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Shout3D™ 2.0 - 3D Studio MAX Export Tutorial


Getting Started

The Shout3D Studio MAX Export Plugin lets you the exploit the full power of 3D Studio MAX R3 when producing content for Shout3D. The Export Plugin supports a wide range of MAX's modeling, texturing and animation toolset.

In this tutorial, you'll explore the basic export features and learn some essential concepts. You'll find further information in the User Guide and the Shout Book.

Before you start, make sure you install the plugin if you haven't done so already. It's as easy as copying the file named s3dexp.dle from the 3DStudioMAX_plugin directory in your Shout3D installation to the stdplugs directory in your 3D Studio MAX R3 installation. The next time you launch MAX, you'll find Shout3D Scene Export as an export option. You can use the exporter for entire scenes (File>Export) or just selected objects (File>Export Selected).

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