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- /* SCCS Id: @(#)apply.c 2.3 88/01/21
- /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
-
- #include "hack.h"
- #include "edog.h"
- #include "mkroom.h"
- static struct monst *bchit();
- extern struct obj *addinv();
- extern struct trap *maketrap();
- extern int (*occupation)();
- extern char *occtxt;
- extern char quitchars[];
- extern char pl_character[];
-
- #ifdef DGKMOD
- extern void set_occupation();
- #endif
- #ifdef KAA
- extern boolean unweapon;
- #endif
- static use_camera(), use_ice_box(), use_whistle();
- static use_magic_whistle(), use_pick_axe();
- #ifdef MARKER
- extern int dowrite();
- #endif
- #ifdef RPH
- static use_mirror();
- #endif
- static use_lamp();
-
- doapply() {
- register struct obj *obj;
- register int res = 1;
-
- obj = getobj("(", "use or apply");
- if(!obj) return(0);
-
- switch(obj->otyp){
- case EXPENSIVE_CAMERA:
- use_camera(obj); break;
- case ICE_BOX:
- use_ice_box(obj); break;
- case PICK_AXE:
- res = use_pick_axe(obj);
- break;
-
- case MAGIC_WHISTLE:
- if(pl_character[0] == 'W' || u.ulevel > 9) {
- use_magic_whistle(obj);
- break;
- }
- /* fall into next case */
- case WHISTLE:
- use_whistle(obj);
- break;
- #ifdef RPH
- case MIRROR:
- use_mirror(obj);
- break;
- #endif
- case LAMP:
- case MAGIC_LAMP:
- use_lamp(obj);
- break;
- #ifdef WALKIES
- case LEASH:
- use_leash(obj);
- break;
- #endif
- #ifdef MARKER
- case MAGIC_MARKER:
- dowrite(obj);
- break;
- #endif
- case CAN_OPENER:
- if(!carrying(TIN)) {
- pline("You have no can to open.");
- goto xit;
- }
- pline("You cannot open a tin without eating its contents.");
- pline("In order to eat, use the 'e' command.");
- if(obj != uwep)
- pline("Opening the tin will be much easier if you wield the can-opener.");
- goto xit;
-
- #ifdef KAA
- case STETHOSCOPE:
- res = use_stethoscope();
- break;
- #endif
- case BLINDFOLD:
- if (Blindfolded && obj->owornmask) {
- pline("You remove the blindfold.");
- Blindfolded = 0;
- obj->owornmask = 0;
- if (!Blinded) Blinded = 1; /* see on nexte */
- else pline("You still cannot see.");
- } else if (!Blindfolded) {
- pline("You put the blindfold on.");
- Blindfolded = INTRINSIC;
- obj->owornmask = W_TOOL;
- seeoff(0);
- } else pline("You are already wearing a blindfold!");
- break;
- case BADGE:
- if (Badged && obj->owornmask) {
- pline("You remove the badge.");
- Badged = 0;
- obj->owornmask = 0;
- } else if (!Badged) {
- pline("You pin the badge on your chest.");
- Badged = INTRINSIC;
- obj->owornmask = W_TOOL;
- } else pline("You are already wearing a badge!");
- break;
- default:
- pline("Sorry, I don't know how to use that.");
- xit:
- nomul(0);
- return(0);
- }
- nomul(0);
- return(res);
- }
-
- /* ARGSUSED */
- static
- use_camera(obj) /* register */ struct obj *obj; {
- register struct monst *mtmp;
- if(!getdir(1)){ /* ask: in what direction? */
- flags.move = multi = 0;
- return;
- }
- if(u.uswallow) {
- pline("You take a picture of %s's stomach.", monnam(u.ustuck));
- return;
- }
- if(u.dz) {
- pline("You take a picture of the %s.",
