This manual page is for Mac OS X version 10.6.3

If you are running a different version of Mac OS X, view the documentation locally:

  • In Terminal, using the man(1) command

Reading manual pages

Manual pages are intended as a quick reference for people who already understand a technology.

  • For more information about the manual page format, see the manual page for manpages(5).

  • For more information about this technology, look for other documentation in the Apple Reference Library.

  • For general information about writing shell scripts, read Shell Scripting Primer.



GLMATRIXMODE(3G)                                                                            GLMATRIXMODE(3G)



NAME
       glMatrixMode - specify which matrix is the current matrix


C SPECIFICATION
       void glMatrixMode( GLenum mode )


PARAMETERS
       mode  Specifies  which matrix stack is the target for subsequent matrix operations.  Three values are
             accepted: GL_MODELVIEW, GL_PROJECTION, and GL_TEXTURE.  The initial value is GL_MODELVIEW.

             Additionally, if the GL_ARB_imaging extension is supported, GL_COLOR is also accepted.

DESCRIPTION
       glMatrixMode sets the current matrix mode.  mode can assume one of four values:

       GL_MODELVIEW             Applies subsequent matrix operations to the modelview matrix stack.

       GL_PROJECTION            Applies subsequent matrix operations to the projection matrix stack.

       GL_TEXTURE               Applies subsequent matrix operations to the texture matrix stack.

       GL_COLOR                 Applies subsequent matrix operations to the color matrix stack.

       To find out which matrix stack is currently the target of all  matrix  operations,  call  glGet  with
       argument GL_MATRIX_MODE. The initial value is GL_MODELVIEW.

ERRORS
       GL_INVALID_ENUM is generated if mode is not an accepted value.

       GL_INVALID_OPERATION  is  generated  if glMatrixMode is executed between the execution of glBegin and
       the corresponding execution of glEnd.

ASSOCIATED GETS
       glGet with argument GL_MATRIX_MODE

SEE ALSO
       glLoadMatrix(3G), glPushMatrix(3G)




                                                                                            GLMATRIXMODE(3G)

Reporting Problems

The way to report a problem with this manual page depends on the type of problem:

Content errors
Report errors in the content of this documentation to the OpenGL project.
Bug reports
Report bugs in the functionality of the described tool or API through Bug Reporter.
Formatting problems
Report formatting mistakes in the online version of these pages with the feedback links below.

Did this document help you? Yes It's good, but... Not helpful...