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- Path: uunet!zephyr!tektronix!tekgen!tekred!saab!billr
- From: billr@saab.CNA.TEK.COM (Bill Randle)
- Newsgroups: comp.sources.games
- Subject: v07i011: conquer4 - middle earth multi-player game (V4), Patch2b
- Message-ID: <4224@tekred.CNA.TEK.COM>
- Date: 12 Jul 89 13:43:49 GMT
- Sender: nobody@tekred.CNA.TEK.COM
- Lines: 306
- Approved: billr@saab.CNA.TEK.COM
-
- Submitted-by: Bill Randle <billr@tekred.CNA.TEK.COM>
- Posting-number: Volume 7, Issue 11
- Archive-name: conquer4/Patch2b
- Patch-To: conquer4: Volume 6, Issue 96
-
- [This replaces the original Makefile. Remove the original
- before unpacking this shar file (otherwise it will fail).]
-
- #! /bin/sh
- # This is a shell archive. Remove anything before this line, then unpack
- # it by saving it into a file and typing "sh file". To overwrite existing
- # files, type "sh file -c". You can also feed this as standard input via
- # unshar, or by typing "sh <file", e.g.. If this archive is complete, you
- # will see the following message at the end:
- # "End of shell archive."
- # Contents: Makefile
- # Wrapped by billr@saab on Wed Jul 12 06:36:20 1989
- PATH=/bin:/usr/bin:/usr/ucb ; export PATH
- if test -f 'Makefile' -a "${1}" != "-c" ; then
- echo shar: Will not clobber existing file \"'Makefile'\"
- else
- echo shar: Extracting \"'Makefile'\" \(8505 characters\)
- sed "s/^X//" >'Makefile' <<'END_OF_FILE'
- X# conquer: Copyright (c) 1989 by Edward M Barlow
- X#
- X# BY CHANGING THIS FILE, YOU AGREE TO ABIDE BY THE LIMITATIONS STATED IN
- X# THE LIMITED USE CONTRACT CONTAINED IN THE FILE "header.h"
- X#
- X# This makefile has been modified to allow compilation using
- X# a parallelized make program. It has been used successfully
- X# on an Encore Multimax parallel computer with both 4 and
- X# 6 cpus.
- X#
- X# It should pose no problems for non parallel makes.
- X#
- X# Please report any problems to adb@bucsf.bu.edu
- X#
- XMAKE = /bin/make
- XCC = /bin/cc
- XRM = /bin/rm -f
- X
- X# LN must be "ln -s" if source, data, and default span disks
- XLN = ln
- XCP = cp
- XNULL = 2>/dev/null
- X
- X# Flags to lint
- XLTFLG = -h -lcurses
- X
- X# Options for shar program, SHARLIM is limit of each shar
- X# file created in kilobytes and SHARNAM is the prefix for
- X# SHARFILE name.
- X# [This is for a public domain shar from USENET, I can send
- X# copies if you wish - adb@bu-cs.bu.edu]
- XSHAR = xshar
- XSHARLIM = 50
- XSHARNAM = shar.
- XSHARFLG = -D -c -l$(SHARLIM) -o$(SHARNAM)
- X
- X# This should be installed by whomever you want to own the game.
- X# I recommend "games" or "root".
- X
- X# uncomment the next line if you dont have getopt in your library
- X# (eg you are on a pc, or a non unix system). getopt.c is a
- X# public domain software, and has not been tested by the authors
- X# of conquer.
- X#GETOPT = getopt.o
- X
- X#if the final link does not compile change to the line below
- XLIBRARIES = -lcurses -ltermcap
- X#LIBRARIES = -lcurses
- X
- X# DEFAULT is the directory where default nations & help files will be
- X# stored. It is also the default directory = where players will play
- X# if they do not use the -d option.