- (u.dz > 0) ? "floor" : "ceiling");
- return;
- }
- #ifdef KAA
- if(!u.dx && !u.dy && !u.dz) {
- if(!Blind) {
- pline("You are blinded by the flash!");
- Blinded += rnd(25);
- seeoff(0);
- }
- return;
- }
- #endif
- if(mtmp = bchit(u.dx, u.dy, COLNO, '!')) {
- if(mtmp->msleep){
- mtmp->msleep = 0;
- pline("The flash awakens %s.", monnam(mtmp)); /* a3 */
- } else
- if(mtmp->data->mlet != 'y')
- if(mtmp->mcansee || mtmp->mblinded){
- register int tmp = dist(mtmp->mx,mtmp->my);
- register int tmp2;
- if(cansee(mtmp->mx,mtmp->my))
- pline("%s is blinded by the flash!", Monnam(mtmp));
- setmangry(mtmp);
- if(tmp < 9 && !mtmp->isshk && rn2(4)) {
- mtmp->mflee = 1;
- if(rn2(4)) mtmp->mfleetim = rnd(100);
- }
- if(tmp < 3) mtmp->mcansee = mtmp->mblinded = 0;
- else {
- tmp2 = mtmp->mblinded;
- tmp2 += rnd(1 + 50/tmp);
- if(tmp2 > 127) tmp2 = 127;
- mtmp->mblinded = tmp2;
- mtmp->mcansee = 0;
- }
- }
- }
- }
-
- #ifdef KAA
- /* Strictly speaking it makes no sense for usage of a stethoscope to
- not take any time; however, unless it did, the stethoscope would be
- almost useless. */
- static use_stethoscope() {
- register struct monst *mtmp;
- register struct rm *lev;
- register int rx, ry;
- if(!freehand()) {
- pline("You have no free hand!");
- return(1);
- }
- if (!getdir(1)) {
- flags.move=multi=0;
- return(0);
- }
- if(u.dz < 0 || (u.dz && Levitation)) {
- pline("You can't reach the %s!", u.dz<0 ? "ceiling" : "floor");
- return(1);
- }
- if(u.dz) {
- pline("The floor seems healthy enough.");
- return(0);
- }
- if (Confusion) confdir();
- rx = u.ux + u.dx; ry = u.uy + u.dy;
- if(u.uswallow) {
- mstatusline(u.ustuck);
- return(0);
- }
- if(mtmp=m_at(rx,ry)) {
- mstatusline(mtmp);
- return(0);
- }
- if (!isok(rx,ry)) {
- pline("You hear the sounds at the end of the universe.");
- return(0);
- }
- lev = &levl[rx][ry];
- if(lev->typ == SDOOR) {
- pline("You hear a hollow sound! This must be a secret door!");
- lev->typ = DOOR;
- atl(rx, ry, DOOR_SYM);
- return(0);
- }
- if(lev->typ == SCORR) {
- pline("You hear a hollow sound! This must be a secret passage!");
- lev->typ = CORR;
- atl(rx, ry, CORR_SYM);
- return(0);
- }
- pline("You hear nothing special.");
- return(0);
- }
- #endif
-
- static
- struct obj *current_ice_box; /* a local variable of use_ice_box, to be
- used by its local procedures in/ck_ice_box */
- static
- in_ice_box(obj) register struct obj *obj; {
- if(obj == current_ice_box ||
- (Punished && (obj == uball || obj == uchain))){
- pline("You must be kidding.");
- return(0);
- }
- if(obj->owornmask & (W_ARMOR | W_RING)) {
- pline("You cannot refrigerate something you are wearing.");
- return(0);
- }
- if(obj->owt + current_ice_box->owt > 70) {
- pline("It won't fit.");
- return(1); /* be careful! */
- }
- if(obj == uwep) {
- if(uwep->cursed) {
- pline("Your weapon is welded to your hand!");
- return(0);
- }
- setuwep((struct obj *) 0);
- }
- current_ice_box->owt += obj->owt;
- freeinv(obj);
- obj->o_cnt_id = current_ice_box->o_id;
- obj->nobj = fcobj;
- fcobj = obj;
