Last Revision: | Version 1.0, 2009-08-21 Create a fireworks simulation using Core Animation's particle system. |
Build Requirements: | Mac OS X 10.6 SnowLeopard |
Runtime Requirements: | Mac OS X 10.6 SnowLeopard |
This application demonstrates the use of Core Animation's particle system. 'Fireworks' uses a single CAEmitterLayer and multiple nested CAEmitterCells to create a fireworks simulation. Some of the properties of the fireworks can be manipulated via the user interface.
Last updated: 2009-08-21