- XDEFAULT = /usr4/acm/stud/adb/games/conqlib
- X
- X# This directory is where the executables will be stored
- XEXEDIR = /usr4/acm/stud/adb/games
- X
- X# Definitions used for compiling conquer
- XCDEFS = -DDEFAULTDIR=\"$(DEFAULT)\" -DEXEDIR=\"$(EXEDIR)\"
- X
- X# Options flag used for non-debugging purposes
- XOPTFLG = -O
- X
- X# Options flag used for debugging purposes
- X# [make sure to comment out 'strip' commands in install section]
- X#OPTFLG = -DDEBUG -g
- X
- X# this is the name of the user executable
- X# the user executable contains commands for the games players
- XGAME = conquer
- X# this is the name of the administrative executable
- X# the administrative executable contains commands for the game super user
- XADMIN = conqrun
- X# this is the name of the sorting program which conquer uses
- XSORT = conqsort
- X
- X# GAME IDENTIFICATION
- X# this is the game identifier. See the DATA variable below
- XGAMEID = 1
- X# This directory is where individual Conquer game data will be stored.
- X# As multiple simultaneous games are supported, each game must have its
- X# own directory.
- XDATA = $(DEFAULT)/$(GAMEID)
- X
- X# Suffixes for conquer files.
- X.SUFFIXES: A.o G.o
- X
- X# AFILS are files needed for game updating...
- XAFILS = combat.c cexecute.c io.c admin.c makeworl.c navy.c spew.c \
- Xnewlogin.c update.c magic.c npc.c misc.c randeven.c data.c trade.c check.c
- XAOBJS = combat.o cexecuteA.o ioA.o admin.o makeworl.o navyA.o spew.o \
- Xnewlogin.o update.o magicA.o npc.o miscA.o randeven.o dataA.o \
- XtradeA.o $(GETOPT) check.o
- X
- X# GFILS are files needed to run a normal interactive game
- XGFILS = commands.c cexecute.c forms.c io.c main.c move.c navy.c \
- Xmagic.c misc.c reports.c data.c display.c extcmds.c trade.c check.c
- XGOBJS = commands.o cexecuteG.o forms.o ioG.o main.o move.o navyG.o \
- XmagicG.o miscG.o reports.o dataG.o display.o extcmds.o tradeG.o \
- X$(GETOPT) check.o
- X
- X#txt[0-4] are input help files. help[0-4] are output. HELPSCR is sed script.
- XHELP=txt
- XHELPOUT=help
- XHELPSCR=sed
- X
- XHEADERS=header.h data.h newlogin.h patchlevel.h
- XSUPT1=nations Makefile $(HELP)[0-5] README run man.page rules
- XSUPT2=execute messages news commerce
- XALLFILS=$(SUPT1) $(HEADERS) $(AFILS) commands.c forms.c main.c move.c \
- Xreports.c display.c extcmds.c newhelp.c sort.c getopt.c
- X
- Xall: $(ADMIN) $(GAME) $(SORT) helpfile
- X @echo YAY! make new_game to set up permissions, zero appropriate
- X @echo initial files, move $(GAME) and $(ADMIN) to
- X @echo $(EXEDIR), and set up the world.
- X @echo If a game is in progress, make install will just move $(GAME)
- X @echo and $(ADMIN) to $(EXEDIR).
- X @echo
- X
- X$(ADMIN): $(AOBJS)
- X @echo phew...
- X @echo if the next command does not work you might also need -ltermcap
- X @echo === compiling administrative functions
- X $(CC) $(OPTFLG) -o $(ADMIN) $(AOBJS) $(LIBRARIES)
- X# comment out the next line during debugging
- X strip $(ADMIN)
- X
- X$(GAME): $(GOBJS)
- X @echo phew...
