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- Solution for: Bard's Tale III, submitted by Richard J. Hutchison
- (UCAS407@UNLVM)
- -------------------------------------------------------------------------
-
- BARD'S TALE III THIEF OF FATE SOLUTION AND MAPS.
-
- Object of Quest: Kill Tarjan ( The Mad God from Bard's Tale I )
-
- Overview: You start in the wilderness, in the Adventurers Camp.
- From there you need to go into the ruins of Skara Brea and go to the
- review board ( see map ). You will be instructed to destroy
- a certain nasty character located in the dungeons underneath the Temple.
-
- Comment: The whole purpose of the Skara Brae Dungeons is to develop
- the characters into superhuman proportions. There is nothing to be
- done here that will solve the main quest. Once the Player party has
- destroyed Brilhasti, all mages except Chronomancers become Arch Mages.
- My advice is that you do not need a Chronomancer until the first quest
- is completed. So it would be to your advantage to keep all mages out
- out that class until its time to go on the main quest. This aids in
- building Hit and Magic points. When you create your party, you will
- need (minimum) 1 rogue and 1 bard. The thief will be needed at the
- final battle and the bard is needed for 1 song (Sir Robins). I found
- that a Fighter/Paladin is also needed (to become a Geomancer) and that
- 1 magic user will become a chronomancer. That leaves 2 others with a
- slot open for special characters (need to keep that slot open). I made
- them Arch Mages. Overall, the party was O.K. but I'd be open to better
- suggestions.
-
- Caveat: The information here is accurate for the most part. There
- may be something missing, but it will be a minor omission
- and not affect the overall play. (ie: missing a darkness area
- or a spinner here or there.)
-
- Here is a diagram of the dungeons in Skara Brae:
-
- Temple Entrance
- to
- Mad Gods Dungeon
- |
- |-- Password:TARJAN -----> Level 1
- | -----> Level 2 ( find word "chaos" )
- |
- |-- Password:CHAOS -----> Level 3 ( Password:BLUE )
- -----> Level 4 ( Password:SHADOW )
- -----> Level 5 ( Password:SWORD )
- -----> Level 6 ( Kill Brilhasti )
-
- Levels 1 and 2 can be skipped if the player knows the "chaos" password
- and the magic users can cast mibl ( else the monsters are too powerful
- to survive very long).
-
- Diagram of Wilderness:
-
- 2 . . . . . . . . T T T . . . . . . . . Legend:
- . . . . . T T T . . T . . . . . T T . . T = Tree
- . . . . . . T . . . . . . T . . T 3 T . S = Skara Brae Wall
- . . . . . . . . . S S S . . . . T . T . E = Skara Brae Entrance
- . . . . . T . . . . E S . . . . . . . . C = Adventurers Camp
- . T T . . T T T . S S S . . . . . T T . P = Tavern
- . . . . . . . T . . . . . . T T T . . T A = Healing Temple
- . . . . . T . . . . . . T . T C . P . .
- . . T T . . . T . . . . . . T . . . . . 1 = Twilight Copse
- . . . . T . . . . . 6 . . . . . . . . . (Arboria)
- . . T T . . . . . . . . . T . . T . . 5 2 = Cold Peak
- . S . . T . . . . . . . . T . T . . . . (Gelidia)
- . . . T . . . . . . . . . T . . . . . . 3 = Crystal Springs
- . T . . . T T T . . . . . . . . T . . . (Lucencia)
- . . . . . T 1 . . T . T . . . . . . . . 4 = Old Dwarf Mine
- . . . . . T T T . . . . . . . . . . . . (Kinestia)
- . . 4 . . T T T . . . T . . . . . . . . 5 = Shadow Rock
- . . . . . . . . . . T . . . . . . . . . (Tenebrosia)
- . . . . . . . . . . . . . . . . . . 7 . 6 = Vale of Lost Warriors
- . . . . . . . . . . T . T . . . . . . . (Tarmitia)
- 7 = Sulfur Springs
- (Malefia)
- Each of the numbers above is the spell
- casting spot to get to each of the other
- worlds. The worlds are numbered in the order you must complete them.
-
- DIAGRAM OF SKARA BRAE:
-
- W W B B W
- W B B . . . . B B B B B B . W 1 = MESSAGES
- W . . . B B B . . . . . . B . R X = STOREROOM
- W . B . W B . . . . W . . . B B = BUILDING
- B . . . B B . S . . T B B . B T = TEMPLE(ENTRANCE TO BEGINNER
- B B . W . . B . . . . B B . B DUNGEONS)
- E 1 . X B . . . . . . B W . W S = STATUE OF TARJAN
- B B . W B B B B B B W B B . . B R = REVIEW BOARD
- B . . . . . . . . . B . . . . W 2 = ARRIVAL FROM 3
- B . . B . B . . . . B . B B . . B 3 = TELEPORT TO 2
- B . . . B . B . B B . . B B 2 W W = WALL
- B . B . B . . . . W B B W . B E = ENTRANCE
- W 1 . B . B . W . . B B 3 W
- B W B . B . . . . B W B
- B . W . W . . B B W
- B . B . . . B W B
- B B B B
-
- NAME OF DUNGEON: MAD GOD
- LEVEL: 1
-
- 1 2 3 4 5 6 7 8 9 10 11 12 13
- +--+--+--+--+--+--+--+--+--+--+--+--+--+
- 1 |** ** | 3 | 1 = stairs up and out.
- + + + + + + + + + + +--+DD+ + 2 = welcome message.
- 2 |** ** | | | | | 3 = message:
- +--+--+ +--+--+ + +--+--+ + + + + "priests seek another
- 3 | | D D D | D | D | | word"
- + + + + + +--+ +--+ + +DD+--+ + 4 = foul air is coming
- 4 | TT| | | | | D | | | | from under door.
- + +DD+ +--+ +DD+DD+ +DD+ + + + + 5 = hit point decrease
- 5 | | D | | | | | | 6 = strange silence ahead
- +--+ +--+ + +DD+ + +--+DD+--+--+--+ 7 = quiet(stills bardsong)
- 6 | D D | | | | DTT D | 8 = stairs down to L2
- +DD+ + +dd+ +--+ +--+ + + + + +
- 7 | | | | | D | D D |
- +DD+ +--+ + + +--+DD+--+ +--+--+ +
- 8 | | D | | | | | | |
- +DD+ +--+ + +--+ + + + + + + +
- 9 | | | | | | 5| | | | |
- +DD+ + +--+DD+DD+ + +--+--+DD+--+ +
- 10 | | | 4| | D D |
- +DD+ + + + + + + + +--+ +--+ +
- 11 | 8| | | | | D | 7| |
- +--+DD+--+ +--+--+--+--+ + + + + +
- 12 | D | D | | | | 6| 2|
- + +--+--+ + +DD+ + + +--+ + + +
- 13 | D D | D | D | 1|
- +--+--+--+--+--+--+--+--+--+--+--+--+--+
-
- LEGEND:
- D OR DD = Door
- @@ = Spinner
- ** = Darkness
- TT = Trap
- < OR > OR /\ OR \/ = ONE WAY WALLS - ALLOWABLE DIRECTION WITH ARROW
-
-
- NAME OF DUNGEON: MAD GOD
- LEVEL: 2
-
- 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22
- +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
- 1 5 5 5 | 4 D 6 3| | |10D 4D 9| | 5
- +DD+ +--+DD+DD+--+--+--+ + +DD+--+DD+DD+--+DD+--+ + +DD+DD+ +
- 2 | | 6| D@@D 4D | | 6 | D@@D | 10| | 4 4 |
- + +--+--+DD+--+ + +DD+--+--+--+--+DD+DD+ +--+DD+DD+--+--+--+--+
- 3 D | 6 4| | D | 6 | 3 | | DTT|10 | D 4 D
- +--+DD+DD+--+ +DD+--+DD+ +DD+DD+DD+ + + +--+ + +DD+--+DD+--+
- 4 | 6| 4 | D | D 6 3| | TT| 10 | DTT| 4
- +DD+--+DD+DD+--+ + +--+DD+--+--+ +--+/\+--+--+--+--+--+--+ +--+
- 5 4| 7 | | 6| 3 | 10 | D D
- +--+--+--+DD+--+--+DD+ + +--+DD+--+--+--+--+--+ + + +--+ +--+
- 6 4D 7 | D D 6| 3| | | |10 | | 2
- +--+--+--+--+DD+DD+DD+--+DD+DD+--+DD+--+ +--+DD+ +--+--+--+DD+--+
- 7 6| 4 | | | 6D 3| 2 | |10| 3 | | 4
- +DD+--+DD+DD+--+--+DD+--+--+--+--+DD+--+DD+DD+DD+DD+--+DD+--+ +--+
- 8 6 | 4D D D D | 6 | | D | 10 | D 4
- +--+DD+--+DD+DD+--+DD+--+ +/\+/\+ + + +--+--+--+--+DD+ +DD+--+
- 9 | 2D 9| 4| D D | 6| 2| |10 D 2 4| D
- +DD+DD+--+DD+--+DD+--+DD+ +DD+--+--+--+DD+--+DD+ + +--+DD+--+DD+
- 10 | | 6 | 4D | 8D 6| 1 | | |10 | 4 |
- +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
-
- 1 = stairs up
- 2 = message of some sort
- 3 = silence (quiets bardsong)
- 4 = hits decrease
- 5 = explosion - one time hit decrease
- 6 = darkness
- 7 = darkness and hit decrease
- 8 = in blood: chaos
- 9 = hit increase
- 10 = magic decrease
-
- NAME OF DUNGEON: mad god
- LEVEL: 3
-
- 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
- +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
- 1 | | 4 5D 6> | 2| 1 = stairs up
- + +--+ +--+--+--+ + +DD+--+--+--+--+ + + 2 = messages
- 2 | | 3 | D 4 D | | 3 = magic decrease
- + + +--+ + + + + +--+--+--+--+DD+ + + 4 = hit decrease
- 3 | | 9| 3 | | D 4 D | | 5 = riddle: blue
- + + +--+ +--+--+--+ +DD+--+--+--+--+ + + 6 = stairs down
- 4 | 3 3 | | | 7 and 9 = stay out
- + + + +--+DD+ +DD+ + +DD+--+ + +DD+--+ of these squares at
- 5 | | | | @@ @@| | | 2> 7| all costs *death*
- +--+--+DD+ + +--+ + + +--+--+ +DD+--+--+ 8 = quiets bardsong
- 6 | | | |** ** | D D |
- + + + + +--+--+--+DD+DD+--+--+--+DD+--+ +
- 7 | D 8| 8 |** ** D |
- +--+--+DD+DD+DD+ + + + +--+--+--+ + + +
- 8 | | 8 8| |TT **| |** ** **|
- + + +--+ + +--+--+ + + + + +DD+--+--+
- 9 | | @@ | | |@@D** **|
- +--+--+--+DD+--+--+ + +--+DD+--+--+DD+ + +
- 10 | D | |TT TT| @@| |
- + + +--+ + + + + + + + + + + + +
- 11 | | | | | | | D |
- + + + +--+--+DD+--+DD+--+DD+--+--+--+ + +
- 12 | | | @@ |
- + +--+ + +--+ +--+--+--+ + +DD+ + + +
- 13 | TT | | | | |
- + + + + + + +--+DD+--+ + + + + + +
- 14 | | | | | |
- + +--+ + + + + + +--+--+--+ +--+--+--+
- 15 | 2| | |@@ 2 1|
- +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
-
- NAME OF DUNGEON: mad god
- LEVEL: 4
-
- 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
- +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
- 1 | | | 1 |1 = stairs up
- + + +--+--+ + +DD+DD+--+DD+DD+--+ + + +2 = messages
- 2 | | D | | 3| D 2| |3 = magic decrease
- + + +--+DD+ + +--+--+--+ +--+DD+ + +--+4 = silence
- 3 | D | | | 3 |5 = anti-magic
- +--+--+--+--+ +--+DD+ + + +--+ +--+--+--+6= riddle: shadow
- 4 | | | | D | |** |** **| |7 = stairs down
- + +DD+ + + +--+DD+ + +--+ + +--+DD+--+8 = hit decrease
- 5 | | | | | D D D 2|
- + + +--+--+--+--+--+DD+--+--+ + +--+DD+--+
- 6 | TT 3| 4 4| |
- + + + +DD+DD+DD+--+--+ + +--+ +--+--+--+
- 7 | | D | D | | |
- +--+--+--+DD+DD+DD+--+--+--+ + +--+ + + +
- 8 | | | | | | | |
- + + +--+--+/\+ + + + +--+--+--+DD+ + +
- 9 | 5Z TT |TT | | |
- +ZZ+ZZ+ + + + + + +--+DD+ +--+ + + +
- 10 | 7| Z 5Z @@ | | |
- + + + + + + + + + + + +DD+ + + +
- 11 | 2| Z 5Z 3 3 |
- + + + + + +ZZ+ZZ+ZZ+ZZ+ + +ZZ+ZZ+ZZ+ZZ+
- 12 | D 6 5 5 Z 4 |
- +ZZ+ZZ+ZZ+ZZ+ + + + + + + + + + + +
- 13 | Z | 8 8 8| |
- + + + + +--+--+--+--+ + +--+--+--+ +--+
- 14 | Z | 8 8 | | |
- + + + + + +--+--+--+ +--+ +--+ + + +
- 15 | 2| |
- +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
-
- NAME OF DUNGEON: mad god
- LEVEL: 5
-
- 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
- +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
- 1 | | 4 4 4| | | 1 = stairs up
- + +--+--+DD+--+--+DD+ +--+DD+--+--+DD+ + + 2 = messages
- 2 | | 2 | | D D | D | 3 = magic decrease
- + +--+--+--+ + + +--+ + + + + +--+--+ 4 = hit decrease
- 3 | | | | | D | | 5 = explosion
- + +--+DD+--+--+--+--+ +--+ + + + + + + 6 = riddle: sword
- 4 | D | | | | | 7 = portal down
- +--+--+ + + + + +--+--+--+DD+--+--+--+--+
- 5 | | D D D | 2|
- +--+ + +DD+--+--+DD+DD+--+ + + + +DD+--+
- 6 | | | | | TT| | |
- + + +--+ +--+--+ + + +--+--+ + +--+DD+
- 7 | | | 4 4| | | |
- +--+--+--+--+ + +--+--+--+DD+--+--+--+DD+--+
- 8 | 3 3 3 @@ @@D 3 D D |
- + +--+--+--+ + + + + + + +--+--+--+ +
- 9 | 2| | | |TT | | |
- + + + + +--+--+DD+--+--+--+DD+DD+DD+ + +
- 10 | 1| 5 | 2 | |
- +--+--+--+--+ + + + +--+--+ + + +--+ +
- 11 | | | 3| | TT D | |
- + + + + + +DD+--+ +DD+DD+ +DD+ +--+ +
- 12 | | | D | | |
- + + +--+--+--+ + +--+--+--+DD+--+--+--+DD+
- 13 | 5 | 2D | 5 5 |
- +--+--+ + + + + +DD+--+DD+ + + + +DD+
- 14 | | TT 5 | D | TT | |
- + + + + + +--+ + + +DD+--+--+ +--+ +
- 15 | 7 2D 6 | 4 4 4 4| | D | |
- +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
-
- NAME OF DUNGEON: mad god
- LEVEL: 6
-
- 1 2 3 4 5 6 7 8 9 10
- +--+--+--+--+--+--+--+--+--+--+
- 1 | | | 4 = brilhasti and 4 guards.