- obj->age = moves - obj->age; /* actual age */
- return(1);
- }
-
- static
- ck_ice_box(obj) register struct obj *obj; {
- return(obj->o_cnt_id == current_ice_box->o_id);
- }
-
- static
- out_ice_box(obj) register struct obj *obj; {
- register struct obj *otmp;
- if(obj == fcobj) fcobj = fcobj->nobj;
- else {
- for(otmp = fcobj; otmp->nobj != obj; otmp = otmp->nobj)
- if(!otmp->nobj) panic("out_ice_box");
- otmp->nobj = obj->nobj;
- }
- current_ice_box->owt -= obj->owt;
- obj->age = moves - obj->age; /* simulated point of time */
- (void) addinv(obj);
- }
-
- static
- use_ice_box(obj) register struct obj *obj; {
- register int cnt = 0;
- register struct obj *otmp;
- current_ice_box = obj; /* for use by in/out_ice_box */
- for(otmp = fcobj; otmp; otmp = otmp->nobj)
- if(otmp->o_cnt_id == obj->o_id)
- cnt++;
- if(!cnt) pline("Your ice-box is empty.");
- else {
- pline("Do you want to take something out of the ice-box? [yn] ");
- if(readchar() == 'y')
- if(askchain(fcobj, (char *) 0, 0, out_ice_box, ck_ice_box, 0))
- return;
- pline("That was all. Do you wish to put something in? [yn] ");
- if(readchar() != 'y') return;
- }
- /* call getobj: 0: allow cnt; #: allow all types; %: expect food */
- otmp = getobj("0#%", "put in");
- if(!otmp || !in_ice_box(otmp))
- flags.move = multi = 0;
- }
-
- static
- struct monst *
- bchit(ddx,ddy,range,sym) register int ddx,ddy,range; char sym; {
- register struct monst *mtmp = (struct monst *) 0;
- register int bchx = u.ux, bchy = u.uy;
-
- if(sym) Tmp_at(-1, sym); /* open call */
- while(range--) {
- bchx += ddx;
- bchy += ddy;
- if(mtmp = m_at(bchx,bchy))
- break;
- if(!ZAP_POS(levl[bchx][bchy].typ)) {
- bchx -= ddx;
- bchy -= ddy;
- break;
- }
- if(sym) Tmp_at(bchx, bchy);
- }
- if(sym) Tmp_at(-1, -1);
- return(mtmp);
- }
-
- /* ARGSUSED */
- static
- use_whistle(obj) struct obj *obj; {
- register struct monst *mtmp = fmon;
- pline("You produce a high whistling sound.");
- while(mtmp) {
- if(dist(mtmp->mx,mtmp->my) < u.ulevel*20) {
- if(mtmp->msleep)
- mtmp->msleep = 0;
- if(mtmp->mtame)
- EDOG(mtmp)->whistletime = moves;
- }
- mtmp = mtmp->nmon;
- }
- }
-
- /* ARGSUSED */
- static
- use_magic_whistle(obj) struct obj *obj; {
- register struct monst *mtmp = fmon;
- pline("You produce a strange whistling sound.");
- while(mtmp) {
- if(mtmp->mtame) mnexto(mtmp);
- mtmp = mtmp->nmon;
- }
- }
-
- #ifdef WALKIES
- /* ARGSUSED */
- static
- use_leash(obj) struct obj *obj; {
- register struct monst *mtmp = fmon;
- extern char *lmonnam();
-
- while(mtmp && !mtmp->mleashed) mtmp = mtmp->nmon;
-
- if(mtmp) {
-
- if (next_to(mtmp)) {
-
- mtmp->mleashed = 0;
- pline("You remove the leash from your %s.",
- #ifdef RPH
- /* a hack to include the dogs full name. +4 elminates */
- /* the 'the' at the start of the name */
- lmonnam(mtmp) + 4);
- #else
- mtmp->data->mname);
- #endif
- } else pline("You must be next to your %s to unleash him.",
- #ifdef RPH
- lmonnam(mtmp)+4);
- #else
- mtmp->data->mname);
- #endif
- } else {
-
- for(mtmp = fmon; mtmp; mtmp = mtmp->nmon) {
-
- if(mtmp->mtame && next_to(mtmp)) {
