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XkbAddGeomDoodad(3)                             XKB FUNCTIONS                            XkbAddGeomDoodad(3)



NAME
       XkbAddGeomDoodad - Add one doodad to a section of a keyboard geometry or to the top-level geometry

SYNOPSIS
       XkbDoodadPtr XkbAddGeomDoodad ( geom , section, name )
             XkbGeometryPtr geom;
             XkbSectionPtr section;
             Atom name;

ARGUMENTS
       - geom geometry to which the doodad is added

       - section
              section, if any, to which the doodad is added

       - name name of the new doodad

DESCRIPTION
       Xkb  provides  functions to add a single new element to the top-level keyboard geometry. In each case
       the num_ * fields of the corresponding structure is incremented by 1. These functions do  not  change
       sz_*  unless  there  is  no more room in the array. Some of these functions fill in the values of the
       element's structure from the arguments. For other functions, you must explicitly write code  to  fill
       the structure's elements.

       The top-level geometry description includes a list of geometry properties.  A geometry property asso-ciates associates
       ciates an arbitrary string with an equally arbitrary name. Programs that display images of  keyboards
       can  use  geometry properties as hints, but they are not interpreted by Xkb. No other geometry struc-tures structures
       tures refer to geometry properties.

       A doodad describes some visible aspect of the keyboard that is not  a  key  and  is  not  a  section.
       XkbAddGeomDoodad adds a doodad with name specified by name to the geometry geom if section is NULL or
       to the section of the geometry specified by section if section is not NULL.  XkbAddGeomDoodad returns
       NULL  if  any  of  the parameters is empty or if it was not able to allocate space for the doodad. If
       there is already a doodad with the name name in the doodad array for  the  geometry  (if  section  is
       NULL)  or  the  section  (if  section is non-NULL), a pointer to that doodad is returned. To allocate
       space for an arbitrary number of doodads to a section, use the  XkbAllocGeomSectionDoodads  function.
       To allocate space for an arbitrary number of doodads to a keyboard geometry, use the XkbAllocGeomDoo-dads XkbAllocGeomDoodads
       dads function.

STRUCTURES
           typedef union _XkbDoodad {
               XkbAnyDoodadRec            any;
               XkbShapeDoodadRec          shape;
               XkbTextDoodadRec           text;
               XkbIndicatorDoodadRec      indicator;
               XkbLogoDoodadRec           logo;
           } XkbDoodadRec, *XkbDoodadPtr;


SEE ALSO
       XkbAllocGeomDoodads(3), XkbAllocGeomSectionDoodads(3)



X Version 11                                    libX11 1.2.1                             XkbAddGeomDoodad(3)

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