- + + + +
- 2 | 4| | After entering chamber through
- +DD+--+ + doors, cast BASP and anything else
- 3 | . unknown dangers | that will aid in combat.
- + .+ + You must kill guards before they get
- 4 | . | within 10'. They are nasty. Have
- + .+ + thief hide and sneak up on brilhasti
- 5 | . | even though spells will kill him.
- + .+ + Best to try both ways at once.
- 6 | . |
- + .+ + Note: follow left hand wall (dots)
- 7 | . | to get to brilhasti.
- + .+ +
- 8 | . |
- + .+ + + + + + + + + +
- 9 | ........... 3 | 3 = message and anti magic spot.
- +--+--+--+--+ +--+--+--+--+--+
- 10 | |
- +/\+/\+/\+/\+/\+/\+/\+/\+/\+/\+
- 11 | |
- +/\+/\+/\+/\+/\+/\+/\+/\+/\+/\+
- 12 | |
- +/\+/\+/\+/\+/\+/\+/\+/\+/\+/\+
- 13 | |
- +/\+/\+/\+/\+/\+/\+/\+/\+/\+/\+
- 14 | | note: follow left or right side
- +/\+/\+/\+/\+/\+/\+/\+/\+/\+/\+ walls. a straigt on run up will
- 15 | | only get your hits and magic
- +/\+/\+/\+/\+/\+/\+/\+/\+/\+/\+ taken away.
- 16 | |
- +--+--+--+--+ +--+--+--+--+--+
- 17 |@@ @@ @@ @@ 2 @@ @@ @@ @@ @@| 2 = message.
- + + + + + + + + + + +
- 18 |@@ @@ @@ @@ @@ @@ @@|
- + + + + + + + + + + +
- 19 |@@ @@ @@ @@ @@ @@ @@ @@ @@|
- + + + + + + + + + + +
- 20 |@@ @@ @@ @@ @@|
- + + + + + + + + + + +
- 21 | @@ @@ @@ @@ @@ @@|
- + + + + + + + + + + +
- 22 | 1 @@ @@ @@ @@| 1 = portal up.
- +--+--+--+--+--+--+--+--+--+--+
-
- Afterword on this part:
-
- This completes the first quest of your party and begins a new one.
- The place you have been directed to by the old man is Arboria. You will
- need to have the chronomancer speak with the old man to learn the needed
- spells. Even with the spells, once you get to the casting spot and
- cast the spell, you will need the decoder wheel to enter the alternate
- universe. It would take me a month to enter the codes in a file, so I am
- not going to bother. If you do not have a decoder wheel, the game stops
- here for you. That is, unless your a champ at unlocking the secrets of
- a program by going into the disk.
-
- If you can get into Arboria, complete the quest in that universe, and
- get back to the review board, the old man awards everyone 600000 exp.
- Now in this game, that isn't really alot, (about 2 to 4 levels?) but
- here is a glitch: if you go back outside, conjure up an air wolf or
- another creature and put it in slot 1, then go back in again, you will
- get another 600000 exp!! This can be done forever, so it kind of makes
- the rest of the game pointless. After 20-30 trips and your characters
- have enough hits and magic to destroy a world, the only battles you HAVE
- to fight are in Malefia ( where Tarjan is ). But you have to solve each
- alternate universes quest to get the spells allowing you to get to the
- next universe. I would like to know if this glitch is present in any
- other version (ibm, c-64, etc) besides the Apple IIe version I used.
-
- IF YOU HAVE ANY QUESTIONS/COMMENTS THAT WILL IMPROVE THIS SPOILER
- PLEASE SEND THEM TO ME AT UCAS407 AT UNLVM. THANKS, RICK.
-
- =========================================================================
- Arboria
- Alternate Universe 1 OF 7
-
- Map of Arboria:
-
- . H . T . T . T . . 1 . 1 = arrival/exit to/from arboria spot
- . L . T . . . T . T T T 2 = leaves that let you breath underwater
- . . . . . . . T . T 2 . 3 = acorns
- T T T . . . . . . T . . V = valarians tower (4 levels)
- . . . . . W . W . . . . P = festering pit (2 levels)
- . . . . . W E W . . T . E = entrance to ciera brannia
- . . . . . W W W . T T . H = hut
- . V . . . . . . . . . . L = lake (1 level)
- . . . . 3 T T . . P . .
- . . . . . . . T . . . .
- . . . . . . . . . T T .
- . . . . . T T T . . . .
-
- Ciera Brannia
-
- B B B B B B B . B B B B B B
- B . . . . . . . . . . . . . . B H = Temple
- B . B B B B B B . B B B B B . B K = King
- B . B . . . . . . . . . . B . B B = Empty Building
- B . B . B B B B K . . . . B . B I = Taverns
- B . B . H . . . . . . . . B . B T = Tree
- B . B . B . T G . . . . . B . B G = Grove ( king will let you in once
- B . B . B . T T . B B B B B . B you have completed his quest )
- B . B . B . T T . B . . I B . B W = Wizards Guild
- B . B . B . . . . B . . B B . B
- B . B . B B W B B B . . B B . B
- B . B . . . . . . . . . B B . B
- B . B . . . . . . . . . B B . B
- B . B I B B B B B B B B B B . B
- B . . . . . . . . . . . . . . B
- B B B B B B B B B B B B B B
-
- Steps to solving Arboria:
-
- 1. Meet Hawkslayer upon entering Arboria, have him join party.
- remember the word "iceberg" that he tells you. It will be used later
- 2. go into town and get gill spell from wizards guild.
- 3. talk with king who will set you on quest.
- 4. go out of town and get acorn.
- 5. go to lake, enter crystal palace and get water of life.
- 6. go to tower and on level 3 put acorn in hole and water with the
- water of life.
- 7. get nightspear on level 4.
- 8. exit tower and go to festering pit.
- 9. use spell apar to get near Tslotha Garnath and kill him.
- 10. take *everything* laying around, it will be used later.
- 11. go back to king and get access to grove.
- 12. enter grove and go to bowl in cavity of valarians chest.
- 13. put heart of tslotha in bowl and water with water of life.
- 14. door opens to left and get arrows of life and bow.
- 15. take items to old man in main universe.
- hawkslayer will not teleport with you when you go back, so strip
- him of all possesions before leaving.
-
-
-
- NAME OF DUNGEON: sacred grove
- LEVEL: 1
-
- 1 2 3 4 5 6 7 8 9 10
- +--+--+--+--+--+--+--+--+--+--+
- 1 1 | | 1 = entrance/exit
- +--+ + +--+--+--+ + +--+ + 2 = message
- 2 | | | 3 = bowl in valarians chest
- + + +--+ + +--+ + +--+--+ 4 = magic increase
- 3 @@ |@@ | | | 5 = magic decrease
- + +--+ +--+--+--+ +--+--+ + 6 = hit decrease
- 4 | | | @@ 7 = arrows of life and bow
- + + +--+ + + + +--+--+ + @@ = spinner
- 5 | | |
- + +--+ + + + + + +--+ +
- 6 | | 2| | |
- +--+--+--+ +DD+--+--+ +--+ +
- 7 | | | | 3D | |
- +--+--+ +--+--+ +--+ + +--+
- 8 | @@ | D 5D 6|
- + + +--+DD+--+--+--+--+ + +
- 9 5| | D 5D D 5D | | 4
- +--+--+--+--+--+--+--+DD+--+--+
- 10 | D D D D@@D D D 7|
- +--+--+--+--+--+--+--+--+--+--+
-
-
- NAME OF DUNGEON: valarians tower
- LEVEL: 1 thru 4
-
- 1 2 3 4 5 1 2 3 4 5
- +--+--+--+--+--+ +--+--+--+--+--+ 1 = entrance/exit
- 1 | **D | D 3| | D ** 3| 2 = messages
- +\/+--+ +DD+DD+ +--+--+DD+--+ + 3 = hits decrease
- 2 | > 3| 4| | | D**| 4D | 4 = stairs up/down
- +--+--+DD+--+DD+ +--+--+DD+--+--+
- 3 | 1| D@@D | | | 4D |@@| |
- +DD+ +DD+DD+DD+ +--+ +DD+DD+ +
- 4 | 2 | |** | | 2|**D D | ** = darkness
- +DD+DD+DD+DD+DD+ +DD+--+DD+--+ + @@ = spinner
- 5 | | > | | |TTD @@| **| TT = trap
- +--+--+--+--+--+ +--+--+--+--+--+
- level 1 level 2
-
- 1 2 3 4 5 1 2 3 4 5
- +--+--+--+--+--+ +--+--+--+--+--+ 5 = acorn slot - drop acorn
- 1 | 2D 3 | | | D 6| 3| water it to get to next
- +--+--+DD+--+ + +--+DD+--+--+ + level
- 2 | D@@ @@ | | |TTD | | | 6 = nightspear
- +--+ +--+ + + +DD+--+DD+ +DD+
- 3 | 4 5| 4| D | | D | 4| 2D | AM = anti magic zone
- +--+ +--+ + + +DD+--+DD+ +DD+ EE = explosion
- 4 | D@@ | | |EE EE|AM | |
- +--+--+DD+--+DD+ + + +--+--+ +
- 5 |TTD | | |@@ EED D**D@@|
- +--+--+--+--+--+ +--+--+--+--+--+
- level 3 level 4
-
-
- NAME OF DUNGEON: crystal palace (under lake)
- LEVEL: 1
-
- 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
- +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
- 1 | 4D D D D 6 4| | | | | | 1 = entrance/exit
- + +DD+--+--+--+--+--+--+ + + + +DD+DD+DD+ 2 = messages
- 2 | | 5D D @@ D | D@@ D@@| 3 = water of life
- +--+--+--+ +--+--+--+--+DD+--+--+ +--+--+DD+ 4 = hits decrease
- 3 | 3 3 3| | @@| 4| | | D | | 5 = magic decrease
- + + + + + + +DD+ + + + + + +--+ + 6 = magic increase
- 4 | 3 3 3| | | | D D@@| |
- +--+--+DD+ +--+DD+DD+ + + + + +--+--+--+
- 5 | **|**| 4| | D |
- + + +--+--+ + + + + + + + + + + +
- 6 | |** **| | D D 2 1|
- +DD+--+ +--+--+ +--+ + + + + +--+--+--+
- 7 | D | | D** **D | D | D |
- +--+--+ + + + +DD+ + + + + +--+--+ +
- 8 | D | | |**| | | | |TTD |
- +DD+DD+ +DD+--+ + +/\+--+--+DD+ + +--+ +
- 9 | @@ | D**| 4| | 5 | | D |
- +--+--+DD+--+DD+ +--+--+ + + + +--+--+ +
- 10 | D DTTD@@| D**D | D | D 4 |
- +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
-
-
- NAME OF DUNGEON: festering pit
- LEVEL: 1
-
- 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
- +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
- 1 | | | | DN| up = stairs up
- + + + +DD+ + + + + + + + +DD+--+--+ dn = staird down
- 2 | | D | | | pd = portal down
- +DD+--+--+--+--+--+--+/\+/\+ + + + + + + md = magic decrease
- 3 | | | | | hd = hit decrease
- + + + + + + + + + + +--+--+--+DD+--+ tt = trap
- 4 | | | D | | @@ = spinner
- + + + + + + + + + + + + + + + +
- 5 | |@@ @@| | >, < , /\, \/ =
- +\/+ +--+--+--+--+ +--+--+--+ + + + + + one way walls
- 6 |@@ | | D |
- +/\+ + + + + + + + + +--+--+--+--+--+ me = various messages
- 7 | | | zz = invisible walls
- + + + + + + + + +--+--+ + + + + +
- 8 |HD HD |
- +/\+/\+--+--+--+DD+--+--+--+--+--+--+ + + +
- 9 | | | PD | |
- + + + + + + + + + + +ZZ+ + +--+--+
- 10 | | |MDZ ZMD| |
- + + + + + + + + + +ZZ+ + +--+--+\/+
- 11 | D | PD | < |
- + +--+--+--+--+DD+--+--+--+--+--+--+ +--+--+
- 12 | | | | |
- + + + + + + + + + + + + + + + +
- 13 | D @@ @@| |
- + +--+--+--+--+--+/\+/\+--+--+--+--+--+--+DD+
- 14 |MED >TT ME D TT |
- + +--+--+--+--+ +--+--+DD+ + + + + + +
- 15 |UP| D | | |
- +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
-
-
- NAME OF DUNGEON: festering pit
- LEVEL: 2
-
- 1 2 3 4 5 6 7 8 9 10 11 12
- +--+--+--+--+--+--+--+--+--+--+--+--+
- 1 | TG |??| UP| up = stairs up
- +--+--+--+--+DD+ + +--+--+--+--+--+ ?? = unexplored squares
- 2 | |??| D | tg = tslotha garnath
- + + + + + + +--+--+--+ + + + hd = hit decrease
- 3 |HD HD HD HD HD|?? ?? ?? ??| | ** = darkness
- +--+--+DD+--+--+--+--+--+--+ + + + @@ = spinner
- 4 | | D |.. | *@ = both dark and spinning
- + + + + + + +--+--+--+--+--+ + ZZ = invisible wall
- 5 | | | | *a = spinner and anti-magic
- +--+--+--+DD+--+ZZ+ + + + + + + pu = portal up
- 6 | | D** **| TT = trap
- + + + +DD+--+--+--+DD+--+--+ + +
- 7 | |*@ *@ *@| | | suggestion: try a phdo spell
- +--+DD+--+--+DD+--+ + + + + + + where I placed .. to get to
- 8 | | | | | tslotha.
