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Fireworks

Last Revision:
Version 1.0, 2009-08-21
Create a fireworks simulation using Core Animation's particle system.
Build Requirements:
Mac OS X 10.6 SnowLeopard
Runtime Requirements:
Mac OS X 10.6 SnowLeopard

This application demonstrates the use of Core Animation's particle system. 'Fireworks' uses a single CAEmitterLayer and multiple nested CAEmitterCells to create a fireworks simulation. Some of the properties of the fireworks can be manipulated via the user interface.




Last updated: 2009-08-21

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