- X @echo if the next command does not work you might also need -ltermcap
- X @echo === compiling user interface
- X $(CC) $(OPTFLG) -o $(GAME) $(GOBJS) $(LIBRARIES)
- X# comment out the next line during debugging
- X strip $(GAME)
- X
- X$(SORT): sort.c
- X $(CC) $(OPTFLG) -o $(SORT) sort.c
- X# comment out the next line if debugging
- X strip $(SORT)
- X
- Xclobber:
- X $(RM) *.o $(HELPOUT)[0-5] $(SORT) newhelp in$(GAME) in$(SORT) in$(ADMIN) $(HELPSCR).[12] lint[aghs] conquer.doc $(GAME) $(ADMIN) $(NULL)
- X
- Xclean:
- X $(RM) *.o lint[aghs] conquer.doc $(NULL)
- X
- Xin$(GAME): $(GAME)
- X -$(RM) $(EXEDIR)/$(GAME)
- X $(CP) $(GAME) $(EXEDIR)
- X chmod 4751 $(EXEDIR)/$(GAME)
- X touch in$(GAME)
- X
- Xin$(ADMIN): $(ADMIN)
- X -$(RM) $(EXEDIR)/$(ADMIN)
- X $(CP) $(ADMIN) $(EXEDIR)
- X chmod 4751 $(EXEDIR)/$(ADMIN)
- X touch in$(ADMIN)
- X
- Xin$(SORT): $(SORT)
- X -$(RM) $(EXEDIR)/$(SORT)
- X $(CP) $(SORT) $(EXEDIR)
- X chmod 751 $(EXEDIR)/$(SORT)
- X touch in$(SORT)
- X
- Xinstall: in$(GAME) in$(ADMIN) in$(SORT) helpfile
- X @echo ""
- X @echo "Installation complete"
- X
- Xnew_game: all
- X @echo Installing new game
- X -mkdir $(EXEDIR) $(NULL)
- X -mkdir $(DATA) $(NULL)
- X -mkdir $(DEFAULT) $(NULL)
- X chmod 755 $(EXEDIR)
- X chmod 750 $(DATA) $(DEFAULT)
- X $(CP) $(GAME) $(ADMIN) $(SORT) $(EXEDIR)
- X chmod 4755 $(EXEDIR)/$(GAME) $(EXEDIR)/$(ADMIN)
- X chmod 0755 $(EXEDIR)/$(SORT)
- X chmod 0600 nations
- X chmod 0700 run
- X $(CP) nations rules $(DATA)
- X $(CP) nations rules $(DEFAULT)
- X @echo now making the world
- X $(EXEDIR)/$(ADMIN) -d$(DATA) -m
- X $(EXEDIR)/$(ADMIN) -d$(DATA) -a
- X
- Xhelpfile: $(HELPOUT)0 $(HELPOUT)1 $(HELPOUT)2 $(HELPOUT)3 $(HELPOUT)4 $(HELPOUT)5
- X @echo Helpfiles built
- X touch helpfile
- X
- X$(HELPOUT)0: $(HELP)0 $(HELPSCR).1 $(HELPSCR).2
- X @echo building $(HELPOUT)0
- X cat $(HELP)0 | sed -f $(HELPSCR).1 | sed -f $(HELPSCR).2 > $(HELPOUT)0
- X -$(RM) $(DEFAULT)/$(HELPOUT)0
- X -$(LN) $(HELPOUT)0 $(DEFAULT)/$(HELPOUT)0
- X
- X$(HELPOUT)1: $(HELP)1 $(HELPSCR).1 $(HELPSCR).2
- X @echo building $(HELPOUT)1
- X cat $(HELP)1 | sed -f $(HELPSCR).1 | sed -f $(HELPSCR).2 > $(HELPOUT)1
- X -$(RM) $(DEFAULT)/$(HELPOUT)1
- X -$(LN) $(HELPOUT)1 $(DEFAULT)/$(HELPOUT)1
- X
- X$(HELPOUT)2: $(HELP)2 $(HELPSCR).1 $(HELPSCR).2
- X @echo building $(HELPOUT)2