- + + + + + + + + + + +DD+--+
- 9 | |TT | PU | |
- +--+--+--+--+--+--+/\+/\+/\+/\+ + +
- 10 | D |*A *A *A *A| |
- +--+--+ + + + +\/+\/+\/+\/+--+--+
- 11 | D** PU ** **D |
- + + + + + + + + + + + + +
- 12 | |** ** ** **| |
- +--+--+--+--+--+--+--+--+--+--+--+--+
-
- =========================================================================
- Gelidia
- Alternate Universe 2 OF 7
-
- Map of Gelidia:
-
- . . . . . . . . . . . . . . . .
- . . . . . . . . . 1 . . . . . . 1 = arrival/exit to/from gelidia.
- . . . . . . . . . . . . . . . . 2 = outpost
- . . . . . 2 . . . . . . . . . . 3 = icekeep
- . . . . . . . . . . . . . . . .
- . . . . . . . . . . . . . . . .
- . . . . . . . . . . . . . . . .
- . . . . . . . . . . . . . . . .
- . . . . . . . . . . . . . . . .
- . . . . . . . . . . 3 . . . . .
- . . . . . . . . . . . . . . . .
- . . . . . . . . . . . . . . . .
- . . . . . . . . . . . . . . . .
- . . . . . . . . . . . . . . . .
- . . . . . . . . . . . . . . . .
- . . . . . . . . . . . . . . . .
-
- Steps to solving Gelidia:
-
- 1. go to outpost and read diary. get name "alendar".
- ( not really necessary, but the story is fun )
- 2. go to icekeep and on first level go to northeast corner.
- 3. cast the following spells to get rid of shimmering curtain:
- levi, anma, phdo.
- 4. enter passage and go to 4th level of white tower. Kill 6 white
- wizards and get lens.
- 5. go back to ice keep ( apar works best to get to passageway )
- 6. go to southeast corner and cast spells to dispell black wall:
- grre, shsp, fear, suel, spbi.
- 7. go to 4th level and bump off 5 black wizards, get lens.
- 8. go back to icekeep, northwest corner.
- 9. cast spells inwo, wihe, fofo, invi to dispell creature.
- 10. enter grey tower, go to 4th level, and blow away 7 grey wizards.
- 11. get lens and exit back to ice keep.
- 12. go to white marble slab and put all 3 lens' into it. Passage will
- appear and go down.
- 13. get wand and sphere on 2nd level of ice dungeon.
- 14. get back to worn ground and go back to skara brae review board.
-
- note: you do not need to go into the 2nd level of the ice keep.
-
- NAME OF DUNGEON: ice keep
- LEVEL: 1
-
- 1 2 3 4 5 6 7 8 9 10 11 12
- +--+--+--+--+--+--+--+--+--+--+--+--+
- 1 |PAD | | | 3 2 | D | DPA| 1 = messages
- +--+ +DD+ + + + + + + + +--+ 2 = guardian and stairs up
- 2 | |QUD | | | D | | | "alendar" is password.
- +DD+ +--+ + + + + + +--+ +DD+ 3 = white marble slab.
- 3 | D | | | | | D | | PA = passageways to towers.
- +--+ +DD+ + + + + + +DD+DD+DD+ (see solution).
- 4 | |@@D | |@@ @@ @@ @@| |@@| | | qu = silence
- + + +DD+ + + + + + +DD+ + + hu = hit increase
- 5 | D | D | | D | | | @@ = spinner
- +DD+ +--+ + + + + + +DD+ +--+ md = magic decrease
- 6 | | | | | | |@@D D | hd = hit decrease
- + + +--+ + + + + + +DD+ + +
- 7 | | | | | | | | | |
- +--+DD+--+DD+--+DD+--+--+DD+--+DD+--+
- 8 | D D 2|
- + + + + +DD+--+--+DD+DD+--+--+--+
- 9 | 1 | |MD MD| | | DMU|
- + + + + + + + + + +DD+DD+--+
- 10 | DN 2| | | DPA|
- +--+--+--+--+--+--+--+--+--+--+--+--+
-
- NAME OF DUNGEON: ice keep
- LEVEL: 2
-
- 1 2 3 4 5 6 7 8 9 10 11 12
- +--+--+--+--+--+--+--+--+--+--+--+--+
- 1 |?? ?? ??| | DN| |??| dn = stairs down
- +--+--+--+DD+--+ + +--+DD+--+--+--+ ?? = unexplored
- 2 | D | | | | | | 1 = nasty spots usually
- + + + + + + + + + + + + + resulting in a loss
- 3 | | | | | | D | of hits and/or magic.
- + +--+DD+DD+--+DD+--+DD+--+DD+--+ +
- 4 | | | | This level is useless to
- + +--+--+--+--+--+--+--+--+--+--+ + solving the gelidia quest.
- 5 | | 1 1| 1 1 1| 1 1 1| 1 1| |
- + +--+--+--+--+--+--+--+--+--+--+ +
- 6 | | | | D D |
- + +--+--+--+DD+--+--+DD+--+--+--+ +
- 7 | | 1 1| | 1| 1| 1| 1| | 1| 1| |
- + +--+--+--+DD+--+--+DD+--+--+--+--+
- 8 | | D DN|
- + + + + + + + + +DD+--+--+--+
- 9 | | | | |
- + + + + + + + + + + + +--+
- 10 | | |DN | < |
- +--+--+--+--+--+--+--+--+--+--+--+--+
-
- NAME OF DUNGEON: ice dungeon
- LEVEL: 1 - 2
-
- 1 2 3 4 5 6 7 8 9 1 2 3 4 5
- +--+--+--+--+--+--+--+--+--+ +--+--+--+--+--+
- 1 | UP|**DMD QU| DN| 1 |UP | |
- + + +--+ +--+--+DD+ + + + + + + + +
- 2 | | | | 2 | |MU 1|
- +--+--+DD+--+DD+DD+DD+DD+DD+ +DD+--+DD+--+DD+
- 3 | |** **|AM| |AM| | | 3 | 3 3|**| | 3 =
- + + + + + + + + + + + + + +DD+--+ hit and
- 4 | D |AM| |TT| | | 4 | 3 3|**| | magic
- +--+--+ + +--+--+--+--+DD+ + + + + + + decrease
- 5 | D |HD HD HD| | 5 | 3 3D**| 2|
- + + + + +--+ + + + + +--+--+--+--+--+
- 6 | | D |HD HDD | level 2
- +--+--+--+DD+DD+--+--+--+DD+
- 7 | | D | dn = stairs down
- + + + + + + + + + + qu = silence(quiets bardsong)
- 8 | | | | md = magic decrease
- + + + + + + + + + + mu = magic increase
- 9 | | | | hd = hit decrease
- +--+--+--+--+--+--+--+--+--+ am = anti magic zone
- level 1 ** = darkness
- 1 = riddle:try lanatir, go through
- door anyway( invisible)
- 2 = wand and sphere.
- up = stairs up.
-
- NAME OF DUNGEON: white tower
- LEVEL: 1 to 4
-
- 1 2 3 4 5 1 2 3 4 5 1 2 3 4 5
- +--+--+--+--+--+ +--+--+--+--+--+ +--+--+--+--+--+
- 1 | | | DUP| |?? ??| D 1| |?? ?? ??| 3 1|
- + + + +DD+--+ + + + + + + + + + +--+DD+
- 2 | D |@@D | |?? ??|MD| | |?? ?? ??|** **|
- + +--+--+--+DD+ + + +--+DD+--+ + + + +--+--+
- 3 |MD| MD| DTT| |?? ?? ??| 2| | |?? ?? ?? ?? ??|
- + + + +DD+--+ + + + + + + + + + + + +
- 4 | | | DTT| |?? ?? ??| |QU| |?? ?? ?? ?? ??|
- + +--+DD+--+DD+ + +--+--+ +DD+ + + + + + +
- 5 |DN QU | |??| DHD | |?? ?? ?? ?? ??|
- +--+--+--+--+--+ +--+--+--+--+--+ +--+--+--+--+--+
- level 1 level 2 level 3
-
- 1 2 3 4 5
- +--+--+--+--+--+ up = stairs up
- 1 | D |DN| dn = stairs down
- + + +DD+--+ + qu = silence
- 2 | D** ** **| md = magic decrease
- +--+ +--+--+/\+ @@ = spinner
- 3 | D 2D | | TT = traps
- + +--+--+ + + 1 = stairs up and down
- 4 |QU| D > | 2 = spinner and magic decrease
- + +--+ +DD+ + 3 = message(name Cala may be important)
- 5 | > | 4| ** = darkness
- +--+--+--+--+--+ ?? = unexplored
- level 4 4 = wizards and lens
-
- NAME OF DUNGEON: black tower
- LEVEL: 1 to 4
-
- 1 2 3 4 5 1 2 3 4 5 1 2 3 4 5
- +--+--+--+--+--+ +--+--+--+--+--+ +--+--+--+--+--+
- 1 |DN ** ** @@ **| | | | | | | D D |
- + + + + + + +/\+--+ + + + + + + +--+ +
- 2 |** ** ** ** **| |MD MD |AM | | | |UP| |
- + + + + + + +--+--+--+ +--+ +DD+--+--+ + +
- 3 |** ** @@ ** UP| |UP MD|@@ <DN| |DN< MD| |
- + + + + + + + + +--+--+--+ +--+ + + + +
- 4 |** ** ** ** **| | > | |QUDQU MD| |
- + + + + + + + + + + + + + +--+--+--+ +
- 5 |** @@ ** @@ **| | | > | | |
- +--+--+--+--+--+ +--+--+--+--+--+ +--+--+--+--+--+
- level 1 level 2 level 3
-
- 1 2 3 4 5
- +--+--+--+--+ +
- 1 | 1 | 1 = black wizards and lens
- +--+--+--+--+--+ AM = anti magic zones
- 2 |?? ?? ??|DN|??| mu = magic increase
- +--+--+--+\/+--+
- 3 |MD MD |
- +--+--+\/+--+--+
- 4 | | | |
- + + + + + +
- 5 | | | MU|
- +--+--+--+--+ +
- level 4
-
- NAME OF DUNGEON: grey tower
- LEVEL: 1 to 4
-
- 1 2 3 4 5 1 2 3 4 5 1 2 3 4 5
- +--+--+--+--+--+ +--+--+\/+/\+--+ +--+--+--+--+--+
- 1 |@@> > > > | |UP < > | | | DN|
- +/\+/\+DD+/\+\/+ + +--+--+--+ + + +--+--+--+--+
- 2 |**|@@| @@> | | | | | |
- +/\+\/+--+\/+\/+ + + +--+ + + + + + + + +
- 3 | | |UP| > | | |DN| | | | |
- +/\+\/+DD+ +\/+ + + +DD+ + + + + + + + +
- 4 |**| > @@> | | | | | | | |
- +/\+--+\/+\/+\/+ + + +\/+ +DD+ + + + + + +
- 5 | <TT< <TT<DN| | | | | | |UP |
- +--+--+--+--+--+ +--+--+\/+--+--+ +--+--+--+--+--+
- level 1 level 2 level 3
-
- 1 2 3 4 5
- +--+--+ +--+--+
- 1 | | | |
- + +--+ +--+ +
- 2 | **| 1| | 1 = grey wizards and lens. use apar to get
- +--+--+--+ +--+ to the spot 1 north of here.
