Opposition
You will be facing a wide array of foes in
your struggles against the SovKhan's forces. The following information
should help you come out on top. Here is a run down on known enemy
forces you are likely to encounter. Keep your eyes open; there are
more types of enemies out there!
Conventional Military Force
Most conventional military forces should provide
little threat to you as you pilot Slave Zero. As they are considerably
less armored and generally less maneuverable than your Slave, you
should be able to take them out quickly. Make sure you do, as some
of them carry powerful weapons.
M-99 "Reaper" Main Battle Tank
- The M-99 is the standard tank for the SovKhan Imperium.
Useful in a wide variety of roles, the Reaper mounts a Penetrator
Anti-Armor Cannon. This unit is powered by ducted fans that
allow it to move easily over water and broken terrain. |
CAV-4 "Wolf" Close Assault Vehicle
- The standard Infantry Fighting Vehicle, the Wolf carries six
battle-armored infantry at high speed across the battlefield.
It also carries a FireStreak Missile Salvo Pod, making it a
dangerous opponent. |
AER-23 "Hyena" class VTOL Gunship
- The Hyena is the new top-of-the-line combat VTOL of the SovKham
Imperium. Armed with dual FireStreak Missile Salvo Pods and
heavily armored, the Hyena is fast and maneuverable. With redundant
electronics and psylink control linkages for the pilot, the
Hyena is supremely capable in the hunter/killer role. |
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FireFly One-Man Gunskimmer
- This unit is a unarmored one-man Scout VTOL that is of only
limited tactical use on the battlefield. In a city, however,
the FireFly can navigate when larger VTOLs cannot. The FireFly's
main drawback is its puny weapon system, a single Ripper Light
Machine gun. |
STV-43C "Manta" Sentinel Assault Transport
- The unarmed Manta is used to airlift Sentinels to and from
target zones. The Manta can also carry infantry assault pods
in place of the grapples that would normally hold a sentinel.
Whatever its cargo, the Manta should be a priority target; kill
them before they can deliver their deadly payload to your tactical
area. |
Sentinel-Class Assault Units
The Sentinels are the closest thing to an equal
that you'll face on the battle field. Take extra care against these
units!
Arbiter Sentinel
- The Arbiter was modified from heavy lift suits used for construction.
While originally used for strictly crowd control duties, these
units have been retrofitted with defense fields to make them
suitable for city defense. They carry a 75mm Riot Gun.
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Jammer Sentinel
- Highly maneuverable, the Jammer is the ideal raider or
pursuit unit. While only lightly armored, the Jammer carries
formidible armament in the form of a Plasma Pulse Rifle.
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Regulator Sentinel
- The Regulator is the standard mass-produced warsuit of the
SovKhan's armed forces. Armed with a Shrieker Rocket Launcher,
the Regulator can function in virtually every climatic condition.
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Titan Sentinel
- Massively armored and heavily armed, the Titan is one of the
most dangerous units out there. It is well equipped with a Plasma
Railgun, a Cluster Missile System, and an Energy Claw system,
a mixture that is deadly at any range of engagement! |
Piranha Sentinel Warsuit
- The Piranha was the first Sentinel Warsuit to be adopted by
the SovKhan forces. As such, it lacks many of the sophisticated
defensive systems found on later, more modern Sentinel designs.
The Piranha is relatively fast and moderately armored, and is
still quite useful as a garrison or second line unit. |
Wolf Spider Gun Platform
- A new front line unit, the Wolf Spider is capable of delivering
a staggering amount of firepower with its RMDS-7 Reactive Mine
Dispensing System. It is slower than other types of Sentinel
units, but its six-legged design allows it to traverse a wider
range of terrain types. |
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