Transform Type-In

Status Bar > Transform Type-In

Tools menu > Transform Type-In

Main toolbar > Right-click Select and Move, Select and Rotate, or one of the Select and Scale buttons.

Transform Type-In allows you to enter precise values for move, rotate, and scale transforms. You can use Transform Type-In with anything that can display an axis tripod or Transform gizmo.

You can also use the Transform Type-In boxes on the status bar. To use the Transform Type-In boxes on the status bar, simply enter the appropriate values in the boxes and press ENTER to apply the transformation. You can alternate between entering absolute transform values or offset values by clicking the Relative/Absolute Transform Type-In button to the left of the transform boxes.

If you choose Transform Type-In from the Tools menu or right-click one of the toolbar buttons, the Transform Type-In pops up as a dialog. The title of the dialog reflects the currently selected transform. If rotate is active, the dialog's title is Rotate and its controls affect rotation. If scale is active, its title is Scale, and so on. You can enter either absolute transform values or offset values in the Transform Type-In dialog.

The Absolute labels for Move and Rotate are always Absolute: World. The Absolute label for Scale is always Local. The Offset labels change based on the Reference coordinate system. The move and rotate transform type-in offsets change to match the reference coordinate system choice (except for View). The scale transform type in Offset percentage also reflects the selected reference coordinate system.

When you use the Transform Type-In at a sub-object level, you transform the transform gizmo of the sub-object selection. So, for example, the absolute position values represent the absolute world position of the transform gizmo. If you've selected a single vertex, it's the absolute world position of the vertex.

If multiple vertices are selected, the Transform gizmo is placed at the center of the selection, so the position you specify in the Transform Type-In sets the absolute position of the center of the selected vertices.

When multiple vertices are selected in Local transform mode, you end up with multiple transform gizmos. In this case, only the Offset control is available.

Because the axis tripods are not scaled, the Absolute Scale control is not available in sub-object mode. Only Offset is available.

When you use the Transform Type-In for Absolute rotation, the state of the Center flyout is respected. You can perform absolute rotations about the pivot point of the object, the selection center, or transform coordinate center.

Procedure

To use transform type-in:

  1. Select an object or a group of objects.

  2. Choose a Transform to perform on the objects (Move, Rotate, or Scale).

  3. You can do any of the following, switching from one to another as required:

Interface

Status bar

Relative/Absolute Transform Type-In: When this is on, the values entered into the X, Y, and Z text boxes are relative transform values. When this is off, they are absolute values.

X, Y, and Z: Display and accept entry for absolute values of position, rotation, and scale along all three axes.

Absolute group (Dialog)

X, Y, and Z: Display and accept entry for absolute values of position, rotation, and scale along all three axes. Position and rotation are always displayed, as world scale is always local.

Offset group (Dialog)

X, Y, and Z: Display and accept entry for offsets of the position, rotation, and scale values along all three axes.

Offset values revert to zero after each operation. If you enter 45 degrees in the Offset field, when you press ENTER, the object is rotated 45 degrees from its previous position, the Absolute field is increased by 45 degrees, and the Offset field reverts to zero.

Offset labels reflect the selected reference coordinate system. The Offset can be Offset: Local, Offset: Parent, etc. If you use pick to select the reference coordinate system of a particular object, the Offset will be named with that object.