#include <strstream>
#include "FControl.h"
#include "FSprite.h"
#include "FDisplay.h"
Functions | |
std::ostream & | operator<< (std::ostream &out, FlashTagSprite &data) |
std::istream & | operator>> (std::istream &in, FlashTagSprite &data) |
std::ostream & | operator<< (std::ostream &out, FlashTagDefineMovie &data) |
std::istream & | operator>> (std::istream &in, FlashTagDefineMovie &data) |
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