-
- pline("You slip the leash around your %s.", mtmp->data->mname);
- mtmp->mleashed = 1;
- if(mtmp->msleep) mtmp->msleep = 0;
- return(0);
- }
- }
- pline("There's nothing here to put a leash on.");
- }
- return(0);
- }
-
- next_to(mtmp) register struct monst *mtmp; {
-
- return((abs(u.ux - mtmp->mx) <= 1) && (abs(u.uy - mtmp->my) <= 1));
- }
- #endif
-
- static int dig_effort; /* effort expended on current pos */
- static uchar dig_level;
- static coord dig_pos;
- static boolean dig_down;
-
- static
- dig() {
- register struct rm *lev;
- register dpx = dig_pos.x, dpy = dig_pos.y;
-
- /* perhaps a nymph stole his pick-axe while he was busy digging */
- /* or perhaps he teleported away */
- if(u.uswallow || !uwep || uwep->otyp != PICK_AXE ||
- dig_level != dlevel ||
- ((dig_down && (dpx != u.ux || dpy != u.uy)) ||
- (!dig_down && dist(dpx,dpy) > 2)))
- return(0);
-
- dig_effort += 10 + abon() + uwep->spe + rn2(5);
- if(dig_down) {
- if(!xdnstair) {
- pline("The floor here seems too hard to dig in.");
- return(0);
- }
- if(dig_effort > 250) {
- dighole();
- return(0); /* done with digging */
- }
- if(dig_effort > 50) {
- register struct trap *ttmp = t_at(dpx,dpy);
-
- if(!ttmp) {
- ttmp = maketrap(dpx,dpy,PIT);
- ttmp->tseen = 1;
- pline("You have dug a pit.");
- u.utrap = rn1(4,2);
- u.utraptype = TT_PIT;
- return(0);
- }
- }
- } else
- if(dig_effort > 100) {
- register char *digtxt;
- register struct obj *obj;
-
- lev = &levl[dpx][dpy];
- if(obj = sobj_at(ENORMOUS_ROCK, dpx, dpy)) {
- fracture_rock(obj);
- digtxt = "The rock falls apart.";
- } else if(!lev->typ || lev->typ == SCORR) {
- lev->typ = CORR;
- digtxt = "You succeeded in cutting away some rock.";
- } else if(lev->typ == HWALL || lev->typ == VWALL
- || lev->typ == SDOOR) {
- lev->typ = xdnstair ? DOOR : ROOM;
- digtxt = "You just made an opening in the wall.";
- } else
- digtxt = "Now what exactly was it that you were digging in?";
- mnewsym(dpx, dpy);
- prl(dpx, dpy);
- pline(digtxt); /* after mnewsym & prl */
- return(0);
- } else {
- if(IS_WALL(levl[dpx][dpy].typ)) {
- register int rno = inroom(dpx,dpy);
-
- if(rno >= 0 && rooms[rno].rtype >= SHOPBASE) {
- pline("This wall seems too hard to dig into.");
- return(0);
- }
- }
- pline("You hit the rock with all your might.");
- }
- return(1);
- }
-
- /* When will hole be finished? Very rough indication used by shopkeeper. */
- holetime() {
- return( (occupation == dig) ? (250 - dig_effort)/20 : -1);
- }
-
- dighole()
- {
- register struct trap *ttmp = t_at(u.ux, u.uy);
-
- if(!xdnstair) {
- pline("The floor here seems too hard to dig in.");
- } else {
- if(ttmp)
- ttmp->ttyp = TRAPDOOR;
- else
- ttmp = maketrap(u.ux, u.uy, TRAPDOOR);
- ttmp->tseen = 1;
- pline("You've made a hole in the floor.");
- if(!u.ustuck && !Levitation) { /* KAA */
- if(inshop())
- shopdig(1);
- pline("You fall through ...");
- if(u.utraptype == TT_PIT) {
- u.utrap = 0;
- u.utraptype = 0;
- }
- goto_level(dlevel+1, FALSE);
- }
- }
- }
-
- static
- use_pick_axe(obj)
- struct obj *obj;
- {
- char dirsyms[12];
