BITMAP COMMAND SET

Bitmap files that are stored in the BMP format can be loaded using the bitmap command set. You can load or create up to 32 bitmaps for use in your programs. Bitmaps are mainly used to hide graphics off-screen for storage and manipulation. You are also able to copy, mirror, flip, blur, fade and save your bitmaps to give you full control over graphics handling.

Click on any commands for more information:

LOAD BITMAP loads a specified bitmap
CREATE BITMAP creates a blank bitmap of a given size
SET CURRENT BITMAP sets the current bitmap for all drawing operations
COPY BITMAP copies the contents of a specified bitmap to another
MIRROR BITMAP mirrors the contents of a specified bitmap
FLIP BITMAP flips the contents of a specified bitmap
FADE BITMAP fades the contents of a specified bitmap
BLUR BITMAP blurs the contents of a specified bitmap
SAVE BITMAP saves the visible screen as a bitmap
DELETE BITMAP deletes a specified bitmap

The next commands will return a result:

BITMAP EXISTS() returns a one if the bitmap exists
CURRENT BITMAP() returns the current bitmap number
BITMAP WIDTH() returns the current bitmap width
BITMAP HEIGHT() returns the current bitmap height
BITMAP DEPTH() returns the current bitmap depth
BITMAP MIRRORED() returns a one if the bitmap has been mirrored
BITMAP FLIPPED() returns a one if the bitmap has been flipped