Cloning Objects Over Time with Snapshot

Using an ice-cream cone animated along a path, Snapshot creates a stack of cones.

The Snapshot tool lets you clone an object along its animation path. You can make a single clone at any frame, or multiple clones spaced over a selected number of frames.

Snapshot spaces the clones equally in time. Adjustments in Track View let you space the clones equally along the path instead.

Like other clone techniques, Snapshot creates copies, instances, or references. You can also choose a mesh option.

To clone an object with Snapshot, the object must already be animated. You can use Snapshot from any frame on the path. The Animate button has no effect on Snapshot, since Snapshot creates static clones, not animation. This is the general procedure:

To clone an object with Snapshot:

  1. Select an object with an animation path. The animation can result from applying transforms, controllers, or any combination of effects.

  2. Click Snapshot, on the Array flyout.

    The Snapshot dialog is displayed.

  3. Set parameters in the dialog, and click OK.

For more procedures and details on the Snapshot parameters, see Snapshot Dialog.