. This will usually save you a penalty at weigh in time.
-
- * Work a likely spot thoroughly. Make several casts to the same area.
- Applying Fish Formula sometimes helps.
-
- * If you're not catching fish, try another bait or change colors.
- Often, a totally different type of bait will produce results.
-
- * Allow plenty of time to return to the weigh in area.
-
- * Use the ROTATE keys. They use less time and energy than moving the
- boat.
-
- * If you run into rocks, stumps etc. back your boat out in the
- opposite direction, or use the '-' key.
-
- * Learn to recognize areas that might cause you to snag. Lost lures
- cost you time and money, so choose baits that are appropriate for
- the structure you are fishing.
-
- * Use the contour map. It will help you find the deep holes, and make
- it easier to find your way back to the weigh in area.
-
- < 22 >
-
- Credits:
-
- * Nels Anderson for allowing me to use some of his marvelous
- programming tools. Without him, BassDuel could not have been written.
- Nels is the wizard that brought us MAHJONGG, EGATREK, SHOOTING GALLERY
- and SUPER FLY (among others). You haven't seen an EGA, VGA or MCGA
- program until you've seen one of his! Nels also has a program available
- called BassMap, which allows you to create your own lakes for use with
- BassDuel. These lakes can also be used if you have BassTour. His
- address is:
-
- Nels Anderson
- 92 Bishop Drive
- Framingham, MA 01701
-
- BassMap costs $10 plus $2 for postage. It can also be downloaded
- from the Xevious BBS mentioned below.
-
- * Gary Sirois for doing the artwork for the title screen. Gary is a
- professional artist. If you need computer artwork drawn, contact him at
- the address shown in the ABOUT DUEL box that is displayed when you
- select it from the command window.
-
- * Dan Linton for his enthusiastic support and play testing. Dan is the
- author of Picture Puzzle, the best jigsaw puzzle game available for your
- PC. He's also the sysop of the SoftWare Creations BBS in Clinton, MA.
- If you've got a modem, give his system a call at (508) 365-2359 and
- download Picture Puzzle. You'll be glad you did!
-
- Good Fishing!
-
- Dick Olsen
-
- PS.......
- Be sure to try the Xevious BBS system in Framingham, MA. The newest
- version of BassDuel is always available there first! You can also leave
- me messages there. Leave notes to Dick Olsen, then check again in a few
- days for a reply. The number for Xevious is (508)-875-3618. Xevious has
- 1 gigabyte of disk space (and growing), with HST modems on most of the
- lines.
- < 23 >
-
- *********************************************************************
- * DISCLAIMER OF WARRANTY *
- *********************************************************************
-
- This software is sold "as is", without any warranty as to performance
- or any other warranties whether expressed or implied. Because of the
- many hardware and software environments into which this program may be
- used, no warranty of fitness for a particular purpose is offered. The
- user must assume the entire risk of using the program. Any liability of
- the seller will be limited exclusively to product replacement or the
- refund of the registration fee.
-
-
- *********************************************************************
- * ASSOCIATION OF SHAREWARE PROFESSIONALS *
- *********************************************************************
-
- This software is produced by Richard Olsen who is a member of the
- Association of Shareware Professionals (ASP). ASP wants to make sure
- that the shareware principle works for you. If you are unable to
- resolve a shareware-related problem with an ASP member by contacting
- the member directly, ASP may be able to help.
-
- The ASP Ombudsman can help you resolve a dispute or problem with an ASP
- member, but does not provide technical support for members' products.
- Please write to the ASP Ombudsman at 545 Grover Road, Muskegon, MI
- 49442-9427 (USA) or send a CompuServe message via easyplex to
- ASP Ombudsman 70007,3536.
-
- _______
- ____|__ | (R)
- --| | |-------------------
- | ____|__ | Association of
- | | |_| Shareware
- |__| o | Professionals
- -----| | |---------------------
- |___|___| MEMBER
-
- < 24 >
-
- BassDuel Version 1.1 PROBLEM REPORT FORM
-
- If you encounter a problem with BassDuel, I'd like to know about
- it. Please take a few minutes to fill out the following form, then
- mail it to me. I will do my best to correct the problem. If a new
- version of BassDuel is created as a result of the problem you have
- reported, I will send you the new version with the problem
- corrected.
-
- Your Name_______________________________________________________
-
- Street Address__________________________________________________
-
- City, State, ZIP________________________________________________
-
- Day time Phone #________________________________________________
-
- Evening Phone #_________________________________________________
-
- Best time to call_______________________________________________
-
- What version of BassDuel do you have?_________________________
-
- Where did you get it?___________________________________________
-
- What brand of computer are you using?___________________________
-
- What Model of computer__________________________________________
-
- How much memory does your computer have?________________________
-
- What brand of video card does your computer have?_______________
-
- How much memory is on the EGA card?_____________________
-
- What other cards are in your computer?
-
- ___________________________________________________________________
-
- Are you using a mouse?___________________A Joystick?_______________
-
- Does your computer have a hard disk?__________More than one?_______
-
- Describe the problem. What were you doing when it happened? What
- mode were you operating in? Were you out of gas or was the battery
- dead? Was the LCD recorder on? Was the sound on?
- ___________________________________________________________________
-
- ___________________________________________________________________
-
- ___________________________________________________________________
-
- ___________________________________________________________________
-
-
-
-