Last Revision: | Version 1.0, 2009-07-01 Demonstrates hardware accelerated view capture, HD color correction, and QuickTime movie authoring. |
Build Requirements: | Mac OS X v10.6
Xcode v3.2
Xcode v3.2 |
Runtime Requirements: | Mac OS X v10.6 |
This application extends the sample "From A View to A picture", and further demonstrates hardware accelerated capture, HD color correction, and movie authoring pipeline from a view. Again, the contents are 3D animated objects generated using OpenGL The individual frames during a capture session are written into a framebuffer object. From there, starting with median white-point and color primaries provided by ColorSync for a display profile, linear transformations are computed, HD color correction is applied using a shader, and the results are captured as frames from an offscreen framebuffer using pixel buffer objects. Finally, the frames are written into a movie using QuickTime media authoring interfaces.
Last updated: 2009-07-01