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Opposition

     You will be facing a wide array of foes in your struggles against the SovKhan's forces. The following information should help you come out on top. Here is a run down on known enemy forces you are likely to encounter. Keep your eyes open; there are more types of enemies out there!

Conventional Military Force
     Most conventional military forces should provide little threat to you as you pilot Slave Zero. As they are considerably less armored and generally less maneuverable than your Slave, you should be able to take them out quickly. Make sure you do, as some of them carry powerful weapons.

M-99 "Reaper" Main Battle Tank
- The M-99 is the standard tank for the SovKhan Imperium. Useful in a wide variety of roles, the Reaper mounts a Penetrator Anti-Armor Cannon. This unit is powered by ducted fans that allow it to move easily over water and broken terrain.

CAV-4 "Wolf" Close Assault Vehicle

- The standard Infantry Fighting Vehicle, the Wolf carries six battle-armored infantry at high speed across the battlefield. It also carries a FireStreak Missile Salvo Pod, making it a dangerous opponent.

AER-23 "Hyena" class VTOL Gunship
- The Hyena is the new top-of-the-line combat VTOL of the SovKham Imperium. Armed with dual FireStreak Missile Salvo Pods and heavily armored, the Hyena is fast and maneuverable. With redundant electronics and psylink control linkages for the pilot, the Hyena is supremely capable in the hunter/killer role.

FireFly One-Man Gunskimmer
- This unit is a unarmored one-man Scout VTOL that is of only limited tactical use on the battlefield. In a city, however, the FireFly can navigate when larger VTOLs cannot. The FireFly's main drawback is its puny weapon system, a single Ripper Light Machine gun.

STV-43C "Manta" Sentinel Assault Transport
- The unarmed Manta is used to airlift Sentinels to and from target zones. The Manta can also carry infantry assault pods in place of the grapples that would normally hold a sentinel. Whatever its cargo, the Manta should be a priority target; kill them before they can deliver their deadly payload to your tactical area.

Sentinel-Class Assault Units
     The Sentinels are the closest thing to an equal that you'll face on the battle field. Take extra care against these units!

Arbiter Sentinel
- The Arbiter was modified from heavy lift suits used for construction. While originally used for strictly crowd control duties, these units have been retrofitted with defense fields to make them suitable for city defense. They carry a 75mm Riot Gun.


Jammer Sentinel
- Highly maneuverable, the Jammer is the ideal raider or pursuit unit. While only lightly armored, the Jammer carries formidible armament in the form of a Plasma Pulse Rifle.


Regulator Sentinel

- The Regulator is the standard mass-produced warsuit of the SovKhan's armed forces. Armed with a Shrieker Rocket Launcher, the Regulator can function in virtually every climatic condition.

Titan Sentinel
- Massively armored and heavily armed, the Titan is one of the most dangerous units out there. It is well equipped with a Plasma Railgun, a Cluster Missile System, and an Energy Claw system, a mixture that is deadly at any range of engagement!

Piranha Sentinel Warsuit
- The Piranha was the first Sentinel Warsuit to be adopted by the SovKhan forces. As such, it lacks many of the sophisticated defensive systems found on later, more modern Sentinel designs. The Piranha is relatively fast and moderately armored, and is still quite useful as a garrison or second line unit.

Wolf Spider Gun Platform
- A new front line unit, the Wolf Spider is capable of delivering a staggering amount of firepower with its RMDS-7 Reactive Mine Dispensing System. It is slower than other types of Sentinel units, but its six-legged design allows it to traverse a wider range of terrain types.