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Sauce 'n' Code 3
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sauce-n-code-03.adf
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Articles
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source_help.txt
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source_help.txt
Wrap
Text File
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1996-01-21
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2KB
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36 lines
/\________________ _____ ______________ _____________
_/ _______________ .\ \__ V __/\__ \ \_ _______/
\_____ \ / ° \\_/ | .\ / /__/_/ ___/____
/. | \/ | | \\/ / .\ \ .\
\\ ______/\____A \________ ____ \\___ \\
\____| \______/ \__/ \_______/ \________/
____. __________
\_ |__ ________ _____. \_______ \
/ _| \ / ___ \\ |__ / _|/ /
__/ \_ \\ \_____/\ | \\_ \____/
\_____| \\____ \ /____ \/ |
|_____/ |___/ |___/____|
All the source code on this disk is in ascii format with a file extension '.asc'
so that AMOS can instantally recognise it in the file requester.
To load the source code into AMOS Pro simply select 'Merge Ascii' from the
PROJECT pull-down menu. As the source code has been stored in ascii format any
memory banks have been stored on disk under the same file name but with a file
extension of '.abk'. I've altered all source code so that it will load the
required memory bank from disk beore running. If the program had multiple
memory banks they have been stored as one big grouped bank and will load up in
the same way.
Picture files are stored as IFF so you can load them into any art proggy,
picture viewer or AMOS Pro.
That's it, not to hard to understand, eh?