Ammunition
Ammunition You'll use a lot of ammo as you
fight the SovKhan's forces. Each of your different types of weapons
uses a different type of ammo. You'll need to stay loaded up on
bullets, energy and rockets.
As you move through MegaCity S1-9, you'll find
reloads scattered around. Just move over them; if you're low on
that type of ammunition, Slave Zero will scoop it up. If you don't
need it, it will stay on the ground for future use.
![](/file/23178/Gamestar_30_2001-06_cd2.bin/MANUAL/media/pics/sm_ammo_slugs.gif)
Slugs Reloads |
![](/file/23178/Gamestar_30_2001-06_cd2.bin/MANUAL/media/pics/sm_ammo_plasma.gif)
Energy Reloads |
![](/file/23178/Gamestar_30_2001-06_cd2.bin/MANUAL/media/pics/sm_ammo_missiles.gif)
Missle Reloads |
Health
Fighting the SovKhan's forces is harmful to
your health. The more you fight, the more damage your Slave will
sustain. It's unavoidable. Fortunately, it's not unrepairable. Health
Power-Ups come in two sizes: small, which restores 20 health, and large, which
restores 100 health. Move over them to use them, just like Ammunition
Power-Ups.
![](/file/23178/Gamestar_30_2001-06_cd2.bin/MANUAL/media/pics/health_small_bl.jpg)
Small Health |
![](/file/23178/Gamestar_30_2001-06_cd2.bin/MANUAL/media/pics/health_large_bl.jpg)
Large Health |
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