- 3 | < <MD | |
- +--+--+ +--+ + 2 = messages
- 4 | | >MD| |
- +--+/\+--+ +--+ note: the level 4 map is not complete and may
- 5 |DN> 2| | | contain a few errors. The location of the
- +--+--+ +--+--+ wizards is correct.
- level 4
-
- =========================================================================
- LUCENCIA
- Alternate Universe 3 OF 7
-
- MAP OF LUCENCIA:
-
- . T T . . . T . 1 . . T 1 = entrance/exit to/from Lucencia
- . 2 T 3 . . T . . . . T 2 = dragon mountain
- . . . . . . T T T T . T 3 = rose bush
- T T T T . T 4 . . . . . 4 = rainbow rose bush
- T . . . . . T . W W W . 5 = alliria's tomb
- T 5 . . . . . . . E W . 6 = rose bush
- T 6 . T . . . . W W W . 7 = rose bush
- T T T T . . . . . . . . 8 = rose bush
- . . . . . . . T T T T . 9 = cyanis' tower
- . . T . . . . . 7 T . .
- . . T 8 9 . . . . T . .
- . . T T T . . . . . . .
-
- Solution to Lucencia:
-
- 1. go to town and be taught devine intervention spell at wizards guild
- even the chrono can learn this spell (handy to have later). also
- have bard learn new song in bards guild.
- 2. go to dragon mountain and kill dragon on 2nd level.
- 3. get crystal key and dragon blood.
- 4. go to tower and go to third level. DO NOT KILL Cyanis. Use a staff
- of Lor OR cast a heal spell on him. If he charges you and tries to
- start a combat, run away and reenter the room. Bard song Sir Robin
- should be started before entering the room. Get the triangle from
- him and exit the tower.
- 5. collect a rose from all the bushes. To get the rainbow rose, pour
- the dragon blood on the bush to cause bush to bloom.
- 6. with all 5 roses in hand, enter alliria's tomb.
- 7. get crown of truth and belt. (see maps for solving problems)
- 8. head back to old man in skara brae.
-
- Map of Celaria Bree:
-
- W W W W W W W W W W W W W W
- W . . . . . . . . . . . . . . W w = wall
- W . T T T T T I T B T T T T . W t = tree
- W . . . . . . . . . . . . . . W
- W . T T T T T T T T T T T T . W g = wizards guild
- W . . . . . . . . . . . . . . W b = bards guild
- W . T T T T T T T T T T T T . W i = tavern
- W . T T T T T T T T T T T T . W a = temple
- . . . . . . . . . . . . . . . W
- W . T T T T T T T T T T T T . W
- W . . . . . . . . . . . . . . W
- W . T T T G T T T T T T T T . W
- W . . . . . . . . . . . . . . W
- W . T T T T T A T T T T T T . W
- W . . . . . . . . . . . . . . W
- W W W W W W W W W W W W W W
-
-
- NAME OF DUNGEON: dragon mountain
- LEVEL: 1
-
- 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
- +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
- 1 | MD|MD | | | | | | |
- +--+ +--+--+ +--+ + + +--+ + +--+ + + + + +
- 2 | |HD MD|MD | |HD| MD|MD | | HD|
- + +--+ + +--+ +--+ + + +--+--+ +--+ +--+--+--+
- 3 |A5 | MD|MD MD|MD | |
- +--+--+ +--+ + +--+ +--+--+ + +--+ + +--+--+ +
- 4 | | | | MD| | | | | |
- + + +--+--+--+ + +--+--+--+--+ + + +--+--+--+ +
- 5 | | | | | | | | | |
- +--+ +--+ + + + + + + + +--+--+ + +--+ + +
- 6 | |HD| | | | | | | |
- + +--+ +--+ +--+--+--+ + +--+--+--+--+ + +--+--+
- 7 | | QU AM | | | AM |QU |
- + + + +--+ +--+ + + + + + +--+ +--+--+ + +
- 8 |MD|MD | | | | | |** |
- +--+--+ +--+--+ + +--+--+--+--+ + + + + + +--+
- 9 MD|MD HD|HD | **|** | | |
- + +--+ +--+--+ +--+--+ + +--+--+ +--+ +--+--+ +
- 10 |HD | |A2 A1| | | | |
- +--+--+ + +--+ + + + + + + + + + + +--+ +
- 11 | | |T3 T4| | |
- + + +--+ + +--+--+--+--+--+ +--+--+--+--+--+--+ +
- 12 | | | |UP | | |
- + +--+--+--+ + + +--+ + +--+ +--+--+ + + + +
- 13 | | | AM| | | |
- + + + +--+--+--+ +--+--+DD+--+--+ + + + +--+--+
- 14 | | | **| | | | |T5 |
- +--+ +--+ +--+--+--+ +--+--+ +--+--+--+ + +--+ +
- 15 | | | | | |**|T2 T1|**| | | |** |
- + + + + +--+--+ + + + + + + + +--+--+ + +
- 16 HD |HD| | |HD|A3 A4|HD| | |
- +--+--+ + +--+ +--+ + + + + +--+--+ + +--+ +
- 17 MD|MD | | | | | | | | | MD|MD |
- + + + + +--+ + + + + + + + + +--+--+ + +
- 18 | | | |DN| | |HD
- +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
-
- ** = DARKNESS
- hd = hits decrease
- md = magic decrease
- qu = silence
- am = anti magic zone
- T1, T2, T3, T4 , ETC. = TELEPORTS
- A1, A2, A3, ETC = CORRESPONDING ARRIVALS
-
- NAME OF DUNGEON: dragon mountain
- LEVEL: 2
-
- 1 2 3 4 5 6 7 8 9 10 11
- +--+--+--+--+--+--+--+--+--+--+--+
- 1 |DN | | | |
- +--+--+--+ + + +--+ + + + + dn = down stairs
- 2 | | |HD HD|HD HD| | | hd = hit decrease
- + + + + + + + +--+ +--+--+ md = magic decrease
- 3 | | | |** | | | am = anti magic zone
- + +--+ + +--+--+ +--+--+--+ + ** = darkness
- 4 | | | | HD | | qu = silence
- + + +--+--+ + + + +--+--+ + 1 = rainbow dragon
- 5 | | | | | | mu = magic increase
- + +--+ +--+ +--+--+--+--+--+--+
- 6 | | AM | |MU MU| | |
- + + +--+--+--+ + + + + + +
- 7 |QU |** | MU| | |
- +--+--+ + + +--+ + + +--+ +
- 8 | | | | |
- +--+--+--+--+--+--+--+--+--+ + +
- 9 | ** ** |
- +--+ + +--+--+--+--+ + +--+--+
- 10 | | |MD| | | | |
- + + +--+ + + + + +--+ + +
- 11 | | MDD 1 |MD MD| |
- +--+--+--+--+--+--+--+--+--+--+--+
-
- NAME OF DUNGEON: cyanis' tower
- LEVEL: 1 to 3
-
- 1 2 3 4 5 6 7 1 2 3 4 5 6 7
- +--+--+--+--+--+--+--+ +--+--+--+--+--+--+--+
- 1 | T1 ?? ??| | | | |
- + +--+--+--+--+--+ + +--+ + + + + +--+
- 2 | |** MD MD MD |??| | |UP| |
- + + +--+--+--+ + + + +--+--+--+--+--+ +
- 3 | | |HD HD HD|QU|T2| | |MD MD MD MD MD| |
- + + + +--+ + + + + + + +--+ + + +
- 4 | |**| |UP|AM| | | | |MU|QU|DN|QU|MU| |
- + + + + + + + + + + + + + + + +
- 5 |A2| | | AM| | | |HD|MU|AM AM|MU|HD|
- +DD+ + +--+--+ + + + + +--+--+--+ + +
- 6 | 1|**|MU | | |HD|MU | | MU|HD|
- + + +--+--+--+--+ + + + + + + + + +
- 7 |DN| A1 | |HD HD|** ** **|HD HD|
- +--+--+--+--+--+--+--+ +--+--+--+--+--+--+--+
- level 1 level 2
-
-
- 1 2 3 4 5 6 7 1 = keyhole for crystal key.
- +--+--+--+--+--+--+--+ 2 = cyanis - do not kill, if he charges,
- 1 | |HD HD MU| run. When he is huddled into the corner
- + +--+ + + +--+ + cast a heal spell.(or cure insanity)
- 2 | | |DN|HD HD|MU| get triange from him when cured.
- +--+ +--+--+--+ + +
- 3 | | |HD|MU| dn = stairs down
- + +--+ + + + + + t1 = teleport to corresponding a1
- 4 | | |HU|MU| hu = hit increase
- +--+ + +DD+ + + + mu = magic increase
- 5 | |**| D 2D |HU|MD| md = magic decrease
- + + +--+DD+--+ + + hd = hit decrease
- 6 | | |HU HU HU|MD| qu = silence
- +--+ + +--+--+--+ + am = anti magic zone
- 7 |AM QU MD MD| ** = darkness
- +--+--+--+--+--+--+--+ up = up stairs
- level 3 ?? = unexplored
-
-
- NAME OF DUNGEON: alliria's tomb
- LEVEL: 1
-
- 1 2 3 4 5 6 7 8 9 10 11 12 13
- +--+--+--+--+--+--+--+--+--+--+--+--+--+
- 1 |AM | | UP | AM|
- + + + + + + +--+ + +--+ + + +
- 2 | | | |QU| | 1| |QU| | | 1 = crystal door, destroy
- + +--+--+ + +--+ +--+ + +--+--+ + by using triange.
- 3 | | | | | | | |
- +--+ +--+ + + + + + + + +--+ + @@ = spinner
- 4 | | |**|HD HD HD|**| | |
- +--+ + + +--+--+--+--+--+ + +--+ +
- 5 | | | |
- + +--+ + +--+ + + +--+ +--+ + +
- 6 | | MD| |MD | |
- + + +--+ + +--+--+--+ +--+ +--+ +
- 7 | | | | MD| |MD | | |
- +--+ +--+--+ + + + + +--+--+ + +
- 8 |AM| |AM AM AM| | AM|
- + + + +--+ + +--+ + + + + +--+
- 9 | QU|QU |** MU **| QU|QU |
- +--+--+ + +--+--+--+--+--+--+--+--+ +
- 10 | | | | | MU | | |
- + + + + + + +--+ + + + +--+ +
- 11 |UP |** ** | |
- + +--+ + + +--+DD+--+--+--+--+ + +
- 12 | |@@ | |HD HD HD| | | | | |
- + + +--+ +--+ + + +--+--+--+ +--+
- 13 | | | | | |
- + + +--+--+ +--+ + +--+ +--+--+ +
- 14 | | |MU| MD MD | |
- +--+ + + +--+--+--+ + + + +--+--+
- 15 | | |HD | | | | |
- +--+--+--+ +--+ + + +--+ +--+ + +
- 16 | | | | | |
- + + +--+ + +--+ + + + + +--+ +
- 17 | MD |MD | | |
- +--+--+--+--+--+--+--+--+--+--+--+--+--+
-
- NAME OF DUNGEON: alliria's tomb
- LEVEL: 2
-
- 1 2 3 4 5 6 7 8 9 10 11 12 13
- +--+--+--+--+--+--+--+--+--+--+--+--+--+
- 1 | 3 A1 T2| 1 = give woman white rose.
- +--+ + +--+--+--+--+--+--+--+--+--+--+ 2 = give woman blue rose.
- 2 | | | | 3 = give woman red rose.
- + +--+ +--+ + +--+--+--+--+--+--+ + 4 = give woman yellow rose
- 3 | | | | | | 5 = give woman rainbow rose
- + + +--+ +--+ +--+ + +--+--+ + + 6 = crown and belt
- 4 | 2| | |MD MD| | 6 | | |
- + +--+ +--+ +--+ +--+ +--+ + + +
- 5 | | | |MD MD| | 5| | |
- +--+ +--+ +--+ +--+ +--+ + + + +
- 6 |T1| | | | | | | |
- + +--+ +--+ +--+ +--+ +--+ + + +
- 7 |A2 | |QU QU| | | | | |
- +--+ +--+ +--+ +--+ +--+ +--+ + +
- 8 | TT | | | | |
- +--+--+--+--+--+ + +--+ +--+--+--+ +
- 9 |DN 1 HD HD HD| 4 |
- +--+--+--+--+--+--+--+--+--+--+--+--+--+
-
- =========================================================================
- KINESTIA
- Alternate Universe 4 OF 7
-
- STEPS TO SOLVING KINESTIA:
-
- 1. TELL HAWKSLAYER "ICEBERG" AND HAVE HIM JOIN YOU.
