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- on mouseUp
- set myclick to the clickOn
- puppetSprite(myclick, 1)
- if the mouseH < the locH of sprite the clickOn then
- set the castNum of sprite myclick to 580
- updateStage()
- findBookmark2()
- else
- set the castNum of sprite myclick to 555
- updateStage()
- setBookmark2()
- end if
- set the blend of sprite the clickOn to 100
- puppetSprite(myclick, 0)
- end
-