This manual page is for Mac OS X version 10.6.3

If you are running a different version of Mac OS X, view the documentation locally:

  • In Terminal, using the man(1) command

Reading manual pages

Manual pages are intended as a quick reference for people who already understand a technology.

  • For more information about the manual page format, see the manual page for manpages(5).

  • For more information about this technology, look for other documentation in the Apple Reference Library.

  • For general information about writing shell scripts, read Shell Scripting Primer.



GLPOLYGONMODE(3G)                                                                          GLPOLYGONMODE(3G)



NAME
       glPolygonMode - select a polygon rasterization mode


C SPECIFICATION
       void glPolygonMode( GLenum face,
                           GLenum mode )


PARAMETERS
       face  Specifies  the  polygons  that  mode  applies  to.  Must be GL_FRONT for front-facing polygons,
             GL_BACK for back-facing polygons, or GL_FRONT_AND_BACK for front- and back-facing polygons.

       mode  Specifies how polygons will be rasterized.  Accepted values are GL_POINT, GL_LINE, and GL_FILL.
             The initial value is GL_FILL for both front- and back-facing polygons.

DESCRIPTION
       glPolygonMode  controls the interpretation of polygons for rasterization.  face describes which poly-gons polygons
       gons mode applies to: front-facing polygons (GL_FRONT), back-facing polygons (GL_BACK),  or  both  (-GL_FRONT_AND_BACK). (GL_FRONT_AND_BACK).
       GL_FRONT_AND_BACK).   The polygon mode affects only the final rasterization of polygons.  In particu-lar, particular,
       lar, a polygon's vertices are lit and the polygon is clipped and possibly culled before  these  modes
       are applied.

       Three modes are defined and can be specified in mode:

       GL_POINT      Polygon  vertices  that are marked as the start of a boundary edge are drawn as points.
                     Point attributes such as GL_POINT_SIZE and GL_POINT_SMOOTH control the rasterization of
                     the  points.   Polygon  rasterization  attributes  other  than  GL_POLYGON_MODE have no
                     effect.

       GL_LINE       Boundary edges of the polygon are drawn as line segments.  They  are  treated  as  con-nected connected
                     nected  line  segments for line stippling; the line stipple counter and pattern are not
                     reset between segments (see glLineStipple).  Line attributes such as GL_LINE_WIDTH  and
                     GL_LINE_SMOOTH   control   the  rasterization  of  the  lines.   Polygon  rasterization
                     attributes other than GL_POLYGON_MODE have no effect.

       GL_FILL       The interior of the polygon is filled.  Polygon attributes such  as  GL_POLYGON_STIPPLE
                     and GL_POLYGON_SMOOTH control the rasterization of the polygon.

EXAMPLES
       To  draw  a  surface  with  filled  back-facing  polygons  and  outlined  front-facing polygons, call
       glPolygonMode(GL_FRONT, GL_LINE);

NOTES
       Vertices are marked as boundary or nonboundary with an edge flag.  Edge flags  are  generated  inter-nally internally
       nally by the GL when it decomposes polygons; they can be set explicitly using glEdgeFlag.

ERRORS
       GL_INVALID_ENUM is generated if either face or mode is not an accepted value.

       GL_INVALID_OPERATION  is  generated if glPolygonMode is executed between the execution of glBegin and
       the corresponding execution of glEnd.

ASSOCIATED GETS
       glGet with argument GL_POLYGON_MODE

SEE ALSO
       glBegin(3G), glEdgeFlag(3G), glLineStipple(3G), glLineWidth(3G), glPointSize(3G), glPolygonStipple(3G)




                                                                                           GLPOLYGONMODE(3G)

Reporting Problems

The way to report a problem with this manual page depends on the type of problem:

Content errors
Report errors in the content of this documentation to the OpenGL project.
Bug reports
Report bugs in the functionality of the described tool or API through Bug Reporter.
Formatting problems
Report formatting mistakes in the online version of these pages with the feedback links below.

Did this document help you? Yes It's good, but... Not helpful...