- 2. GO TO PRIVATES QUARTERS TO GET LEFT KEY.
- 3. GO TO BARRACKS TO GET RIGHT KEY.
- 4. GO TO WORKSHOP USE BOTH KEYS TURNING RIGHT KEY 18 TURNS AND LEFT KEY
- 15 TURNS.
- 5. GO DOWN TO URMECHS LEVEL 3 (SANCTUM) BUT DO NOT FIGHT OR KILL URMECH.
- 6. GET HELM AND HAMMER AND GENERATE GEOMANCER.
- 7. EXIT AND GO BACK TO SKARA BRAE.
-
- mapping symbols:
- ** = darkness
- am = anti magic zone
- tt = trap
- dd = door
- ex = explosion
- hu = hit increase
- mu = magic increase
- hd = hid decrease
- md = magic decrease
- @@ = spinner
- qu = silence (quiets bardsong)
-
- NAME OF DUNGEON: Kinestia (ferofist's)
- LEVEL: 1
-
- 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
- +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
- 1 | | | | | 6| | |
- + + + + + + + + + + + + + + + + + + +
- 2 | | | | |TT| | |
- +--+--+--+DD+--+--+DD+--+--+DD+--+DD+--+ +--+DD+DD+--+
- 3 | HD EX EX | |
- +--+--+--+ +--+--+--+--+--+--+ + + + + + + + +
- 4 | D | | | |
- + + + + + + + + + + + + + + + + +--+--+
- 5 | | D | AM | |
- +--+--+--+ +--+--+--+--+--+--+--+DD+--+--+--+--+ + +
- 6 | DAM AM |@@ @@ @@ | |
- +--+DD+--+ + + + + + + + + + + + + +DD+--+
- 7 | | | 2 5|
- + + + + + + + + + + + + + + + + +--+--+
- 8 | D @@ AM | | |
- +--+--+--+ + + + + + + + + + + + + + + +
- 9 | AM HD @@ AM HD|@@ @@ AM AM | |
- + + + + + + + + + + + + + + + + + + +
- 10 | AM HD @@ AM HDD @@ AM AM D |
- +--+--+--+ + + + + + + + + + + + + + + +
- 11 | D @@ AM HD| @@ AM AM | |
- + + + + + + + + + + + + + + + + + + +
- 12 | | | | |
- +--+--+--+ + + + + + + + + + + + + + + +
- 13 | D |@@ @@ @@ | |
- +--+--+--+ +--+--+--+--+--+--+--+DD+--+--+--+--+--+--+
- 14 | D |TT | | TT 5|
- + + + + + + + + + + + + +--+DD+--+--+--+--+
- 15 | | D | | | D |
- +--+--+--+ +--+--+--+DD+--+--+ + + + + + + + +
- 16 | HD 3 EX EX | | |
- +--+--+DD+--+--+--+DD+--+--+DD+--+ +--+DD+--+DD+--+--+
- 17 | 2| D | |TT| | |
- + + + + + + + + + + + + + + + + + + +
- 18 | 1 | | | | 4| | |
- +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
-
- 1 = entrance/exit from kinestia
- 2 = messages
- 3 = hawkslayer password:iceberg allow him to join.
- 4 = passage to barracks
- 5 = passages to privates quarters
- 6 = passage to workshop
-
- NAME OF DUNGEON: privates quarters
- LEVEL: 1
-
- 1 2 3 4 5 6 7 8 9
- +--+--+--+--+--+--+--+--+--+
- 1 | D D | | | 1 = passages back to ferofists
- +--+--+--+ +--+--+ +--+DD+ 2 = messages
- 2 | 2| D | | | 3 = left key
- + + +--+ +--+--+ +DD+--+
- 3 | D HD D |
- +--+--+DD+ +--+--+ + + +
- 4 | |HDD | | |
- +--+--+--+ +--+--+ +DD+--+
- 5 | D | D | |
- + + + + +--+--+ + + +
- 6 | | D | D 3|
- +--+--+--+ +--+--+ +--+--+
- 7 | 1 2 @@ @@| |
- +--+--+--+ +--+--+ + + +
- 8 | | D |MDD |
- + + + + + + + +--+--+
- 9 | D | |MDD |
- +--+--+--+ +--+--+ + + +
- 10 | DMD| |@@| |
- + + + + + + + +DD+--+
- 11 | | D | D |
- +--+--+--+ +--+--+ + + +
- 12 | |MD| D | |
- + + + + + + + +--+DD+
- 13 | | | | D |
- +--+--+DD+ +--+--+ + + +
- 14 | 1 | |
- +--+--+--+ +--+DD+ +--+DD+
- 15 | D | | D |
- +--+--+--+ +--+--+ + + +
- 16 | D | D | |
- +--+--+DD+ +DD+--+ +--+--+
- 17 | | | | D |
- +--+--+--+--+--+--+--+--+--+
-
- NAME OF DUNGEON: barracks
- LEVEL: 1
-
- 1 2 3 4 5 6 7 8 9 10 11 12
- +--+--+--+--+--+--+--+--+--+--+--+--+
- 1 | | | D | |HD HDD | 1|
- + + + + +--+DD+DD+ + +--+--+ +
- 2 | D@@ HD HD| | |
- +--+--+--+ +DD+--+DD+--+ + + + +
- 3 |MD MD MDD | | | | | D | |
- + + +--+ +--+DD+--+DD+ +--+--+ +
- 4 |MD MD| |** ** ** ** QU QU QU|
- +--+--+ + +DD+--+DD+--+--+--+--+--+
- 5 | | @@| | | | | |
- + + + + +--+DD+--+DD+ +--+DD+ +
- 6 | D ** ** ** ** **| | |
- +--+--+ +--+--+ +--+--+ +--+--+ +
- 7 | DMD| D | D |MD MD| |
- + + + +--+--+ +--+--+ + +--+ +
- 8 | |MDD | D | |MD| |
- +--+--+ +--+--+ +--+--+ + + + +
- 9 |@@ ** ** ** ** ** |MDD |
- +--+--+--+ +--+--+ +--+ +--+ +--+ 1 = passage in/out
- 10 | D | D | | | |
- +--+--+--+ +--+--+ + + +--+--+ + 2 = right key
- 11 | | D | | D |
- +DD+--+--+ + +DD+--+ + +DD+--+--+
- 12 | @@ | | | |
- +DD+ +--+--+ +--+--+--+--+--+ +--+
- 13 | | | D D | | 2|
- + + +--+--+--+ + +--+--+--+ + +
- 14 | | | |** ** ** @@ | |
- + + +--+DD+--+ +DD+--+ +DD+--+ +
- 15 | | | | | |
- +--+--+--+--+--+--+--+--+--+--+--+--+
-
- NAME OF DUNGEON: workshop
- LEVEL: 1
-
- 1 2 3 4 5 6 7 8 9
- +--+--+--+--+--+--+--+--+--+
- 1 | | | | | | | | | 1 = entrance/exit
- +--+DD+DD+DD+DD+DD+DD+DD+ + 2 = portal down
- 2 | D D | right key 18 turns
- +--+ +--+--+ +--+ + +--+ left key 15 turns
- 3 | D | | D | opens passageway to urmechs
- +--+ + + + + + + +--+
- 4 | D | | | | D |
- +--+ + +--+ + + + +--+
- 5 | D@@ @@ @@ | D |
- +--+ + + + +--+ + +--+
- 6 | D@@ @@ D |
- +--+ + + +--+--+--+ +--+
- 7 | D@@ 2 @@ D |
- +--+ + + + +DD+ +DD+--+
- 8 |TTD |MD| | |
- + +DD+DD+DD+DD+ + + + +
- 9 | | | | | | | 1| |
- +--+--+--+--+--+--+--+--+--+
-
- NAME OF DUNGEON: urmech's
- LEVEL: 1
-
- 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
- +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
- 1 | |
- + +--+DD+--+DD+--+DD+DD+DD+--+DD+--+DD+--+ +
- 2 | | | | | | | | |HD| | | |HD| | | 1 = entrance/exit
- + + +--+ +--+ +--+ +--+ +--+ +--+ + + 2 = stairs to
- 3 | | | | level 2
- + +--+ + +--+ + + + + +--+ + +--+ +
- 4 | D | |MD| @@ |**| | D |
- + +--+ +--+ +--+ + + +--+ +--+ +--+ +
- 5 | | |MD MD MD| |** ** **| | |
- + +--+ +--+ +--+ +--+ +--+ +--+ +--+ +
- 6 | D | |MD| | | |**| | D |
- + +--+ + +DD+ +--+ +--+ +DD+ + +--+ +
- 7 | | D | | |
- + +--+ + + + +--+ +--+ + + + +--+ +
- 8 | D | @@ | | @@| D |
- + +--+ + +--+ + +--+ + +--+ + +--+ +
- 9 | | |MU| | | | |
- + +--+ +--+ +--+ + + +--+ +--+ +--+ +
- 10 | D | DMU MU MU| @@ D | | D |
- + +--+ +--+ +--+ +DD+ +--+ +--+ +--+ +
- 11 | | |MU| | | | | | |
- + +--+ + +--+ +--+ +--+ +--+ + +--+ +
- 12 | D | @@ | 2 | @@ | D |
- + +--+ + + + +--+--+--+ + + + +--+ +
- 13 | | | |
- +DD+--+ +--+ +--+ +--+ +--+ +--+ +--+DD+
- 14 | | | | | | | | | | | | | |
- + + +--+DD+--+DD+--+DD+--+DD+--+DD+--+ + +
- 15 |@@ D 1 D @@|
- +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
-
- NAME OF DUNGEON: urmech's(viscous plane)
- LEVEL: 2
-
- 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
- +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
- 1 | | | 1| | | 1 = to/from level 1
- + + + + + +--+ + + + + + +--+--+ + 2 = to/from level 3
- 2 | @@ | | | | | | @@ | | 3 = messages
- + + +--+ +--+ +--+--+--+ + +--+ + + +
- 3 | | | |MD MD MD MD| | | |
- + +--+ +--+--+--+ + + +--+ +--+--+ + +
- 4 | | | | | |
- + +--+--+--+--+--+ + +--+--+--+ + +--+ +
- 5 |HD HD HD | | 3 HD @@ | |
- +--+--+--+ + +--+--+ +--+--+ + +--+--+ +
- 6 | | @@ | | | |
- + +--+--+ + + + +--+ +--+--+--+ + + +
- 7 | | | | | | |
- +--+--+ + + + +--+--+--+--+--+ +--+ + +
- 8 | | | | | @@ | | |
- + + + +--+--+ + + + + +--+--+ + + +
- 9 | 2| |@@ | | |
- +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
-
- NAME OF DUNGEON: urmech's
- LEVEL: 3
-
- 1 2 3 4 5 6 7 8 9 10 11 12 13
- +--+--+--+--+--+--+--+--+--+--+--+--+--+
- 1 | |
- + + + + + + + + + + + + + + 1 = entrace/exit
- 2 | | 2 = urmech - do not kill
- + + +--+ +--+ +DD+ +--+ +--+ + + 3 = helm and hammer
- 3 | | |TT|MD|TT| |TT|MD|TT| | | 4 = geomancer generator
- + + +--+--+ +--+ +--+ +--+--+ + +
- 4 | TT| | | |TT |
- + + +--+ + + + + + + +--+ + +
- 5 | |MD | | MD| |
- + + +--+ +--+--+DD+--+--+ +--+ + +
- 6 | TT| | 2 | |TT |
- + + +--+ + + + + + + +--+ + +
- 7 | |MD | | MD| |
- + + +--+ + + + + + + +--+ + +
- 8 | TT| | | |TT |
- + + +--+ +--+--+--+--+--+ +--+ + +
- 9 | |MD | | MD| |
- + + +--+ + + + + + + +--+ + +
- 10 | TT| | 3| |TT 1|
- + + +--+--+ +--+ +--+ +--+--+ + +
- 11 | | |TT|MD|TT| 4|TT|MD|TT| | |
- + + +--+ +--+ +--+ +--+ +--+ + +
- 12 | |
- + + + + + + + + + + + + + +
- 13 | |
- +--+--+--+--+--+--+--+--+--+--+--+--+--+
-
- =========================================================================
- TENEBROSIA
- Alternate Universe 5 OF 7
-
- MAP OF TENEBROSIA (NOWHERE):
-
- . . . . T 1 . . . . . t = tree
- . . T . . . . W . W . w = wall
- . . . . . T . W E W T e = entrance to black scar
- . . 2 . . . . W W W .
- T . . . . . . . T T . 1 = entrance/exit to/from Tenebrosia
- . . . . . 5 . . . . . 2 = tar pit
- . . . . . . . T . . . 3 = dense forest
- . 3 . . T . . . T . . 4 = canyon
- . . . . . . . 4 . . . 5 = middle of nowhere
- . T . T . . . . . . .
- . . . . . T . . . . .
-
- Steps to solve Tenebrosia:
-
- Note: A geomancer is *required* in this world. There are two seperate
- spots where a wawa spell is needed.
-
- 1. go to black scar and get new spells and bard song. any magic user
- (chrono and geomancer included) can learn them.
- 2. go to the tar pit and pick up some tar. you will need a container
- so if your bard only has one flask, and doesn't want to throw away
- the water, go to a tavern in black scar and get another flask.
