#include "FBase.h"
#include "FImport.h"
#include "FBitmap.h"
#include "FSound.h"
#include "FControl.h"
#include <iostream>
Defines | |
#define | IMPORT_MACRO(id, name) |
|
Value: if(tagHeader.GetTagID() == id) \ { \ name tmp; \ tmp.SetImportSize(tagHeader.GetTagLength()); \ in >> tmp; \ i.Import(tmp); \ } |