Managing Scenes and Projects

These topics are concerned with managing gmax scenes, projects, and the files that make them up.

File-Handling Commands

The principal commands for handling files are found on the default File menu, as in most Windows applications.

File-Handling Utilities

Several utilities help you manage files:

Geometry File Formats

You can import a variety of geometry file formats into a scene.

Image File Formats

You can use image file formats in a variety of ways: as textures for materials, as backgrounds to viewports, as background environments, and as images projected from a light.

External References (XRefs) to Objects and Scenes

External references to objects and scenes are a powerful way to manage a project, especially when it involves multiple contributors.