- extern char sdir[];
- register char *dsp = dirsyms, *sdp = sdir;
- register struct monst *mtmp;
- register struct rm *lev;
- register int rx, ry, res = 0;
-
- #ifndef FREEHAND
- /* edited by GAN 10/20/86 so that you can't apply the
- * pick-axe while wielding a cursed weapon
- */
- if(!freehand()) {
- pline("You have no free hand to dig with!");
- return(0);
- }
- # ifdef KAA
- if(cantwield(u.usym)) {
- pline("You can't hold it strongly enough.");
- return(0);
- }
- # endif
- #else
- if(obj != uwep) {
- if(uwep && uwep->cursed) {
- /* Andreas Bormann - ihnp4!decvax!mcvax!unido!ab */
- pline("Since your weapon is welded to your hand,");
- pline("you cannot use that pick-axe.");
- return(0);
- }
- # ifdef KAA
- if(cantwield(u.usym)) {
- pline("You can't hold it strongly enough.");
- return(0);
- }
- unweapon = TRUE;
- # endif
- pline("You now wield %s.", doname(obj));
- setuwep(obj);
- res = 1;
- }
- #endif
- while(*sdp) {
- (void) movecmd(*sdp); /* sets u.dx and u.dy and u.dz */
- rx = u.ux + u.dx;
- ry = u.uy + u.dy;
- if(u.dz > 0 || (u.dz == 0 && isok(rx, ry) &&
- (IS_ROCK(levl[rx][ry].typ)
- || sobj_at(ENORMOUS_ROCK, rx, ry))))
- *dsp++ = *sdp;
- sdp++;
- }
- *dsp = 0;
- pline("In what direction do you want to dig? [%s] ", dirsyms);
- if(!getdir(0)) /* no txt */
- return(res);
- if(u.uswallow && attack(u.ustuck)) /* return(1) */;
- else
- if(u.dz < 0)
- pline("You cannot reach the ceiling.");
- else
- #ifdef KAA
- if(!u.dx && !u.dy && !u.dz) {
- pline("You hit yourself with your own pick-axe.");
- losehp(rnd(2)+dbon(), "self-inflicted wound");
- flags.botl=1;
- return(1);
- }
- #endif
- if(u.dz == 0) {
- if(Confusion)
- confdir();
- rx = u.ux + u.dx;
- ry = u.uy + u.dy;
- if((mtmp = m_at(rx, ry)) && attack(mtmp))
- return(1);
- if(!isok(rx, ry)) {
- pline("Clash!");
- return(1);
- }
- lev = &levl[rx][ry];
- if(lev->typ == DOOR)
- pline("Your %s against the door.",
- aobjnam(obj, "clang"));
- else if(!IS_ROCK(lev->typ)
- && !sobj_at(ENORMOUS_ROCK, rx, ry)) {
- /* ACCESSIBLE or POOL */
- pline("You swing your %s through thin air.",
- aobjnam(obj, (char *) 0));
- } else {
- if(dig_pos.x != rx || dig_pos.y != ry
- || dig_level != dlevel || dig_down) {
- dig_down = FALSE;
- dig_pos.x = rx;
- dig_pos.y = ry;
- dig_level = dlevel;
- dig_effort = 0;
- pline("You start digging.");
- } else
- pline("You continue digging.");
- #ifdef DGKMOD
- set_occupation(dig, "digging", 0);
- #else
- occupation = dig;
- occtxt = "digging";
- #endif
- }
- } else if(Levitation) {
- pline("You cannot reach the floor.");
- } else {
- if(dig_pos.x != u.ux || dig_pos.y != u.uy
- || dig_level != dlevel || !dig_down) {
- dig_down = TRUE;
- dig_pos.x = u.ux;
- dig_pos.y = u.uy;
- dig_level = dlevel;
- dig_effort = 0;
- pline("You start digging in the floor.");
- if(inshop())
- shopdig(0);
- } else
- pline("You continue digging in the floor.");
- #ifdef DGKMOD
- set_occupation(dig, "digging", 0);
- #else
- occupation = dig;
- occtxt = "digging";
- #endif
- }
- return(1);
- }
-
- #ifdef RPH
- static
- use_mirror(obj)
- struct obj *obj;
- {