- 3. go to the dense forest and burn a tree to get to the black door.
- 4. go to the canyon and get the shadow lock.
- 5. go to the middle of nowhere and use the door and lock. enter and
- try to kill sceadu. Be careful, he takes about 8000 hits. and
- there is a battle after him. Get all left over objects and leave
- world.
-
- Map of Black Scar:
-
- B . B B B B B B B I B B B B B b = building
- B . . . . . . . . . . . . . . B i = tavern
- B . B B B B B B B B B B B B . B a = temple
- B . B . . . . . . . . . . B . B w = wizards guild
- B . B . B B B B . B B B . B . B h = bards hall
- A . B . B . . . . . . B . B . B t = tree
- B . B . B . B B A B . B . B . I
- B . B . A . B . . B . I . B . B
- B . B . B . H . . W . B . B . B
- B . B . B . B . B B . B . B . B
- B . I . B . . . . . . B . B . A
- B . B . B B B B I B B B . B . B
- B . B . . . . . . . . . . B . B
- B . B B B B B B B B . B B B . B
- B . . . . . . . . . . . . . . T
- B B B B B B B B B B B B T B
-
- NAME OF DUNGEON: tar quarry
- LEVEL: 1
-
- 1 2 3 4 5 6 7 8 9 10 11
- +--+--+--+--+--+--+--+--+--+--+--+
- 1 | UP| up = quarry entrance/exit
- + + + + + + + + + + + + tt = trap
- 2 | TT TT TT TT TT TT TT TT TT TT| 1 = messages
- + + + + + + + + + + + + 2 = tar fountain
- 3 | TT TT | d = door
- + + + + + + + + + + + +
- 4 | TT TT TT TT TT TT |
- + + + + + + + + + + + +
- 5 | TT TT TT TT TT TT |
- + + + + + + + + + + + +
- 6 | 1 TT TT TT TT 1 TT |
- + + + + + + + + + + + +
- 7 | TT TT TT TT TT TT TT TT |
- + + + + +--+--+--+ + + + +
- 8 | TT TT| 2 2 2| TT |
- + + + + +--+ +--+ + + + +
- 9 | TT TT TT |
- + + + + + + + + + + + +
- 10 | TT TTDTT TT TT TT TT |
- + + + + + + + + + + + +
- 11 | TT TT |
- + + + + + + + + + + + +
- 12 | TT TT TT TT TT TT TT TT TT |
- + + + + + + + + + + + +
- 13 | TT |
- + + + + + + + + + + + +
- 14 |TT TT TT TT TT TT TT TT TT |
- + + + + + + + + + + + +
- 15 | 1 TT |
- + + + + + + + + + + + +
- 16 | TT TT TT TT TT TT TT TT TT |
- + + + + + + + + + + + +
- 17 | |
- +--+--+--+--+--+--+--+--+--+--+--+
-
- Dark Copse layout:
-
- T T . . . E . . . T T
- . . . T T T T T . . . e = entrance/exit
- T . T . . T . . . . . t = tree
- T . . . . . . T T . . * = black door - burn south tree with tar to
- . . . T T T T . . . . get access to this spot.
- T T T . T * T . T T T
- . . . . T T T . . T .
- . T . T . . . . . T .
- . . T . . T T T . . .
- . T T . . T . . . T T
- . . . . . T . . . T .
-
- NAME OF DUNGEON: shadow canyon
- LEVEL: 1
-
- 1 2 3 4 5 6 7 8 9 10 11 12 13
- + + + +--+ + +--+ + +--+--+ + +
- 1 | |UP | | QU| | up = entrance/exit
- + + +--+ + +--+ +--+--+--+ +--+ + qu = silence
- 2 | | | | hd = hit decrease
- +--+ + + + +--+ + + + + + + + hu = hit increase
- 3 | | | | |HD HD HD| md = magic decrease
- + +--+ + +--+--+--+ + + + + + + mu = magic increase
- 4 | | | | | | ++ = both magic and hit
- + + +--+--+ + + + +--+ +--+ + + increase
- 5 | | HU| | HU| | AM = anti magic zone
- + + + + +--+--+--+ + + +--+ + +
- 6 | | | QU| | @@ = spinner
- + + + + +--+--+--+ + + +--+ + + 1 = messages
- 7 |QU | 1 |AM AM| HU| | 2 = shadow lock
- + + +--+ +--+--+--+ + +--+--+ + + X = wall that will be
- 8 @@ @@ 1 @@ passable with a
- + + + + +--+--+--+ + + + + + + wawa spell.
- 9 @@ @@|++ MU MU| @@ MD
- + + + + +--+ + + + + +--+--+--+
- 10 | @@ @@ MU MU MU|HD HD HD| |
- + +--+ + +--+ + + + + + + + +
- 11 | |HU|@@ @@|MU MU MU| MD |HU |
- +--+ + + + +--+--+ + + +--+ + +
- 12 | |@@ @@|MU| MD | |
- + + + + + +--+--+ + + + +--+ +
- 13 |@@ @@|MU MU MU| X
- + + +--+ +--+--+--+ + + + +--+ +
- 14 | | 1 | |
- + + + +--+ + +--+--+--+--+--+ + +
- 15 | 2| | |
- +--+--+--+--+--+ + + + + + + + +
- 16 | HU| | |
- + + + + +--+ +--+--+--+--+--+--+--+
- 17 | 1
- + + +--+--+ +--+--+--+--+--+--+--+--+
- 18 | | |HU |
- + + +--+ + +--+ + + + + + + +
- 19 | | | |
- + + + +--+ + +--+ + + + + + +
- 20 | | | |
- + + + + +--+ + +--+ + + + + +
- 21 | HU| |HU |
- + + + +--+--+ + + +--+ + + + +
- 22 | | | |
- + + + +--+ + +--+ + +--+--+ + +
-
- NAME OF DUNGEON: sceadu's domain
- LEVEL: 1
-
- 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
- + + + + + + + + + + + + + + + +
- 1 MD MD MD MD MD MD MD MD MD MD MD MD MD MD
- + + +--+--+--+ +--+--+--+--+ +--+--+--+ +
- 2 | | | > |
- + + + + + + + + + + + + + + + + md = magic decrease
- 3 | @@ | > @@ = spinner
- + + +--+ +--+--+ + +/\+/\+ + + + + + ex = explosion
- 4 |** **| | @@ < ** = darkness
- + + + + + + + + +\/+\/+\/+ +/\+ + + mu = magic increase
- 5 EX EX | @@ @@| < pd = portal down
- + + + + + + + + + + + + +\/+/\+ + 1 = messages
- 6 @@ | |MU | >
- + + +--+--+ +--+ + + +/\+/\+ + + + +
- 7 | | |** |@@ MU| MU
- + + + + + + +--+ +--+--+--+ + + + +
- 8 @@ EX @@ 1 | ** MU @@
- + + + + + +--+--+--+ +\/+ + + + + +
- 9 | | | |**>PD<
- + + +--+--+ + + + + +/\+ +--+--+ + +
- 10 **| | ** | ** 1| |
- + + + + + + + + + +/\+ + + + + +
- 11 @@ @@| >HU<
- + + + + + +--+ + + + + +\/+ + + +
- 12 EX | >@@
- + +--+ + + + + + +/\+/\+/\+ + +\/+ +
- 13 1|** | ** | | > <
- + + + + +--+ +--+ + + + + + + + +
- 14 |UP 1 | HU | | |
- + +--+--+--+--+ +--+--+--+--+ +--+--+--+ +
- 15
- + + + + + + + + + + + + + + + +
-
- NAME OF DUNGEON: sceadu's domain
- LEVEL: 2
-
- 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
- +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
- 1 1 = messages
- + + + + + +ZZ+ + + + + + + + + + 2 = sceadu
- 2 D 2Z
- + + + + + +ZZ+ + + + + + + + + + XX = use wawa spell
- 3 here to get to
- + + + + + + + + + + + + + + + + sceadu.
- 4
- +--+--+--+--+--+--+--+XX+--+--+--+--+--+--+--+ up = portal up
- 5 | | ** = darkness
- + +--+--+--+--+--+--+--+--+--+--+--+--+--+ + *m = dark + magic
- 6 | |** *M ** ** *M ** ** *M ** ** *M ** **| | decrease
- + + +--+--+--+--+--+--+--+--+--+--+--+ + + md = magic decrease
- 7 | |**| @@ @@ |*M| | hd = hit decrease
- + + + + + + +--+ +--+ + + + + + + ex = explosion
- 8 | |*M| |MD| |HD| |**| | @@ = spinner
- + + + +--+ + + + + + + +--+ + + + zz = invisible wall
- 9 | |**|EX| 1| |MD| |HD|QU | 1|EX|**| | qu = silence
- + + + + +--+--+ +DD+ +--+--+ + + + +
- 10 | |**|EX| 1 MD MD 1 HD MD 1|EX|*M| |
- + + + + +--+--+ +--+ +--+--+ + + + +
- 11 | |*M|EX| 1| |MD| |HD| | 1|EX|**| |
- + + + +--+ + + + + + + +--+ + + +
- 12 | |**| |MD| |HD| |**| |
- + + + + + + +--+ +--+ + + + + + +
- 13 | |**| @@ @@ |*M| |
- + + +--+--+--+--+--+--+--+--+--+--+--+ + +
- 14 | |** *M ** ** *M ** ** *M ** ** *M ** **| |
- + +--+--+--+--+--+--+--+--+--+--+--+--+--+ +
- 15 | |
- +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
-
- =========================================================================
- Tarmitia ( from the vale of lost warriors )
- Alternate Universe 6 OF 7
-
- Notes: BEFORE you complete this worlds quest, make sure that you have
- all of the experience levels you want. At the completion of this quest,
- the old man will die and that will be the end of advancement. I haven't
- tried going to a wizards guild in the other worlds, but maybe they still
- will give you levels. In the first part of these notes, I mentioned
- the "feature" where if you swap out the 1st character of the party with
- a new monster (ie: windwolf, wind dragon, etc) the old man will keep on
- giving you hundreds of thousands of experience points. After this
- world, that won't happen again. So make sure your powerful enough to
- finish this game. I recommend level 60+, arch-mages with 600+ magic and
- at least 500+ hits per person. Anything less than a 1000 is risky.
-
- Solution to this world:
-
- Note: you can skip all the other dungeons except berlin and tarmitia.
-
- 1. give the names to the ghost head in the berlin dungeon (see map).
- -> I don't know if this works since I went the long route to map this.
- you may have to start with troy's ghost head question and go from
- there in the proper sequence.
- 2. take on werra and 10 death guards. Tough battle.
- 3. get shield and head back to old man via skara brae teleport in
- northeast corner of tarmitia dungeon.
