Orientation Constraint Controller

Topic: version 4 MAXScript New Features/Constraints

Orientation_Constraint - superclass: RotationController

Orientation_Constraint interfaces:

An Orientation Constraint causes an object's orientation to follow the orientation of an object or averaged orientation of several objects.

An Orientation Constrained object can be any type of object that inherits its rotation from a target object. Once constrained you can not rotate the object manually. You may move or scale the object as long as its not constrained in a manner that affects the object's position or scale controller.

The target object can be any type of object. The rotation of a target object drives the constrained object. Targets can be animated using any of the standard translation, rotation, scale tools.

See also