- register struct monst *mtmp;
- register char mlet;
- extern mpickobj(), freeinv(), rloc();
-
- if(!getdir(1)){ /* ask: in what direction? */
- flags.move = multi = 0;
- return;
- }
- if(u.uswallow) {
- pline("You reflect %s's stomach.", monnam(u.ustuck));
- return;
- }
- if(u.dz) {
- pline("You reflect the %s.",
- (u.dz > 0) ? "floor" : "ceiling");
- return;
- }
- if(!u.dx && !u.dy && !u.dz) {
- if(!Blind)
- pline ("You look as ugly as ever.");
- else {
- if (rn2(4-u.uluck/3) || !HTelepat)
- pline ("You can't see your ugly face.");
- else {
- char *tm, *tl; int ll;
- if (rn2(4)) {
- tm = "ugly monster";
- ll = dlevel - u.medusa_level;
- }
- else {
- tm = "intelligent being";
- ll = dlevel - u.wiz_level;
- }
- if (ll < -10) tl = "far below you";
- else if (ll < -1) tl = "below you";
- else if (ll == -1) tl = "under your feet";
- else if (ll == 0) tl = "very close to you";
- else if (ll == 1) tl = "above your head";
- else if (ll > 10) tl = "far above you";
- else tl = "above you";
- pline ("You get an impression that an %s lives %s.",
- tm, tl);
- }
- }
- return;
- }
- if(mtmp = bchit(u.dx, u.dy, COLNO, 0)) {
- mlet = mtmp->data->mlet;
- if(mtmp->msleep){
- pline ("%s is tired and doesn't look at your mirror.",
- Monnam(mtmp));
- mtmp->msleep = 0;
- } else
- if (!mtmp->mcansee) {
- pline("%s can't see anything at the moment.",
- Monnam(mtmp));
- }
- /* some monsters do special things */
- else if (!mtmp->mcan && index("EUN8",mlet))
- switch (mlet) {
- case '8':
- pline("%s is turned to stone!", Monnam(mtmp));
- killed(mtmp);
- break;
- case 'E':
- pline("%s is frozen by its reflection.",Monnam(mtmp));
- mtmp->mfroz = 1;
- break;
- case 'U':
- pline ("%s has confused itself!", Monnam(mtmp));
- mtmp->mconf = 1;
- break;
- case 'N':
- pline ("%s looks beautiful in your mirror.",Monnam(mtmp));
- pline ("She decides to take it!");
- freeinv(obj);
- mpickobj(mtmp,obj);
- rloc(mtmp);
- break;
- default:
- break;
- }
- else if (mlet == 'V' || mlet == '&')
- pline ("%s doesn't seem to reflect anything.", Monnam(mtmp));
- else if (!index("agquv1N", mlet) && rn2(5)) {
- pline ("%s is frightened by its reflection.",
- Monnam(mtmp));
- mtmp->mflee = 1;
- mtmp->mfleetim += d(2,4);
- }
- else
- pline ("%s doesn't seem to mind %s refection.",
- Monnam(mtmp),
- (mlet=='1'?"his":(mlet=='N'?"her":"its")));
- }/* if monster hit with mirror */
- }/* use_mirror */
-
- #endif
-
- static
- use_lamp(obj)
- struct obj *obj;
- {
- if(obj->spe <= 0 || obj->otyp == MAGIC_LAMP ) {
- pline("This lamp has no oil.");
- return;
- }
- litroom(TRUE);
- obj->spe -= 1;
- }
-
- dorub() {
-
- if (!(carrying(LAMP) || carrying(MAGIC_LAMP))) {
- pline("You do not have a lamp!");
- return;
- }
- if (!(uwep->otyp == LAMP || uwep->otyp == MAGIC_LAMP)) {
- pline("You must wield the lamp to rub it!");
- return;
- }
- if (uwep->otyp == MAGIC_LAMP && uwep->spe > 0 && !rn2(3)) {
- uwep->spe = 0;
- djinni_from_bottle();
- } else if (uwep->otyp == MAGIC_LAMP && rn2(2) && !Blind)
- pline("You see a puff of smoke.");
- else pline("Nothing happens.");
- }
-