-
- Symbols common to all maps:
-
- MU = magic increase
- MD = magic decrease
- HU = hit increase
- HD = hit decrease
- ++ = hit and magic increase
- ## = hit and magic decrease
- ** = darkness
- QU = silence (quiets bardsong)
- @@ = spinner
- TT = trap
- DD = Door
- >, <, /\, \/ = one way walls or doors
-
- NAME OF DUNGEON: Berlin
-
- 1 2 3 4 5 6 7 8 9 10 11 12
- +--+--+--+--+ + + + + + + + + 1 = worn ground
- 1 | | | 2 = passage to nottingham
- + + + + + + +--+--+ + +--+DD+ 3 = passage to rome
- 2 | 3 D | D | | 4 = passage to wasteland
- + + + + + + + + + + + + + 5 = message
- 3 | | @@| |@@ D | 6 = voice whispers "ares"
- +--+--+--+--+ + +--+--+ + +--+--+ 7 = ghost head question
- 4 Answer: tyr
- +--+--+ + +DD+--+--+ + + +--+DD+ ghost head next question
- 5 | D | |HD HD| | answer: werra
- +--+--+ + + + + + + + +--+--+
- 6 @@D |@@ HD @@ 4
- +--+--+ + +--+--+--+ + + + +--+
- 7 | | 2 |HD HD D
- + + + + + + + + + +--+ + +
- 8 D D | 7 HD| | |
- +--+--+ + +--+--+--+ + +DD+ +--+
- 9 @@ MU MU MU @@ 5
- +--+--+--+DD+ + +--+--+--+DD+ + +
- 10 | | | | | |
- + + + + + + + + + + + + +
- 11 | | 6| | | |
- + + + + + + +--+DD+--+--+ + +
- 12 | 1 |MD MD MD MD MD |
- +--+--+--+--+ + + + + + + + +
-
- NAME OF DUNGEON: Rome
-
- 1 2 3 4 5 6 7 8 9 10 11 12
- + +--+ + + + + + +--+--+--+ + 1 = passage to berlin
- 1 MD| | @@ 2 = passage to hiroshima
- + +DD+ + +DD+ + +--+ + +DD+ + 3 = passage to troy
- 2 | | | | | | | D | | 4 = message
- + + + +--+DD+--+ +--+ +--+DD+--+ 5 = arrival from stalingrad
- 3 | | | 4 | | ghost head teleport
- + + +--+--+ + +DD+ + + + + + voice whispers
- 4 | | | | | | 1 | "st. george"
- + +DD+--+--+ +--+ +--+ +--+--+--+ 6 = ghost head question
- 5 MD | | @@ MD answer: mars
- + +DD+--+ +--+ + + +--+ +--+--+ teleports party to
- 6 | | 2| D 6 D D | K'un Wang
- + + + + +--+ + + +--+ +--+--+
- 7 | | | | | | | |
- + + + +--+ +--+ +--+ + +--+--+
- 8 | D @@| | 4 @@ MD
- + +--+--+--+ + +DD+ +--+DD+--+ +
- 9 MD | |
- + +--+DD+--+ +--+--+--+ + + + +
- 10 | | D |
- + +--+--+--+ +--+--+--+ + + + +
- 11 MD HD HD| |
- + +/\+ +--+DD+--+ + + + + + +
- 12 | 5| | 3 |HD HD| |
- + +--+ + + + + + +--+--+--+ +
-
- NAME OF DUNGEON: Hiroshima
-
- 1 2 3 4 5 6 7 8 9 10 11 12
- + + + + + + + +--+--+--+--+ + 1 = passage to rome
- 1 | | @@ HD HD 2 = passage to troy
- + +--+--+ + +--+ +--+--+ + + + 3 = passage to stalingrad
- 2 | 3| | |HD HD 4 = message
- +--+ + + + +--+ +DD+--+ +--+--+ 5 = arrival from wasteland
- 3 | | | @@ D ghost head teleport
- + + + +DD+--+ +--+--+--+ + + + voice whispers "tyr"
- 4 D | 5| 2 D |
- +--+ +--+--+--+ +\/+--+--+ +--+--+ 6 = ghost head question
- 5 MU @@| |@@ 4 HD HD answer: susa-no-o
- + + +--+DD+--+ +--+--+--+ + + + teleports party to troy
- 6 MU MU | D HD
- +--+ +--+ +--+--+ + +--+ +--+--+
- 7 | | D D | |
- +--+ +--+ +--+--+--+--+ +DD+ + +
- 8 | MD MD MD MD MD MD| |
- + + +--+--+--+--+ +DD+ +--+ +--+
- 9 @@ @@| 4D | | | 1|
- + + + + + + + + + + +--+ +
- 10 | | | | 4 @@
- + + +--+--+--+--+ + +--+--+--+ +
- 11 | 6|
- + +--+--+--+--+ + + + + + + +
- 12 | D | |
- + + + + + + + +--+--+--+--+ +
-
- NAME OF DUNGEON: Wasteland
-
- 1 2 3 4 5 6 7 8 9 10 11
- + + + + + + + + + + + +
- 1 1 = passage to nottingham
- + + +--+--+--+--+ + +--+ + + 2 = passage to K'un Wang
- 2 | 6 |MD MD MD 3 = passage to Berlin
- + + + + + + + + + + + + 4 = messages
- 3 | |MD MD MD 5 = arrival from K'un Wang
- + + + + +--+ + + + + + + ghost head teleport
- 4 | | 3| voice whispers "mars"
- + + + + + + +--+--+ + + + 6 = ghost head question
- 5 | answer: sdiabm
- +--+ + + + + + + + +--+--+ teleports party to
- 6 @@ @@ hiroshima
- + +--+--+--+--+--+ + +--+ +--+
- 7 | | | | |
- + + + + + + + + + + + +
- 8 | |
- + + + + + + + + + + + +
- 9 | | @@| 1 HD
- + + +--+--+--+--+ + +--+--+ +
- 10
- + + + + +--+--+ + +--+ +--+
- 11 | | | | | |
- + + + +--+ + +--+ + + + +
- 12 4
- + +--+ + +--+--+ + +--+--+ +
- 13 | | 2 |MD MD| |HD HD|HD HD|
- + +--+--+--+ + + + + + + +
- 14 | |MD MD MD| |HD HD HD HD|
- + + + + + + + + + + +--+
- 15 @@
- + +--+ + + +--+--+--+--+ +--+
- 16 | 5| | | |
- + +\/+ + + + + + + + + +
- 17 4
- + + + + + + + + + + + +
-
- NAME OF DUNGEON: Nottingham
-
- 1 2 3 4 5 6 7 8 9 10 11 12
- + +--+--+--+ + +--+--+ + + + + 1 = passage to stalingrad
- 1 @@| |@@ @@ 2 = passage to berlin
- + + +--+--+ +--+--+--+ +--+ + + 3 = passage to wasteland
- 2 | |MD MD | | | | 4 = message
- + +DD+ + + +--+--+DD+ +DD+ + + 5 = arrival from troy
- 3 @@ MD 4 ghost head teleport
- + +--+--+DD+--+ +DD+--+ +/\+ + + voice whispers
- 4 | 1 | | | | 5| "yen-lo-wang"
- + +--+--+--+--+ + + + +--+ + + 6 = ghost head question
- 5 @@ | |@@ answer: st. george
- +--+ +DD+ +--+ +--+ + +--+--+ + teleports party to
- 6 | D | | | | 6| | D | | stalingrad
- +--+ +--+ +DD+ + +--+ +--+--+ +
- 7 HD HD
- + +--+ +--+DD+--+ +--+ +--+--+--+
- 8 | D | | | |HD| D |
- + +--+ +--+--+--+ + + + + + +
- 9 | HD HD 4|HD| | |
- + + +--+--+--+ +--+ + +--+--+--+
- 10 @@ D | |HD HD|HD
- + + + + + + +DD+--+ +--+--+ +
- 11 | 3 | D 2|
- + + +--+--+--+ +DD+--+ +--+--+ +
- 12 4 @@ HD | |
- + +--+--+--+ + +--+--+ + + + +
-
- NAME OF DUNGEON: Stalingrad
-
- 1 2 3 4 5 6 7 8 9 10 11 12
- +--+--+ + +--+--+--+ + +--+--+--+
- 1 | | D | | 3 | 1 = passage to hiroshima
- + + + + + + + + + + + + + 2 = passage to K'un Wang
- 2 | D | D D | 3 = passage to Nottingham
- +--+--+ + + + + + + +--+--+--+ 4 = messages
- 3 @@| |@@ @@ 5 = arrival from Nottingham
- +--+--+ + +--+--+--+ + +--+ + + ghost head teleport
- 4 | | 4< 5| | voice whispers "sdiabm"
- + + +--+--+ + +--+--+DD+--+ + + 6 = ghost head question
- 5 D | | | D answer: svarizic
- + + + + + + + + + + + + + teleports party to rome
- 6 | 1| | | |
- +--+--+DD+--+ + +DD+--+--+--+ + +
- 7 ## MD MD ## MD MD MD MD MD MD MD MD
- + + + +--+--+DD+--+ + +--+DD+ +
- 8 @@ HD | |@@ | |
- + + + +--+--+--+--+ + + + + +
- 9 HD HD 4| |
- +--+--+DD+ +--+--+--+ + + + +--+
- 10 | | | | | 2|
- +--+ + + + + + + + +--+--+--+
- 11 | | D D @@
- + + +DD+ + + + + + +--+DD+ +
- 12 | | 4 | | | 6 |
- +--+--+ + +--+--+--+ + +--+--+--+
-
- NAME OF DUNGEON: Troy
-
- 1 2 3 4 5 6 7 8 9 10 11 12
- + +--+--+--+ +--+--+--+ +--+--+ + 1 = passage to K'un Wang
- 1 | D | 5| | | | | 2 = passage to rome
- + + + +--+ +\/+ +DD+ +--+ + + 3 = passage to hiroshima
- 2 | |@@ 4 @@ | | 4 = messages
- + + + + +--+--+DD+ + + +DD+ + 5 = arrival from hiroshima
- 3 | | | 1 | ghost head teleport
- + + + + +--+--+--+ +DD+--+--+ + voice whispers
- 4 | | @@| | "svarazic"
- + +--+--+ +--+ +DD+ + + + + + 6 = ghost head question
- 5 D | | | | | answer: ares
- + + +DD+ +--+ + + +--+ + + + teleports party to
- 6 | | @@ | 4| @@| | nottingham
- + + + +--+ +--+ +--+ +--+--+ +
- 7 MD MD| | | 2|
- + + + + +--+ + + +--+--+--+ +
- 8 MD MD| 6 D D |
- + + +--+--+--+--+--+--+--+ + + +
- 9 MD MD HD HD HD 4 | |
- + +--+--+ +--+--+--+ + +--+ + +
- 10 | DHD| 3 | | |
- + + + + +--+DD+--+ + + +DD+ +
- 11 | |@@ @@
- + +--+--+ + +--+DD+--+ +DD+--+ +
- 12 | | | |
- + +--+--+--+ +--+--+--+ +--+--+ +
-
- NAME OF DUNGEON: K'un Wang
-
- 1 2 3 4 5 6 7 8 9 10 11 12
- + + + + + + + + + + + + +
- 1 1 = passage to wasteland
- + + +--+--+--+--+--+--+--+--+--+ + 2 = passage to troy
- 2 | | | | 3 = passage to stalingrad
- + + + + + + + + + + + + + 4 = messages
- 3 | | | | 5 = arrival from rome
- + + + + + + + + + + + + + ghost head teleport
- 4 | D | | voice whispers
- + + +--+--+--+ + + +--+--+--+ + "susa-no-o"
- 5 | 2| | | 6 = ghost head question
- + + + + +--+ + + +--+ + + + answer: yen-lo-wang
- 6 | D MD MD MD D | teleports party to
- + + +--+--+--+--+DD+--+--+--+--+ + wasteland
- 7
- + +--+--+--+--+ +--+--+ +--+--+--+
- 8 | | 3 | | D | DHD HD HD|
- + +--+DD+ + + +--+--+ +--+ + +
- 9 | D | | |
- + +--+ +--+--+ +--+--+--+ + + +
- 10 | | | @@ 4|HD | | 1 |
- + +DD+ + + + +--+ + + +--+--+
- 11 @@ D |
- + +--+--+--+ + +--+ + + +--+--+
- 12 | | D D |HD | | |
- + + + +--+--+ +--+--+--+ + + +
- 13 | | 6| @@ | |
- + +--+--+--+--+ +--+ + +--+ + +
- 14 | |HDD D |
- + +DD+ +--+ + + +--+ +--+--+--+
- 15 | | 4< 5| | |
- + +--+ +--+ + +--+--+ + + + +
-
- NAME OF DUNGEON: Tarmatia
-
- 1 2 3 4 5 6 7 8 9 10 11 12
- +--+--+--+--+--+--+--+--+--+--+--+--+
- 1 | 1 2 2 3| 1 = arrival from berlin
- +--+--+ + + + + + + + +--+--+ ghost head teleport
- 2 | | | | 2 = messages
- + +DD+--+DD+--+DD+--+DD+--+--+DD+--+ 3 = teleport to Skara Brae
- 3 | | | | D | | 4 = Werra and 10 guards
- +--+DD+--+--+DD+--+DD+--+DD+--+ + + * one tough battle *
- 4 D@@ |** ** ** ** **| D 5 = shield
- +--+--+--+--+--+DD+--+--+--+--+--+DD+
- 5 | | D | | |
- + + +--+DD+--+--+DD+--+DD+--+ + +
- 6 D DMD MD| | D D D
- + + +--+--+--+--+--+--+--+--+DD+--+
- 7 | DMD MD MD| D |
- +DD+--+--+--+DD+--+--+--+DD+--+--+DD+
- 8 | | DMD MD| | @@|
- +--+DD+--+--+--+--+DD+--+--+--+ + +
- 9 D D | | DMD MU 4 MUD
- +DD+--+DD+--+--+DD+ + +--+DD+--+--+
- 10 | D | | | |
- +--+ + +--+DD+--+DD+--+ + + + +
- 11 | 5| |MU MU DHD | |
- + +DD+--+ + +--+ + + + + + +
- 12 | 4 D |HD HD | |
- +--+--+--+--+--+--+--+--+--+--+--+--+
-
- =========================================================================
- Malefia
- Alternate Universe 7 OF 7
-
- Note: prior to entering this universe, I would suggest stocking up the
- bard on spirits, 10 drinks should do. He should have a constant sir
- robins song playing. Run at all times until you get to the final
- battles. This is to keep your mages fresh for the fight. They will
- need to be at 100% magic AND 6 harmonic gems apiece. I think that if
- extras can be carried by anyone, gems should be it. Then make sure
- every spell caster has 3-4 gems before each of the final battles.
- there are a total of 3 battles with the last a double battle.
-
- Also, remember to pick ap all the items you have been sent on quests
- for in the storage room at the entrance to Skara Brae. The old man
- left them there before he died.
-
- Steps to solve this universe:
-
- 1. go to each of the 6 statues on the first 3 levels and use items listed
- on map of level. this allows door on level 3 to go from faint outline
- to a usable door.
- 2. through the door is the first major battle. * piece o' cake *
- 3. go to just before door of next battle and save game.
- 4. Backup disk here if your system trashes disk when characters die.
- 5. fight battle - warning - vortexes are magic resistant and if they get
- close enough are deadly. an eama spell will swallow warriors.
- 6. save game just before final battle and backup disk.
- 7. cast wawa spell to get at center square of level 4.
- the final battle is 2 seperate battles.
- the key to beating tarjan is to have your thief sneak up to him and
- stab in back. To keep tarjan from making your life tough, you need
- to cast a >successful< prec spell. 2 diva spells are also helpful.
- the rest is up to you.