- X cat $(HELP)2 | sed -f $(HELPSCR).1 | sed -f $(HELPSCR).2 > $(HELPOUT)2
- X -$(RM) $(DEFAULT)/$(HELPOUT)2
- X -$(LN) $(HELPOUT)2 $(DEFAULT)/$(HELPOUT)2
- X
- X$(HELPOUT)3: $(HELP)3 $(HELPSCR).1 $(HELPSCR).2
- X @echo building $(HELPOUT)3
- X cat $(HELP)3 | sed -f $(HELPSCR).1 | sed -f $(HELPSCR).2 > $(HELPOUT)3
- X -$(RM) $(DEFAULT)/$(HELPOUT)3
- X -$(LN) $(HELPOUT)3 $(DEFAULT)/$(HELPOUT)3
- X
- X$(HELPOUT)4: $(HELP)4 $(HELPSCR).1 $(HELPSCR).2
- X @echo building $(HELPOUT)4
- X cat $(HELP)4 | sed -f $(HELPSCR).1 | sed -f $(HELPSCR).2 > $(HELPOUT)4
- X -$(RM) $(DEFAULT)/$(HELPOUT)4
- X -$(LN) $(HELPOUT)4 $(DEFAULT)/$(HELPOUT)4
- X
- X$(HELPOUT)5: $(HELP)5 $(HELPSCR).1 $(HELPSCR).2
- X @echo building $(HELPOUT)5
- X cat $(HELP)5 | sed -f $(HELPSCR).1 | sed -f $(HELPSCR).2 > $(HELPOUT)5
- X -$(RM) $(DEFAULT)/$(HELPOUT)5
- X -$(LN) $(HELPOUT)5 $(DEFAULT)/$(HELPOUT)5
- X
- X$(HELPSCR).1: newhelp
- X newhelp
- X
- X$(HELPSCR).2: newhelp
- X newhelp
- X
- Xnewhelp: dataG.o newhelp.o
- X $(CC) dataG.o newhelp.o -o newhelp
- X
- Xlint:
- X lint $(LTFLG) $(CDEFS) -DCONQUER $(GFILS) > lintg
- X lint $(LTFLG) $(CDEFS) -DADMIN $(AFILS) > linta
- X
- Xdocs: conquer.doc
- X
- Xconquer.doc: $(HELPOUT)0 $(HELPOUT)1 $(HELPOUT)2 $(HELPOUT)3 $(HELPOUT)4 $(HELPOUT)5
- X cat $(HELPOUT)? |sed -e "s/^DONE//g"|sed -e "s/^END//g" >conquer.doc
- X
- Xcpio:
- X -$(RM) core
- X find . -name '*[CrpsEech]' -print | cpio -ocBv > cpiosv
- X
- Xshar:
- X echo " lines words chars FILENAME" > MANIFEST
- X wc $(ALLFILS) >> MANIFEST
- X $(SHAR) $(SHARFLG) $(ALLFILS)
- X
- X.cA.o: $<
- X ( trap "" 0 1 2 3 4 ; $(LN) $*.c $*A.c ;\
- X $(CC) $(OPTFLG) $(CDEFS) -DADMIN -c $*A.c ;\
- X $(RM) $*A.c )
- X
- X.cG.o: $<
- X ( trap "" 0 1 2 3 4 ; $(LN) $*.c $*G.c ;\
- X $(CC) $(OPTFLG) $(CDEFS) -DCONQUER -c $*G.c ;\
- X $(RM) $*G.c )
- X
- X.c.o: $<
- X# compiles using both defines since they
- X# are needed for the data.h definitions for
- X# each file... but should not be needed for
- X# the actual C source file being compiled
- X $(CC) $(OPTFLG) $(CDEFS) -DADMIN -DCONQUER -c $*.c
- X
- X$(GOBJS): data.h header.h
- X
- X$(AOBJS): data.h header.h
- X
- END_OF_FILE
- if test 8505 -ne `wc -c <'Makefile'`; then
- echo shar: \"'Makefile'\" unpacked with wrong size!
- fi
- # end of 'Makefile'
- fi
- echo shar: End of shell archive.
- exit 0
-