During my time at the university of Ronneby I have produced a bunch
of documents in the different courses. Some of them are created by
my self, and some with help from my colleges.

Object Oriented Game Architecture

The document describes the internal architecture
of a 2D action game. It sets a common vocabulary for
games creation as well as dealing with the basics
of a 2D action game.

The document is awailable in
framemaker4 and postscript

meworkguysstuff