- 8. sit back and read the accolades heaped upon you.
-
- Symbols used:
- MU MD = magic increase or decrease
- HU HD = hit increase or decrease
- ++ = both hit and magic increase
- %% = both hit and magic decrease
- @@ = spinner
- ** = darkness
- EX = explosion
- QU = silence (quiets bardsong)
- ZZ = invisible wall
- DD = door
- PU PD = portal up or down
- PP = both portal up and down
- UP = stairs up
- DN = stairs down
- SS = both up and down stairs
- > < /\ \/ = one way walls
-
- NAME OF DUNGEON: Malefia
- LEVEL: 1
-
- 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22
- +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
- 1 | DPD| 8 |PD | | |
- + + + + +--+DD+--+ + +--+ + +--+ + + + + +--+--+--+ +
- 2 | | | | | | | | |
- + +--+--+--+--+--+--+--+--+--+--+--+ +--+ + +--+--+--+ + +DD+
- 3 | | | | @@ QU | | | | D |
- + + + +--+DD+ + +--+ + + + + + +--+DD+--+--+DD+DD+--+DD+
- 4 | | |PD| | | D D |
- + +--+--+DD+--+ +--+ + + +--+--+ + + +--+ + +--+--+--+--+
- 5 | | DPDD D | @@ | | | | | |
- + + + +--+DD+--+ + + +--+ + +--+ + + +--+DD+--+--+ + +
- 6 | D | 6 |@@ | | | | D |
- + +--+--+--+--+ + + +--+ +--+ + +--+ + + +--+ + +--+ +
- 7 | | | | | | | | D |
- +DD+ + +--+--+ + + +--+--+ + +--+--+ + + +--+--+DD+--+--+
- 8 | | | | |PD | | | | | D D |
- + +DD+--+--+DD+--+ + +--+ + +--+ +--+ + +--+DD+ +--+DD+DD+
- 9 | D | D D | | | | |MDD DMD | | |
- + +--+--+DD+DD+ +--+ + +--+ + +--+ + +--+--+DD+--+DD+--+ +
- 10 | | D | | | | | | D D |PD|
- +--+ + +--+--+ + +--+ + +--+DD+ + +--+DD+DD+DD+--+DD+--+--+
- 11 |PDD | DPD| QU QU | | |PD| |
- +--+--+--+--+--+--+--+--+--+--+ + +--+--+--+--+--+--+--+--+--+--+
- 12 |DN | | | | PD|
- +--+DD+--+--+--+--+DD+--+--+--+--+--+DD+--+--+--+--+--+--+DD+--+--+
- 13 | | | 7 D | D D D |DN|
- + + + + + +--+ + +--+--+ + +--+--+ +DD+--+--+ + + +DD+
- 14 | | | | |QU|QU| | | | |PD| | |
- +DD+--+--+--+DD+--+--+DD+ + + + + + + +--+ + +--+ + + +
- 15 | QU D | D | D |QU| | | |
- +--+--+--+--+DD+DD+--+DD+--+--+ + +--+--+DD+--+--+DD+DD+--+--+--+
- 16 | | | | | | | | | PD| |
- + + + + + + + + + + +DD+DD+ + +--+--+--+ +--+--+--+ +
- 17 | D | | | D |MU MU| MUD | | | |
- + +DD+--+--+DD+--+--+DD+ + + + + + + + + +DD+--+--+DD+ +
- 18 | | | D D | | | | D D |
- + +--+DD+--+DD+--+--+DD+--+--+DD+DD+--+--+DD+--+--+DD+--+--+--+ +
- 19 | | | |MD MD MD MD MD MD| | | | |
- + +--+--+--+ +--+--+--+ + + + + + +--+--+--+ +--+--+DD+ +
- 20 | | |PD| D DMD MD 2 MD MD MDD D | | | |
- + +--+ + + +--+--+--+ + + + + + +--+--+--+ + + + + +
- 21 | D | | |MD MD| |MD MD MD| | | D D |
- +--+ + +--+DD+ + + + + + + + + + + + + +--+ + +--+
- 22 9D 5 | D D |MD MD| 1|MD MD MD| | 4D 3
- +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
-
- 1 = worn ground
- 2 = hawkslayers body (get the nightspear from him)
- 3 = teleport to level 3 item 1
- 4 = arrival from level 3 item 2
- 5 = arrival from level 2 item 4
- 6 = alliria's statue. use belt to melt statue.
- 7 = teleport to level 3 item 6
- 8 = arrival from level 3 item 7 and portal down
- 9 = teleport to level 2 item 6
-
- NAME OF DUNGEON: malefia
- LEVEL: 2
-
- 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22
- +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
- 1 | | | PU|PU |PU | |
- + + + + + + +DD+--+--+--+ + + +--+DD+DD+--+DD+--+ + +DD+
- 2 | | D | | D | | D D | | |
- + + + +--+ + + + + +--+--+--+--+--+--+--+--+--+DD+--+--+DD+
- 3 | D D | | |PD |
- +--+--+--+DD+--+--+--+DD+--+DD+--+--+--+DD+--+--+--+DD+--+--+--+DD+
- 4 | |PU PD| D | D D | | |
- + +--+--+--+--+--+--+--+ + +--+--+--+DD+--+--+--+DD+ + + + +
- 5 | | PU| D | D | |
- +DD+DD+--+--+ + + + +DD+--+--+--+--+--+DD+--+ + +--+--+--+--+
- 6 |PDD D | | | D D | |PD | 2 |
- +DD+ +--+--+DD+DD+--+--+DD+--+ + + + + + + + +--+--+DD+--+
- 7 | | | PD| | | | | | | D |
- + +DD+--+ + +--+--+--+--+--+--+ + + + + + + + + +--+DD+
- 8 | | | |PU | | | | | | D |
- + +--+ +DD+ + + + + + + +--+--+--+ +--+--+--+ +--+--+DD+
- 9 | | | | | > < D D D |
- + + + + +--+--+--+--+ + + +--+--+--+ +--+--+--+--+--+--+ +
- 10 | | D | 1 | | | | | |PU|
- +--+--+DD+--+--+--+--+--+--+--+--+ +--+ + + +--+--+DD+--+DD+--+
- 11 |PP| D D |PU| | | | | DPUD D D |
- +--+ + + + + + +--+DD+--+ + +DD+ + +--+--+DD+DD+--+ + +
- 12 |UP | | | | | |PD | | PU|
- + + +--+--+--+--+--+--+DD+DD+ +--+--+--+DD+--+--+--+--+--+--+--+
- 13 | D D | D D | | D | | UP|
- + + +--+DD+--+DD+DD+ +DD+--+DD+ + +--+--+--+--+DD+--+DD+--+ +
- 14 | D D D | | | |PU| D | | |
- + + +DD+--+DD+--+ +--+--+--+ + + +--+--+ + +DD+--+ +DD+DD+
- 15 | | | D | | | D | | | | |PD| |
- + +--+ +DD+--+DD+ +--+DD+--+DD+--+--+ + + + + +DD+--+ + +
- 16 | D D | | |PU| | D D |
- + + +--+DD+ +DD+ +--+--+--+ + + +--+ + +--+--+--+--+--+--+
- 17 | D | D | | PD | |
- +--+--+--+ +--+--+ + + + + + + + + + +--+ + +--+--+--+
- 18 | D | D | D | | | | | | | PD|
- +DD+--+ +--+DD+DD+DD+--+DD+DD+--+--+--+--+DD+--+DD+DD+--+DD+--+--+
- 19 | | PDD D D | D
- +DD+--+--+--+--+--+DD+--+DD+--+ + +--+ +--+--+DD+--+--+ + +DD+
- 20 | | PU | | | | |PD| | D D | | | |
- +--+DD+ +--+ + + +--+ + +--+--+DD+--+DD+--+ +DD+--+--+DD+--+
- 21 | | | | | | D | | |
- +--+DD+--+DD+--+ + +--+--+ + + + + + +--+--+ + + + +--+
- 22 5 3 | | D | 6 4
- +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
-
- 1 = lanatir's statue. use sphere to melt.
- 2 = valarian's statue. use bow to melt.
- 3 = arrival from level 3 item 4.
- 4 = teleport to level 1 item 5
- 5 = teleport to level 3 item 11
- 6 = arrival from level 1 item 9
-
- NAME OF DUNGEON: Malefia
- LEVEL: 3
-
- 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22
- +--+--+--+--+--+/\+--+--+--+--+--+--+--+--+--+--+ +--+--+--+--+--+
- 1 | | | D | | | | | 6|
- + + +--+ + +DD+--+DD+--+--+DD+ + +DD+--+--+--+DD+DD+DD+ + +
- 2 | D D D | | D | | 3 | | | |
- + + +--+--+--+--+--+DD+--+ + + + + + +--+--+--+DD+--+DD+--+
- 3 | | | | | | | | | PUD D D |
- + + +DD+--+ +--+ + + +--+DD+--+--+--+--+ + +DD+--+ +DD+ +
- 4 | D | PU | | 7 D | D | |
- +--+--+ + +DD+--+DD+--+--+--+--+--+--+ + +--+--+--+--+--+ + +
- 5 | | | D | D | | | D |
- + + + + + + +--+DD+--+DD+DD+ + +--+--+DD+ + + + +DD+--+
- 6 |PU D | D D D D | | D |PU| D | |
- +--+--+--+--+--+--+--+--+DD+--+DD+ + + + +--+--+--+ + + + +
- 7 | | PU| | | D D | D |
- + + +--+ + + + +--+--+--+--+--+--+--+--+ + + +--+--+ + +
- 8 | D D | | | | | |
- + + +--+--+ + + + +--+--+--+--+--+--+ +--+--+ +DD+DD+DD+--+
- 9 | | | | | | | | | | D |
- +--+DD+ + +--+--+--+ + +--+--+--+--+ + + + +DD+--+DD+ + +
- 10 | | | | | | | | | D | | |
- + + +--+DD+--+ + + + + +--+--+ + + + + + +--+--+--+--+
- 11 PU D D D | | | |13 14| | | | |
- +--+--+--+--+--+--+--+ + + +DD+--+ + + +--+--+--+--+--+--+--+
- 12 | | | | | | | | | |PU | |
- + + +--+DD+ + + + + +DD+--+--+--+ + +--+DD+DD+DD+--+--+ -+
- 13 | D D | | | | | D | |
- +--+--+DD+--+DD+--+ + +--+DD+--+--+--+--+ + +--+--+--+--+DD+ +
- 14 | | | | | 12 | | | | |
- + + +--+--+ + + +--+--+--+--+XX+--+--+--+ +--+--+DD+--+--+ +
- 15 | | | | D | 8| | | D |PU |
- +DD+--+DD+--+ + +DD+--+DD+DD+ + +DD+ + +--+--+--+--+--+--+--+
- 16 | D D D D | | Z | D | D |
- +--+--+--+DD+DD+--+--+DD+--+--+--+ +--+--+--+ + +--+ + +--+--+
- 17 | | | | D |PU| 9 | D |
- +DD+--+--+ +\/+\/+--+--+DD+--+DD+ + + + + + + + +--+ + +
- 18 | D D D > < | | | | D PU|
- +--+DD+DD+--+ + + + +DD+--+ +--+--+--+--+--+--+ + +--+--+--+
- 19 | | > PU< D | | | D | D |
- + + +--+DD+/\+/\+ +--+--+DD+--+--+DD+DD+--+ +--+ + + + +--+
- 20 | D D D D | DPU| | | | D 5|
- +--+--+DD+--+DD+DD+--+DD+--+--+--+DD+--+ + +--+--+--+--+--+--+--+
- 21 | | | | D | | D | |
- +--+ + +--+\/+--+--+DD+DD+--+ + + +--+ + + +--+DD+--+DD+--+
- 22 2 1 | | | | D D |11 10
- +--+--+--+--+--+/\+--+--+--+--+--+--+--+--+--+--+ +--+--+--+--+--+
-
- 1 = arrival from level 1 item 3
- 2 = teleport to level 1 item 4
- 3 = Sceadu's statue. use cloak to melt.
- 4 = Teleport to level 2 item 3
- 5 = Ferofist's statue. use helm to melt.
- 6 = arrival from level 1 item 7
- 7 = teleport to level 1 item 8
- 8 = faint outline of door on wall that will become a door when all 6
- statues are melted.
- 9 = werra's statue. use shield.
- 10 = teleport to level 2 item 3.
- 11 = arrival from level 2 item 5.
- 12 = first major battle.
- 13 = second major battle.
- 14 = teleport to level 4 item 1
- NAME OF DUNGEON: Malefia
- LEVEL: 4
-
- 1 2 3 4 5 6
- +--+--+--+--+--+--+
- 1 |MD MD MD MD MD| 1 = arrival from level 3
- + +--+--+--+--+ + 2 = chicken gate to skara brae
- 2 | |HD @@|MU| (like at space mountain in Disneyland)
- + + +--+--+ + + 3 = message
- 3 | |HD| 3| |MU| 4 = Tarjan - final battle
- + + + +XX+ + +
- 4 | |HD| | 4| |MU| XX = spot to cast wawa
- + + + +--+ + +
- 5 | 1|HD| |MU|
- + + +--+--+--+ +
- 6 | 2|QU QU QU QU MU|
- +--+--+--+--+--+--+
-